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Showing episodes and shows of
Geoff Engelstein
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Ludology
Thinking Beyond Mechanisms Ep 20
Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to discuss cognitive load and addressing the impact of it through intentional design. Read Ludology co-founder Geoff Engelstein's article on the subject that Sarah refers to here: https://gametek.substack.com/p/grand-unified-gateway-theory
2025-06-22
07 min
Space-Biff! Space-Cast!
Space-Cast! #43. Unstuck in Time
In 1956, not-yet-famous author Kurt Vonnegut unsuccessfully attempted to publish a board game. That game, GHQ, was then stored in a box for decades until designer Geoff Engelstein read about it in a biography and began the long process of restoring this historical artifact. On today's Space-Cast!, we sit down with Geoff to discuss how GHQ traveled across time, its surprising innovations, and what it might say about Vonnegut's efforts to contextualize his wartime experiences.
2025-02-20
1h 04
THE OMNIGAMERS’ CLUB
The Playlist - November 6, 2024
It’s the playlist for November 6th, 2024. We discuss Kurt Vonnegut's lost board game, Pokemon TCG Pocket, Cyberpunk Red, Nekojima, Nawali, Throne and Liberty, and more. Timestamps News: 1:31 Video Games: 15:50 Board Games: 35:08 TTRPGs: 47:09 Topics Discussed News: Pokemon TCG Pocket, GHQ, Mothership Month Video Games: Throne and Liberty, Tears of the Kingdom, Still Wakes the Deep, Resident Evil 4, Xenoblade Chronicles, Octopath Traveller 2 Board Games: Nekokima, Nawalli Roleplaying Games: CyberPunk Red, Thousand Year Old Campfire, Rogue Zone Further Reading: Beyond Solitaire: Geoff Engelstein on Kurt Vonnegut's Lost Board Game ...
2024-11-06
1h 01
Beyond Solitaire
Episode 171 - Geoff Engelstein on Kurt Vonnegut's Lost Board Game
This week on the pod, Geoff Engelstein speaks about his most recent project: Recovering a board game designed and pitched by Kurt Vonnegut, and ultimately getting it published. Available at Barnes & Noble: https://www.barnesandnoble.com/w/kurt-vonneguts-ghq-the-lost-board-game-mars-international/1146300521?ean=0634240242076Beyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and compelling. Check them out here: https://www.cmich.edu/academics/colleges/liberal-arts-social-sciences/centers-institutes/center-for-learning-through-games-and-simulationsCheck out CMU's game offerings here: https://cmichpress.com/shop/Sign up for an online game design class...
2024-10-07
1h 00
Think Like A Game Designer
Geoff Engelstein — Game Design Wisdom, Educational Insights, and Industry Advocacy (#68)
Jeff Engelstein joins us today to share his expansive journey in the gaming world. An award-winning tabletop game designer, Jeff has crafted acclaimed titles such as Space Cadets, The Fog of War, Pit Crew, and Super Skill Pinball. Beyond game design, Jeff is an adjunct professor at the NYU Game Center, where he imparts his deep knowledge of game mechanics and theory. He has contributed extensively to the Dice Tower podcast series on the math, science, and psychology of games and has hosted the Ludology podcast, diving into the intricacies of game design. With a degree in physics and...
2024-06-20
1h 03
Podcast Archives - Board Game Design Lab
4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein
In this episode, Geoff Engelstein and I chat about design theory and break down Geoff’s favorite examples and how they relate to designing games. Geoff’s book about loss aversion can be found here: https://amzn.to/3rIgi7y More info about the Tabletop Network Conference can be found here: https://www.tabletopnetwork.com The post 4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein appeared first on Board Game Design Lab.
2023-10-13
1h 27
Design Theory Archives - Board Game Design Lab
4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein
In this episode, Geoff Engelstein and I chat about design theory and break down Geoff’s favorite examples and how they relate to designing games. Geoff’s book about loss aversion can be found here: https://amzn.to/3rIgi7y More info about the Tabletop Network Conference can be found here: https://www.tabletopnetwork.com The post 4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein appeared first on Board Game Design Lab.
2023-10-13
1h 27
The Board Game Design Lab
4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein
In this episode, Geoff Engelstein and I chat about design theory and break down Geoff’s favorite examples and how they relate to designing games. Geoff’s book about loss aversion can be found here: https://amzn.to/3rIgi7y More info about the Tabletop Network Conference can be found here: https://www.tabletopnetwork.com The post 4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein appeared first on Board Game Design Lab.
2023-10-13
1h 27
Board Game Design Lab
4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein
In this episode, Geoff Engelstein and I chat about design theory and break down Geoff’s favorite examples and how they relate to designing games. Geoff’s book about loss aversion can be found here: https://amzn.to/3rIgi7y More info about the Tabletop Network Conference can be found here: https://www.tabletopnetwork.com The post 4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein appeared first on Board Game Design Lab.
2023-10-13
1h 27
Ludology
Ludology 300 Celebrating the Love of Games
It's a celebration! To mark the 300th episode of Ludology, Erica and Sen invite some of the past hosts (including co-founders Geoff Engelstein and Ryan Sturm, Scott Rogers, and Emma Larkins) to share some of their most impactful memories about the games they loved to play, create, and share with those around them. Please keep an eye out for the giveaways mentioned in this episode by following us on www.patreon.com/Ludology. Thanks for sticking with us for 300 episodes and here's to 300 more!
2023-05-28
41 min
At the Table with Tom and Eric
At The Table With Tom and Eric - Geoff Engelstein
This week Tom & Eric bring Geoff Engelstein to the table! 3:24 - Getting to Know You 18:39 - The Big Question 27:16 - Viewer Questions 47:09 - One and One
2022-12-09
1h 00
The Dice Tower
At The Table with Tom and Eric - Geoff Engelstein
This week Tom & Eric bring Geoff Engelstein to the table! 3:24 - Getting to Know You 18:39 - The Big Question 27:16 - Viewer Questions 47:09 - One and One
2022-12-09
1h 00
So Very Wrong About Games
#235: Games, Games, GAMES
We apologize for the all-caps implied yelling, but really, given this volume we had to have a corresponding... uh, volume. The puns are also somewhat fishy--but those you can feel free to skip, jack. The nautical theme doesn't end with fishing, as the recent Crash Octopus (when compared with older titles that are comparatively crusty) shone. More specifically given that it's about an octopus and we want to minimize the yelling, it's a safe, low pod. Wait, no, that's the wrong family. If you wanna shop in latin... you mall, usque?I'll see myself out. 1:04...
2022-10-25
1h 18
Ludology
GameTek Classic 281.5 - FPS FTW Part 2
Continuing the previous GameTek Classic, Geoff returns to the subject of AI in first-person shooters. Last time, we learned that researchers had engineered an FPS AI that could beat the best humans. This time, Geoff dives into the different strategies the AI tried, how it shifted over time to prefer distinct strategies, and what we can learn from this.
2022-08-28
05 min
Ludology
GameTek Classic 279.5 - FPS FTW
In GameTek Classic 275.5 - MENACE, Geoff discussed a simple machine that anyone can build that can learn how to play tic-tac-toe competitively. Here, Geoff continues the conversation, this time with modern researchers using a neural network to teach a machine to play a first-person shooter video game, and the tweak they needed to make to see their AI become competitive with human players.
2022-07-31
05 min
Beyond Solitaire
Episode 80 - Geoff Engelstein and David Thompson on Zheng He
For the final episode of Season 4, Geoff Engelstein (@gengelstein) and David Thompson (@djackthompson) come on to talk about their upcoming game from GMT, which focuses on Zheng He, a Chinese explorer and courter,Beyond Solitaire is now proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and compelling. Check them out here: https://www.cmich.edu/colleges/class/Centers/CLGS/Pages/default.aspxBIG NEWS: CLGS is now doing online game design classes that you can take from home, and the first offering looks fantastic...
2022-05-09
49 min
Ludology
GameTek Classic 271.5 - Hypergeometric
Geoff runs us through the Hypergeometric and Binomial functions in a spreadsheet application like Microsoft Excel. Don't be intimidated by their names; they're actually pretty easy to use, and invaluable for game designers. You can find Geoff's GameTek newsletter on this subject here.
2022-04-10
06 min
Ludology
Ludology 270 - The Elite Eight
Gil sits down for a one-on-one with game designer, teacher, and lecturer Marc LeBlanc to discuss some of his game design ideas, especially his 8 Kinds of Fun and the Mechanics/Dynamics/Aesthetics (MDA) framework. NOTE: Towards the end of the episode, Gil's mic cable started to get unhappy. Apologies for the static! SHOW NOTES 0m50s: Looking Glass Studios, Ultima Underworld II, Thief, System Shock, Defense of the Oasis, Heroes Welcome 4m30s: Marc's 8 types of fun: Sensation, Fantasy, Narrative, Challenge, Fellowship, Discovery, Expression, and Submission. 9m31s: Wildermyth
2022-03-20
1h 03
Ludology
Ludology 268 - Pinball Wizard
Gil and Sen are delighted to welcome Geoff Engelstein back to the show to discuss the making of his hit roll-and-write game Super-Skill Pinball. What calls did he make when designing the game, and how much did it change from his original vision? SHOW NOTES 3m29s: Take It Easy 5m38s: Limes 6m12s: Matt Wolfe joined us for Ludology 157 - Come Scale Away. Welcome To... 9m09s: Versailles 1919 25m58s: Yes, Games Magazine is thankfully still with us. Merchant of Venus 28m00s: Ares Project, the 1980 arcade game...
2022-02-20
52 min
Roll For Crit
Ravensburger + Gamefound, Warhammer Price Increases, Libertalia: Winds of Galecrest, Romance Board Game Draft (w/ Geoff Engelstein)
Show Notes News Roundup - Ravensburger Invests in Gamefound (5:52), Warhammer 40K Price Increases (12:54), Osprey RPG Announcements (21:20), Funko Games Disney Announcements (25:17) Kickstarter Pickstarter - Bloc By Bloc: Uprising (31:30), Earth (34:11), Retrograde (36:53), Kingdoms Forlorn: Dragons, Devils and Kings (39:46) Table Talk - IKI (46:35), Terraforming Mars: Ares Expedition (51:53), Triumvir (54:16), Star Trek: Super-Skill Pinball (55:15), Nova League (58:44), ALIEN: Fate of the Nostromo (1:04:23), P for Pizza (1:07:39), Lost in the Woods (1:09:27), Libertalia: Winds of Galecrest (1:10:37), Marvel Legendary: Messiah Complex (1:22:12) Board Game Game - Drafting Game - Romance Edition (1:26:46) Follow Geoff Engelstein - @gengelstein on Twitter, Geoff's Books on...
2022-02-16
1h 42
One Stop Co-Op Shop
276 | Geoff Engelstein Explains Blockchain And NFTs | with Jason
Jason sits down with Geoff Engelstein to discuss blockchain, cryptocurrencies, and NFTs. We do our best to talk about what's going on in layman's terms that gamers can understand. The short message is that blockchains and cryptocurrencies have a lot of potential, but that NFTs in their current forms are grifts that prey on the confusion surrounding them. 0:00 Intro 2:26 Geoff talks Super Skill Pinball: Ramp It Up 6:36 Blockchain 24:30 Cryptocurrencies 37:39 NFTs 59:03 Environmentally Damaging? 1:09:31 Kickstarter's Move to Blockchain Shelf Stories YouTube (with video of this recording) - www.youtube.com/shelfstories __________________________________ YouTube - www.youtube.com/onestopcoopshop www.youtube.com/channel/UCPCIkULbgzMEW612...
2021-12-15
1h 15
Ludology
Ludology 261 - Tinner's Tips and Tricks
Gil and Scott are delighted to welcome Martin Wallace back to the show. Martin was first on the show on Ludology 46 - Getting Down to Brass Tacks back in 2012 with Geoff Engelstein and a very enthusiastic Ryan Sturm. In this episode, we catch up with Martin to see what he's been up to in the last 9 years. Martin is the designer of many well-loved strategy games, like Brass, Age of Steam (and all its related games, like Railways of the World), London, A Study in Emerald, AuZtralia, and A Study in Emerald. Technical note: Martin's...
2021-10-17
1h 05
Ludology
Ludology 257 - All About That Ace
Geoff (making a one-off Ludology return) and Gil chat with Al Leonardi, designer of the legendary picture-book game Ace of Aces, and a legion of spinoffs using the same brilliant first-person system. SHOW NOTES 4m19s: Richthofen’s War 8m18s: If you're interested about Ace of Ace's mathematical underpinnings, and its true nature as a hex-grid game, here's Geoff's article. 9m52s: There were two Star Wars games Al worked on: Star Wars: Starfighter Battle Book, and Star Wars Lightsaber Dueling (which was based on Lost Worlds, which we discuss lat...
2021-08-22
41 min
Ludology
Ludology 250 - Thanks for the Emma-ries
On a special milestone episode of Ludology, Gil Hova and Scott Rogers say goodbye to our beloved Emma Larkins, as she departs as a co-host after 50 amazing episodes. Geoff Engelstein drops by to check in on us. And we're also joined by new co-hosts Erica Bouyouris and Sen-Foong Lim! SHOW NOTES 05m02s: Emma has earned quite a few awards for her game Abandon All Artichokes: the Golden Geek Light Game of the Year, the American Tabletop Award for Early Gamers, and yes, the Parent's Choice Silver Award. 07m25s: Here are Emma's...
2021-05-16
52 min
Laboratorium Gier
S03E08 - Geoff Engelstein - Games Lab podcast live
Geoff Engelstein is an award-winning table-top game designer, whose titles include Space Cadets, The Fog of War, Pit Crew, and The Expanse. He is also a noted podcaster. Since 2007 he has been a contributor to the Dice Tower, the leading table-top game podcast, with a series on the math, science, and psychology of games. He has also hosted Ludology a weekly podcast on game design since 2011, and recently published GameTek, a collection of essays on Game Design. Geoff has spoken at a variety of venues, including GDC, Pax, Gencon, Rutgers, and USC. He has degrees...
2021-04-13
51 min
Board Gaming with Education
Episode 128 - What We Can Learn About Life from Games with "GameTek" feat. Geoff Engelstein
In this week’s episode of Board Gaming with Education, Dustin is joined by co-host Rodger Moore and guest Geoff Engelstein to talk about the interrelation between games and other aspects of our world. Join Dustin, Geoff, and Rodger on this discussion of board games for learning. Episode Topics Board Gaming with Education Introduction: GBL Conference - 00:00 Welcome Rodger Back to the Show - 2:34 Who is Geoff Engelstein? - 6:39 Geoff's Definition of a "game" - 8:52 The Magic Circle of Games - 5:51 Connecting Games to Life - 14:58 Rulebook Writing and Developing Skills - 17:42 Everyday Encounters with Psychology in...
2021-02-22
52 min
Ludology
Ludology 243 - Play Blall!
Emma and Gil chat with Sam Rosenthal and Stephen Bell of The Game Band, known for their bizarre cosmic horror sports sim Blaseball. We discuss the unique feedback loop between Blaseball's fans and its creators, the benefits of apophenia, and how baseball was uniquely suited for this treatment at this moment in history. SHOW NOTES 7m00s: The score bug that Gil is referring to is the graphic that appears overlaid on most sports broadcast, showing the game's score and other vital stats. Gil also refers to external chest protectors that baseball umpires used to...
2021-02-07
1h 11
Professor Game Podcast
Geoff Engelstein of Ludology Making the Best of Experiences | Episode 165
Geoff Engelstein s an award-winning tabletop game designer whose titles include Space Cadets, The Fog of War, Pit Crew, The Expanse, and the recently-released Versailles: 1919 and Super Skill Pinball. He is an adjunct professor of game design at the NYU Game Center. Geoff has since 2007 contributed a Dice Tower podcast series on the math, science, and psychology of games and since 2011 hosted the Ludology podcast on game design. He has published the books on game design Building Blocks of Tabletop Game Design, Achievement Relocked, and the upcoming Game Production and has spoken at GDC, Pax, Gencon, Rutgers, and USC...
2020-12-21
35 min
One Stop Co-Op Shop
176: Super Skill Pinball, GameTek, And Lots More With Geoff Engelstein
Geoff Engelstein stops by the show to chat about Super Skill Pinball 4cade, the roll and write sensation of 2020. Jason and Geoff also talk about GameTek and some of his other books coming out this year. Not only that, we get into psychoanalytic stage theory, colonoscopies, Monopoly, and a host of other random - but hopefully interesting to you - topics! Shelf Stories YouTube (with video of this recording) - www.youtube.com/channel/UCnaZ7055IWOdm8XCJfFRDcw __________________________________ YouTube - https://www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg and https://www.youtube.com/channel/UCPCIkULbgzMEW612cSdUX7Q Podcast - https...
2020-12-16
1h 17
Breaking Into Board Games
Breaking into Board Games Episode 130 - Geoff Engelstein
Geoff Engelstein joins us after five years to talk about how the industry has moved forward. Geoff has a breadth of insight and is an established author of books like GameTek, Building Block of Game Design, and his newest about Game Production. You can reach out to Geoff on twitter: @gengelstein Future Ian here: Apologies for Dan's track. Something seemed to go wrong with the audio, and I did my best to fix it. Please support our Patreon! https://www.patreon.com/breakingintoboardgames Join our Discord! htt...
2020-12-06
46 min
Ludology
GameTek Classic 238.5 - Induction
Geoff discusses the difference between deductive and inductive reasoning, and its impact in board games and beyond. In this episode, Geoff discusses the games Clue/Cluedo, Mastermind, and Zendo. He also discusses dark matter, WIMPs, and Einstein's theory of relativity.
2020-11-22
07 min
Ludology
GameTek Classic 234.5 - The Limits of AI
Having previously discussed relatively new advances in AI that allows computers to beat humans at games like Chess and Go, Geoff moves on to games in which AI will have a much harder time being competitive. What is it about these games that makes it so difficult to make a good automated opponent? 1m00s: Geoff introduced AlphaZero and AlphaGo in GameTek Classic 218.5. 1m34s: Codenames 3m18s: IBM's Watson 4m09s: Mysterium
2020-09-27
06 min
Ludology
Gametek Classic 232.5 - Characters
Geoff ponders a tricky question: how come we get iconic characters from video games, like Mario or Pac-Man, but none from board games?
2020-08-30
07 min
Ludology
GameTek Classic 230.5 - Implicit vs. Explicit
Geoff muses on the difference between explicitly calling out the way a game system works, versus letting players implicitly discover how the players discover how the system works. Is one clearly better than the other? Tell us how you feel in the Ludology forums! Here's more information about Geoff's game Versailles 1919.
2020-08-02
06 min
We Have Concerns
Cockroaches Want an Audience and Make it 75% Boys (with Dr Kiki Sanford)
Check out everything Dr Kiki Sanford is doing! Here is a link to her twitter: https://twitter.com/drkikiAnd her show, This Week in Science! https://www.twis.org/Hey! If you’re enjoying the show, please take a moment to rate/review it on whatever service you use to listen.Here’s the iTunes link: http://bit.ly/wehaveconcerns And here’s the Stitcher link: http://bit.ly/stitcherwhconcernsJeff on Twitter: http://twitter.com/jeffcannata Anthony on Twitter: http://twitter.com/acarboniToday’s stories were:Sent...
2020-07-31
52 min
Ludology
Ludology 230 - Design Re-Verb
Emma and Gil invite award-winning game designer, teacher, and not-scholar Sharang Biswas to the show to discuss verbs in games. What actions do we actually perform when we play a game, what actions do they represent, and how does that impact the game experience? You can find Sharang on Twitter or on the web. Here is his itch.io store. CONTENT WARNING: This episode contains references to sex and sexuality. Show Notes 2h31m: Sharang teaches at The International Center of Photography (Bard College), and at Fordham University. 3m05s: We...
2020-07-26
1h 26
Ludology
Ludology 229 - Hit the Deck!
Emma, Gil, and Scott go back to a topic that Ryan and Geoff discussed earlier in the show's history: Deckbuilding! With all that's changed (including Emma having designed a deckbuilder), what has changed, and what have we learned? 0m41s: The episode that Ryan and Geoff did was Ludology 119 - Deck the Halls. 0m46s: Dominion (which did come out in 2008) 2m39s: StarCraft: The Board Game, which is generally believed to be the first game with an in-game deckbuilding component (if we assume that Magic: The Gathering's deckbuilding component is technically not "in-game," but is part...
2020-07-12
1h 01
Ludology
GameTek Classic 228.5 - Fairness and Bag-Building
Geoff uses an interesting bag-building example to discuss how a mechanism that is designed to be fair and equitable to all colors in the bag winds up favoring a single color over time. This example has incredible significance to our hobby, and our world. You can reach out to Geoff via Twitter or email (geoff@ludology.net).
2020-07-05
06 min
Always Player One: A Solo Board Gaming Podcast
Ep 4 - This War of Mine & Games with a dark/problematic theme
In this episode we share our thoughts on This War of Mine both as a game and as a tool to raise an important issue. We then use that as a jumping off point to look at games with darker or more problematic themes in general. If games use problematic themes is it the designer's responsibility to ensure it is handled with care or are all themes fair game for any and all titles? Find out what we think and join in the conversation. Listener Questions: This episode we think there are many talking points raised so we...
2020-06-19
1h 11
Ludology
Ludology 226.5 - Counterfeiting
Geoff discusses the phenomenon of counterfeiting in game production. How prevalent it it, and how badly does it affect game publishers? Here's the ICV2 interview he mentions.
2020-06-07
06 min
Ludology
GameTek Classic 224.5 - Game Balance and AI
Geoff ruminates on the limitations of using AI to balance games. Why can't we use machine learning to fully balance a game experience, and finally make a game that everyone on BGG will find perfectly fair on the first play? SHOW NOTES 1m17s: For more on this subject, check out our two GameTek episodes on AlphaGo : GameTek Classic 218.5 Alpha Zero, and GameTek Classic 222.5 Alpha Zero, Part 2. 2m00s: Geoff's game The Expanse. 5m29s: The fantastic trading game Sidereal Confluence (which will soon have a new edition!) 6m18s: League of...
2020-05-10
08 min
Ludology
GameTek Classic 222.5 - Alpha Zero, Part 2
Geoff continues the discussion about Alpha Zero, this time pointing out the impact a self-learning AI can have on an established tournament meta, like Magic or Hearthstone. Show Notes: 0m47s: More info about Agent57, the DeepMind AI that can beat humans at 57 different Atari 2600 games. 1m52s: The Ares Project, Geoff's first published board game (designed with his son Brian) 2m15s: More info about the Halifax Hammer strategy from A Few Acres of Snow. 2m29s: The current list of banned cards in Magic: The Gathering. And, the current list of...
2020-04-12
06 min
Test Coast Games
Virtual Events Report, April 2020
We bring you a Virtual Events Report with content accessible from wherever you are. Tabletop.Events is hosting a digital protospiel con.The Vancouver BC game store, Magic Stronghold is taking their Magic the Gathering events online. Find out more at their Facebook page. Past TestCoast guest Scott Rogers is sharing daily challenges for "Pantone the Game on Facebook and Twitter.Storm Chaser Games is sharing daily challenges of their game "Medium" on Twitter.Asmodee has made some of their more family friendly games available as Print and Play files. Titles include games and demo from popular series...
2020-04-07
00 min
Test Coast Games
Special: How to Stay Connected During a Pandemic
A panel of friends comes together to discuss how best to stay connected during this global pandemic. Featuring Nick Angiers, Mark Ellis, Marcel Perro and Mark Yuasa.TestCoastGames-panel-001-stay-connected.mp3We discuss a number of tools and topics including:BoardGameArena Tabletop Simulator Tabletopia Tilt 5 Vorpal Board Teburu Twitch.tv TCTC Virtual Convention Discord GenCon / GenCan’t Origins / NoriginsVancouver Playtest Group GAC virtual meetup groups Nerdlab / Mastermind Groups Tokaido DigitalBooks by Geoff EngelsteinGametek Building Blocks of Tabletop Game Design
2020-03-25
00 min
Eggplant: The Secret Lives of Games
The Tricks of the Toolkit with Mark Brown (Game Maker's Toolkit)
Mark Brown of Game Maker's Toolkit joins us to talk about the process behind his excellent series on game design. We discuss his recent video on randomness - diving deep on input/output randomness - as well as roguelike progression, and much more! Things we discussed: Game Maker's Toolkit How (And Why) Spelunky Makes its Own Levels The Two Types of Random Michael Brough's Imbroglio "brog" Characteristics of Games Playing at the World Sid Meier's Psychology of Game Design Geoff Engelstein's "p...
2020-02-28
1h 23
Ludology
Ludology 218 - Building Games, Bit By Bit
Emma and Gil welcome Geoff Engelstein and Isaac Shalev back to the show to discuss their new book Building Blocks of Tabletop Game Design. This is a reference of board game mechanisms that any designer, new or experienced, can use to look up different tools they can use to solve problems in game design. Games and other things mentioned in this episode: 19m30s: Kraftwagen Glen More Francis Drake Egezia High Rise 19m39s: Opinionated Gamers article on time track vs. one-way track Patchwork Thebes Tokaido Tutankhamen 22m13s: Impulse ...
2020-02-09
1h 07
Ludology
GameTek 213.5 - The Incan Gold Experiment
Back in Ludology 185, Geoff brought up a thought experiment. What if someone rethemed Incan Gold to a firefighting game? Would people play any differently? Dr. Stephen Blessing (@cognitive_gamer) of the University of Tampa took up the challenge, and with the help of research assistant Elena Sakosky, designed and ran the experiment that Geoff proposed. In this GameTek, Dr. Blessing and Sakosky join Geoff to discuss their findings. Did players take more risks if they felt, thematically, that lives were on the line? If you'd like to hear more of Dr. Blessing's work, l...
2019-11-24
34 min
Ludology
Ludology 212.5 - Naked Baby Photos
In this special episode of Ludology, recorded live at GrandCon 2019, Gil and Geoff go back in time to recount their earliest game designs. Were they as embarrassing? Were they any good? What is Gil's infamous action mechanism, and was Geoff able to capture the essence of the Battle of Cannae for a school assignment? We also take some live listener questions at the end.
2019-11-10
57 min
Ludology
Biography of a Board Game 208.5 - Space Cadets
Scott takes a peek at the history of the frantic real-time co-op game Space Cadets, designed by our own Geoff Engelstein, his daughter Sydney Engelstein, and his son Brian Engelstein.
2019-09-15
08 min
Het Ludieke Gezelschap - Bordspel Podcast
HLG 73: Spellenmaakgilde
Aflevering 73 "Spellenmaakgilde" van Het Ludieke Gezelschap, dé Nederlandse bordspel podcast. De eerste echt nieuwe aflevering na de vakantie. De scholen beginnen weer. Ook wij zitten daarom in de schoolbanken: We interviewen Arjan van Houwelingen over zijn Spellenmaakgilde, een platform voor spellenmakers in Nederland. Hij geeft ons tips waar we op moeten letten als we van plan zijn zelf een spel te ontwerpen. Michiel behandelt daarnaast een presentatie van Geoff Engelstein over Loss Aversion. We begrijpen nu eindelijk waarom we staatsloten kopen ;) 00:00 Intro / 00:34 Welkom / 04:36 Gespeeld: Serengeti - A Race for Life (Hall-13), Near and Far (Red Raven Games), V...
2019-08-28
1h 26
So Very Wrong About Games
#79: Would Have Done at GenCon
What is gaming other than an outlet for vicarious experiences and thrills? To enjoy the simulacrum of killing, adventure, high finance, and impressing feudal lords? We can thus assert with great sincerity that ours shall be the very best GenCon coverage, in that we didn't go. Why trust the easily-misled first hand accounts? We know from both philosophy and science that sense data deceives. You can put your faith in our reflections, completely unbiased by any experience.AYURIS: Kemet 1m15s (Jacques Bariot & Guillaume Montiage, Matagot, 2012)Games Played Last Week: -Kemet 3m57s (Jacques Bariot...
2019-08-06
53 min
The Game Design Round Table
#218 Geoff Engelstein and Isaac Shalev: Building Blocks of Tabletop Game Design
Dirk speaks with game designers Geoff Engelstein and Isaac Shalev about their co-authored book, Building Blocks of Tabletop Game Design: an Encyclopedia of Mechanisms.
2019-07-23
42 min
The Clockwork Game Design Podcast
Building Blocks of Tabletop Game Design – interview with Geoff Engelstein and Isaac Shalev
I can’t believe I went this long without interviewing one of my biggest game design theory heroes, Geoff Engelstein. Together with designer, game design writer and fellow game design podcaster Isaac Shalev, they’ve written a book that seems like it might be kind of a big deal in this field. To quote a bit of […]
2019-07-10
58 min
Ludology
Ludology Episode 200 - Auld Lang... Engelstein?
After 200 episodes, Geoff has decided to step back from Ludology to focus on game design and book writing. So we've gathered previous co-hosts Ryan Sturm and Mike Fitzgerald, as well as future co-host Emma Larkins and future contributor Professor Scott Rogers, for a big slam-bang going away party! You'll continue to hear Geoff with his GameTek segment every 4 weeks. And if you'd like to stay in touch, follow him on Twitter: https://twitter.com/gengelstein
2019-05-19
1h 03
So Very Wrong About Games
#67: Good Games that Induce Pain
Summer is here, friends and neighbours, and with it comes a a thickening of the blood that prompts torpor. We here at SVWAG are part lizard, you see, and so we must budget additional time to sun ourselves and slough off our scales. At any rate, we will be shifting to a summer schedule but still releasing an episode every week--though the magic of segment-swapping. How can such wizardry be true? The secrets are revealed herein!AYURIS: Mage Knight 2m10s (Vlaada Chvatil, WizKids, 2011)Games Played Last Week: -Imperius 5m36s (Grant Rodiek, Kolossal Games, 2018)
2019-05-14
56 min
Flip Florey's Super Saturday Board Game Serial | A podcast about the fun in BoardGames
Episode 39 – Womp Rats and Wheelbarrows
In this episode we visit with Jason Peacock from the the Peacock Podcast on Youtube (also another proud member of the DTN). We chat about everyones favorite dual sun orbiting planet, and Istanbul! PLUS, we chat with our good friend Geoff Engelstein from the Ludology podcast. We find out “Whats the deal” with the Dragon … Continue reading Episode 39 – Womp Rats and Wheelbarrows The post Episode 39 – Womp Rats and Wheelbarrows appeared first on Flip Floreys Super Saturday Board Game Serial!.
2018-09-01
00 min
The D6 Generation
D6G Ep 240: Scouting Geeky Tours & Teaching Game Design
Geoff Engelstein, Professor of Gaming, is in the 3rd Chair. In this episode we sit down with Geoff and learn how he goes about teaching a college level course on game design. But first, we catch up with Teras Cassidy of GNT on how he and his team scout out new locations for Geek Nation Tours. Danger: You may learn something this episode! All that plus: - Total Fan Girl - Do You Ever Notice - App of the Ep - & More If you'd like to discuss the show with us and others in our forum thread: . The following fine organiza...
2018-07-24
2h 44
The D6 Generation
D6G Ep 240: Scouting Geeky Tours & Teaching Game Design
Geoff Engelstein, Professor of Gaming, is in the 3rd Chair. In this episode we sit down with Geoff and learn how he goes about teaching a college level course on game design. But first, we catch up with Teras Cassidy of GNT on how he and his team scout out new locations for Geek Nation Tours. Danger: You may learn something this episode! All that plus: - Total Fan Girl - Do You Ever Notice - App of the Ep - & More If you'd like to discuss the show with us and others in our forum thread: . The following fine organiza...
2018-07-24
2h 44
Water Values Podcast
How the Internet of Things Affects (and Will Affect) the Water Sector
Geoff Engelstein of Mars International brings his tech experience to a discussion on how the Internet of Things (IoT) affects the water sector and where he thinks the IoT will affect the water sector. Many of us have heard of the IoT but not many have a great handle on its significance. Geoff explains what IoT is, how it is used in the water sector, and what applications make sense for its future use in the water sector.
2018-07-17
39 min
Water Values Podcast
TWV 128 – How the Internet of Things Affects (and Will Affect) the Water Sector with Geoff Engelstein
Geoff Engelstein of Mars International brings his tech experience to a discussion on how the internet of things (IOT) affects the water sector and where he thinks the IOT will affect the water sector. Many of us have heard of the IOT but not many have a great handle on its significance. Geoff explains what IOT is, how it is used in the water sector, and what applications make sense for its future use in the water sector.
2018-07-17
00 min
We Have Concerns
Rice Guys Finish Last
How you behave in Starbucks may reveal something about whether your ancestors grew wheat or rice. That’s the conclusion of a new study in China, which finds that people descended from wheat farmers—who largely rely on themselves—typically drink coffee alone, whereas descendants of rice growers—who must work with their community to build complex irrigation fields—tend to sip in groups. Jeff and Anthony wonder where Pumpkin Spice Latte drinkers came from. GET BONUS EPISODES, VIDEO HANGOUTS AND MORE. VISIT: http://patreon.com/wehaveconcerns Get all your sweet We Have Concerns merch by swingin...
2018-05-30
21 min
Flip Florey's Super Saturday Board Game Serial | A podcast about the fun in BoardGames
Episode 19 – The Crunchium Age
In this episode we bump into our good friend Geoff Engelstein from the Ludology podcast! He is also an author and maker of games! The man is just a walking, talking game artifact. And what do the wheels pick for him? Through the Ages and Cap’n Crunch of course! Is Geoff up to the task? … Continue reading Episode 19 – The Crunchium Age The post Episode 19 – The Crunchium Age appeared first on Flip Floreys Super Saturday Board Game Serial!.
2018-04-14
00 min
Flip Floreys Super Saturday Board Game Serial!
Episode 19 – The Crunchium Age
In this episode we bump into our good friend Geoff Engelstein from the Ludology podcast! He is also an author and maker of games! The man is just a walking, talking game artifact. And what do the wheels pick for him? Through the Ages and Cap’n Crunch of course! Is Geoff up to the task? … Continue reading Episode 19 – The Crunchium Age The post Episode 19 – The Crunchium Age appeared first on Flip Floreys Super Saturday Board Game Serial!.
2018-04-14
34 min
Garrett's Games and Geekiness
Garrett's Games 607: Pit Crew and Terraforming Mars Expansions
Shelley and I get two excellent Stronghold Games to the table! Pit Crew from Geoff Engelstein and Terraforming Mars, both the Hellas & Elysium board expansion and Venus Next expansion by Jacob Fryxelius
2018-02-17
33 min
Game Store Prophets
Episode 152 – A Completely Different Page
Daniel and I start off this episode talking about International Tabletop Day – bringing up his son’s first board game purchase, my opportunity to get a new game to table, and some of what made ITTD great this year. As such, a facebook post with a number of confused comments from other gamers that didn’t even know that International Tabletop Day was a thing reminded us that you can’t just assume that everyone is on the same page. We reference a couple things in this episode: The Kotaku article featuring the folks at the Bodhana...
2017-05-08
59 min
The D6 Generation
D6G Ep 212: The Expanse Board Game Preview & Assault of the Giants Review
Geoff Engelstein is back in the third chair! Geoff takes a break from instructing the next generation of game designers to let us know what he's been up to including a preview of his latest game, "The Expanse Board Game" based on the SyFy series. Later we review Assault of the Giants, a board game set in the Sword Coast of Dungeons and Dragons. All that plus: - Total Fan Girl - Do You Ever Notice - App of the Ep (Ticket To Earth) - & More If you'd like to discuss the show with us and others in our forum thread...
2017-05-01
3h 15
The D6 Generation
D6G Ep 212: The Expanse Board Game Preview & Assault of the Giants Review
Geoff Engelstein is back in the third chair! Geoff takes a break from instructing the next generation of game designers to let us know what he's been up to including a preview of his latest game, "The Expanse Board Game" based on the SyFy series. Later we review Assault of the Giants, a board game set in the Sword Coast of Dungeons and Dragons. All that plus: - Total Fan Girl - Do You Ever Notice - App of the Ep (Ticket To Earth) - & More If you'd like to discuss the show with us and others in our forum thread...
2017-05-01
3h 15
The D6 Generation
D6G Lost Chapter Book 141: Geoff on VR
We run into Prof Geoff Engelstein at Dunk'n Donuts. Turns out when he is not instructing college students on the finer points of game design he's exploring the realm of Virtual Reality. We catch up with him and get his read on the current state of the tech.
2017-04-30
35 min
The D6 Generation
D6G Lost Chapter Book 141: Geoff on VR
We run into Prof Geoff Engelstein at Dunk'n Donuts. Turns out when he is not instructing college students on the finer points of game design he's exploring the realm of Virtual Reality. We catch up with him and get his read on the current state of the tech.
2017-04-30
35 min
Game Store Prophets
Bonus Content – Geoff Engelstein
The board gaming community is great for a number of reasons. One of them is that all sorts of people that are big names in the industry are often also incredibly approachable and kind. So when I discovered that Geoff Engelstein, designer of games like Space Cadets, Fog of War, and Dragon & Flagon to name just a few, lived within a short drive of me, I knew I had to get him on the show. After a criminally over-long stretch of time, I finally got that interview scheduled and recorded to share with you folks. In this e...
2017-04-27
41 min
Game Store Prophets
Bonus Content – Geoff Engelstein
The board gaming community is great for a number of reasons. One of them is that all sorts of people that are big names in the industry are often also incredibly approachable and kind. So when I discovered that Geoff Engelstein, designer of games like Space Cadets, Fog of War, and Dragon & Flagon to name just a few, lived within a short drive of me, I knew I had to get him on the show. After a criminally over-long stretch of time, I finally got that interview scheduled and recorded to share with you folks. In this e...
2017-04-27
41 min
Creators Cast
101 - Board Games - Geoff & Bryan Engelstein
Father and sun duo Geoff and Bryan Engelstein join the show to talk about the nitty gritty awesome nerdiness of board game designing. To learn more about Geoff check out his own podcast Ludology (http://www.ludology.libsyn.com/)where he analyzes board game mechanisms.
2017-03-03
55 min
Rolling Dice & Taking Names Gaming Podcast
RDTN Episode 107: The Fog of War interview with Geoff Engelstein and BGG Con Recap
Tony McReeWe had the opportunity to sit down with Geoff Engelstein to talk about his new game The Fog of War, published by Stronghold Games. We are all aware of Geoff’s […] The post RDTN Episode 107: The Fog of War interview with Geoff Engelstein and BGG Con Recap first appeared on Rolling Dice & Taking Names. Learn more about your ad choices. Visit megaphone.fm/adchoices
2016-11-29
1h 27
Rolling Dice & Taking Names Gaming Podcast
RDTN Episode 107: The Fog of War interview with Geoff Engelstein and BGG Con Recap
We had the opportunity to sit down with Geoff Engelstein to talk about his new game The Fog of War, published by Stronghold Games. We are all aware of Geoff’s Space Cadet series and his recent release of The Dragon and Flagon. However, Fog of War is a departure from Geoff’s normal type of game. We ask him why the change and specifically going into the World War II era where there are many games that already exist with this theme. One item about his game that you might want to be sure you understand is that there...
2016-11-29
1h 24
Seven Questions
Seven Questions Episode 7: Gaming General Knowledge with Geoff Engelstein and Kaarin Engelmann
In this episode, Jason is joined by Geoff Engelstein, designer of games such as the upcoming titles The Fog of War and The Dragon and Flagon and co-host of Ludology, Kaarin Engelmann, designer of one of Jason's favorite games (Rise and Fall), assistant convention director and webmaster for the World Boardgaming Championships, and recurring panelist Tom Jones. The panel talks about gaming general knowledge such as "What is a wargame?" and "What is a Euro?" (even "what the heck is a waro?"). The trivia game is a little more brutal than normal, with a penalty for a "predictably wrong" a...
2016-08-01
2h 08
Ludology
Ludology Episode 133 - The Crying Game
A little window into dinner time at the Engelstein household: Young Brian asks the question "Can a board game make the players cry?" and he ends up on a podcast. So can they? Mike, Geoff, and Brian explore what makes people sad, and whether board games can do that - and how that affects their status as 'art'. Duration: 56:13
2016-07-24
56 min
Ludology
Ludology Episode 130 - All of Us
Mike and Geoff are pleased to welcome Suzanne Sheldon and Sydney Engelstein to discuss the topic of diversity and inclusion in gaming. Duration: 1:49:42
2016-06-12
1h 49
Flip the Table
Episode 87: Hello Kitty with Geoff Engelstein
In perhaps our most adorable episode yet, we're joined by Geoff Engelstein, co-designer of Space Cadets and co-host of Ludology to play the Hello Kitty Best Friends Game! Players race to Kitty's house for a fun slumber party while collecting stickers from their friends. Does togetherness truly bring happiness, or does this one belong in the litter box? Also: Geoff Engelstein! That's fun!
2016-02-12
1h 07
The Who, What, Why? Game Design Podcast
S12.E01 :: Dexterity and Dice Aboard the Starship
Space Cadets, designed by Geoff Engelstein and his kids, is a series of games set in a cartoon Star Trek-inspired universe. The series consists of two games with expansions: Space Cadets & Space Cadets Dice Duel. Space Cadets is a coop game where players must work together to solve small dexterity puzzles in an effort to complete an overarching mission objective. Each station on the ship is given its own dexterity task like flicking a disc, playing Memory, or finding small Tetris shapes in a bag. There are more than this list. Players have to be cautious of a core b...
2015-11-18
55 min
The Who, What, Why? Game Design Podcast
W3.E07 :: Who, What, Why and Geoff Engelstein
Who, What, Why presents our seventh episode of Designing Games with Game Designers which features Geoff Engelstein, designer of Space Cadets, Space Cadets: Dice Duels, and the forthcoming Survive: Space Attack! In this episode we use the themes and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. Geoff's three themes and mechanics were world wars, time travel, holiday, role playing, trading, and auctioning/bidding. In an effort to bring more content to our listeners, we have subtracted the game design segment from the end of our episodes and ar...
2015-11-11
08 min
Ludology
Ludology Episode 114 - The Butterfly Effect
Mike and Geoff talk CHAOS! Mike loves it in his games. Can he convince Geoff of its charms? Duration: 1:04:37
2015-10-18
1h 04
The D6 Generation
D6G Lost Chapter Book 95: Comic Book TV Shows
Prof. Geoff Engelstein, game designer and Dice Tower contributor, joins us in the third chair! Geoff joins us to talk TV shows based on comic book shows, past and present.
2015-04-28
44 min
The D6 Generation
D6G Lost Chapter Book 95: Comic Book TV Shows
Prof. Geoff Engelstein, game designer and Dice Tower contributor, joins us in the third chair! Geoff joins us to talk TV shows based on comic book shows, past and present.
2015-04-28
44 min
The Secret Cabal Gaming Podcast
Express 01: Geoff Engelstein's Game Day, What's On Our Gaming Radar, Our RPG Sales Pitches
The seeds of your fundraising commitments are already yielding fruit! It's the Secret Cabal Express! The Express is a shorter version of the main show but with some content that wouldn’t normally fit into a full length episode. The founders just returned from Geoff Engelstein's Game Day and we discuss the games we played and why Buonocore now owns a pair of purple socks. Then the gang talks about what’s on their gaming radar. And finally, they give their RPG sales pitches
2015-01-07
1h 10
Ludology
GameTek Classic 84 - Your Brain On Shogi
In this classic GameTek, Geoff discusses brain imaging studies on shogi players. For images relating to this story, check out Geoff's blog entry on BoardgameGeek. Duration: 06:58
2014-07-20
06 min
Ludology
GameTek 74 - Endings
In this classic GameTek, Geoff discusses the importance of endings, and the difference between "the experiencing self" and "the remembering self." One of Geoff's favorites! Duration: 06:06
2014-02-16
06 min
The Game Design Round Table
#65: Real-Time. With Geoff Engelstein
Dirk and Jon are joined by Geoff Engelstein to talk about his work, design philosophies and podcast. How do you create a real-time tabletop game? What makes inspirations special? How important is theme compared with mechanics?---------------------------Contact InformationJon Shafer - @JonShaferDesign, www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.comDirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.comGeoff Engelstein - @GEngelstein, www.ludology.net, geoff@ludology.net---------------------------Episode Outline0:03:30 - Real-time tabletop games0:12:29 - Inspirations0:16:22 - Wargames0:24:52 - User experience0:29:59 - The road to tabletop0:33:22 - Designing with your kids0:43:58 - Future projects0:49:31 - Theme & learning1:01:46 - Kickstarter
2014-02-03
1h 14
Ludology
Ludology Episode 73 - Icon of Clarity
Ryan and Geoff are joined by JVMF-auction winner Chaz Marler, to discuss the use of icons in games. Why use icons? What games have useful icons, and others not so much? And what is Geoff's suggestion for the Dice Tower musical episode? Duration: 01:17:28
2014-01-26
1h 17
Push Your Luck Podcast
Push Your Luck Ep 18: GENCON Day 2
Eric talks about his Day 2 meeting various publishers and attending panels. Highlights include interviews with Geoff Engelstein from Ludology, Fantasy Flight Games In-flight Report, Game Salute and Alderac Entertainment Group. Eric also reviews Freedom Underground Railroad, Three Little Pigs, Kanzume Goddess and Ninja Dice. 0:00 - Start 14:59 - Interview with Geoff Engelstein 19:46 - Rules explanation for Freedom the Underground Railroad 29:32 - Fantasy Flight Games In-flight Report 1:53:48 - Game Salute State of the Union 2:57:48 - Interview with AEG Follow Eric on twitter 'duckizz' so that you can enjoy the videos and pictures of GENCON 2013 Leave us comments and questions at our guild...
2013-08-16
3h 08
The D6 Generation
D6G Ep 128: Creating Comics & Sentinels of the Multiverse Detailed Review
Geoff Engelstein returns to join us in the third chair! Geoff is curious about what Craig has been up to writting the comics for Wild West Exodus. So he spends a segment grilling Craig on just what it takes to create a new comic series. Later we dive into the heroic co-op: Sentinels of the Multiverse. Just how does this comic book hero game work and why is it so darn fun? All that and our other not-too-horrible segments including: - Total Fan Girl - Do You Ever Notice - The Hollywood Minute - News - & More If you'd like to di...
2013-07-02
3h 08
The D6 Generation
D6G Ep 128: Creating Comics & Sentinels of the Multiverse Detailed Review
Geoff Engelstein returns to join us in the third chair! Geoff is curious about what Craig has been up to writting the comics for Wild West Exodus. So he spends a segment grilling Craig on just what it takes to create a new comic series. Later we dive into the heroic co-op: Sentinels of the Multiverse. Just how does this comic book hero game work and why is it so darn fun? All that and our other not-too-horrible segments including: - Total Fan Girl - Do You Ever Notice - The Hollywood Minute - News - & More If you'd like to di...
2013-07-02
3h 08
Ludology
Ludology Episode 53 - PAX Ludologica
This special episode of Ludology is a recording of a game design panel Geoff particiated in at PAX East 2013, in Boston. The topic was "Impact of Video Game Design Techniques on Board Games". Joining Geoff were Christopher Badell, designer of Sentinels of the Multiverse, Colby Dauch, designer of Summoner Wars, Matt Morgan, writer for Wired GeekDad, and Russ Wakelin of the D6 Generation. Duration: 1:05 This episode of Ludology is sponsored by Relic Expedition, currently on Kickstarter!
2013-04-07
1h 00
Ludology
GameTek Classic 52 - Entanglement
In this classic Gametek, Geoff talks about Entanglement, Quantum Mechanics, and why our intuition about probability can be woefully incorrect. One of Geoff's favorite episodes! Duration: 09:00 This episode of Ludology is sponsored by Relic Expedition, currently on Kickstarter!
2013-03-31
08 min
Ludology
Ludology Episode 52 - Let's Make a Deal!
This episode Ryan and Geoff tackle games that feature negotiation, either as a designed-in feature, or a by-product of the player interactions. What features make for a great negotiation game? What types of player experiences can they engender? Can Ryan get Geoff to agree to anything? Duration: 1:13:10 This episode of Ludology is sponsored by Relic Expedition, currently on Kickstarter!
2013-03-24
1h 13
Ludology
Ludology Episode 49 - The Joke's On You!
Ryan and Geoff are joined by guest Zack Johnson, designer of the online game Kingdom of Loathing, to discuss the use (and misuse) of humor in games. How is humor used in games? Are there special considerations for making a game funny? Is Geoff capable of telling a joke? Duration: 58:40
2013-02-10
58 min
Ludology
Ludology Epsiode 40 - Games Teach
Ryan and Geoff are joined by special guest Giles Pritchard to discuss the use of games in the classroom. Both Ryan and Giles teach kids ages 8-11, and have extensively used games to augment the traditional curriculum. Geoff has taught no one, and is happy to moderate and share embarassing stories about his childhood. In addition, Ryan discusses his new venture Games Teach, which is designed to spread the use of games by creative teachers, and is launching on Kickstarter on September 18th. Duration 1:22
2012-09-18
1h 22
The D6 Generation
D6G Ep 96: Ares Project Interview & Eclipse Detailed Review
Geoff Engelstein joins the D6G crew as our third chair. Geoff has contributed the GameTek segment to The Dice Tower podcast for five years, and co-hosts the new podcast Ludology, with Ryan Sturm. Along with his son Brian he designed The Ares Project, released in 2011 by Z-Man Games. Geoff has been involved in the gaming hobby for close to 40 years, and considers himself an 'omni-gamer', enjoying wargames, euros, RPGs, miniatures, and everything game-related. This episode we check out the new 4x space conquest game Eclipse. What does it bring new to the genre? But up first: We ask Geoff to...
2012-01-31
3h 54
The D6 Generation
D6G Ep 96: Ares Project Interview & Eclipse Detailed Review
Geoff Engelstein joins the D6G crew as our third chair. Geoff has contributed the GameTek segment to The Dice Tower podcast for five years, and co-hosts the new podcast Ludology, with Ryan Sturm. Along with his son Brian he designed The Ares Project, released in 2011 by Z-Man Games. Geoff has been involved in the gaming hobby for close to 40 years, and considers himself an 'omni-gamer', enjoying wargames, euros, RPGs, miniatures, and everything game-related. This episode we check out the new 4x space conquest game Eclipse. What does it bring new to the genre? But up first: We ask Geoff to...
2012-01-31
3h 54
Ludology
Episode 24 - State of The Game Hobby, 2012
A bit of a departure for Ludology, as we take a more topical look at the state of the gaming hobby as we move into the new year. To give a business perspective, Ryan and Geoff are joined by industry insider Stephen Buonocore of Stronghold Games. Ryan believes we are at a 'fulcrum', trading quality for quantity, and is concerned for the future. Do Geoff and Stephen agree? And what does all this have to do with the movie industry?
2012-01-22
1h 15
Ludology
Episode 21 - Innovation vs Reinterpretation
It's Thanksgiving in the USA, so everything is bigger than usual. In this supersized 90 minute Ludology, Ryan and Geoff tackle the question of innovation in games. Where does innovation come from? What games are innovative and which build on existing mechanics? Is it possible for a game to be too innovative? Plus Ryan and Geoff reveal their picks for the most innovative game of the modern era. Do you agree?
2011-11-27
1h 28