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The Corner of Story and GameThe Corner of Story and GameAdaptive Storytelling: Writing New Truths Within Beloved Worlds - with Jim ZubWhat does it take to add something meaningful to a world that millions already hold close to their hearts?In this episode of The Corner of Story and Game, host Gerald Ford welcomes back the always insightful Jim Zub. Jim is a comic writer, narrative designer, and longtime steward of iconic characters across franchises like Conan the Barbarian, Dungeons & Dragons, Avengers, and more.Together, they explore the delicate craft of adaptive storytelling:đŸ”č How to honour an established universe while still bringing your voice to the work.đŸ”č Where to find narrative space for new ideas...2025-04-2755 minThe Corner of Story and GameThe Corner of Story and GameThe Wizard and His Crystal Ball: Looking Ahead to 2025 with Willem DelventhalđŸŽ™ïž The Wizard and His Crystal Ball: Looking Ahead to 2025 In the season finale of The Corner of Story and Game, we welcome back Willem Delventhal, the energetic founder of the Indie Game Academy. With 2025 on the horizon, Willem unveils his crystal ball to explore emerging trends in the gaming world, including the rise of AAA-lite titles, the future of user-generated content (UGC), and the push for inclusivity in storytelling. 💡 Willem also shares updates from the Indie Game Academy and the bold new initiatives they’re launching in 2025. Plus, we reveal the games we are most excited ab...2024-12-3135 minThe Corner of Story and GameThe Corner of Story and GameLaunching a Live-Play Show: Joe Adams on Storytelling, Filmmaking, and CommunityđŸŽČ The Dice Decide đŸŽ„ This week, Joseph Adams joins us to dive into the art of storytelling in tabletop role-playing games. As the creator of The Dice Decide, a cinematic D&D actual-play series, Joe shares his journey from cinematographer to Dungeon Master and community builder. We explore: How Joe combined his passion for filmmaking and TTRPGs. The creative process behind crafting immersive worlds and characters. Challenges and triumphs of producing a high-quality live-play show. Why storytelling in games is a universal connector. Plus, hear about Joe’s love for building communities, his theatre and film...2024-12-2453 minThe Corner of Story and GameThe Corner of Story and GameThe Power of Curiosity with Dan FelderWelcome back to The Corner of Story and Game. In this episode, we dive deep into the power of curiosity with Dan Felder, Game Design Director at Sky Castle Studios. With a rich career spanning Riot Games, Blizzard, and EA, Dan shares how curiosity serves as the cornerstone of effective game design and storytelling. From exploring how curiosity keeps players engaged to mastering the balance between tension and intrigue, Dan delivers invaluable insights for game designers, DMs, and storytellers alike. Plus, we uncover how tabletop roleplaying games shaped Dan's design philosophy and discuss the lessons...2024-12-171h 23The Corner of Story and GameThe Corner of Story and GameTelling Your Game's Story: How Marketing Impacts Game Development with Galen ScorerWelcome back to The Corner of Story and Game. In this episode, we dive deep into the intersection of storytelling, game development, and marketing with the talented Galen Scorer, a seasoned expert in crafting compelling narratives that resonate with players. Galen shares insights on why marketing should be integrated into the development process from the very beginning, how to connect with your audience emotionally, and the secrets behind creating trailers and promotional materials that captivate. He also explores how understanding your game's story can drive player engagement and set your game apart in a crowded...2024-12-1343 minThe Corner of Story and GameThe Corner of Story and GameExploring History, Game Design, & Writing with Jason KingsleyWelcome back to The Corner of Story and Game. In this episode we sit down with Jason Kingsley, co-founder of Rebellion Developments and an accomplished storyteller with a deep passion for history. Jason’s unique approach to game design blends historical research with narrative creativity. In this episode: - How historical moments and details inspire compelling narratives. - The balance between historical accuracy and creative freedom. - Jason’s personal experiences, including real-life jousting and medieval research. Jason's Links:⁠⁠⁠⁠⁠⁠⁠ -> ⁠⁠LinkedIn⁠ -> ⁠BlueSky⁠ -> ⁠Instagram⁠ ...2024-11-271h 12The Corner of Story and GameThe Corner of Story and GameBuilding a Resilient Career in Game Dev with John RyanWelcome back to The Corner of Story and Game! This time around, we are joined by John Ryan, an accomplished game writer and narrative designer. With extensive experience in the gaming industry, John brings invaluable insights into what it takes to build a successful writing career in game development. We'll explore the importance of strong writing foundations, the significance of curiosity in understanding the game-making process, and how to navigate feedback and personal identity in this ever-evolving field. John's Links:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ -> ⁠⁠⁠Website⁠ -> ⁠⁠⁠LinkedIn⁠⁠ -> ⁠⁠⁠Bluesky -> Stop Killing Games⁠ ⁠⁠⁠⁠⁠⁠⁠ The Corner of Story and Game: -> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ -> ⁠...2024-11-0245 minThe Corner of Story and GameThe Corner of Story and Game"What The Hell is a Narrative Designer, Anyways?" with Susan O'ConnorWelcome back to The Corner of Story and Game! In this episode, I’m thrilled to welcome back the incredible Susan O’Connor, a veteran game writer and narrative designer behind some of gaming's most iconic titles, including BioShock, Far Cry, and Tomb Raider. Join us as we explore the evolution of narrative design, its core responsibilities, and the essential skills aspiring designers need to succeed. Discover how narrative designers influence the player experience, hear about the exciting initiatives at The Narrative Department, and get a glimpse into the future of storytelling in game...2024-09-251h 01The Corner of Story and GameThe Corner of Story and GameNavigating Learning Resources with Sam CastWelcome back to The Corner of Story and Game! In this episode, we welcome Sam Cast, a passionate storyteller who loves game writing and narrative design. Sam, who is currently transitioning into this field, shares his journey from early gaming influences like Pokemon and Skyrim to taking the plunge into writing and game development. This episode dives deep into: Sam’s gaming origin story and how Halo: Reach introduced him to tragedy in storytelling. His experience working in marketing before shifting his focus entirely to writing and narrative design. Practical advice on finding valuable re...2024-09-2141 minThe Corner of Story and GameThe Corner of Story and GameEmergent Narrative in Digital Games with Andrea Saravia PerĂ©z Welcome back to The Corner of Story and Game! In this captivating episode, we’re thrilled to host Andrea Saravia PerĂ©z, a multilingual narrative designer whose expertise in emergent narratives has shaped some of the most engaging experiences in video gaming. Andrea shares her journey from a passion for storytelling to a career influencing game narratives and delves deep into the concept of emergent narrative. 🚀 In this episode, you’ll discover: What emergent narrative is and how it contrasts with traditional storytelling in games. Key design elements that make player choices impactfu...2024-09-0646 minThe Corner of Story and GameThe Corner of Story and GameMaverick or Mandarin: Making Your Way Into The Industry with Ruty RutenbergWelcome back to The Corner of Story and Game! In this episode, we're joined by the brilliant Ruty Rutenberg, a game writer and producer with a rich history in AAA and tabletop projects. Ruty delves into his theory of Mavericks vs. Mandarins—two distinct paths creatives take in the industry. 🔍 Highlights: Ruty’s journey from a gaming enthusiast to a seasoned industry expert Definitions and implications of Mavericks and Mandarins in creative careers Insights into narrative design and how it differs from other creative disciplines The role of hands-on learning and personal agency in shaping a career ...2024-09-031h 22The Corner of Story and GameThe Corner of Story and GameKat Richardson on Writing Across GenresWelcome, fellow adventurers, to another enchanting episode of The Corner of Story and Game! Today, we’re thrilled to be joined by the incredibly talented Kat Richardson. Renowned for her captivating Greywalker series and the acclaimed sci-fi novel Blood Orbit (written under the name K. R. Richardson), Kat brings a wealth of experience and creativity to our conversation. In this episode, we dive deep into Kat's diverse storytelling journey across urban fantasy, sci-fi, and dark fantasy. Discover how her background in music and theatre has profoundly influenced her writing, and explore the innovative aspects of her work th...2024-08-2352 minThe Corner of Story and GameThe Corner of Story and GameRaven Oak on Writing, Designing, and IdentityWelcome, fellow adventurers, to another exciting episode of "The Corner of Story and Game." We’re thrilled to have Raven Oak joining us! Raven is an award-winning SF/F author and artist whose journey weaves through captivating narratives and vibrant gaming communities. From their acclaimed novels like Amaskan’s Blood to their upcoming memoir Voices Carry, Raven's work reflects their rich experiences as a disabled, queer individual. In this episode, we'll dive deep into how Raven's diverse career in writing and game design has been shaped by their unique perspective. We’ll explore the intersection of identity and st...2024-08-0239 minThe Corner of Story and GameThe Corner of Story and GameGen Con for Creators with Jim ZubGen Con is only a few days away now, and I was lucky enough to get at least one more guest in the studio to talk about the big convention. Today it's our old friend, Jim Zub! Jim is best known for his work in the comic book industry, which he has been creating since he self-published Makeshift Miracle in 2001. Over the past 21 years, he has created a vast library of titles ranging from creator-owned books like Wayward, Skullkickers, Glitterbomb, and Stone Star - to big-name properties such as Samurai Jack, Dungeons and Dragons, Pathfinder, Uncanny Avengers...2024-07-2859 minThe Corner of Story and GameThe Corner of Story and GameGen Con for Writers with Richard DanskyGen Con is racing towards us, and I have a couple more convention-related interviews in the can, so let's keep rolling! This time, Richard Dansky is returning to the mic. Richard is a distinguished Franchise Narrative Director at Crytek, renowned for his exceptional contributions to game narrative and worldbuilding. We are going to explore his history and involvement with the big show. So please, grab a seat and join in. Gen Con Links: -> ⁠Website⁠ -> ⁠Twitch⁠ -> ⁠Instagram⁠ -> ⁠Facebook⁠ Ri...2024-07-2635 minThe Corner of Story and GameThe Corner of Story and GameLucas Loredo on Messing With Narrative StructureWelcome back, wanderer. Ever wonder how to make a game's narrative keep working even after the players, or the writers, have completely screwed it up - like killing off a main character? Well, today's guest has some thoughts. Meet Lucas Loredo, a writer and narrative designer currently working at WolfEye Studios as the narrative lead for the main storyline on Weird West! If anyone knows about throwing curveballs into the narrative, it's this guy! Grab a seat and join in. Lucas's Links: -> ⁠Website⁠ (a fantastic exam...2024-07-201h 09The Corner of Story and GameThe Corner of Story and GameGen Con 2024 Prep with Matt ForbeckWelcome back, wanderer. We're shaking things up a bit here! With Gen Con just around the corner, I've snagged some time with folks deeply involved in the event. First in line is Matt Forbeck! Matt is an award-winning author and game designer renowned for his ongoing contributions to the Marvel Multiverse Role-Playing Game. With a rich history at Gen Con spanning many years, he's brimming with tips and insights to share. Grab a seat and join in. Gen Con Links: -> Website -> Twitch2024-07-1756 minThe Corner of Story and GameThe Corner of Story and GameThe Lenses of Game Design | Alan Moore on the Lenses of the Interpersonal Circumplex, the Character Web, Status, and Character TransformationThe Lenses of Game Design: Part 13 Welcome back, wanderer. Today, we delve deeper into the art of game design with our esteemed guest, Alan Moore. Alan is an Emmy Award-winning writer and narrative designer, celebrated for his work across over 250 games at Cartoon Network and beyond. His expertise spans from revitalizing established franchises to crafting innovative narratives for new IPs. Join us as we explore four pivotal lenses from "The Art of Game Design" by Jesse Schell, focusing on characters and their intricate relationships within digital games. Grab a seat and join in!2024-07-1446 minThe Corner of Story and GameThe Corner of Story and GameEmily Leonick on the Resurgence of Text-Based GamesWelcome back, wanderer. Today, we're joined by Emily Leonick. With seven years of experience in the gaming and tech industries, Emily is a seasoned Narrative Game Producer and Content Strategist known for her exceptional storytelling prowess and project management skills. Join us as we explore 'The Resurgence of Text-Based Games and Visual Novels' and uncover the evolving landscape of immersive storytelling in gaming. Grab a seat and join in. Emily's Links: -> ⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠ -> ⁠⁠⁠⁠⁠⁠Twitter⁠⁠⁠ -> ⁠⁠Website⁠⁠ The Corner of Story and Game: -> ⁠⁠⁠⁠...2024-07-1052 minThe Corner of Story and GameThe Corner of Story and GameBrady Sadler on Music and WritingWelcome back, wanderer. Today, we're once again joined by Brady Sadler, a prolific author, game writer, and designer whose creative journey has been profoundly shaped by the power of music. From his immersive board games to the rich fantasy worlds of his novels like "The Withered Roots" and "Relic Myers and The Rhythms of Ruin," Brady intertwines melody and narrative to weave compelling tales. Grab a seat and join in. Brady's Links: -> ⁠⁠LinkedIn⁠⁠⁠⁠⁠ -> ⁠⁠⁠⁠⁠Twitter⁠⁠ -> ⁠⁠Instagram⁠ -> ⁠Facebook⁠ -> ⁠Website⁠ ...2024-07-0639 minThe Corner of Story and GameThe Corner of Story and GameMadison CĂŽtĂ© on Supporting Indie Devs and Smaller StudiosWelcome back, wanderer. Today, we're diving into the world of video game development and advocacy for smaller studios. Joining us is Madison CĂŽtĂ©, a seasoned professional in marketing, communications, and the gaming industry. Madison wears multiple hats, from her role as Executive Director at Interactive Arts Alberta to her work as a Marketing and Business Development Consultant. She's also deeply involved in promoting inclusivity as a Women in Games Ambassador. Grab a seat and join in. Madison: -> ⁠⁠⁠LinkedIn⁠⁠⁠ -> ⁠⁠⁠Twitter⁠⁠⁠ -> Cozy Comet Games2024-07-0255 minThe Corner of Story and GameThe Corner of Story and GameScott Rogers on Lessons Learned and TaughtWelcome back, wanderer. In this episode I sit back down with Scott Rogers to discuss the hard-earned lessons he has learned working in games, and the even harder-earned lessons he has learned from teaching other designers! With a rich background spanning video games, board games, VR, and even theme park experiences, Scott's insights will surely enlighten and inspire. He has been a Disney Imagineer, has taught game design at the New York Film Academy and the University of Southern California, was a regular feature on the award-winning Ludology Podcast, and has contributed to the creation...2024-06-251h 13The Corner of Story and GameThe Corner of Story and GameThe Lenses of Game Design | Stephen Pero on the Lenses of Friendship, Expression, Community, and GriefingThe Lenses of Game Design: Part 12 Welcome back, wanderer. Today, we're diving into the intricate world of game design lenses with our guest, Stephen Pero. Stephen wears many hats, serving as the Technical Narrative Lead at Small Loan Studio, as well as a Writer and Senior Editor at Industry Intelligence Inc. He's also an alumnus of both the Indie Game Academy's Level 3 Video Game Design course and The Narrative Department's Masterclass. With his unique blend of writing prowess and game design expertise, Stephen promises to offer fascinating insights into our discussion on community and competition...2024-06-1250 minThe Corner of Story and GameThe Corner of Story and GameEmmett Furey on Participatory Storytelling and Narrative CorrelationismWelcome back, wanderer. Today, we're joined by Emmett Furey, a seasoned writer, narrative designer, and transmedia producer. Emmett’s background includes impressive work such as Niantic's mobile game Ingress, writing for a live stream RPG series on Geek & Sundry Alpha, and serving as an instructor in the Screenwriting Department at the New York Film Academy. This conversation focuses on the essence of storytelling, exploring narrative correlationism and participatory storytelling. Join us as we explore: What elements are essential to make a "story" The significance of storytelling in human evolution, Emmett's philosophy of na...2024-06-051h 11The Corner of Story and GameThe Corner of Story and GameNessa Cannon on Pacing in Narrative Digital GamesWelcome back, wanderer. Today, we explore the captivating realm of narrative digital games, exploring the intricate art and science of pacing. Our guest, Nessa Cannon, a seasoned game writer and narrative designer, shares her wealth of experience and insights. From indie projects to collaborations with industry giants like Ubisoft, Nessa's expertise spans a broad spectrum, making her the perfect guide for our discussion on pacing in gaming narratives. Join us as we explore: Strategies for maintaining player engagement through pacing, The parallels between pacing in tabletop and digital games, Balancing player agency...2024-05-2849 minThe Corner of Story and GameThe Corner of Story and GameThe Lenses of Game Design | Will Shen on the Lenses of Endogenous Value, Problem Solving, The Eight Filters, and Functional SpaceThe Lenses of Game Design: Part 11 Welcome back, wanderer. Today, we embark on another insightful journey through game design. Joining us once again is Will Shen, Lead Content Designer at Something Wicked Games and former Design Director at Bethesda Game Studios. Will has contributed to iconic titles such as Starfield, The Elder Scrolls V: Skyrim, Fallout 4, and Fallout: 76. Today, we'll delve into the intricacies of digital game level design and quest design using four more of the lenses from "The Art of Game Design.” This episode in the series will examine the lenses of...2024-05-2445 minThe Corner of Story and GameThe Corner of Story and GameBill Roper on Environmental Storytelling in Survival GamesWelcome back, wanderer. Join us on an exhilarating journey through the wild and immersive world of survival gaming as we delve into the depths of environmental storytelling with industry veteran Bill Roper. With a legendary career spanning decades, Bill has made his mark on gaming history with iconic titles such as Warcraft, Diablo, and Starcraft. Now, as the CEO of Lunacy Games, he leads the charge into uncharted territory with an upcoming survival game. In this captivating conversation, we explore the intricacies of environmental storytelling while also uncovering fascinating anecdotes from Bill's illustrious career. From...2024-05-211h 27The Corner of Story and GameThe Corner of Story and GameThe Lenses of Game Design | Crowe Whitney on the Lenses of Action, Goals, Rules, and SkillThe Lenses of Game Design: Part 10 Welcome back, wanderer. It's been a couple weeks since our last peek into the lenses from The Art of Game Design, so let's jump into four more. This time Crowe Whitney returns to sit down and examine the Lens of Action, the Lens of Goals, the Lens of Rules, and the Lens of Skill. These lenses can be used to examine the mechanics that shape various gaming experiences - whether they be tabletop adventures, board game quests, or digital odysseys. Grab a seat and join...2024-05-1748 minThe Corner of Story and GameThe Corner of Story and GameChris Jackson on Crafting Setting in Nautical and Apocalyptic FantasyWelcome back, wanderer. Today, we set sail on a journey through the realms of imagination with the esteemed Chris A. Jackson. A master of the written word, Chris has regaled us with tales of high seas and daring adventures in his acclaimed Pathfinder Tales novels and captivating readers with his vivid depictions of pirate lore and nautical escapades. But his literary prowess extends far beyond the confines of the ocean, as he has also delved into the realms of apocalyptic fiction, exploring the depths of human resilience in the face of cataclysmic events. Hailing from...2024-05-1555 minThe Corner of Story and GameThe Corner of Story and GameAlexander Brazie on Player-Centric Game DevelopmentWelcome back, wanderer. In game design, where creativity meets strategy, one name shines brightly: Alexander Brazie. A luminary figure in the industry, Brazie's journey is as legendary as the worlds he's helped create. From the hallowed halls of Blizzard Entertainment, where he left his thumbprint on titles like World of Warcraft, to his pioneering work at Riot Games, Brazie has been a guiding force in shaping immersive gaming experiences. But Alex's legacy extends beyond the pixels and polygons of virtual worlds. As the founder of gamedesignskills.com, he's on a quest to democratize game design...2024-05-091h 01The Corner of Story and GameThe Corner of Story and GameErik Scott de Bie on Brevity and Focus in Short FictionWelcome back, wanderer. Today, we return to the table with the illustrious Erik Scott de Bie. A master of the written word, Erik has graced our tavern not once, but twice before - each time weaving tales that linger long after the final word is spoken. Erik's creative journey has led him down countless literary paths as a novelist, fiction writer, editor, game designer, and devoted gamer. However, in this episode, we wander down the side roads of exploring the power and allure of short stories. Erik: -> ⁠⁠⁠⁠⁠⁠Website ...2024-05-031h 04The Corner of Story and GameThe Corner of Story and GameThe Lenses of Game Design | Katelynn Kenney on the Lenses of Fantasy, World, Avatar, and AtmosphereThe Lenses of Game Design: Part 09 Welcome back, wanderer. It's time to peer through four more lenses from The Art of Game Design. Today, we embark on a journey into the realms of imagination and storytelling, guided by the insightful mind of Katelynn Kenney. As a seasoned podcast writer, playwright, actor, and game writer - Katelynn provides a wealth of experience from the world of theatre, game running, and narrative direction. Today's quest delves into the intricate art of worldbuilding, illuminated by four lenses from Jesse Schell's "The Art of Game Design": the...2024-04-2656 minThe Corner of Story and GameThe Corner of Story and GameJames Hudson on Worldbuilding for Board GamesWelcome back, wanderer. In today’s episode, we will explore the realm of board game design with the ingenious James Hudson. As a board game publisher and designer, James is the creative force behind Druid City Games, where he orchestrates memorable gaming experiences that prioritize authentic connections and shared enjoyment. With acclaimed titles like Tidal Blades - Heroes of the Reef and Sorcerer City under his belt, James is a master at crafting immersive worlds that transport players to fantastical realms. So please join us as we explore the art of worldbuilding for bo...2024-04-221h 00The Corner of Story and GameThe Corner of Story and GameThe Lenses of Game Design | TJ Mota on the Lenses of Needs, Novelty, Motivation, and JudgmentThe Lenses of Game Design: Part 08 Welcome back, wanderer. It's time to peer through four more lenses from The Art of Game Design. Today, we have the pleasure of diving into the captivating world of game design and storytelling with the incredibly talented TJ Mota. TJ brings experience as a game writer and narrative designer, with an impressive portfolio spanning various genres, from horror to romance. Join us as we explore four more lenses from 'The Art of Game Design' by Jesse Schell: The Lens of Needs, The Lens of Novelty, The Lens...2024-04-1855 minThe Corner of Story and GameThe Corner of Story and GameRichard Dansky on Transmedia Storytelling for IPsWelcome back, wanderer. Today, we're diving into the depths of storytelling across media within established IPs, and who better to guide us through this fascinating terrain than the esteemed Richard Dansky? With a storied career spanning narrative direction, fiction writing, game design, and game writing, Richard's insights will illuminate our discussion on 'What We Learned In The Dark,' exploring storytelling within the rich tapestry of the World of Darkness and beyond. Grab a seat and join in. Richard: -> ⁠⁠⁠⁠Facebook⁠ -> ⁠⁠⁠⁠LinkedIn⁠ The Co...2024-04-1550 minThe Corner of Story and GameThe Corner of Story and GameThe Lenses of Game Design | Cameron Daxon on the Lenses of The Toy, The Player, Pleasure, and FlowThe Lenses of Game Design: Part 07 Welcome back, wanderer. It's time to peer through four more lenses from The Art of Game Design. Today, we're diving deep into the heart of game design with the talented Cameron Daxon. A multifaceted writer, producer, and marketer, Cameron's passion for video games fuels his quest to master the art of narrative design and game writing. With his recent contributions to Small Loans Studio's project, 'The Ouroboros Express,' and his extensive experience in writing and event management, Cameron brings unique insights to our discussion. Join us...2024-04-091h 10The Corner of Story and GameThe Corner of Story and GameJustin Sloan on Writing Sci-Fi Fiction and GamesWelcome back, wanderer. Today, we're embarking on an exhilarating journey through the vast realms of sci-fi storytelling and video game narratives with the extraordinary Justin Sloan. A seasoned creative passionate about all things sci-fi and fantasy, Justin's illustrious career spans over a decade, leaving an indelible mark on the literary and gaming landscapes. He has contributed to iconic franchises like Game of Thrones and The Walking Dead - crafting compelling narratives for blockbuster video games. Join us as we delve deep into the fascinating intersection of sci-fi novels and video game narratives. 2024-04-0640 minThe Corner of Story and GameThe Corner of Story and GameThe Lenses of Game Design | Liv Peelan on the Lenses of Elemental Tetrad, Holographic Design, Unification, and ResonanceThe Lenses of Game Design: Part 06 Welcome back, wanderer. It's time to peer through four more lenses from The Art of Game Design. Today, we have the pleasure of diving into the world of narrative design and lore creation with the incredibly talented Liv Peelan. As a Narrative Designer, Writer, and Lore Master for video games, Liv brings a wealth of expertise and creativity to the table. Currently shaping the immersive world of Synced at NExT Studios, Liv is known for her ability to craft surreal interactive experiences that captivate players. Join us...2024-04-031h 12The Corner of Story and GameThe Corner of Story and GameVince Caso on Weaving Story in Live Play SpacesWelcome back, wanderer. Today, we have the pleasure of delving into the art of weaving story into live-action spaces with the multitalented Vince Caso. You may recognize Vince from his iconic role as Bladezz in the beloved web series 'The Guild,' but his talents span a variety of media! As an actor, writer, streamer, voice actor, and seasoned game master, Vince brings a wealth of experience to our conversation. Today’s topic is "Weaving Story in Live Action Spaces," and Vince shares not only amazing tidbits of advice and hard-earned experience but also some ab...2024-03-311h 02The Corner of Story and GameThe Corner of Story and GameDr. Diana Leonard on Psychology of Characters in Communities in Roleplaying GamesWelcome back, wanderer. Dr. Diana Leonard, Associate Professor and Chair of Psychology at Lewis & Clark College, is joining us today. Dr. Leonard's research expertise lies at the intersection of psychology and gaming, where she applies classic models of group dynamics to study conflict and change in live-action role-playing (LARP) groups. Her current scholarship specifically delves into the psychological benefits of regaining agency through roleplay via indie TTRPGs. Today’s topic is "The Psychology of Characters and Communities in Roleplaying Games.” With Dr. Leonard’s help, we will unravel the profound psychological dimensions of character development in RPG...2024-03-2351 minThe Corner of Story and GameThe Corner of Story and GameThe Lenses of Game Design | Najmah Salam on the Lenses of Curiosity, Passion, Risk Mitigation, and The ClientThe Lenses of Game Design: Part 04 Welcome back, wanderer. It's time to peer through four more lenses from The Art of Game Design. Today, we have the pleasure of delving into the fascinating world of game design lenses—this time with the multitalented Najmah Salam. A marketing alchemist with over a decade of experience across diverse industries, Naj brings a unique blend of creativity and technical expertise. As a narrative designer and producer at Small Loan Studios, she infuses her passion for gaming and storytelling into every project. We explore: The Lens of...2024-03-1953 minThe Corner of Story and GameThe Corner of Story and GameRebecca Harwick on Narrative Techniques in ARPGsWelcome back, wanderer. Today, we have the immense pleasure of delving into the world of storytelling techniques in Action Roleplaying Games (ARPGs) with the incredibly talented Rebecca Harwick. With over fifteen years of experience in narrative design and game writing, Rebecca brings a wealth of expertise from her work with renowned studios like Wooga, ZeniMax Online Studios, and Bioware Austin. Currently serving as the Lead Narrative Designer for Grimlore Games, she's spearheading the creation of Titan Quest II, an ARPG steeped in the rich tapestry of Greek mythology. Grab a seat and join...2024-03-1651 minThe Corner of Story and GameThe Corner of Story and GameThe Lenses of Game Design | Philip Balli on the Lenses of Meaningful Choices, Character, Feedback, and DocumentationThe Lenses of Game Design: Part 03 Welcome back, wanderer. It's time to peer through four more lenses from The Art of Game Design. Today, we have the pleasure of delving into the fascinating world of game design lenses with the exceptionally talented Philip Balli. As a freelance game writer and narrative designer, Philip brings a wealth of experience from his work at OrionGames and his involvement in running The Narrative Department Master Class. We dive into: The Lens of Meaningful Choices. Phil explains what he learned by rewriting branching dialogue for Arto. ...2024-03-121h 07The Corner of Story and GameThe Corner of Story and GameScott Rogers on Designing Games and ExperiencesWelcome back, wanderer. Today, we're embarking on a thrilling journey through the intricacies of game design, from epic video game battles to the nuanced mechanics of tabletop experiences. And who would guide us through this adventure better than the esteemed Scott Rogers? With a rich background spanning video games, board games, VR, and even theme park experiences, Scott's insights will surely enlighten and inspire. He has been a Disney Imagineer, has taught game design at the New York Film Academy and the University of Southern California, was a regular feature on the award-winning Ludology Podcast...2024-03-091h 21The Corner of Story and GameThe Corner of Story and GameThe Lenses of Game Design | BĂĄrbara Framil on the Lenses of Emotion, Hero's Journey, Storytelling Machine, and StoryThe Lenses of Game Design: Part 02 Welcome back, wanderer. It's time to peer through four more lenses from The Art of Game Design. Our guide this time is narrative design virtuoso BĂĄrbara Framil. With a distinguished career in the entertainment industry, BĂĄrbara's expertise in immersive worldbuilding and player-centric storytelling has left an indelible mark on critically acclaimed projects such as Hunt: Showdown and the Crysis franchise. We dive into: The Lens of Emotion. How keeping the desired emotions in mind helps create better games, and how to playtest for emotions. Th...2024-03-061h 10The Corner of Story and GameThe Corner of Story and GameRyan Omega on Executing Narratives Across Platforms and MediaWelcome back, wanderer. This time around, we dive into the dynamic world of cross-platform narratives and multi-media execution with Ryan Omega. With a diverse background as a show and event host, producer, interactive game designer, and experienced game master, Ryan brings a wealth of creativity and expertise to our discussion. From immersive live-action roleplaying experiences to interactive Twitch shows and beyond, Ryan's innovative storytelling approach spans many mediums. Join us as we explore the art of crafting narratives that transcend traditional boundaries and resonate across platforms. We dive into: Designing...2024-03-021h 00The Corner of Story and GameThe Corner of Story and GameMario Mergola and Branching Into Video GamesWelcome back, wanderer. One of the best things I have discovered about having a podcast where I talk to people passionate about writing is that the conversations can often become just friendly explorations of shared interests and similar life paths. This is certainly the case when I sat down with my buddy Mario Mergola and compared notes on writing, video games, and life. We may also end up gushing about Susan and her The Narrative Department Master Class. We dive into: Coming from a journalistic background. We swap old war stories and talk about...2024-02-241h 02The Corner of Story and GameThe Corner of Story and GameJesse Schell and the Lenses of Game DesignThe Lenses of Game Design: Part 00 Welcome back, wanderer. This episode kicks off something a little different for The Corner of Story & Game - a series of episodes exploring the lenses from The Art of Game Design. But before we dig into the lenses individually, why not introduce them with the professor himself, Jesse Schell? Jesse is a luminary in the game design cosmos, with his book and further work influencing both board and video game landscapes. He is an esteemed professor at Carnegie Mellon University and stands at the forefront of game...2024-02-201h 01The Corner of Story and GameThe Corner of Story and GameNick Sampson on Streaming Tabletop Roleplaying GamesWelcome back, wanderer. In today's episode, we sit down at the table with Nick Sampson of Epic Realms to talk about the unique intersection of TTRPGs and the streaming world. Nick is a fellow podcast creator, a Twitch streamer, and a general lover of games, fiction, and storytelling. He brings a unique perspective to the discussion with a background steeped in the arts and performance. Grab a seat and join in! Nick / Epic Realms: -> ⁠Facebook -> Twitter -> Twitch -> LinkTree (wi...2024-02-1658 minThe Corner of Story and GameThe Corner of Story and GameHeidi McDonald on Romance and Relationships in Video GamesWelcome to a special Valentine's Day episode of "The Corner of Story and Game." Today's chat by the fire is with Heidi McDonald, and we dive into discussing romance in video games. With over 12 years of experience in narrative design, game development, and creative direction, Heidi has left an indelible mark on the industry. Her illustrious career includes collaborations with renowned IPs like Star Trek and Love Island, alongside esteemed companies such as Netflix, Pixelberry, and Schell Games. Grab a sit and join in! Heidi: -> BlueSky 2024-02-1451 minThe Corner of Story and GameThe Corner of Story and GameXalavier Nelson Jr. and Winter Mullenix on Diversity and Inclusion in StorytellingWe are in for a treat in this episode of The Corner of Story and Game as we are graced by TWO brilliant writers/designers! Xalavier Nelson Jr. and Winter Mullenix stop by to explore the vital topic of inclusion and diversity as it applies to the craft of storytelling. It is a topic that I have wanted to create some space to explore for quite awhile now, and I am extremely honoured that these two masters of their craft were gracious enough to share their thoughts and experiences with me. With dozens of games under his...2024-02-111h 11The Corner of Story and GameThe Corner of Story and GameWill Shen on Worldbuilding for Digital Role-Playing GamesIn this episode of The Corner of Story and Game I get a chance to talk with another one of the superstars at Something Wicked Games - Will Shen! Will is the Lead Content Designer at SWG, and is the former Design Director at Bethesda Game Studios - having worked on such massive titles at Elder Scrolls Skyrim and Fall Out 4's add-on Far Harbor. Will and I chat about: How he got into gaming, Things he learned from his time at Bethesda, How he envisions worldbuilding and how he tackles the technical aspects, ...2024-02-0752 minThe Corner of Story and GameThe Corner of Story and GameCrowe Whitney on The Year Behind / The Year AheadSeason Two kicks off strong with Crowe Whitney joining me to discuss the highlights of 2023 and what is ahead in 2024. Crowe is not just a dream chaser armed with a Bachelor of Fine Arts in Game Design but a narrative designer, tabletop roleplayer, Twitch streamer, and game writer. At their core, Crowe is a storyteller who thrives on collaboration and the art of improvisation. As a proud graduate of The Narrative Department's Masterclass One and the pilot of Masterclass Two, he brings a wealth of knowledge and a unique perspective to the intersection of storytelling and gaming.2024-02-0259 minThe Corner of Story and GameThe Corner of Story and GameGerald Ford - Ending Season OneWell, it has been a fun wandering through Season One, trying different things and talking with a wide variety of folks - BUT, it is finally time to put and endcap on it and get ready for Season Two! The Corner of Story and Game: -> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ -> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ -> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ -> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠TikTok⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ -> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ -> ⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠ -> ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ -> Email: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠gerald@storyandgame.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Please let me know if you have any questions or comments on this or any other episode. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop, and fiction industries. #GameDesign #StoryAndGame #ComicBooks #FilmAndTV #VoiceActing #Novelists #TabletopRoleplayingGames #WritingAdvice #GameWriter #GameIndustry #VideoGames #NarrativeDesign #TheCornerOfStoryAndGame2024-01-1515 minThe Corner of Story and GameThe Corner of Story and GameDave Kornfeld on Comedy and CraftIf you are a fan of The Onion, specifically between 2008 and 208, there is a good chance you are a fan of Dave's work. Aside from his time working on the well-known satire and comedy paper, he has contributed to television, haunted house experiences, VR games, and most recently Marvel Snap and Lord of the Rings: Moira. Dave and I chat about: Moving into comedy writing coming out of school, His time at The Onion and some of his most well-known work there, His time as Barack Obama's body double, His writing process and just "getting it...2023-12-2655 minThe Corner of Story and GameThe Corner of Story and GameEmily Craven on Stories and Places Welcome back to The Corner of Story and Game! This time around I get the chance to pick the brain of the founder and CEO of Story City - Emily Craven. She is a published author, a speaker, and a storyteller with a degree in Astrophysics but a love for interactive experiences. Story City is a social enterprise that believes local stories and storytellers matter and that connecting places with stories can create compelling real-world experiences. Some of the specific topics we cover include: Her very first physical location "choose your own...2023-12-191h 00The Corner of Story and GameThe Corner of Story and GameSusan O'Connor on Big Fat AdventuresWelcome back to The Corner of Story and Game! In this episode, I sit down with Susan O'Connor. She is the founder and CEO of The Narrative Department, an award-winning game writer, and an all-around fantastic person. Join us as we discuss the importance of story in games, narrative design concepts, and life in general as a creative person. Some of the specific topics we cover include: The Narrative Department - where it came from and where it is going, Finding and sharing the emotional heart of a story or game, Drawing from your...2023-12-011h 09The Corner of Story and GameThe Corner of Story and GameEd Greenwood on Worldbuilding and the RealmsWelcome to the latest episode of The Corner of Story and Game! In this episode, I have the pleasure of chatting with legendary Canadian writer and game designer Ed Greenwood. Ed is the mastermind behind the beloved Forgotten Realms universe, and he shares some fascinating insights on world-building, game writing, and so, so much more. Join us as we explore the creative process and learn how Ed has brought his imaginative worlds to life over the years. Don't miss this exciting episode! We dig into, amongst other things: Ed's youth and the crazy things...2023-11-231h 31The Corner of Story and GameThe Corner of Story and GameBrady Sadler on The Winding PathFor Brady Sadler, the life and career of a creative has taken a winding road. He has been the drummer in a label-signed metal band, has designed numerous board games, and recently released his second published novel, The Acrid Sky. Not content with that, he has also set his eyes on breaking into the video game industry. Brady and I discuss the narrative design masterclass we are in, the importance of stories in board games and video games, and what it is like to follow the creative drive. We dig into, amongst other things: ...2023-10-2755 minThe Corner of Story and GameThe Corner of Story and GameWintersWolfcry on Stories for StreamingThis week, I come at the theme from a different angle – gaming (and stories) from the POV of a game-related content creator. WintersWolfcry (Evan in the physical world) has been building community and playing games since 2018, going from talking to himself with an empty chat to the engaged and friendly community he has now. Along the way, he has played a LOT of different games in pretty much every genre, although these days, he has found a home amongst the narrative-driven and lore-heavy worlds of role-playing games. Naturally, Baldur’s Gate 3 and Starfield have kept him busy, but right now...2023-10-0646 minThe Corner of Story and GameThe Corner of Story and GameDavid Gaider on Crafting Branching (Musical) Narrative This week, I am excited to present my interview with David Gaider, a veteran writer and narrative designer who has made significant contributions to the gaming industry. David started his career as part of the BioWare team, working on some of the most iconic games of our time, including Baldur's Gate II, Neverwinter Nights, and Star Wars: Knights of the Old Republic. As the lead writer for Dragon Age: Origins, he helped create the complex world of Thedas, which has captivated gamers worldwide. David's work on Dragon Age: Inquisition also earned...2023-09-291h 22The Corner of Story and GameThe Corner of Story and GameMarc Gascoigne on Novelization of Game Worlds - Part TwoBritish author and editor Marc Gascoigne is back to finish off the conversation we were having previously. With over fifty books and gaming-related titles under his belt, Marc is a true veteran in the industry. Best known for his work on the Fighting Fantasy series, Marc has also contributed to some of the biggest names in gaming, including Shadowrun, Earthdawn, Judge Dredd, and Call of Cthulhu. The second half of our conversation is very much what Marc calls a "pub chat" - wandering down some side paths and exploring more esoteric topics. Along the way...2023-09-1456 minThe Corner of Story and GameThe Corner of Story and GameMarc Gascoigne on Novelization of Game Worlds - Part OneThis week on The Corner of Story and Game, I am thrilled to welcome British author and editor Marc Gascoigne to the show. With over fifty books and gaming-related titles under his belt, Marc is a true veteran in the industry. Best known for his work on the Fighting Fantasy series, Marc has also contributed to some of the biggest names in gaming, including Shadowrun, Earthdawn, Judge Dredd, and Call of Cthulhu. I'm honoured to have him join me for the first half of a two-part conversation. Join us as we sit by...2023-09-011h 10The Corner of Story and GameThe Corner of Story and GameTrent Oster on Empowering Others to be CreativeThis week, we have the pleasure of interviewing Trent Oster, a BAFTA Award-winning veteran of the games industry. Trent's impressive career includes co-founding BioWare and leading the development of the award-winning Neverwinter Nights. He also co-founded Beamdog after leaving BioWare in 2009. In this episode, we dive into Trent's experiences in the industry, his insights into the creative process, and much more. Join us for an engaging and enlightening conversation that's sure to inspire both gamers and storytellers alike. We dig into, amongst other things: When, and how, Trent fell into the world of gaming, ...2023-08-251h 11The Corner of Story and GameThe Corner of Story and GameDivya Dias on Creating Moments of FunFor Divya Dias, chasing the dream of making games for a living meant leaving her home in India and coming to Canada - but she'll be the first to tell you it was worth it. She now is a Narrative Designer at Amazon Games, working on the hit MMO New World. In this episode, we dig into, amongst other things: Her journey into game design and playing games, Cutting her teeth in the game industry in India, Coming to North America to work in the game industry, Advice to people immigrating to chase their dream job, ...2023-08-1040 minThe Corner of Story and GameThe Corner of Story and GameMark Meer and the Power of ImprovThis week's interview is a bucket-list chat for me, as I get to talk to Mark Meer! To any gamer growing up in Alberta, especially one with a love for theatre and performance arts, Mark has been a bit of legend since he stepped into the voice booth for BioWare. Mark is a voice actor, writer, and improv artist - and he is best known for bringing life to the male version of Commander Shepard in the Mass Effect franchise. He has voiced many, many other characters for video games. In this...2023-08-0458 minThe Corner of Story and GameThe Corner of Story and GameJoshua Rubin on Developing Your Bullshit DetectorThis week's guest is none other than Emmy-winning Joshua Rubin. He is a writer, producer, director, and veteran of the entertainment industry, with 20 years of experience in Film, TV, Video Games, and XR. Joshua is best known for co-writing Assassin's Creed 2, and for his work as part of the core creative team at Bungie responsible for building the world of Destiny. Recently, Joshua was Lead Writer on OUTRIDERS. These days he is kept busy as the Chief Creative Officer at Subverse Narrative Consulting, working with studios and experience makers around the world. In this episode, we dig...2023-07-2155 minThe Corner of Story and GameThe Corner of Story and GamePaul Reed on Finding Character VoicesPaul Reed joins us this week to let us peek into his mind and learn from his journey. Paul is a writer and game designer that started out as a Nintendo Game Counsellor, and has worked his way up from there. He has worked at studios like Retro Studios and Sony Online Entertainment - and today he is working at Cryptic Studios. In this episode, we dig into, amongst other things: Breaking into the video game industry, why it is so difficult, and what we could do to the education system to help, The application of...2023-07-0537 minThe Corner of Story and GameThe Corner of Story and GameDoug Levandowski on Tricking People Into Being CreativeDoug Levandowski takes a chair at the table this week, discussing all sorts of game design and writing topics. Doug is a board game and tabletop roleplaying game designer/writer (as well as an English teacher). He is best known for his work on Kids On Bikes, Kids on Brooms, Kids in Spaces, and currently is working on Kids In Capes. In this episode, we dig into, amongst other things: Giving people the tools to tell stories with their friends, How Doug found his way into game design, Where Kids on Bikes came from, Hard-earned advice...2023-06-1552 minThe Corner of Story and GameThe Corner of Story and GameShanna Germain on Quieting the Mind GoblinsShanna Germain joins us this week to discuss a wide range of topics! Shanna is an award-winning author, editor, and game designer. She is one of the co-founders of Monte Cook Games and was the Lead Designer on No Thank You, Evil! and has contributed to dozens of other game products, including the upcoming Old Gods of Appalachia RPG. In this episode, we dig into, amongst other things: The choices we make on our journey as creatives, Finish the thing! Just finish it, Her number one creativity tip - embrace the mess, Being...2023-05-2546 minThe Corner of Story and GameThe Corner of Story and GameWinter Mullenix on Responsible StorytellingWinter Mullenix joins us this week to chat about writing for video games, her time as a model and a musician, and, as always, the importance of storytelling. Winter is an experienced writer and narrative professional with a whole swath of credentials - currently working as Narrative Director at Cryptic Studios. In this episode, we dig into, amongst other things: Her time as a model and musician, Moving into video games, The Ladder of Abstraction as a tool for crafting stories, Writing powerful dialogue, Responsible storytelling, Getting more diverse voices in the video...2023-05-1952 minThe Corner of Story and GameThe Corner of Story and GameChris Pramas on the Ups and Downs of PublishingChris Pramas joins us this week to discuss the challenges of publishing in the game design, and many of the things he has learned along the way. Chris is a game designer and writer who is best known as the founder of Green Ronin Publishing and the designer of the Dragon Age RPG. He has worked on a lot of different games, including Warhammer Fantasy Roleplay and Freeport: The City of Adventure. In this episode, we dig into, amongst other things: The story of how Chris started out as a freelancer, moved into...2023-05-0444 minThe Corner of Story and GameThe Corner of Story and GameJonathan Gilmour on Storytelling in Board GamesThis week I am joined by Jonathan Gilmour at The Corner of Story and Game. Jonathan has been working on board games for almost a decade now, but in those short 10 years, he has amassed credits on almost 60 games! He is likely best known for the acclaimed board game Dead of Winter, but he has well-known for his design work on the tabletop role-playing game Kids on Bikes. In this episode, we dig into, amongst other things: The tale of Jonathan's journey into the board game industry from his previous career in industrial...2023-04-2748 minThe Corner of Story and GameThe Corner of Story and GameCam Baity on Weaving Stories in Multiple MediumCam Baity is an Emmy-winning writer who has worked as an animator, animation director, and novelist. He has been a writer at Disney Television Animation, Warner Bros. Animation, Nickelodeon Animation, Hasbro, DreamWorks Animation, and more! Recently he made the leap from writing for the screen into video game writing, first at OnceLost Games working on "Wayward Realms" and now as a Senior Writer at System Era Softworks. In this episode, we dig into, amongst other things: Cam's career journey, and what he has learned along the way, What it was like working on Guillermo del Toro's...2023-04-131h 01The Corner of Story and GameThe Corner of Story and GameBruce Nesmith on Crafting VillainsWho better to dig into creating villains with than Bruce Nesmith - the man behind the Ravenloft Boxed Set? For those who don't know, Bruce started out in tabletop RPG design at TSR. He worked on MANY different products, but most notable (to me anyway) was his early involvement in the Ravenloft setting. In 1995 he made the switch to computer games by joining ⁠Bethesda Game Studios⁠ to work on Elder Scrolls II: Daggerfall. He remained with Bethesda until recently, working on Oblivion, The Shivering Isles, and being the lead designer on Elder Scrolls V: Skyrim. Most...2023-03-3042 minThe Corner of Story and GameThe Corner of Story and GameMatt Forbeck on Worldbuilding for Games versus FictionThis week's guest at The Corner of Story and Game is once again Matt Forbeck, a talented writer who is equally at home writing fiction as he is designing game systems! He is an award-winning author and game designer, working not only with novels and tabletop RPGs, but also with pick-a-path books, board games, video games, comic books, and screenplays. His list of credits is far too long to list, but he has created content for properties such as Halo, Dungeons and Dragons, Star Wars, and dozens more. Matt returns to the show to share some of...2023-03-1639 minThe Corner of Story and GameThe Corner of Story and GameJeff Gardiner on Creating a New Game WorldThis week's guest at The Corner of Story and Game is Jeff Gardiner, the CEO and Founder of Something Wicked Games. Jeff has been producing video games for over 20 years, with credits on such major games as The Elder Scrolls IV: Oblivion, The Elder Scrolls V: Skyrim, Fallout 3, Fallout 4, and Fallout 76. Like many of the other video game creators we have talked to, Jeff's roots start in Dungeons & Dragons - which is one of the first topics we discuss. We also explore areas relating to working as a creative and the challenges, but mostly focus on what...2023-03-0254 minThe Corner of Story and GameThe Corner of Story and GameJames Lowder on Collaboration Between Creators and IP HoldersThis week at The Corner of Story and Game, I get to talk with James "Jim" Lowder - one of the earliest editors to work on the Dungeon and Dragons fiction line. In his time there he helped launch the careers of such amazing authors as Elaine Cunningham and Christie Golden. Jim is also an award-winning author himself - having worked on the Avatar Trilogy that helped usher the Forgotten Realms from 1st Edition D&D to 2nd Edition (is anyone else still bitter about their assassin character dying off-screen?) He is known for his work in...2023-02-201h 35The Corner of Story and GameThe Corner of Story and GameErik Scott de Bie on Superhero Novel WritingWriter and game designer Erik Scott de Bie returns to The Corner of Story and Game, this time to talk specifically about writing in the superhero genre, and what that means to him. He shares his insights into the process as well as what he feels is the core of superhero stories. It's perfect timing as well, as he is in the middle of Kickstarting his own superhero book, Justice/Vengeance! (https://www.kickstarter.com/projects/erikscottdebie/justice-vengeance) Erik is a fantasy author, game designer, and technical writer. He has written a number of books and stories...2023-02-0949 minThe Corner of Story and GameThe Corner of Story and GameJim Zub on Building a Creative Life Based on GamingAs promised, Jim Zub returns to The Corner of Story and Game - this time to talk about gaming, and how it has helped shape his personal and professional life.  We discuss everything from his early days of gaming as a kid, to his work in the tabletop role-playing game and board game industries. Jim is best known for his work in the comic book industry, which he has been creating since he self-published Makeshift Miracle in 2001. Over the past 21 years, he has created a vast library of titles ranging from creator-owned books like Wayward, S...2023-01-261h 24The Corner of Story and GameThe Corner of Story and GameTalking Dialogue with Dave GrossThis year I have made it a priority to publish episodes that bring more focus on the actual crafts of writing, storytelling, narrative design, game design, and so on. To kick this effort off I reached out to my friend, and previous guest, Dave Gross. Dave Gross is currently working at Beamdog in Edmonton, but has an illustrious history in novels, short stories, tabletop roleplaying games, and magazine editing! He edited Dungeon Adventures, Dragon Magazine, Star Wars Insider, and Amazing Stories - and has written fiction for both Dungeons & Dragons and Pathfinder.  In this episode w...2023-01-1950 minThe Corner of Story and GameThe Corner of Story and GameLawrence Schick on Player Choices and A Lifetime in Game DesignWith over 40 years in game design, Lawrence Shick is an absolute wellspring of information and wisdom. He is one of the earliest people to work at TSR, joining the company in 1979. While there he published the well-known classic module "White Plume Mountain" as well as worked on core products like the original "Dungeon Masters Guide", "Deities and Demigods", and "Fiend Folio". He made the move to computer games in 1982, joining Coleco Industries. Lawrence later went on to create games for ColecoVision, Atari 2600, and Intellivision systems. Over the years he has worked on a massive amount of digital...2023-01-051h 04The Corner of Story and GameThe Corner of Story and GameWolfgang Baur on Writing and Publishing in the TTRPG IndustryOne of the giants of the tabletop role-playing industry, Wolfgang Baur, joins me today at The Corner of Story and Game. Wolfgang has an extensive list of products he has worked on for many companies - starting out at TSR in 1991. He has served as editor on both Dungeon Magazine and Dragon Magazine, was involved in Planescape and Al-Qadim, and created numerous other products while at TSR. Outside of Dungeons and Dragons, he has contributed to such big-name properties as Magic: The Gathering, Pokemon, Legend of the Five Rings, and Pathfinder. These days he is busy running...2022-12-291h 23The Corner of Story and GameThe Corner of Story and GameEric Campbell on Live Stream GamingLive streaming veteran Eric Campbell joins me today at The Corner of Story and Game. Eric is a writer, producer, actor, game master, and digital content creator who is currently focusing on tabletop roleplaying games. He started out his professional writing career working for Felicia Day, eventually becoming the Director of Development for Geek & Sundry up until 2019. Eric has been running games for over two decades and has been fortunate to run a wide variety of games online. Amongst others, this includes Shield of Tomorrow (Star Trek), a Doctor Who campaign, and Callisto 6. He is co-founder of...2022-12-0857 minThe Corner of Story and GameThe Corner of Story and GameJim Zub on Writing Comics and Navigating the IndustryOur old friend Jim Zub joins me today at The Corner of Story and Game. Jim is best known for his work in the comic book industry, which he has been creating since he self-published Makeshift Miracle in 2001. Over the past 21 years, he has created a vast library of titles ranging from creator-owned books like Wayward, Skullkickers, Glitterbomb, and Stone Star - to big-name properties such as Samurai Jack, Dungeons and Dragons, Pathfinder, Uncanny Avengers, Wolverine, and even a Rick and Morty / D&D crossover. These days Jim has so many books in the works that it is hard...2022-12-011h 17The Corner of Story and GameThe Corner of Story and GameDavid "Zeb" Cook on Planescape and Set Design in GamesOur guest this week at The Corner of Story and Game is David "Zeb" Cook. What is there left to say about Zeb? This is the man who created Planescape, was the lead designer on AD&D 2nd Edition, and created numerous other non-D&D games. In 1994, he departed from TSR and ventured into digital games, most recently working as a designer at ZeniMax Online Studios on the expansive The Elder Scrolls Online. Zeb was kind enough to take a break from his retirement to venture down memory lane and share some of the wisdom he has...2022-11-1753 minThe Corner of Story and GameThe Corner of Story and GameAmanda Cherry on Writing with a Partner and the Influence of TheatreOur guest this week at The Corner of Story and Game is Amanda Cherry - a Seattle-based author of science fiction, speculative fiction, and urban fantasy. Her extensive background in theatre, both in production and acting, as well as screen acting, makes her perfect to chat with about how performative skills impact fiction craft. She is also an avid gamer (and self-described "massive nerd") who recently started to appear on the Dungeons Scrawlers streamed live play. Amanda co-wrote the superhero (supervillain?) novella Femmes Fatale with Erik Scott de Bie, and shares her insights into the process of...2022-11-1050 minThe Corner of Story and GameThe Corner of Story and GameMargaret Weis on Dragonlance and Living as a CreativeWe have fantasy royalty in the room this week at The Corner of Story and Game! The immensely-talented Margaret Weis took the time to sit down and share stories about her journey as a writer, some writing craft tips, and her insights from her career. Margaret joined TSR in 1984 as a book editor and would be a part of the team that brought Dragonlance into the world. Along with Tracy Hickman, she has penned almost two dozen novels in the Dragonlance setting, with more still coming out in the near future. She is also the...2022-11-0322 minThe Corner of Story and GameThe Corner of Story and GameErik Scott de Bie on Writing in Forgotten Realms and Gaming on Live StreamThis week at The Corner of Story and Game, the ever-entertaining Erik Scott de Bie steals the seat by the fire and talks my ear off. This guy sure can weave a tale, and he shares his history, wisdom, and insights in writing novels for Forgotten Realms, running a live-stream game, and more. Erik is a fantasy author, game designer, and technical writer. He has written a number of books and stories in the Forgotten Realms setting, as well as numerous other standalone and tie-in novels. Erik is also an avid gamer and is one of the...2022-10-271h 20The Corner of Story and GameThe Corner of Story and GameBruce Nesmith on a Lifetime Spent in Game DesignThis week I sit down with Bruce Nesmith to discuss what he has learned from his lifelong career in game design as well as what it is like moving into novel writing in his "retirement" years. For those who don't know, Bruce started out in tabletop RPG design at TSR. He worked on MANY different products, but most notable (to me anyway) was his early involvement in the Ravenloft setting. In 1995 he made the switch to computer games by joining Bethesda Game Studios to work on Elder Scrolls II: Daggerfall. He remained with Bethesda until recently, working...2022-10-2052 minThe Corner of Story and GameThe Corner of Story and GameJeff Grubb on Creating New WorldsBack in September, just prior to him taking a new position at Zenimax working on Elder Scrolls Online, Jeff Grubb was kind enough to sit down and chat craft with me. This is the man that helped create the Planes as we know them, ushered Spelljamming into the gaming world, and assisted with the births of both Forgotten Realms and Dragonlance! He has written many, many novels, short stories, and comics - and has been working in video games for decades. His computer game work has been for studios such as Strategic Simulations, ArenaNet (working on Guild...2022-10-0457 minThe Corner of Story and GameThe Corner of Story and GameCaitlin McVicker on Breaking Into the Video Game IndustryWhile the goal of this podcast is to talk with industry insiders and veterans, it's important to take a step back and talk to folks outside of the major industries. In this episode, I talk with Caitlin McVicker, an experienced copywriter who is hoping to someday make the jump from writing for marketing into narrative design. We discuss what drives her to pursue writing for video games, some of her interests and inspirations, and what she is doing to hone her skills for that big break. Find Caitlin at: -> LinkedIn: https://www.linkedin...2022-09-2027 minThe Corner of Story and GameThe Corner of Story and GameDrew Karpyshyn on Hard Lessons in WritingDrew Karpyshyn has had an incredible writing career! His video game credits range from lead writer on the first two Mass Effect games, senior writer on Star Wars: Knights of the Old Republic, and numerous other titles. He is now working at Archetype Entertainment, a video game studio division of Wizards of the Coast. He has also penned novels in the Forgotten Realms and Mass Effect worlds as well as his own original series, the Chaos Born trilogy. Recently he ran a successful Kickstarter for his contemporary sci-fi book, Time Kings of Las Vegas.  In t...2022-09-1356 minThe Corner of Story and GameThe Corner of Story and GameDave Gross on Becoming a Writer for Novels and GamesDave Gross is currently working at Beamdog in Edmonton, but has an illustrious history in novels, short stories, tabletop roleplaying games, and magazine editing! He edited Dungeon Adventures, Dragon Magazine, Star Wars Insider, and Amazing Stories - and has written fiction for both Dungeons & Dragons and Pathfinder. We sit down and chat about everything from writing dialogue and finding creative inspiration to Dave's favourite drink and the best movies for a gamer to watch. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop game, and fiction industries. 2022-08-3044 minThe Corner of Story and GameThe Corner of Story and GameGavan Brown on Board Game Design and MarketingGavan Brown fell in love with board games over a friendly game of Carcassonne and has been making games ever since. As an owner, creative director, and game designer at Roxley Games, he has been involved with the creation or publication of a dozen different board games - and has many more designs in his workshop. With a background in branding and package design, he offers an unusual perspective on both the board game industry and the creative process behind game creation. Pre-order Skyrise here -> https://skyrise.backerkit.com/hosted_preorders Be sure to...2022-08-1648 minThe Corner of Story and GameThe Corner of Story and GameRod Oracheski on Game Journalism and Small Town LivingRod Oracheski has been gaming since the Atari 2600 days and has been a game reviewer and journalist for decades. In between trading insults and jabs, we take a trip down memory lane and talk about the games that have entertained and influenced us. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop game, and fiction industries. Find Rod at: -> Facebook: https://www.facebook.com/AntiMacroGaming -> Twitter: https://twitter.com/AntiMacro -> TikTok: https://www.tiktok...2022-08-0934 minThe Corner of Story and GameThe Corner of Story and GameBrent Knowles on Moving From Video Game Writing to Tabletop RPG DesignBrent Knowles is best known for his work at BioWare, where he was a game designer for 10 years - most of that time as a Lead Designer/Creative Director. He has also worked as project manager/director at Beamdog, as well as served as Senior Technical Lead for the Centre for Innovative Media at NAIT. These days Brent can be found furiously hammering away at tabletop game design for his own company Runic Tales Inc., crafting the upcoming Raiders of the Serpent Sea for Arcanum Worlds. He is an accomplished short story writer as well - including published work...2022-08-0245 minThe Corner of Story and GameThe Corner of Story and GameMatt Forbeck on Novel Writing and Game Design in a Shared UniverseMatt Forbeck is equally at home writing fiction as he is designing game systems, which makes him perfect to sit down and chat story craft with! He is an award-winning author and game designer, working not only with novels and tabletop RPGs, but also with pick-a-path books, board games, video games, comic books, and screenplays. His list of credits is far too long to list, but he has created content for properties such as Halo, Dungeons and Dragons, Star Wars, and dozens more. In this episode, Matt chats with me about his career journey, the different methods...2022-07-1953 minThe Corner of Story and GameThe Corner of Story and GameBecka Grose on Digital Ethics and Game Design ChoicesOur very first episode features Becka Grose, a Master of Arts student in Digital Humanities, with her current research focusing on Games Studies. As a researcher, she has a unique point of view on stories in video games – and as a fellow gamer, she has some fun stories and insights. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop game, and fiction industries. Find Becka at: Facebook -> https://www.facebook.com/benditlikebecka  Instagram -> https://www.instagram.com/benditlikebecka ...2022-07-1236 minThe Corner of Story and GameThe Corner of Story and GameWelcome to The Corner of Story and GameLet's kick this podcast off! The Corner of Story and Game aims to speak with professionals from various gaming and fiction industries in the hope of finding gems of wisdom and entertaining stories. We are going to go digging for useful insights from people who make their living creating stories for video games and fiction, and would love for you to come along. Pull up a table by the fire, and join us at The Corner of Story and Game. Find The Corner of Story and Game: -> Facebook: https://www...2022-07-0502 min