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Glenn Ford

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Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 133: Cursed Problems, Experience Levels, Proscription and Impactful Failure.In Episode 133, the guys have been thinking about "cursed problems", and when they think about such things, they talk about them. First up, putting differing experience levels together, proscription VS prescription and making impactful failure without creating a win-more.The Boarders and Black Flags Landing Page:https://www.kickstarter.com/projects/manokentgames/boarders-and-black-flagsIf you enjoy hearing our game design advice, why not read it also in our upcoming book about designing miniatures games, available here: www.routledge.com/9781032324012You can pick up Pukeapocalypse from Exalted Funeral here:https://www.exaltedfuneral.com/products/pukeapocalypseOr if you're in the...2025-07-141h 31Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 132: Cursed Problems, Ending Early and List Building.In Episode 132, the guys have been thinking about "cursed problems", and when they think about such things, they talk about them. First up, "its possible to win until the last roll of the dice" vs "every decision matters" and then "list building matters" vs "you can't lose before getting to the table".You can pick up Pukeapocalypse from Exalted Funeral here:https://www.exaltedfuneral.com/products/pukeapocalypseOr if you're in the UK you might prefer to get it from Glenn here:https://www.manokentgames.com/product-page/pukeapocalypseThe...2025-06-3059 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 131: PukeapocalypseIn Episode 131, Glenn recently released Pukeapocalypse, a punk skirmish game, with Exalted Funeral, here the guys talk about it.You can pick up Pukeapocalypse from Exalted Funeral here:https://www.exaltedfuneral.com/products/pukeapocalypseOr if you're in the UK you might prefer to get it from Glenn here:https://www.manokentgames.com/product-page/pukeapocalypseThe Boarders and Black Flags Landing Page:https://www.kickstarter.com/projects/manokentgames/boarders-and-black-flagsIf you enjoy hearing our game design advice, why not read it also in our upcoming...2025-06-2331 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 130: Pledge ManagersIn Episode 130, since Mike just opened the Space Gits Pledge Manager for late pledges, the guys are having a chat about Pledge Managers.The Boarders and Black Flags Landing Page: https://www.kickstarter.com/projects/manokentgames/boarders-and-black-flagsIf you enjoy hearing our game design advice, why not read it also in our upcoming book about designing miniatures games, available here: www.routledge.com/9781032324012You can pick up Pukeapocalypse from Exalted Funeral here:https://www.exaltedfuneral.com/products/pukeapocalypseOr if you're in the UK you might...2025-06-1639 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 129: Pukeapocalype!In Episode 129, Glenn's new game Pukeapocalypse has just come out from Exalted Funeral, so Mike is asking him a few questions about it.The Boarders and Black Flags Landing Page: https://www.kickstarter.com/projects/manokentgames/boarders-and-black-flagsIf you enjoy hearing our game design advice, why not read it also in our upcoming book about designing miniatures games, available here: www.routledge.com/9781032324012You can pick up Pukeapocalypse from Exalted Funeral here:https://www.exaltedfuneral.com/products/pukeapocalypseOr if you're in the UK you might...2025-06-0222 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 128: How to run a Kickstarter.In Episode 128, okay, we've been away for a while partly this is because we've been running a couple of Kickstarters, the other is that we recorded several episodes on running a Kickstarter that I wanted to edit together into one episode. So, here we're back with an absolute monster of an episode going into everything you need to know about running your own Kickstarter.The Boarders and Black Flags Landing Page:https://www.kickstarter.com/projects/manokentgames/boarders-and-black-flagsIf you enjoy hearing our game design advice, why not read it also in our upcoming book about designing miniatures games, available...2025-05-263h 34Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 123: Is Redwood the most important minis game of the year?In Episode 123 Mike and Glenn recently played the boxed non-violent minis game Redwood. They filmed themselves doing it and you can see the playthrough on YouTube. Sadly, their discussion of the game was lost due to technical issues, so they're discussing it again, here. Redwood playthrough video: https://youtu.be/3RS07WwdtJs Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https...2024-11-0426 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 122: Whatcha Workin' on Again?In Episode 122 its been a while since we last caught up with what the guys are currently working on, so this seems as good a time as any to do it. Mike has been contemplating a Gaslands RPG and a Gaslands Board game while Glenn is putting the finishing touches on Boarders and Black Flags. Follow the Boarders and Black Flags Kickstarter here: https://www.kickstarter.com/projects/manokentgames/boarders-and-black-flags Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg...2024-10-281h 05Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 121: One Box Wargame Challengers!In Episode 121 the One Box Wargames Challenge has been going great guns on our Discord with over 100 entrants. We've tried to take a look at some of them, this week, Mike has cast his eyes over Hakkiyoi, Circo Tartarus and Adventure Quest and Glenn has been checking out Gatling Camel Riders, Crazykoala Rampage and Scurrmish. They have a bit of a chat about them, if you like the sound of them or any other games, drop by the discord and check them out. Follow the Boarders and Black Flags Kickstarter here: https://www.kickstarter.com/projects/manokentgames/boarders-and-black-flags Check...2024-10-211h 08Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 120: Rad Pirates of the Toxic Sands - Concept chat.In Episode 120 thanks to our Discord member Malev, an amazing challenge has been running in the Rule of Carnage Discord server. The challenge is to select a single box of minis and base a game around it. Mike decided to base his game around the Black Seas Frigates and Brigs Flotilla set so he and Glenn started having a discussion on how that might look. Check out Wargames Atlantic to vote for Rad Pirates and many other designs in the One Box Wargames Contest! Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher...2024-10-1440 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 118: NarrativeIn Episode 118 Mike has been thinking about how some games hand out pre-set and created narratives in their lists and scenarios. He chats with Glenn about whether or not this is a good idea. Glenn has doubts. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up...2024-08-0532 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 117: MovementIn Episode 117 Mike has been thinking about games that use multiple different forms of movement, combining and contrasting them and considering their strengths and weaknesses. Probably some other c words too. Glenn was also there. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you...2024-07-2928 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 115: Do bag pulls ever work?In Episode 115 Mike has been trying out some new games and in so doing has encountered a bag pull initiative system that he found interesting. Glenn is unsure about bag pull systems, and voices some of his concerns. Then they talk about it. This is what we do here. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com...2024-07-1531 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 111: The Social Contract and Magic Circle.In Episode 111 Glenn has been considering what we mean by the social contract in tabletop games. Quite a lot actually. When we play games we need to understand and agree to what degree we expect the game to offer us different social relationships and perspectives, but they very rarely actually tell us. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https...2024-06-1730 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 109: Miniatures Game Design - Pacific Command.In Episode 109 Mike has been working on his latest game, Pacific Command, and there have been some last minute developments. He and Glenn talk about them. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com...2024-05-2047 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 106.2: Miniatures Game Design - Why to make miniatures games: Part two.In Episode 106 Part 2 the guys have been considering the fact that sometimes they need to decide whether a game should be a minis game, or a card game or something else. Well, Glenn does, Mike just makes it into a minis game anyway. But if you're making the same considerations Mike has some reasons for why you might go one way rather than another. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want...2024-04-1559 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 106: Miniatures Game Design - Why to make miniatures games: Part one.In Episode 106 Part 1 the guys have been considering the fact that sometimes they need to decide whether a game should be a minis game, or a card game or something else. Well, Glenn does, Mike just makes it into a minis game anyway. But if you're making the same considerations Glenn has some reasons for why you might go one way rather than another. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want...2024-04-0147 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 105: Miniatures Game Design - Consuming prototypes.In Episode 105 part of Mike's process is to create small games and prototypes with the purpose of breaking them down into other games like some sort of Cronus of game design. Glenn doesn't really do this, but they chat about it here. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on...2024-03-2534 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 104: Miniatures Game Design - Getting Published or Self-Publishing? Our stories.In Episode 104, Mike is now working towards self-publishing some games, having previously worked with a publisher. Glenn is just finishing off a book with a publisher having previously self-published some games. Why did they each make those choices, and can their reasons help you make your own choices? Well, hopefully. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon...2024-03-1846 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 103: Miniatures Game Design - How to decide what to work on next.In Episode 103, Mike is pondering what to work on next, and wants to know how Glenn chooses what to work on next, and for that matter, maybe what all of you choose to work on next. Okay? Okay. What's next? Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames If you want the number on Glenn's Patreon...2024-03-1135 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 102: Miniatures Game Design - I just want Closure.In Episode 102, Glenn has been thinking about the fact that games often offer, as things that life sometimes doesn't, freedom and closure. These two elements, however, seem almost directly contradictory. Also, minis games feel like they almost inevitably give closure, but hardly ever give true freedom. So, can we make a wide and free sandbox minis game? Should we try? All these questions and more remain entirely un-answered in the following conversation. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https...2024-03-0433 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 101: Miniatures Game Design - Is horror a cursed problem?In Episode 101, Glenn has been pondering the idea of horror as an experience in tabletop games. Horror as genre is extremely popular from Universal movie style monsters to Lovecraftian entities, but very rarely as an experience. It is often based on surprise, but games require pre-knowledge, so how can it be achieved? If it can? Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially you can join Mike's...2024-02-2627 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 98: Miniatures Game Design - You don't have to have anything in your game.In Episode 98, Glenn has been thinking about Boarders and Black Flags, his game of high seas piratical action, and about how he hasn't allow players to stab or shoot each other in it, to make it more fun. Which seems counter intuitive for a game about pirates with cutlasses and muskets and all that, but the lesson he thinks he's learnt is, nothing has to be in your game, no matter how obvious it seems. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage...2024-02-0526 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 97: Miniatures Game Design - Prototyping vs ProductionIn Episode 97, Mike recently watched this video: https://youtu.be/NsMHicoZTzQ?si=AZi0m-apY51LEmwv And was rather excited about the way in which it suggested a methodology for thinking about his creative process. Glenn watched it too and didn't really get it. So Mike's going to explain why it excited him. Then Glenn will probably explain why it didn't excite him. So that should be fun. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh ...2024-01-2925 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 95: Miniatures Game Design - Your resolution system doesn't matterIn Episode 95, Mike has been considering resolution systems, many designers of miniatures wargames do, we find it quite comforting. In his consideration Mike has come to the conclusion that they don't really matter. Or rather, which one you use doesn't really matter. Glenn thinks sometimes they do, but yes, mostly they probably don't. Which is probably freeing or something. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh If you want to support the channel financially...2024-01-1526 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 84: Miniatures Game Design - Utils.In this episode, Glenn has been considering list building and option balancing. He's tried a few times to formalize the idea of pricing things for "piloting" skill, and recently he's been thinking about an idea of "utils", units of utility, and how they might relate to balancing a game. So he talks about that for a bit. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. 2023-10-0922 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 83: Miniatures Game Design - Repetition VS Definition.In this episode the guys have been thinking about rules, in particular, Glenn has been thinking about how they're presented. Particularly about the difference between repeating rules multiple times and placing them once in a reference and then referring to it. Both options have strengths and weaknesses so they examine those for a while. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. 2023-10-0225 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 82: Miniatures Game Design - Repetition VS Definition.In this episode the Glenn's been thinking more about rules, in particular how they're presented, whether its best to repeat rules and concepts or to build a glossary to refer back to. Pretty much neither is best, but each has strengths and weaknesses, so they talk about those. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent...2023-09-2525 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 78: Miniatures Game Design - How to design miniatures agnostic games.In this episode the guys chat about exactly how to design miniatures agnostic games. It might sound easy, but its actually not, and just saying that a game is minis agnostic because you don't have a range of minis to supply doesn't really cut it. Here Mike and Glenn talk through some of the specific problems, and even one or two solutions for them. Mostly just problems though. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to...2023-08-2827 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 74: Miniatures Game Design - Hobgoblin Kickstarter Post Partum.In this episode Glenn asks Mike a few piercing questions about the highly successful Kickstarter for Mike Hutchinson's Hobgoblin, what lessons might be learned and what other people might get from it. Listen as Mike wilts under Glenn's journalistic integrity. Its basically Frost/Nixon. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: ⁠https://www.man...2023-07-1036 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 71: Miniatures Game Design - Welcome to Pukeapocalypse.In this episode Glenn talks through his inspirations and design goals for his new game, Pukeapocalypse. Pukeapocalypse is a fast playing narrative skirmish game set in a nasty apocalyptic world, its also in its Beta test, so you can check it out by following the links below. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Pukeapocalypse beta: https://docs.google.com...2023-05-2225 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 68: Miniatures Game Design - Extrinsic and Intrinsic information.In this episode Glenn has been thinking about the information that a miniatures game offers its players. They can see the tabletop like a god, the position of every trooper is public information. Some of that, as a general, they should have access to, and some they should not. At the same time, they are allowed to ask questions and check facts, some of which they would, again, not have access to. How, or should, you seek to control their access to information to better match their in game perspective? Glenn and Mike are the developer and designer respectively...2023-05-0120 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 67: Miniatures Game Design - Ludonarrative dissonance.In this episode the guys chat about ludonarrative dissonance, the tendency of games to have gameplay and mechanics that fail to match up with the story attached to them. Glenn suggests that in the case of tabletop games it has far more to do with a break between the "front end" experience of the players and the "back end" systems of running the game. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games...2023-04-2426 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 65: Miniatures Game Design - Three great things about Saga.In this episode Glenn talks about Saga. Saga is a dark ages set Skirmish level combat game and it does a whole bunch of very clever and interesting things with its design, here Glenn goes into a bit of a deep delve on some of them with some analysis and suggestions. Glenn is the developer of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.c...2023-04-1049 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 63: Miniatures Game Design - Miniatures Agnosticism.In this episode the guys talk about miniatures agnosticism. We all hear the term, but Glenn has recently been thinking more and more about how its used and what it means. Often it seems to be a negative term, defining what a game isn't, maybe its time to talk about what it means that they are. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. ...2023-03-2727 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 59: Miniatures Game Design - Rough terrain.In this episode the guys discuss terrain, specifically rough terrain, specifically quite how much Glenn hates the standardized rough terrain rules. Rough terrain rules are often a fun sink in games, they chat about how and why games do this and what the alternatives are. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com2023-02-2721 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 49: Miniatures Game Design - What we're working on volume two.In this episode the guys talk about some projects they're working on, Glenn's projects Crash T.V. (a co-operative game where players are forced into competing in deadly gameshows in a dystopian future) and Pitch and Yaw (an asymmetrical game of high seas pirate boarding actions) and Mike's Berserker (a solo game with little random number generation about chaining kills in a hell dimension). Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games...2022-09-1957 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 41: Miniatures Game Design - ShootingIn this episode Glenn presents the idea that most shooting in most skirmish games is basically not very good. He suggests that shooting is hard to make interesting and that a lot of games don't really bother, and that its almost always a long way from accurate as a simulation. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games h...2022-07-2635 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 40: Miniatures Game Design - Template or Tape measure movement.In this episode Glenn and Mike respond to a comment asking for their opinion on movement templates as opposed to movement based on measured distances. They talk about the use of templates in Gaslands and measurements in A Billion Suns and all sorts of other systems. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.c...2022-07-1834 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 39: Miniatures Game Design - Hobgoblin List Building.In this episode Glenn and Mike take a closer look at the army list building process in the game Mike is currently working on, Hobgoblin. As they do they talk about the nature of the designer and developer relationship, talk about defining the purposes of a design and consider who army building can or should work. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. C...2022-07-111h 23Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 38: Miniatures Game Design - World Building.In this episode Glenn and Mike talk about world building, creating a story to explain where your game is happening, and often why. They talk about why you might want to world build, what you should put in when you do and just a little bit about how to actually do it. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' K...2022-07-041h 12Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 37: Miniatures Game Design - Cognitive Load.In this episode Glenn and Mike talk cognitive load and complexity budget. Complexity budget being the mental strain that learning your game puts players under and cognitive load the mental strain that playing it puts them under. They talk about good ways to lessen both and why you should care about them. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' K...2022-06-271h 03Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 36: Miniatures Game Design - Damage modelling.In this episode Glenn and Mike talk about representing damage in your game, whether forces should degrade with damage, how to note it and whether you should even have it at all. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games T...2022-06-2029 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 35: Miniatures Game Design - Synergy and Emergence.In this episode Glenn and Mike talk about synergy and emergence in games, hopefully with a few tips on how to engineer them into your designs. They suggest that synergy is something you want players to see so that they can engage with and enjoy building it and that emergence is an unseen bit of story building for players. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and i...2022-06-1346 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 34: Miniatures Game Design - Inherent Truths.In this episode Glenn and Mike talk about whether there are some things that absolutely must be true about miniatures games design, or designs. A lot is up for grabs here and there's not a lot that they conclude is sacred. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out P...2022-06-0659 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 33: Miniatures Game Design - Audience question time.In this episode Glenn and Mike answer questions from comments left by viewers of their YouTube channel. More of it is about D4s than is probably usual in life, but that's just how the pyramid tumbles. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: h...2022-05-3035 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 32: Miniatures Game Design - Dice Mechanics.In this episode Glenn and Mike talk dice mechanics, how dice can be controlled, moderated and modulated in your game. They even talk about some of the odd and interesting uses dice can be put to other than just random number generation. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check o...2022-05-231h 20Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 31: Miniatures Game Design - Terrible rules.In this episode Glenn and Mike talk about some rule that often come as assumptions in the world of miniatures gaming but that probably shouldn't be assumptions anywhere, or even anything anywhere. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games T...2022-05-1633 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 30: Miniatures Game Design - Game or Process.In this episode Glenn and Mike get quite philosophical and ramble on about the line between game and process, what makes something one or the other, when a game is a puzzle and when a puzzle is a game. They try to relate it back to narrative miniatures games and the difference between sit forward and sit back gaming, but they might not really have succeeded. It might all just be an example of process podcasting. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they t...2022-05-0942 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 29: Miniatures Game Design - Activation and Initiative.In this episode Glenn and Mike chat about activation and initiative systems, beginning with the differences between IGOUGO and alternating activations. They discuss the many, varied and fascinating ways to decide the order of player activations and that of their units. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out P...2022-05-021h 15Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 28: Miniatures Game Design - Psychology.In this episode Glenn and Mike chat about psychology effects in miniatures games, fear, terror, disorder, panic, frenzy and all sorts of methods for simulating the psychology of troops on the tabletop and removing control from players.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: h...2022-04-251h 10Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 27: Miniatures Game Design - Something out of Nothing.In this episode Glenn and Mike investigate how to make something out of nothing in your designs. Chaos over control and turning everything up to eleven rather than shutting down the fun.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games T...2022-04-1839 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 26: Miniatures Game Design - Dice Pools.In this episode Glenn and Mike take a deep dive into dice pools, methods for controlling the spread of probability within a game's design. They talk about how pools work and the different dice that might be used in them.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet S...2022-04-1137 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 25: Miniatures Game Design - Victory Conditions.In this episode Glenn and Mike talk about victory conditions, what form they might take, what they're for and if you really need them or not.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games Take a look at the podcast a...2022-04-0437 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 24: Miniatures Game Design - Bloat.In this episode Glenn and Mike talk about bloat in games, what it is, how to recognise when its creeping into your games and how to stop it.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games Take a look at t...2022-03-2839 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 23: Miniatures Game Design - Features and Flaws.In this episode Glenn and Mike talk about flaws in games, how to recognise them, when to accept them and the ways in which they can become some of the best and most popular features in your game.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games h...2022-03-2128 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 22: Miniatures Game Design - Gaslands RnD: ResilienceIn this episode Glenn and Mike talk about some recent tinkering and testing that they've been doing in relation to some possible alternative version rules tweaks for Gaslands, in this case for the making cards more resilient and able to finish races more consistently.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com 2022-03-1435 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 21: Miniatures Game Design - A Billion Suns: Warzone.In this episode Glenn and Mike talk the recent release of a new set of contracts for A Billion Suns, the Warzone contracts, built to encourage massive battles with gargantuan spaceships.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games Take a...2022-03-0731 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 20: Miniatures Game Design - Gaslands RnD: EvadesIn this episode Glenn and Mike talk about some recent tinkering and testing that they've been doing in relation to some possible alternative version rules tweaks for Gaslands, in this case for the Evade rule.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.g...2022-01-1034 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 19: Miniatures Game Design - Gaslands RnD: Wipeouts.In this episode Glenn and Mike talk about some recent tinkering and testing that they've been doing in relation to some possible alternative version rules tweaks for Gaslands, in this case for the Wipeout phase.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.g...2021-12-2031 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 18: Miniatures Game Design - Luck and Skill.In this episode Glenn and Mike talk about luck in games and how it aligns, or sits contradictory to, skill.  They discuss types of randomness, and to a degree types of skill and chat a little about why tabletop miniatures games are so obsessed with luck.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.co...2021-12-131h 05Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 17: Miniatures Game Design - Hobgoblin, development diary.In this episode Glenn and Mike talk about Mike's project Hobgoblin, particularly the design principles that have been developed for it since their last conversation on the subject.  They talk a bit about design principles in general, while applying them in practice to a live design.  In the second half of the chat they engage in a live development discussion for the game.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with dis...2021-11-291h 18Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 16: Miniatures Game Design - List Building and Metas.In this episode Glenn and Mike talk about designing list building for tabletop miniatures systems.  They discuss the strengths and weaknesses of a faction system, why people like asymmetry in the options and the thorny issue of netlists.  They then go on to get into the world of Metas and tournaments, how to keep the meta of your game healthy and what the important points to get right for your community are.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and...2021-11-151h 20Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 15: Miniatures Game Design - Campaigns.In this episode Glenn and Mike talk about designing campaign systems for tabletop miniatures games.  They talk about linear, branching and map campaigns with or without a strong narrative.  They also talk about progression systems, their problems and a range of solutions and whether or not your game needs them. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games he...2021-11-011h 38Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 14: Miniatures Game Design - Catch Up Mechanics.In this episode Glenn and Mike talk about catch up mechanics, popular in board games but traditionally absent from tabletop skirmish miniatures games.  Why is this the case, and should you consider changing it for your design?  They talk about the very clear catch-up mechanic in Gaslands and the possible presence of one in A Billion Suns. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. ...2021-10-251h 08Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 13: Miniatures Game Design - The Challenge.In this episode Glenn and Mike talk about the results of their various attempts to meet a challenge that Mike set back in Ep 06.  Glenn designed a game based on Fear and Loathing in Las Vegas by Hunter S. Thompson while Mike based his on City of Glass by Paul Aster. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Too Weird To L...2021-10-151h 04Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 12: Miniatures Game Design - Playtesting.In this episode Glenn and Mike talk about playtesting, what it is, how to do it and who to do it with.  Playtesting is one of the most vital parts of any game's development and needs to be tangled with at some point, and sooner rather than later. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://w...2021-10-0955 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 11: Miniatures Game Design - Combat Phases.In this episode Glenn and Mike talk about the combat phase, if you actually want to include such a thing or not, what it might consist of if you do and what it might look like if you don't.  They'll discuss things you can do to make your combats interesting and effective rather than just two bunches of models kicking each other in the shins until they're raw and bloodied. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes i...2021-10-0258 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 03: Miniatures Game Design - From Notebook to Product.In this episode Glenn and Mike talk about the process of going from a first idea through development to a prototype and then to getting a product out into the world. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games Take...2021-09-2954 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 02: Miniatures Game Design - What we're working on.In this episode Glenn and Mike talk about what it is that they're currently working on and might be releasing in 2021.  Once they're done with that they engage in a brutal Pitch Battle with a set of five ideas each to be shot down or thumbed up.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.ma...2021-09-291h 02Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 01: Miniatures Game Design - What it is that we make.In this episode Glenn Ford and Mike Hutchinson talk about firstly, what the podcast series is about and then, at some length, what the hell a tabletop miniatures game is.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games Take a l...2021-09-2949 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 10: Miniatures Game Design - Hobgoblin.In this episode Glenn and Mike talk Hobgoblin, the game that Mike was pitching when Gaslands got picked up, a fantasy mass battle game.  Neither of them have really looked at Hobgoblin in a few years but Mike has gotten interested in it again, in this episode they talk through what the game needs and start in on some development. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews a...2021-07-171h 09Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 09: Miniatures Game Design - A Billion Suns.In this episode Glenn and Mike talk A Billion Suns, the hit game from Osprey that Mike designed and Glenn developed, specifically some of the parts that are most unusual, interesting and that they're super proud of along with some behind the scenes stories of development. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames...2021-07-031h 08Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 08: Miniatures Game Design - Scenarios.In this episode Glenn and Mike talk about Scenarios, the basics of designing basic ones and some elements of designing more advanced one, they then discuss why scenarios aren't as popular as maybe they deserve to be. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here...2021-06-191h 30Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 07: Miniatures Game Design - Movement, Terrain and Line of Sight.In this episode Glenn and Mike talk about movement rules and how they interact with terrain and then in turn how terrain interacts with Line of Sight.  They discuss true line of sight as opposed to abstract line of sight and squad as opposed to unit movement and all manner of other things.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O...2021-06-051h 04Rule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 06: Miniatures Game Design - Theme.In this episode Glenn and Mike talk about theme, setting, genre, fluff, whatever you want to call the none-gameplay background parts of a game.  Both how it integrates with designing games and then in the later half of the podcast a little about why skirmish games have such a limited range of topics.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O...2021-05-2257 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 05: Miniatures Game Design - Deployment.In this episode Glenn and Mike talk about deployment, including chats about terrain deployment, unit deployment, deployment zones from the more standard versions found in most games to the weird and wonderful. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games T...2021-05-0856 minRule of Carnage - Designing Better Miniatures GamesRule of Carnage - Designing Better Miniatures GamesEp 04: Miniatures Game Design - The Rule Of Carnage.In this episode Glenn and Mike talk about catch-all rules such as the legendary Rule of Carnage itself along with a discussion on rules as written versus house rules and edge cases. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews. Check out Man O' Kent Games here: https://www.manokentgames.com Check out Planet Smasher Games here: http://planetsmasher.games ...2021-04-2454 minDisciple DiciplinesDisciple DiciplinesHow to debunk false doctrines.Ep. 29 How To Debunk False Doctrines. Free Download.  https://bit.ly/DiscipleDisciplinesEp29 If you want to avoid false doctrines and have a clear understanding of what the Lord is teaching you through His Word, then you need to know and apply basic principles when reading the bible. In this episode, I will explain the 9 principles, and then apply them to a portion of scripture so we can see how they work together to give us a clarity of the Word of God, I have also made some resources available for you t...2020-07-2400 minDisciple DiciplinesDisciple DiciplinesFalse Doctrine #8 The Baptism of Fire.Ep. 28 False Doctrine #8 The Baptism of Fire. FREE DOWNLOAD. Have you or your church been praying for the "baptism of fire"? Matt 3:11 If you're born again and have been so for long while, then you properly have at some time.  The reason many are praying for this is that this baptism of fire has been taught that it is a baptism that enables us to live and walk in the supernatural power of God.  This is a false doctrine that is dis-enabling many who are hungry for a...2020-07-1000 minDisciple DiciplinesDisciple DiciplinesFalse Doctrine #7. The Spirit within and the Spirit upon.Ep. 27 False Doctrine #7 Get Born Again, Then Get Baptised With The Holy Spirit Ep 27. Free Download. Are you waiting for God to baptize you with the Holy Spirit?     Are you waiting for the anointing to come upon you so that you can minister for God? Are you still waiting to speak in tongues? If you have answered  "yes" to these questions, you are not alone. In fact the greater majority of people in the church answer yes to this question.                              The reason for this is because of a false doctrine th...2020-07-0300 minDisciple DiciplinesDisciple DiciplinesHusbands love your wives as Christ loved the church - What does that mean?Ep. 26 False Doctrine #6 Husbands Love Your Wives Like Christ Loved The Church. What does that even mean? Are you married? Have you had counselling from a pastor or a church elder? If you have, then you have probably heard the advice that says husbands, love your wives like Christ loved the church.  Ephesians 5:25 The problem we have here is that advice given from this one verse does not give us insight into what that actually means. How does Christ love the church - His body? Does it me...2020-06-2400 minDisciple DiciplinesDisciple DiciplinesFalse Doctrine #5 I'm Under Attack.Ep.25 False Doctrine #5 I'm under attack. Free Download. Episode 25. Have you ever gotten sick or heard a negative thought and said I'm under attack, Satins' attacking me? If you have, your not alone. But fortunately, this is not true. For too long many of our brothers and sisters in the Lord have blamed the devil for their misfortune. The truth is you and I are responsible for our health and our thought life.  This is great news because that means we can change it.  Just be...2020-06-1700 minDisciple DiciplinesDisciple DiciplinesWhere 2 or 3 are gathered. False doctrine #4Ep. 24 Where 2 or 3 are gathered... False Doctrine #4 Where 2 or 3 are gathered in My name, I am there in the midst of them. Matt 18:20  This one verse has been preached and falsely taught that this is regarding prayer. But if we just read scripture in context, we would see that the Lord is not saying anything about prayer. When it comes to prayer, we read through scripture that many of Gods people prayed (and had their prayers answered) when they were alone. Elijah prayed to bring down fire from heaven w...2020-06-0200 minDisciple DiciplinesDisciple Diciplines70 - 80 yrs of Life - False Doctrine.Ep. 23 70 - 80 yrs of Life. False Doctrine #3 Continuing on with our removing the religious glasses series, I teach on what does the scripture from Psalm 90 verse 10 mean?  Unfortunately many have believed that this was saying that man has only 70 or 80 years to live. That is a false doctrine. If that was the truth, then why are so many living well beyond 80 and why are many dying before the age of 70? Obviously that scripture is not talking about our life span. So what is it talking about? In this episode, I...2020-05-2600 minDisciple DiciplinesDisciple DiciplinesGenerational curses. False doctrine #2Ep. 22 False Doctrine #2 Generational Curses. In this episode of our 'removing the religious glasses series'. I bring to light the false doctrine of generational curses. If you have been in the church for some time, you probably have heard this taught. The teaching says that if you are suffering from a recurring infirmity or curse like situation, then you probably are under a generational curse that was passed down to you from a grandfather or some other person in your lineage. This teaching is a heresy, and like all...2020-05-1900 minDisciple DiciplinesDisciple DiciplinesPaul's thorn in the flesh. Debunking the false doctrine.Ep. 21 False Doctrine #1. Paul's Thorn In The Flesh Free Download of Episode   This first lesson in our 'Removing the religious glasses' series, I talk about and debunk that false doctrine that says, Paul's thorn in the flesh was a sickness, infirmity or a demon (opinions vary). And that is exactly what they are, opinions.   But if we simply read the scriptures, we can easily see, what a thorn in the flesh is and we can see what is a messenger of Satan.   ...2020-05-1200 minDisciple DiciplinesDisciple DiciplinesRemoving the religious glasses.Ep. 20 Removing The Religious Glasses. A series on deciphering false doctrines. FREE Download. https://bit.ly/ReligiousGlasses Today we have many false doctrines and traditions of men in the body of Christ. This, however, is not new, false doctrines and man's traditions have been among us since the beginning. Jesus rebuked the religious Jews for their traditions (Mark 7). The Apostle Paul warned about false teachers (savage wolves) rising up from the saints that he had discipled (Acts 20:29-31). In this episode, I will introduce you...2020-05-0600 minDisciple DiciplinesDisciple DiciplinesA medical doctor sees Jesus, and He taught her this. I Saw Jesus,    and He Taught Me To Do This.   My interview with a medical doctor.   When I started going on the Esplanade in the city of Cairns ( my home town ) back in December of 2015, with the Free Healing Sign, the Lord immediately began to bring people ( both visitors and locals ) to be healed and to hear the gospel.    Since that time I have seen many people healed, born again and discipled. All glory to Jesus.    In January this year, th...2020-03-2700 minDisciple DiciplinesDisciple DiciplinesI'm Back. what a year 2019. What I have experienced with the Lord. I'm Back! Why the absense. Hey saints, it's great to be back on the podcast again. So what's been happening? Note : There are links to all the videos and episodes that I talk about in the description below. 2019 has been a remarkable year with the Lord.  Salvation, healing and discipleship has increased through last year and it continues through this one.  In this episode I take you back to 2017 and talk to you about how this podcast started from a single room where I was li...2020-02-2900 minDisciple DiciplinesDisciple DiciplinesHow to walk in the love and peace of God.Ep 17. How To Walk In The Love And Peace Of God.   Today there are many beloved brethren who do not have a real sense of God's love for them.  Because of this so many of God's people are depressed and anxious, and have no peace in their hearts or minds.  In this episode I explain why that is and how to change it. There are principles that we must understand and live by in order to walk in all the fullness of God. (including the love of God...2019-05-1200 mindisciple disciplinesdisciple disciplinesExercising godliness. It's profitable for all things.Episode 16. Exercising Godliness. It's profitable for all things! Today there is so much emphasis on physical exercise, ( the health and wellness industry is a billon dollar industry ). Download the episode HERE. It a great thing that more and more people are wanting to improve their health. I truly believe in being diligent in our health is important, so that we can have the energy and strength to serve the Lord and our fellow man. For the apostle Paul said that bodily exercise profits a little, but godliness i...2019-04-0839 minDisciple DiciplinesDisciple DiciplinesExercising godliness. It's profitable for all things.Episode 16. Exercising Godliness. It's profitable for all things! Today there is so much emphasis on physical exercise, ( the health and wellness industry is a billon dollar industry ). Download the episode HERE. It a great thing that more and more people are wanting to improve their health. I truly believe in being diligent in our health is important, so that we can have the energy and strength to serve the Lord and our fellow man. For the apostle Paul said that bodily exercise profits a little, but godliness i...2019-04-0800 minDisciple DiciplinesDisciple DiciplinesThe fear of the Lord. Awif's testimony of fear and trembling.Episode 15. The Fear Of The Lord. A wife's testimony of fear and trembling. Today we have a lot of teaching about the grace of God. But we hear almost nothing about the fear of God. To only have the grace of God is like driving your car in the ditch on the one side of the road.  We need to have and understand both the fear of God and the grace of God in order to live a fruitful balanced life. (driving in the middle of the road). You c...2019-02-2800 minDisciple DiciplinesDisciple DiciplinesWhat About The Thief On The Cross.Ep.14 What About The Thief On The Cross?              He was not baptized! This is a question that almost always comes up when I am speaking to people (church people) about the importance of being baptized to be saved.  Note. To get the full teaching on what baptism is and why Jesus and His apostles commanded it. Download the full episode on 'the power of baptism' HERE. To download this episode click HERE. Jesus said 'Those who believe and are baptized shall be saved.'      Mark 16:16 The apostle Pete...2019-01-2400 minDisciple DiciplinesDisciple DiciplinesPrayer and Fasting Does Not Remove Unbelief. So what Does.Episode 11.   Prayer and Fasting  DOES NOT  Remove Unbelief. So What Does? Today a lot of people believe that in order to remove unbelief we must be praying and fasting. That is not so.  Download the episode here. This teaching has come from Matthew 17. Were because of the disciples unbelief they could not cast out a demon from a child. (even  though  they had cast out many demons before that). Then Jesus replied to His disciples with the words, 'this kind does go out except...2018-10-1300 minDisciple DiciplinesDisciple DiciplinesThe gospel pt.3 The Holy Spirit.  Episode 4 The Gospel pt. 3 The Holy Spirit. The Spirit of Christ. In this episode I conclude our  series on the gospel with the wonderful  Holy Spirit. Our teacher, our comforter, our helper, our friend. Download This Episode Here. I begin the episode with a review on what we have covered so far in the previous episodes.   You Download The Previous Episode On The Power Of Baptism Here. There are many today who will not submit to the Holy Spirit because of a la...2018-07-0900 mindisciple disciplinesdisciple disciplinesThe gospel pt.3 The Holy Spirit.  Episode 4 The Gospel pt. 3 The Holy Spirit. The Spirit of Christ. In this episode I conclude our  series on the gospel with the wonderful  Holy Spirit. Our teacher, our comforter, our helper, our friend. Download This Episode Here. I begin the episode with a review on what we have covered so far in the previous episodes.   You Download The Previous Episode On The Power Of Baptism Here. There are many today who will not submit to the Holy Spirit because of a la...2018-07-0952 mindisciple disciplinesdisciple disciplinesThe gospel part 2. The power in baptismEpisode 3 The gospel Part 2. The Power In Baptism. One with Him and Freedom from sin. In this episode I continue with our series on the gospel. I review what was covered in the previous episode, that the gospel is repent, believe in the Lord Jesus, be baptized and receive the Holy Spirit. In that episode I taught what is repentance and what does it mean to believe.  You Can Download That Episode Here. In this episode I teach on biblical baptism, not a traditional baptism or a re...2018-06-3045 minDisciple DiciplinesDisciple DiciplinesThe gospel part 2. The power in baptismEpisode 3 The gospel Part 2. The Power In Baptism. One with Him and Freedom from sin. In this episode I continue with our series on the gospel. I review what was covered in the previous episode, that the gospel is repent, believe in the Lord Jesus, be baptized and receive the Holy Spirit. In that episode I taught what is repentance and what does it mean to believe.  You Can Download That Episode Here. In this episode I teach on biblical baptism, not a traditional baptism or a re...2018-06-3000 min