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Showing episodes and shows of
Ian Failes
Shows
befores & afters
The VFX and stop-motion animation in 'Beetlejuice Beetlejuice'
Ian Failes from befores & afters chats to 'Beetlejuice Beetlejuice' visual effects supervisor Angus Bickerton, and to Ian Mackinnon, stop motion supervising producer, and Chris Tichborne, animation supervisor -- covering sandworms, the plane crash and more!
2024-11-04
42 min
befores & afters
How the astonishing real and mech dog in 'The Nevers' was made
Ian Failes from befores & afters chats to 'The Nevers' production visual effects supervisor Johnny Han and Accenture Song visual effects supervisor Emanuel Fuchs about the incredible Shockdog.
2023-08-16
37 min
befores & afters
How beloFX used Unreal Engine for their rooftop shots in 'The Last of Us'
Ian Failes from befores & afters chats to beloFX visual effects supervisor Oli Atherton and CG supervisor James Roberts to discuss their work on 'The Last of Us', including incorporating Unreal Engine into the VFX pipeline.
2023-08-14
43 min
befores & afters
A comprehensive update on the state of play of Wētā Tools at Unity
Ian Failes from befores & afters chats to Unity's Natasha Tatarchuk about the announcement of the Unity Wētā Tools Division.
2023-08-07
31 min
befores & afters
Ted Lasso's football matches were made on a 'stand-in' field, with greenscreen, crowd sprites and other VFX
Ian Failes from befores & afters chats to on-set visual effects supervisor James MacLachlan about season 3 of 'Ted Lasso', the stand-in pitch used for filming and the stadium and crowd replication VFX used.
2023-08-07
31 min
befores & afters
How they made that spectacular Harrison Ford bus/train jump in 'The Fugitive' with optical front projection tech
On the 30th anniversary of 'The Fugitive', Ian Failes from befores & afters talks to visual effects William Masa, then at Introvision, about the VFX 'front projection' and miniatures shots with Harrison Ford in the spectacular train and bus crash sequence.
2023-07-31
38 min
befores & afters
Special effects supervisor Gerd Nefzer reflects on the practical effects of 'Dune'
Ian Failes from befores & afters chats to 'Dune' special effects supervisor Gerd Nefzer, an interview previously carried out for SPARK FX. It seems timely in this current wave of discussion on practical and digital effects in modern movie-making.
2023-07-24
47 min
befores & afters
The incredible scale, forced perspective, in-camera and invisible effects in 'I'm A Virgo'
Ian Failes from befores & afters chats to visual effects supervisor Todd Sheridan Perry about the incredible Boots Riley show, 'I’m a Virgo', which needed to feature a 'human' character 12 to 13 feet tall.
2023-07-17
1h 16
befores & afters
Blowing up model airplanes for a film (against hobby shop owner wishes!)
Ian Failes from befores & afters chats to special effects coordinator Matthew Stratton about his miniature plane explosions and full-scale explosions for the Michael B Chait film, 'Wolf Hound.'
2023-07-09
19 min
befores & afters
Making miniatures and props for 'Asteroid City'
Ian Failes from befores & afters chats to 'Asteroid City' miniature unit supervisor Simon Weisse about both props and models crafted for the Wes Anderson film.
2023-07-03
32 min
befores & afters
Looking back at the early innovative VFX in commercials with Eric Durst
Ian Failes from befores & afters chats to VFX supervisor Eric Durst about his early career in commercials for brands like Pepsi, Volkswagen and Polaroid where many major innovations took place in digital compositing, motion control and even morphing.
2023-06-25
53 min
befores & afters
The Left Angle founders discuss new comp and mograph tool Autograph
Ian Failes from befores & afters chats to the co-founders of Left Angle, Alexandre Gauthier-Foichat and Francois Grassard, about their new compositing and motion graphics tool, Autograph.
2023-06-18
51 min
befores & afters
Virtual production on an indie budget
Ian Failes from befores & afters chats to Steve Dabal, creative director at The Family, about indie sci-fi romantic comedy 'Molli and Max in the Future' which was made with the help of some fun practical effects and in-camera VFX with an LED volume.
2023-06-12
24 min
befores & afters
Virtual production on an indie budget
Ian Failes from befores & afters chats to Steve Dabal, creative director at The Family, about indie sci-fi romantic comedy 'Molli and Max in the Future' which was made with the help of some fun practical effects and in-camera VFX with an LED volume.
2023-06-12
24 min
befores & afters
'The Last of Us' VFX supervisor Alex Wang talks clickers, environments and THOSE giraffes
Ian Failes from befores & afters chats to 'The Last of Us' visual effects supervisor Alex Wang about orchestrating the massive VFX effort on the show, including crafting post-apocalytpic environments, the clicker creatures, and working with and building giraffes.
2023-06-05
33 min
befores & afters
How 'Andor's' real London locations were the basis of Coruscant finals
Ian Failes from befores & afters chats to Industrial Light & Magic visual effects supervisor Scott Pritchard about 'Andor'.
2023-05-29
27 min
befores & afters
How 'Handmaid's Tale' used virtual production to plan a train station scene
Ian Failes from befores & afters chats to 'The Handmaid’s Tale' visual effects producer Stephen Lebed and visual effects supervisor Brendan Taylor.
2023-05-22
26 min
befores & afters
How this short film was a test bed for rigging and stylization tools, and new real-time compositing in Unreal Engine
Ian Failes from befores & afters chats to writer and director Chris Perry about his short, Little Bird, which used a number of bespoke tools for rigging characters, and for crafting a stylized look and feel in Unreal Engine.
2023-05-16
38 min
befores & afters
The process of postvis on 'Cocaine Bear'
Ian Failes from befores & afters chats to Halon Entertainment co-founder Brad Alexander about the studio’s postvis work on 'Cocaine Bear'.
2023-05-08
21 min
befores & afters
Bringing 'Matilda' to life with more VFX than you might at first realize
Ian Failes from befores & afters chats to 'Matilda' production VFX supervisor Simon Stanley-Clamp, who also hails from Cinesite.
2023-04-29
55 min
befores & afters
Treating ships like characters in the final episode of 'Star Trek: Picard'
Ian Failes from befores & afters chats Star Trek: Picard visual effects supervisor Brian Tatosky about the final episode of the series and that insane Borg and Enterprise-D encounter.
2023-04-23
32 min
befores & afters
Urban Bradeško, aka the Explosions Guy, talks sparse GPU accelerated volumetric fluid solver Axiom
Ian Failes from befores & afters talks to FX artist Urban Bradeško, aka the Explosions Guy, about the sparse GPU accelerated volumetric fluid solver, Axiom, which comes from Theory Accelerated.
2023-04-16
36 min
befores & afters
A preview of FMX with Mario Müller
Ian Failes from befores & afters chats to FMX Project Manager Mario Müller for a preview of the FMX conference coming up later in April in Stuttgart.
2023-04-11
41 min
befores & afters
Making vampire chimps for 'Let the Right One In'
Ian Failes from befores & afters chats oto Ingenuity Studios founding partner and VFX supervisor David Lebensfeld about the Showtime series 'Let the Right One In.'
2023-04-11
27 min
befores & afters
The history of markerless motion capture company Move.ai
Ian Failes from befores & afters chats to Anthony Ganju, one of the co-founders of Move ai, the markerless motion capture company which has developed software to extract human moton from video footage.
2023-04-09
46 min
befores & afters
VFX supe and director Adam Valdez on making the UE5 short 'Brave Creatures' with new real-time tech
Ian Failes from befores & afters chat to filmmaker Adam Valdez about his short film made with Unreal Engine, Brave Creatures, including how the new Path Tracer rendering mode was used.
2023-03-31
35 min
befores & afters
VFX supe Russell Dodgson explores three seasons of 'His Dark Materials' magic
Ian Failes from befores & afters chats to His Dark Materials production visual effects supervisor Russell Dodgson, who hails from Framestore, about working on all 3 seasons of the show.
2023-03-26
45 min
befores & afters
How to plan for huge VFX sequences: the VFX supe and VFX producer on 'Slumberland'
Ian Failes from befores & afters chats to visual effects supervisor Adrian De Wet and visual effects producer Eve Fizzinoglia about the making of 'Slumberland's' big VFX shots, including the companion pig, the flying goose and the cuban hotel. We look at how each was planned, shot and executed.
2023-03-19
47 min
befores & afters
How Blender Studio's latest film, with a realistic human character, was made
Ian Failes from befores & afters chats to director Hjalti Hjálmarsson whose latest project is Blender Studio’s 14th open movie, Charge, which features a highly realistic human main character.
2023-03-13
53 min
befores & afters
How they make the fire in 'Fire Country'
Ian Failes from befores & afters chats to visual effects supervisor Colin Strause about the CBS drama series 'Fire Country.'
2023-02-26
23 min
befores & afters
Go in-depth on the visual effects by Fuse FX for 'Wendell & Wild'
Ian Failes from befores & afters chats to Paul Santagada, who was visual effects supervisor at FuseFX on Henry Selick’s stop-motion film Wendell & Wild.
2023-02-20
32 min
befores & afters
'The Voice in the Hollow' is an Unreal Engine short with a difference
This week on the befores & afters podcast, Ian Failes chats to director Miguel Ortega about his African fable of sisterhood, envy and ancient evil made with Tran Ma called The Voice in the Hollow, and made with Unreal Engine.
2023-01-23
30 min
befores & afters
Framestore on designing an immersive exhibition for the Science Museum in London
Ian Failes chats to Gavin Fox, Henry Trotter and Lauren Anderson from Framestore about something a little different than visual effects: designing the 'Science Fiction: Voyage to the Edge of Imagination’ exhibition at the Science Museum in London.
2023-01-16
34 min
befores & afters
Scott Eaton on the state of A.I. in art
Ian Failes from befores & afters chats to artist, designer, and photographer Scott Eaton--well known for his work in anatomy and digital figure sculpting--on his use of A.I. in his own art, and his take on where A.I. in art is going.
2023-01-08
39 min
befores & afters
Ending the world (multiple times) for 'The End is Nye'
Ian Failes from befores & afters chats to VFX supervisor Jeff Okun about his work for 'The End is Nye' -- the series where Bill Nye is placed in some crazy end of the world scenarios.
2023-01-02
32 min
befores & afters
The invisible effects of The Northman
Ian Failes from befores & afters chats to BlueBolt VFX supervisor Angela Barson and head of 3D Nic Birmingham about the invisible effects in 'The Northman'.
2022-12-20
46 min
befores & afters
From 'Gravity' tethers to Ragdoll Dynamics
Ian Failes from befores & afters talks to Marcus Ottosson, CEO and founder of Imbalance, which makes Maya animation physics plugin Ragdoll Dynamics.
2022-11-30
22 min
befores & afters
Access:VFX has expanded
Ian Failes from befores & afters chats to ACCESS:VFX founder Simon Devereux and new European chapter head Chris Kiser about their latest efforts to improve diversity in the VFX industry.
2022-11-22
35 min
befores & afters
Rob Bredow on the state of play of virtual production at ILM
Ian Failes from befores & afters chats to Rob Bredow, SVP, Creative Innovation, Lucasfilm and Chief Creative Officer, ILM, about the latest on StageCraft and other virtual production workflows at the studio.
2022-11-14
29 min
befores & afters
Kevin Baillie on the virtual production of 'Pinocchio'
This week on the befores & afters podcast, Ian Failes chats to VFX supervisor Kevin Baillie about the virtual production methods utilized on Robert Zemeckis' Pinocchio.
2022-11-07
40 min
befores & afters
How to build a CG mountain lion (and make it attack Kevin Hart)
This week on the befores & afters podcast, Ian Failes chats to Milk VFX about the film, Me Time, and specifically the mountain lion sequence in that film in which Kevin Hart’s character happens to run into a mountain lion and its cub in the desert.
2022-11-01
45 min
befores & afters
Pinocchio: going from virtual production to VFX
This week on the befores & afters podcast, Ian Failes chats to MPC visual effects supervisor Ben Jones about the VP to VFX workflow on Robert Zemeckis' 'Pinocchio', especially in relation to Geppetto's workshop, where Pinocchio first comes to life.
2022-10-20
28 min
befores & afters
Making a CG zoetrope for a Pharrell Williams music video
Ian Failes from befores & afters talks to Electric Theatre Collective's Greg McKneally about the Pharrell Williams, 21 Savage and Tyler, the Creator music video for the song 'Cash In Cash Out', and its CG zoetrope.
2022-10-17
36 min
befores & afters
Wētā FX on the tricky task of crafting battling Asgardian kids in Thor: Love and Thunder
Ian Failes from befores & afters chats to Wētā FX crew members on the VFX for the third act battle in Thor: Love and Thunder. You’ll hear from Wētā FX CG supervisor Jo Davison and compositing supervisor Tim Walker.
2022-10-10
21 min
befores & afters
How DNEG Animation gave 'Entergalactic' its stylized look
Ian Failes chats to DNEG Animation about their approach to the 'pushed' and stylized look in Scott 'Kid Cudi' Mescudi's 'Entergalactic'. On the podcast are visual effects supervisor Archie Donato, animation director Kapil Sharma and digital producer Chrissy Metge.
2022-10-06
40 min
befores & afters
Solving a 3D boat scan was a big part of Industrial Pixel's beginnings
Ian Failes from befores & afters chats to Ron Bedard from Industrial Pixel about the 3D scanning company's beginnings, including early boat scanning work.
2022-09-28
24 min
befores & afters
That time Tom Holland got hit by a bluescreen car
This week on VFX Notes with Hugo Guerra and Ian Failes, we're looking at the stunning C-17 / car / skydiving sequence in Uncharted, featuring Tom Holland. An array of bluescreen shooting, wire work, robot arms, and even a bluescreen car stuffy, were used. VFX were crafted by DNEG.
2022-09-26
42 min
befores & afters
Rose Duignan and Hal Hickel on the history of ILM
Ian Failes from befores & afters chats to Rose Duignan and Hal Hickel, who both appeared in the 'Light & Magic' documentary, about the early days of ILM, the practical-to-digital transition, and the latest innovations at the studio.
2022-09-16
50 min
befores & afters
How FuseFX built ships and creatures, and de-aged Dolly Parton for s3 of 'The Orville'
Ian Failes from befores & afters chats to FuseFX visual effects supervisor Tommy Tran about season 3 of 'The Orville', including on new ships, creature designs, and the de-ageing work on Dolly Parton.
2022-08-30
33 min
befores & afters
Rising Sun Pictures VFX supe Dan Bethell on 'Thor: Love and Thunder'
RSP visual effects supervisor Dan Bethell talks to Ian Failes from befores & afters about his studio's work on Thor: Love and Thunder, including the opening scenes, baby Thor, and the final shot.
2022-08-18
47 min
befores & afters
Behind the lighting tech behind those stunning scenes in Ragnarok and Love and Thunder
Ian Failes from befores & afters talks to Carlo Van de Roer and Stuart Rutherford from Satellite Lab about their in-camera lighting and imaging technology used on the two most recent Thor films.
2022-08-10
46 min
befores & afters
The creatures of 'Resident Evil'
'Resident Evil' VFX supervisor Kevin Lingenfelser breaks down all the major creatures in the Netflix series in this chat with Ian Failes from befores & afters.
2022-08-05
46 min
befores & afters
Making a bird skull god and a hippo god for 'Moon Knight'
Ian Failes from befores & afters talks to Framestore's Stuart Penn and Chris Hurtt about Khonshu (the bird skull god) and Taweret (the hippo god) in 'Moon Knight'.
2022-07-30
25 min
befores & afters
How all those sparks in Pixar's 'Lightyear' were created
This week on VFX Futures, Ian Failes from befores & afters chats to Pixar effects supervisor Bill Watral about 'Lightyear'. We cover everything from light speed, to ship exhausts to the huge amount of sparks required on the film (yes, there's A LOT of sparks. A LOT.).
2022-07-30
24 min
befores & afters
The main on end titles for 'Moon Knight'
Ian Failes from befores & afters asks Perception's Doug Appleton and Seiji Anderson about their main on end titles crafted for 'Moon Knight.'
2022-07-30
29 min
befores & afters
ftrack's Fredrik Limsater on the state of play of production tracking
Ian Failes from befores & afters is joined by Fredrik Limsater, CEO and founder of ftrack, to discuss some of the big changes that have occurred at ftrack lately, including the acquisition by Backlight.
2022-07-30
25 min
befores & afters
Moving from VFX to games: meet Blinkmoon
Ian Failes from befores & afters talks to Hugh Behroozy and Mohsen Mousavi, former VFX artists from Scanline, who are now working in the gaming space at Blinkmoon.
2022-07-30
36 min
befores & afters
The practical and digital effects of 1997's 'Anaconda'
'Anaconda' VFX supervisor John Nelson joins Ian Failes from befores & afters for a look back at 25 years since the unique film that saw animatronics and CGI combine.
2022-07-30
29 min
befores & afters
Concept designer Ben Mauro on building his HUXLEY universe
Concept designer Ben Mauro joins Ian Failes from befores & afters for a discussion about Mauro's HUXLEY universe. We talk graphic novels, film projects and NTFs.
2022-07-30
35 min
befores & afters
Zendaya and Tom Holland's wire work, digi-doubles, and the art of comp'ing hair
How Luma Pictures helped craft the VFX of the opening sequences of 'Spider-Man: No Way Home'. Join Ian Failes from befores & afters and Luma Pictures VFX supervisor Brendan Seals as they discuss bluescreen wire stunts, hair keying and city building.
2022-07-30
26 min
befores & afters
The evolution of Richard Linklater's rotoscoped animation films
Ian Failes from befores & afters talks to Tommy Pallotta, Head of Animation and Producer on Richard Linklater's 'Apollo 10½: A Space Age Childhood', about the evolution of the rotoscoped animation techniques on this and a number of previous projects.
2022-07-30
14 min
befores & afters
De-ageing, destruction and other digital effects in ‘The Adam Project’
'The Adam Project' VFX supervisor Alessandro Ongaro joins Ian Failes from befores & afters to discuss the film, including the spaceship effects, wormholes, time soldiers and the de-ageing work.
2022-07-30
37 min
befores & afters
Pixar's Danielle Feinberg on the studio's new tech in 'Turning Red'
Ian Failes from befores & afters catches up with Pixar visual effects supervisor Danielle Feinberg to discuss 'Turning Red', including a look at the new animation tech used on the film called 'profile movers' for rigging and animating such expressive characters.
2022-07-30
23 min
befores & afters
From VFXer to trucker: Louis Katz's story
Former VFX artist and now truck driver Louis Katz shares his up and down and inspirational journey with Ian Failes from befores & afters.
2022-07-30
35 min
befores & afters
The art and tech behind 'The Witcher's' Nivellan
A round-table discussion with members of ILM's crew who helped bring Nivellan to life for s2 of 'The Witcher'. Ian Failes from befores & afters discusses with ILM the on-set performance by Kristofer Hivju and the fully CG head and face final shots, including the adaptation of ILM's Flux tech.
2022-07-30
40 min
befores & afters
What it's like to work on the VFX for a Super Bowl spot
With the Super Bowl and its massive set of commercials being seen around the world just this past week, we thought it might be interesting to find out more about how a Super Bowl ad is made. Here's Untold Studios creative director Ben Cronin with Ian Failes from befores & afters discussing the VFX behind the Frito-Lay 'Push It' spot.
2022-07-30
48 min
befores & afters
Douglas Trumbull on his plan to change cinema
Sadly, a true pioneer in the visual effects industry passed away this week. Doug Trumbull was a real innovator, and someone passionate about the cinema experience. In this never-released audio, he chats with Ian Failes from befores & afters about the future of cinema.
2022-07-30
14 min
befores & afters
The making of SideFX's new renderer, Karma
Mark Elendt and Brian Sharpe from SideFX talk to Ian Failes from befores & afters about the development of their new Karma renderer inside Houdini.
2022-07-30
31 min
befores & afters
The visualization tools and techniques behind The Third Floor
Dane Smith, Vice President at The Third Floor, and Casey Schatz, Head of Virtual Production at The Third Floor, speak with Ian Failes at befores & afters about the particular tools and workflows used at the studio for visualization.
2022-07-30
56 min
befores & afters
How Halon previs'd 'Free Guy'
Ian Failes from befores & afters chats to Halon previsualization supervisor Ryan McCoy and Halon on-set supervisor Grant Olin about the previs of 'Free Guy'.
2022-07-30
47 min
befores & afters
Christos Obretenov on the new wave of stylized rendering
Lollipop Shaders' Christos Obretenov and befores & afters' Ian Failes discuss the explosion of stylized rendering in animation right now.
2022-07-30
38 min
befores & afters
How do you edit a live action/CG hybrid film?
'Peter Rabbit 2: The Runaway' editor Matt Villa (ASE, ACE) joins befores & afters' Ian Failes to discuss the piecing together of early storyboards and animatics, live action plates and work-in-progress effects shots on the film.
2022-07-30
25 min
befores & afters
How a deep learning renderer was used to re-animate a character's lines in 'Free Guy'
Digital Domain VFX supervisor Nikos Kalaitzidis talks to befores & afters' Ian Failes about how the studio's deep learning face-swapping tool called Charlatan was used to replace lines on Channing Tatum's game character in the film.
2022-07-30
22 min
befores & afters
Facial capture, CG and cut scenes on Codemasters’ 'F1 2021'
Ian Failes from befores & afters chats with REALTIME CG director Ian Jones and DI4D co-founder Dug Green about the 'Braking Point' cinematics in Codemasters' F1 2021, and the motion capture, facial capture and real-time work behind them.
2022-07-30
30 min
befores & afters
Framestore's FIRA for portable real-time rig deformation
Framestore's Theo Jones and Leo Hills join Ian Failes from befores & afters to discuss the studio's FIRA machine learning tech, used for the extension of proprietary simulation and rigging tools to real-time workflows.
2022-07-30
28 min
befores & afters
Where are we at with virtual production?
Jim Geduldick from Dimension joins Ian Failes from befores & afters to discuss the current state of play of virtual production.
2022-07-30
51 min
befores & afters
The first model or miniature
Modelmaker David Ross and b&a's Ian Failes discuss the first ever use of a model or miniature in a film.
2022-07-30
42 min
befores & afters
The first film to use an all-CG photoreal character
Animation supervisor Webster Colcord and Ian Failes from befores & afters dive deep into the history of all-CG photoreal characters on film, looking for the "first" one that appeared on the silver screen.
2022-07-30
1h 12
befores & afters
The first digital wire removal on a film
Visual effects digital artist Katie Morris and b&a's Ian Failes discuss the first ever digital wire removal shot from a feature film.
2022-07-30
59 min
befores & afters
The first digital matte painting
Matte painter Liz Hume and b&a's Ian Failes discuss the first digital matte painting done for a film.
2022-07-30
33 min
befores & afters
The first digital face replacement in a film
Lola VFX's Trent Claus and b&a's Ian Failes discuss which film was the first to use a digital face replacement.
2022-07-30
53 min
befores & afters
25 years of Foundry
In this sponsored podcast, befores & afters editor Ian Failes talks to Foundry founders Bruno Nicoletti and Simon Robinson about the early days of the company, the first plugins sold, how the Nuke acquisition from Digital Domain happened, and other key milestones in Foundry's quarter-century history.
2022-07-30
55 min
befores & afters
The first motion capture used in a film
Motion capture performer and actor Marta Svetek and befores & afters' Ian Failes discuss where mocap first made it into a feature film.
2022-07-30
57 min
befores & afters
The first motion control shot in a film
General Lift's Joe Lewis and b&a's Ian Failes discuss the first time motion control was used in a film.
2022-07-30
51 min
befores & afters
The first NLEs and digital editing, with Evan Schiff
'Birds of Prey' and 'John Wick: Chapter 3 - Parabellum' picture editor Evan Schiff joins Ian Failes from befores & afters to discuss NLEs and digital film editing.
2022-07-30
49 min
befores & afters
The first Nuke composite
What was the first composite done in Nuke at Digital Domain? That's what Ian Failes from befores & afters and Hugo Guerra from Hugo's Desk discuss in this episode.
2022-07-30
59 min
befores & afters
The first ocean simulation in a film
MR.X lead FX artist Gus Sanchez-Perez and b&a's Ian Failes discuss the first ever ocean simulation in a film.
2022-07-30
49 min
befores & afters
The first previs for a film
Previs supervisor Margaux Durand-Rival and befores & afters’ Ian Failes discuss the first time previs was used for a feature film.
2022-07-30
45 min
befores & afters
The first stop-motion
Stop-motion animator and video illusion creator Kevin Parry and b&a's Ian Failes ask, 'What was the first film to use stop-motion?'
2022-07-30
48 min
befores & afters
The first use of chrome balls
CAVE Academy founder Jahirul Amin and b&a's Ian Failes discuss the first ever use of chrome balls for a film. (Note: be sure to check the show notes for an update on what is discussed in the podcast)
2022-07-30
42 min
befores & afters
What was the first film to use Houdini?
Houdini artist Matt Estela and befores & afters editor Ian Failes reveal which film was the first ever to use Houdini.
2022-07-30
22 min
befores & afters
The first cloud tank
DNEG's Gavin Graham and b&a's Ian Failes discuss the first ever cloud tank used on a film.
2022-07-30
43 min
befores & afters
Paul Debevec on Light Stage 3
Ian Failes from befores & afters and Paul Debevec, Director of Research, Creative Algorithms and Technology at Netflix and also an Adjunct Research Professor, USC Computer Science & USC ICT, discuss Light Stage 3 and its role in many Hollywood productions.
2022-07-30
1h 00
befores & afters
How the 'Harry Potter' miniature Hogwarts Castle was made
Ian Failes from befores & afters chats to model supervisor Robbie Scott from 'Harry Potter and the Philosopher's Stone', to look back at the creation of the Hogwarts Castle miniature from the first film.
2022-07-30
28 min
befores & afters
The alpha channel and Alvy Ray Smith
Computer graphics pioneer Alvy Ray Smith and befores & afters' Ian Failes discuss the invention of the alpha channel.
2022-07-30
45 min
befores & afters
Elastic Reality
Ian Failes from befores & afters chats to software developer Paul Miller about the making of Elastic Reality, one of the 'hot' pieces of VFX software from the 1990s.
2022-07-30
46 min
befores & afters
The Bullet Time rig from The Matrix
Ian Failes from befores & afters talks to Frank Gallego, who at Innovation Arts worked with his team, Manex Visual Effects and others to help design and manufacture the 121-camera bullet time rig used for 'The Matrix'.
2022-07-30
54 min
befores & afters
The Dinosaur Input Device
Craig Hayes, one of the original developers of the Dinosaur Input Device (DID), tells Ian Failes from befores & afters how it came about on Jurassic Park.
2022-07-30
37 min
befores & afters
Welcome to the befores & afters podcast!
You've found the new destination for the VFX podcasts previously known as VFX Futurs, VFX Firsts and VFX Artifacts....all of these are now part of the befores & afters podcast from Ian Failes!
2022-07-30
00 min
Ask An Artist
How To Build Meaningful Relationships with Ian Failes
Ian Failes joins Luke to talk about building meaningful relationships in the VFX industry. Ian has written for magazines such as FXGuide, Cartoon Brew, VFX Voice, 3D Artist, 3D World, Thrillist, Syfy, Inverse, Digital Arts, Rolling Stone, Polygon, and more. Before the onset of the COVID-19 pandemic, he traveled to different studios, events, and conferences across the globe and built relationships with various people. Now, due to restrictions, he shares how virtual space broadens his horizon when it comes to building relationships. Highlights Building meaningful relationships in the VFX industry - 3:37 VFX Journalism...
2022-01-10
45 min