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Subsurface TalksSubsurface Talks'Do it all in Blender!' with Jason Van Gumster - Subsurface Talks podcast #10The 10th episode of Subsurface Talks Podcast guest is Jason Van Gumster.Jason (also known as Monster Javaguns) is a real ‘Jack of all trades’ and he describes himself as a member of the ‘Blender Old Farts Club’, which basically means he has been using this software forever. Jason has seen Blender used and used it himself in the most unexpected ways and he loves to share stories about this. He is the author of ‘Blender for Dummies’.He works for Autotroph (the company behind Blender Market, CG Cookie and Orange Turbine). He also writes science fiction novels and t...2024-10-151h 02Denoise - A Podcast about BlenderDenoise - A Podcast about BlenderWorking with Huge Assets in Blender to Promote Borderlands for Entertainment WeeklyBlender was used to produce a motion magazine cover for Entertainment Weekly as part of their promoting the new Borderlands movie. Guest host Jason van Gumster speaks with Wyatt Winborne from Studio Khimaira along with Nick Pitts and Ben Johnson from Wolverine VFX about how they made it happen. Denoise is a podcast about Blender, from the folks at CG Cookie. If you're interested in leveling up your skills in Blender and supporting what we do, check out our extensive library of courses on cgcookie.com and subscribe to our YouTube channel.See the cover in acti...2024-09-0644 minDenoise - A Podcast about BlenderDenoise - A Podcast about BlenderBlender vs. the VFX Industry ft. FlippedNormalsBlender’s recent surge in popularity has not shown any signs of slowing. As artists pick it up for the first time and discover how powerful it is, they often wonder whether it's capable of being used to create their favorite movies, games, and shows. In this episode, Kent Trammell and Jason van Gumster, two of our Blender experts here at CG Cookie, sit down with the visual effects pros Henning Sanden and Morton Jaeger of FlippedNormals to talk about Blender’s place in their industry. You can read more about this episode on our blog. 2023-10-021h 15davebookdavebookFree [download] [epub]^^ Blender For Dummies [DOWNLOADPDF] [PDF] By Jason van GumsterDownload Blender For Dummies Full Edition,Full Version,Full Book by Jason van Gumster Reading Now at : https://happyreadingebook.club/?book=1119616964 OR DOWNLOAD EBOOK NOW! [PDF] Download Free [download] [epub]^^ Blender For Dummies [] [PDF] Ebook | READ ONLINE Download Free [download] [epub]^^ Blender For Dummies [] [PDF] read ebook online PDF EPUB KINDLE Download Free [download] [epub]^^ Blender For Dummies [] [PDF] PDF - KINDLE - EPUB - MOBI - AUDIOBOOK2023-06-2700 minanyatanata pdfanyatanata pdf^READ) Blender for Dummies (kindle) R.E.A.DDownload Blender for Dummies Full Edition,Full Version,Full Book by Jason van Gumster Reading Now at : https://happyreadingebook.club/?book=1119616964 OR DOWNLOAD EBOOK NOW! [PDF] Download ^READ) Blender for Dummies (kindle) R.E.A.D Ebook | READ ONLINE Download ^READ) Blender for Dummies (kindle) R.E.A.D read ebook online PDF EPUB KINDLE Download ^READ) Blender for Dummies (kindle) R.E.A.D PDF - KINDLE - EPUB - MOBI - AUDIOBOOK2023-04-1500 minCreative Freedom SummitCreative Freedom SummitUsing Blender for any Design Process - Jason van Gumster - Creative Freedom Summit 2023NOTE: Closed captions are still under development and will be posted as soon as available! More than ever, modern design needs to take movement and motion into consideration. Animation software provides powerful tools for addressing these concerns in design and Blender is a great platform for creating them. This is a high level talk on how to use Blender's tools for handling kinetics in design. Resources for this talk: Blender, the tool Jason uses: https://blender.org Speaker's website: https://monsterjavaguns.com Jason's recommendations for Blender newbies: CG Cookie: https...2023-02-0300 minCreative Freedom SummitCreative Freedom SummitUsing Blender for any Design Process - Jason van Gumster - Creative Freedom Summit 2023NOTE: Closed captions are still under development and will be posted as soon as available! More than ever, modern design needs to take movement and motion into consideration. Animation software provides powerful tools for addressing these concerns in design and Blender is a great platform for creating them. This is a high level talk on how to use Blender's tools for handling kinetics in design. Resources for this talk: Blender, the tool Jason uses: https://blender.org Speaker's website: https://monsterjavaguns.com Jason's recommendations for Blender newbies: CG Cookie: https...2023-02-0300 minCreative Freedom SummitCreative Freedom SummitCreative Freedom Summit 2023 - 1/19/2023, 8:12:46 PMThe Creative Freedom Summit hosted by the Fedora Design Team is a virtual event to promote Open Source creative tools, features, and benefits of use. The Summit is a free 3-day event, kicking off on Tuesday, January 17th 2023 and running through Thursday, January 19th 2023. Each day will feature several informational sessions on various tools and topics related to Open Source creative software, as well as a social session to connect with other participants at the event. The Creative Freedom Summit is open to anyone who is interested in learning more about Open Source tools, how and why to use...2023-01-1900 minCreative Freedom SummitCreative Freedom SummitCreative Freedom Summit 2023 - 1/19/2023, 8:12:46 PMThe Creative Freedom Summit hosted by the Fedora Design Team is a virtual event to promote Open Source creative tools, features, and benefits of use. The Summit is a free 3-day event, kicking off on Tuesday, January 17th 2023 and running through Thursday, January 19th 2023. Each day will feature several informational sessions on various tools and topics related to Open Source creative software, as well as a social session to connect with other participants at the event. The Creative Freedom Summit is open to anyone who is interested in learning more about Open Source tools, how and why to use...2023-01-1900 minSustain Open Source DesignSustain Open Source DesignEpisode 34: Jason van Gumster on Animation, Design, and Open SourceGuest Jason van Gumster Panelists Richard Littauer | Victory Brown | Django Skorupa Show Notes Hello and welcome to Sustain Open Source Design! The podcast where we talk about sustaining open source with design. Learn how we, as designers, interface with open source in a sustainable way, how we integrate into different communities, and how we as coders, work with other designers. On this episode, Richard, Victory, and Django have a great guest joining them. Today, we have Jason van Gumster, who’s the Blender Consulting Lead at Orange Turbine. He’s al...2023-01-0334 minOpen Source CreativeOpen Source CreativeNodevember With Jonas Dichelle and Luca RoodJonas Dichelle and Luca Rood are a delight. They’re such fun to talk to… especially when it comes to a cool event that they organize, Nodevember. It’s an annual event (in its second year) where artists celebrate the awesomeness of nodes throughout the month of November. Think of like Inktober—or maybe bettter, NaNoWriMo—but for art generated with nodes. Of course, to be a part of Nodevember, it’s probably a good idea to understand what nodes actually are. A lot of digital are familiar with a layer-based approach to work, as you may find in GIMP...2020-11-1249 minOpen Source CreativeOpen Source CreativeHDRI Haven (And Friends) With Greg ZaalIt’s been too long since the last episode. However, we’re definitely not done. This time around, I got to talk with Greg Zaal about all things HDRI. In case you weren’t aware, an HDRI is a “high dynamic range image”. And in the context of what Greg does, we’re specifically talking about full 360° panoramic images with high dynamic range. In Greg’s words, it’s a means of “copy/pasting” the lighting from a given environment so you can use it in your 3D scenes for realistic lighting. It’s a fantasticly informative talk and his workflow for captur...2020-10-3053 minOpen Source CreativeOpen Source CreativeDesign and User Experience With Máirín DuffyMo is a delight to speak with and her example is one of the best rebuttals to any notion that a person can’t work professionally using open source tools. Because that’s what she does, and has been doing for 15 years at Red Hat. In this episode we go over what’s involved with her work, and how she gets it done with tools like Inkscape, GIMP, and a host of other applications. Of particular note, I really appreciate her “actually interact with people” approach to interaction design. It really struck a chord with me because I think it...2020-09-0354 minOpen Source CreativeOpen Source CreativeCommunity and Photography With Pat DavidPat David joins us this episode to have a wide-ranging discussion about making creative work using open source software. And he’s a great one to talk about it since he’s been kicking around the community for a good long while now. His interest in photography (and doing it with Free and open source tools) has gotten him involved with all kinds of open source image editing applications. Most notably among them is GIMP. Although not a developer on the project, he’s an integral part of the very small development team that manages that enormous project. Anot...2020-08-201h 45Open Source CreativeOpen Source CreativeOpen Source Ecology With Marcin JakubowskiMarcin guests this episode and talks about Open Source Ecology and their “Blueprints for Civilization”, which is a list of 50 different machines that they’ve determined are essential for a self-sustaining, distributed society. Really interesting stuff. The machines themselves are pretty cool and they’ve got prototypes of a lot of them already. Of course, I’m just kind of drooling over the cool stuff that could be made with these tools. Build my own furnace for melting steel? Yes please! And you can help contribute to finalizing and improving these designs because they’re all released under a Creative Com...2020-07-3054 minOpen Source CreativeOpen Source CreativeMaking Things to Make ThingsThis week’s episode is born from some listern feedback from Romain Marteau. He suggested that I spend an episode talking about the rotating mount I designed to help me carve my bent wood rings. Because of that, this show is a bit more visual than any of the ones I’ve done in the past. I show the actual mount as well as walk through the .blend file a bit and show a bit of the print prep in Cura (the website doesn’t mention it, but it is open source, as evidenced by their GitHub page). I try my...2020-07-2330 minOpen Source CreativeOpen Source CreativeBlenderNPR Follow-Up With Bong Wee Kwong and Miguel PozoIn this episode we get a bit more clarity on not just the BlenderNPR community and the BEER Development Campaign, but the talk goes really in depth on the BEER renderer itself. Bong and Miguel give a lot of detail on how it works and the vision for how it’s planned to integrate with the rest of Blender. The show does get to be a bit technical in parts, but that’s OK. An artist really ought to have an understanding of how your tools work. That’s how we get under the hood and get to make really...2020-07-081h 01Open Source CreativeOpen Source CreativeAll About BlenderNPR With Lee PoseySo we have an episode of firsts here. Not only is it the show’s first interview with a guest, but it’s also the first episode that’s been recorded with video! In this episode, I talk with Lee Posey all about the BlenderNPR community, as well as non-photorealistic rendering in general. Blender is actually quite adept at helping artists create non-photoreal artwork, but some of the tools and workflows could be better refined to support NPR artists. And this is why they’ve started development of the BEER rendering engine and have launched the BEER Development Campaign to raise...2020-06-3052 minOpen Source CreativeOpen Source CreativeLearning How Open Source WorksHere’s the deal. With the various things like Epic’s megagrants and some of the accelerated development action happening around projects like Blender and Krita, some creatives who haven’t been exposed to how the rest of the world does open source might mistakenly convince themselves that something has shifted fundamentally with how open source developers are handling things. This couldn’t be further from the truth. The fact of the matter is that successful open source development models rely heavily on an actively participating userbase. And when I say “participating” I don’t mean just usin...2020-06-1837 minOpen Source CreativeOpen Source CreativeCatching UpThree years is a long time to wait between episodes. For anyone still subscribed to this show through your podcatcher (that’s still a thing, right?), thanks for sticking with me and not dropping me from your list. For those of you just now discovering this show on its relaunch, welcome to the party. You’ve got a strange, awkward host, but he talks about some pretty cool things. Stick around. This is going to be fun. This episode is a catch-up episode. I get a bit rambly, but here’s a quick rundown of what I talk a...2020-06-0238 minOpen Source CreativeOpen Source CreativeThe Podcast Is Coming Back!Hey folks! This is just a quick episode to help shake the rust off this old beast of podcast and get it rolling again. Expect a new full episode to be posted soon! I’ve got all kinds of fun things to talk about with respect to open source and creativity. Stay tuned! Side note: Something has gone sideways with my site theme so the Disqus commenting that I used to have isn’t quite working at the moment. If you want to send me a note, I’d suggest using the information on the Contact page. ...2020-05-1902 minMyKitaab: Publish and Market Your BooksMyKitaab: Publish and Market Your Books111: Open Source Tools for Creatives - Jason Van GumsterWelcome to episode number 94 of MyKitaab Podcast. Our guest today is Jason Van Gumster. Jason is from Atlanta, Georgia in the United States, he is a creative professional, an author and an advocate of open source programs. His books include the GIMP Bible and Blender for Dummies He is also the creator and the host of the Open Source Creative Podcast.  We had used Skype for recording this call, and occasionally you may hear a drop in the audio quality, particularly after the call had dropped around two thirds of the recording. We had originally recorded this interview in April 2017, a...2018-12-1638 minOpen Source CreativeOpen Source CreativeConferences Are a Good Thing™We start with some sad[-ish] news… well sad for me. I haven’t been able to attend any conferences or shows so far this year and, with the possible exception of All Things Open in October, it’s not likely that I’m going to be able to attend any others later in the year. But my disappointment is a treat for you, dear listener! For now I get to extol the virtues of attending conferences and dig in to a few that I really like to attend. In fact, here’s a quick list (roughly in the ord...2017-06-0857 minOpen Source CreativeOpen Source CreativeFile Formats and Vendor Lock-InAs creatives, we do have some nice open formats to work with. SVG, ODT, PNG, OpenRaster, EPUB, and Alembic (to name a few). And there are some gray area formats that, while they’re not open, they’re ubiquitous and they’ve been around long enough that folks have made open source tools for reading and writing these formats. I’m looking at you, DOC, PDF, and OBJ. But there are some file formats that can only be opened by one particular program and there’s no viable interchange format. These are pain points. Interestingly enough, most of these t...2017-05-2800 minOpen Source CreativeOpen Source CreativeThe Hunt for a Mind MapperI detail a lot of different options in this show (after a bit of a venting about forum spambots… grrr). Here’s the basic rundown of what I looked into and what I ultimately decided upon: Freemind - This is what I’ve been using for years and it’s my baseline for features and performance. Whatever tool I choose needs to have roughly the same feature set, the ability to import Freemind’s .mm file format, and be better. In particular, performance in interface are where I’m looking at the most for improvements. Freeplane - Freeplane is a fork of...2017-05-1922 minOpen Source CreativeOpen Source CreativeHow I Write With Open Source ToolsThere are, of course, a few rough spots in my workflow that I’d love to have ironed out a bit more. I step through those in more detail and describe a bit more what I’d like to see. But all in all, I’m pretty happy with the process and workflow that I’ve put together. Here’s a quick rundown, list style: Freemind - Cross-platform tool for mindmapping. I use this not just for gathering my thoughts and organizing my work, I actually also use the mindmap as a project dashboard for large writing projects. The built...2017-05-1233 minOpen Source CreativeOpen Source CreativeWhat's in a Name?And, yes, I’m a week late with this episode. I know. And I’m sorry. I do, however, hopefully have good reasons (or acceptable ones). For one, I co-authored an Opensource.com article with venerable Ben Cotton on dealing with hater culture online… particularly when it comes to getting feedback. The article is called Hater’s Gonna Hate: 7 ways to deal with criticism and it got some pretty choice feedback, I’d say. Also related to Opensource.com, I had the honor of recording last weeks Top 5 video. Just a little thing that highlights the 5 most popular st...2017-05-0430 minOpen Source CreativeOpen Source Creative"The Industry" Doesn't ExistOh, the umbrage! This whole thing got kicked off by a tweet from Johnathan Williamson about CG Cookie’s updated Intro to Blender course. There was an immediate response stating that “literally no one in the industry uses Blender.” That’s wrong on so many different levels. But I don’t really want to single out the person who made that reply… he’s not the only person out with that completely misguided perspective. I prefer to think of him as an evidential data point that indicates that we haven’t been doing a good enough job of ex...2017-04-2038 minOpen Source CreativeOpen Source CreativePassionocracy?For a long, long time we’ve heard pretty regularly that one of the appealing things about open source software development is that it’s a “meritocracy”. That is, solutions are evaluated on their own merits and the best solution always wins. However, I’m not sure that I think that’s really an accurate description of what really goes on in open source development. In fact, I think it’s a lot more like many successful creative collaborations out there. An idea tends to win because there’s a person there… and not just as an advocate, but as someone willing...2017-04-1323 minOpen Source CreativeOpen Source CreativeNo, but SeriouslyBasically, I’d like to question the—generally agreed-upon—impression that open source tools are in competition with their closed source counterparts. I’m not entirely convinced that they are… that we are. I mean, there’s no doubt that some of the people who make closed source tools consider similar open source applications as competitors, but I think those people are largely in the minority, at least by population. By influence, perhaps that’s a different story. If the decision makers in a company (or a community, for that matter) think that competition is taking place, then the rest of the or...2017-04-0616 minOpen Source CreativeOpen Source CreativeBlender Buys AutodeskBonus Episode! All will be explained upon watching this video: For years and years, it’s been a common refrain that it’s entirely impossible for an individual to influence the development of closed source software like we can in the open source world. It turns out that isn’t entirely true. It is possible to drive the development of proprietary tools. All it takes is money. Every year around this time we see alarming stories about companies like Autodesk or Adobe “buying” Blender and doing unpleasant things like changing licenses or only offering BaaS (Blender as...2017-04-0104 minOpen Source CreativeOpen Source CreativeLicense ZING!TL;DR: In most cases, it’s pretty much impossible for a third party of any sort to come in and block access to an open source tool. They can make things painful and annoying, but they can’t act as a block. As for the relicensing issue, that too is also highly unlikely… but it’s also a very short-sighted perspective that, in my humble opinion, will ultimately serve as a detriment to the app (and the open source community around it)… especially in the case of creative tools. That’s my thoughts on it at least, I’d l...2017-03-2935 minOpen Source CreativeOpen Source CreativeOpen Source Software Is Not a Public ServiceIt comes down to this: we’re in a scenario that most of us as professional creatives should recognize. When we’re working with a client on a design or a bit of writing or animation or music, our customers have great intuition about “feeling” when something is wrong or not working in the piece. However, they don’t have the tools, language, or experience to understand why a thing isn’t working. Very rarely do they have the right solution to effectively resolve the issue. As artists and designers, we have to take their feedback and translate it to understan...2017-03-2325 minOpen Source CreativeOpen Source CreativeThe Website Lives!That’s right! We’ve got ourselves a website. Thanks again everyone for helping choose this domain. I think opensourcecreative.org is going to be a fantastic home for this podcast and the other fun things that I’ve got brewing. But how about we actually talk about what’s in this show, yeah? I’ve migrated all of the old podcast episodes from monsterjavaguns.com/podcast, including all of the comments on episodes there. The older shows are still listed back on that site for now. I’ll probably end up setting up some permanent redirects from those e...2017-03-1630 minOpen Source CreativeOpen Source CreativeKeeping Your Project Data SafeThis week’s episode is about some critical stuff: making sure that the digital data that we produce doesn’t get lost. So we’re talking back-ups, passwords, and encryption. It may not sound like as fun and exciting of a topic as other things we’ve discussed, but it’s monumentally important. And really, the technical bits of this can be a really interesting puzzle piece together. It’s rare that I come across two people who have the same exact setup when it comes to doing their back-ups… and even rarer that they use the same password and encryption...2017-03-0135 minOpen Source CreativeOpen Source CreativeLet's Talk About Social MediaLate release this week folks; sorry about that. I have reasons (which I go into during the intro), but no excuses. I’ll have it up at the right time next week. We’re on this week, though, and this week we’re talking about social media networks and the kind of love/hate relationship we have with them. We’re often at odds with the privacy policies of a lot of social media platforms. Furthermore, the level of discourse that people have on these sites isn’t always all that great. But at the same time, as people...2017-02-2332 minOpen Source CreativeOpen Source CreativeThe Making of a PodcastA fun little meta show this week. This one’s a nuts-and-bolts, step-by-step walk-through of the process I go through each way to deliver podcasty goodness to your earballs. And I do it all with free and open source software. The following is a quick breakdown of each step in the process. You can use it to start your own show or to record episodes for airing on Hacker Public Radio. Recording is done in my car using a Zoom H1 field recorder and a Røde lavaliere microphone. The specific lav mic that I got was des...2017-02-1447 minOpen Source CreativeOpen Source CreativeDefeating ComparisonitisThis week we have a more positive (I hope) follow-up to last week’s rant. We’re talking about comparisonitis… that feeling of “I can’t do that” when you see the incredible work of another artist or find out about another person’s level of success in a field similar to yours. I give a little hat-tip to the annual SIGGRAPH Conference and hopefully cover a few tips to help get by that comparisonitis feeling and get focused on creating our own fantastic work. What about you? Do you ever get a sense of comparisonitis? What kinds of thing...2017-02-0830 minOpen Source CreativeOpen Source CreativeHow Not to Discuss New ReleasesMissed last week, but the show is back! And boy, oh, boy… this is a ranty one. Short version: we need to change the way that we discuss the new releases of open source software tools. There’s this propensity for wanting to discuss other software or, worse, make gross generalizations about the viability of a tool based on our own limited experiences and uses cases. It’s not entirely specific to the open source community, but we do see it a lot… I daresay more than in other circles. So yeah… this is a rant about that, and...2017-02-0133 minOpen Source CreativeOpen Source CreativeHow to Make a Living as an Open Source CreativeFirst things first… we have a winner for the domain for the new Open Source Creative website (it was the .org TLD): Thanks to everyone who participated. Keep an eye out here (or even better, subscribe to my newsletter) for word on when the site goes live. Now, this week’s show is really a nuts-and-bolts kind of thing. As the title says, it’s how a person would go about making his or her living as an open source creative… a person whose primary creative software tools are open source. I still run into...2017-01-1754 minOpen Source CreativeOpen Source CreativeThe Open Content Question, Part OneThis week’s show is all about open content. I’ve thought about this topic a lot and I have a lot to say on the matter. I have so much to say, in fact, that I ended up needing to cut myself off a bit before I really wanted to because I’d gotten to the end of my commute. The focus of this episode is on making the business case for releasing creative work—specifically writing—under an open content license, like one of the Creative Commons variations. Basically, I’d like to see a strategy for taking what...2017-01-1156 minOpen Source CreativeOpen Source Creative2017 GoalsHappy New Year! Short introduction this week, folks. This episode is all about goals for the coming year. What are your creative goals for the year? What do you want to get done? Part of my goals include continuing to do creative work each day and [try to] post it on the Daily Creative group we’ve created on Facebook. If you have a Facebook account, come on by and join in. It’s a great little collection of artists that we’ve got there. Most importantly, I also mention in the show [spoiler alert] that I...2017-01-0335 minOpen Source CreativeOpen Source CreativeMaking TimeThis week’s show is all about making the time you need to produce your creative works. Well… it’s mostly about that. I get to that point by briefly talking about how I read an article on The Digital Reader about a super-cool eink device called the reMarkable. I’m extremely excited about seeing how this device fares when it comes out at the end of the summer next year (2017, if you’re reading this in the future). I’ll be talking a bit more about the reMarkable and my forays into putting Arch Linux on a Surface Pro 3 later...2016-12-1552 minOpen Source CreativeOpen Source CreativeRequesting FeaturesHi there! In this episode I talk at length about another little distraction that I’ve had over the last year… a little feature request site for Blender called Right-Click Select. But, that’s just the launch point. What this episode is really about is the best way to make feature requests in an open source software community (like the Blender community). I also make a few flubs, but hey… that’s pretty much on-brand for me now, right? Here’s a few links to things I reference in the show: Blender Artists (.org) Right-Click Select My little li...2016-12-0633 minOpen Source CreativeOpen Source CreativeDo You Have a Medium?This week’s episode is a barrel of questions and curiosity. I spin myself in a circle when I realize that I might not actually have a single medium that I can call “home”. Is that a problem or is that a requirement of being a creative person in the modern era? Or has it always been like this and folks just get known for one of the many kinds of things that they do? I think I have an answer to this… at least for myself. However, I’m really interested in you. Do you have a medium t...2016-11-2945 minOpen Source CreativeOpen Source CreativeMe Me MeShort episode this week! And good thing, too, because this one is all about the stuff I’ve been up to recently. Here’s a quick run-down of the stuff I cover: The Daily Creative group that got launched on Facebook as a result of my attempt to do a “Creative TriMonthalon”. As an extra bonus, here are some links to some of the work I made during that TriMonthalon: Sculptember 2015 Inktober 2015 (the finished writing from that year’s NaNoWriMo is still coming) Jungle Book, my little coding distraction to analyze book covers on Amazon Wo...2016-11-2322 minOpen Source CreativeOpen Source CreativeLost Episode: The Argh of Paid TrafficI told you I’d be making it a point to keep up with this show again. Well, here’s another episode. This one is a bit of an archive one. I actually recorded it a year and a half ago before the podcast went dormant. I just never got around to editing it and making it fit for sharing with you. Now I have, so here you go! The gist of the episode revolves around online advertising, otherwise known as paid traffic. A lot of creatives, both in the open source community and outside of it, are...2016-11-1559 minOpen Source CreativeOpen Source CreativeBlender Conference 2016 (I’m Back!)Finally! At long last, after way, way too much time off, the podcast is back in action. Huzzah! This one is a little bit different from previous episodes. It’s a walking commute rather than a driving one. In this show, I talk about this year’s Blender Conference and all of the development going on with Blender there. It’s really an exciting time to be a Blender user. And the best part is that the lecture/presentation side of the conference is freely available for everyone to see on the Blender Foundation YouTube channel. Here are a couple...2016-11-0839 minBlender PodcastBlender PodcastEpisode 41In this episode we talk with Jason van Gumster (Fweeb). We talk about Blender communities, feature request sites and more!2016-03-2100 minRubberOnion Animation PodcastRubberOnion Animation PodcastAnimals with Clothes SEGMENT EPISODE! Adobe Flash is rebranding itself as "Adobe Animate," Stephen went to the Manchester Animation Festival & CTNx 2015, Gravity Falls is ending and Disney released an awesome clip from the upcoming movie Zootopia, we do our first ever 'Creator Spotlight' on animator Jamil Lahham for his animated short "Dirty Laundry Day," we take an audience question, and finally we cover the rest of the stories which broke in November with Rapid Fire! Listen for The Krunkus, "oh my god... they Kilkenny," slow loris THX and "they'll probly pulla peanuz." I would love to hear what you think...2015-12-022h 07RubberOnion Animation PodcastRubberOnion Animation PodcastEpisode 99 - 99 Problems But This Show Ain't OneRichard Williams' is continuing his boundary pushing pursuits in hand-drawn animation with "Prologue," Moonbot shows how to make a perfect teaser, Danger Mouse is coming to the CBBC and Netflix... and since this is Pat's penultimate episode as a regular co-host on the show we surprise him with a countdown of his 5 most memorable moments as submitted by you listeners! Now as for NEXT WEEK, at 6:30pm ET on Sunday, September 27th we're having a special LIVE episode of the Podcast, complete with a chatroom where you can interact with us and other audience members. All that...2015-09-231h 27Open Source CreativeOpen Source CreativeOn SelfishnessYay! Another Open Source Creative Podcast episode. In this one, I have a long conversation with myself about the nature of art and open source software as it pertains to selfishness. Is art inherently selfish? Is it not? Is that a bad thing? And likewise for Free Software. Yeah… it’s an interesting thing and it was stuck in my head because of a handful of tweets with Chris Oatley, Stephen Brooks, and Amanda Carbine (and that’s the beauty of Twitter, by the way… I don’t know any of these people, but it was cool to have a conversa...2015-05-1444 minOpen Source CreativeOpen Source CreativeLet's Talk SpecAt long last, another Open Source Creative Podcast episode is here! Sorry for the long gap between episodes, folks… it’s been a crazy month. In any cast, this episode was recorded back in March and in it I talk about doing spec work (that is, speculative work) as a creative producer of things. Episode 15 really helped me nail down where I think my position is on this, so in a way, it’s an extension of that. It’s a bit of a contrast to the folks at nospec.com. Of course, when there’s a month gap...2015-04-2234 minOpen Source CreativeOpen Source CreativeIdiots and Hypocrites: Used Digital MediaI have a strange feeling that this episode is going to get me into a bit of trouble. Maybe. We’ll see. I get into details and backstory in the actual episode, but it all started with a question (or, better, replies to a question) regarding the resale of “used” digital content—specifically ebooks—in an episode of the Sell More Books Show, a podcast that’s pretty prevalent in the indie publishing scene. This episode is a bit of a rant launched from that premise. To sum up, the way I look at it is as follows: If you think...2015-02-2847 minOpen Source CreativeOpen Source CreativeTaking the FlipsideSo this episode turned out to be a really long one. The bulk of it is a topic that comes courtesy of @3pointedit on Twitter (thanks for listening!). That is, the costs of choosing to use free and open source software tools to produce your creative works. We often hear (or read) the benefits, but those of us on this side of the fence are less vociferous when it comes to the costs and consequences of this choice of ours. I run through those costs… at least in as much as how I see it. Also, I de...2015-02-051h 08Open Source CreativeOpen Source CreativeStarting Is Easy... if You're Already MovingThe first episode of 2015! Hi folks. This week (yes… this is still supposed to be a weekly podcast) I talk about ways to get started and get inspired on creative projects. It’s the start of the year and folks tend to think about what they want to do over the course of the coming year… but sometimes get stuck right out of the starting gate. Maybe, just maybe I give some suggestions that can help thaw out that paralysis and get you moving on your projects. And… since it’s been so long since the last episode, t...2015-01-1339 minOpen Source CreativeOpen Source CreativeOpen Source Program, Where Do You Fit?This episode is a week late… or I just skipped last week. I suppose it depends on your perspective. In any case, I cover a lot of news in this episode since two weeks of it happened since the last one: Darktable liquify - Someone’s developed a liquify tool for Darktable. Maybe one day it will make it into the stable development branch. Synfig gets improved bone deformations - Drawings in Synfig get distorted more cleanly now. I wonder if/when they’ll get IK solvers. Sony Pictures got hacked - Not exactly open source specific, but they d...2014-12-0648 minOpen Source CreativeOpen Source CreativeKnow Your AudienceThough it’s a bit scatterbrained, this is a fun episode talking about knowing your audience. When you produce creative work, it’s a good idea to have a notion of the people for whom you’re producing it. And amazingly, this is something that a lot of creatives sometimes overlook or forget about. I know I do on occasion. So I talk about it here as it pertains to writing and commercial TV (and yes, also how it relates to Free Software and the UI episode from last week). I also have a bit of a mini-rant about small...2014-11-2235 minOpen Source CreativeOpen Source CreativeOoey Gooey UIIn this episode I talk user interfaces. Specifically, I try to crack the nut on why it seems that the user interfaces for open source tools appear to get higher scrutiny and more anger thrown at them than their proprietary contemporaries… and if that’s really a problem at all. Sadly, I’m not sure that I have any real solutions, but maybe we can use this as a means of launching a discussion that’s actually meaningful and productive. Maybe. News stuff: The Groupon/GNOME Foundation Trademark issue - There’s a couple articles on it but it’...2014-11-1549 minOpen Source CreativeOpen Source CreativeTutorial Monkey Button JunkieThis week’s episode talks about tutorials… well, specifically how we tend to treat tutorials. There seems to be an overarching trend toward replicating the process in a tutorial verbatim without actually learning how to apply those techniques elsewhere. People learn how to push a specific series of buttons in a specific way to produce a known result… and it’s lame. I take a bit of time during this episode to try to sort out whether the responsibility for fixing this lies with the tutorial maker or the person following the tutorial. News things covered in the epis...2014-11-0733 minOpen Source CreativeOpen Source CreativeBlender Conference 2014You may have noticed that I skipped a week in airing the podcast. That’s because I was at Blender Conference 2014 in Amsterdam. I mentioned this in the last episode with a question asking how I should cover the conference. I should’ve realized that you, the wonderful audience, would ask me to interview everyone there. Unfortunately, I wasn’t able to get to everyone… partially because there were over 250 people there and partially because, well, I’m a bit shy. In any case, I did get some people to allow me to record them. One of the most s...2014-10-3023 minOpen Source CreativeOpen Source CreativeCollaborating: Plays Nice With OthersThis episode of the Open Source Creative Podcast covers a topic that we see all over the place in the creative world, but it seems to be especially prevalent in the web communities of open source creative projects. I’m specifically referring to the topic of collaborative projects or community projects. Most people seem to go about the “recruiting help” process all wrong. My aim with this episode of the podcast is to provide a bit of direction about more effective means of successfully pulling someone onto your project. Spoiler alert: it’s these 6 things: Be awesome Be involved...2014-10-1946 minOpen Source CreativeOpen Source CreativeThe Blender Market and the "Dreaded" Commercialization of Open Source ToolsIn this episode, I respond to a topic that was brought up here in the comments of an earlier episode, as well as on Twitter. Namely, the notion of selling extensions, add-ons, assets, and so on for open source tools. Specifically, this was brought up as it pertains to the Blender Market, a site by the folks at CG Cookie with the purpose of letting Blender users sell these kinds of things to other Blender users. It turns out that this is a pretty interesting topic to talk about (I should know… I did it 3 times). In pe...2014-10-1252 minOpen Source CreativeOpen Source CreativeStatus Report, the First!This episode is a bit more of an update (well… it’s the first one, so I suppose “announcement” makes more sense than update) on the personal projects I’m working on through at least the end of the year… a lot of writing going on in there. I also touch a bit on the new sleep schedule I’ve been testing out for a couple months now. And I ponder an overall structure for this podcast itself. Oh… and thanks everyone on Facebook and Google+ who answered my question about email lists. I got a lot of insight out o...2014-10-0335 minOpen Source CreativeOpen Source CreativeWherein Jason Rants… a LotIn this week’s episode I get a bit ranty about a few topics. Not only do I expand upon a bit of a fired-up digression I made in last week’s episode (regarding the nature of how people think about the computer graphics industry… especially people who have been in and around it for a while), but I poke at a few other things like clickbaity headlines from the uniform school of web marketing and the meaninglessness of the term “professional”. All in all, I’d say it’s great fun. Hopefully you think so, too. Also, also! I...2014-09-2647 minOpen Source CreativeOpen Source CreativeLicensing and CrowdfundingThis focus on this week’s podcast was more on the business side of things; talking about licenses for creative work and relating that to crowdfunded projects. And I end the episode with a direct question to you because, well… I’m not sure what I think about it. This one went a little long and got a little bit rambly. Sorry about that. Some of the things covered in this episode: Inktober - 31 ink drawings in 31 days through the month of October. I think I might be doing this one. Calibre 2.3 - I mis-stated the releas...2014-09-2042 minOpen Source CreativeOpen Source CreativeThe Daily CreativeA pretty short [and kind of late] episode this week as my commute has been a bit different. I was traveling for work to a much different kind of conference than the one I talked about in last episode… though there were still a very high population of artists and designers at this one, so that was refreshing. In any case, I talk in this episode about building, developing, and maintaining creativity by doing something (anything) creative each and every day. And, at the end of the episode, I issue a challenge out to you! Let’s see how many...2014-09-1315 minOpen Source CreativeOpen Source CreativeUse Version Control!This is the real first episode of the Open Source Creative Podcast! And it’s a bit of a weird place to start: version control systems. It’s not something that many creative folks think about when producing their work… and that’s a mistake. If you’re doing digital work, your data is your work. So it’s in your best interest (and your clients' interests, if you’re doing this professionally) to preserve it and track it. In this episode I talk about the open source options available (predominantly Mercurial, Git, and Subversion) and why I tend to use one ove...2014-09-0540 minOpen Source CreativeOpen Source CreativeThe Pilot, Why Use Open Source Software for Creative Work?This is where it starts. Welcome to the zero-th episode of the Open Source Creative Podcast. This is a weekly show wherein I speak about doing creative work (writing, computer graphics, traditional art, design, etc.)… with a slightly more specific leaning towards doing that work with free and open source software. Show notes for this one are a bit sparse (hey, I’m just starting out here). The main thrust of this episode, aside from introductions and what-not, is a rational justification for using free and open source software to produce creative works… and why “because it’s free” is...2014-08-3032 min