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Puttin\' In Work with Jono PechPuttin' In Work with Jono PechJosiah Renaudin (Electronic Arts) - E128Josiah Renaudin talks about his freelance career with IGN and Gamespot, hosting a games industry interview podcast, and how he leveraged his media experience with games to land a job as a content and partnerships manager with Electronic Arts, one of the largest game development companies in the world. Powered by Audio-Technica. Follow Jono on Twitter @jonohimself. Support the podcast at ATEBIT's Patreon. Download the outro music by FOLEY! here. Find out more at https://puttin-in-work-with-jono-pech.pinecast.co Check out our podcasting host, Pinecast. Start your own podcast for free, no credit card required, forever. If you decide to upgrade...2019-07-2441 minThe 1099The 1099Episode 200 PART 1 - Josiah Renaudin Says Hello From the Shores of EAOn PART ONE of Episode 200, I'm joined by the former and far more handsome host of The 1099, Josiah Renaudin, back from the halls of EA for one brief moment in time. The boys discuss Josiah's job at EA, his team, and reflect back on Josiah's time steering the show. It's a prelude filled with lots of touchy-feely good times and gratitude. Don't miss out on it, and don't miss out on PART TWO of Episode 200, featuring former X-Play host and current Bonfire Studios member Morgan Webb, which should be available right now as well.2019-05-0635 minThe 1099The 1099Episode 183: Top 10 Game Franchises That Should Change Genre with Jake Baldino and Todd SchlickberndOn this week's episode, a video producer for PeanutButterGamer, producer for Hardcore, and video wizard, Todd Schlickbernd; the leader of the Gameranx video team, internet celebrity, and first-ever The 1099 guest, Jake Baldino; and podcast founder Josiah Renaudin come together to discuss 10 different series that should change their genres. Jake and Todd join Josiah for his final show to pitch new ideas for franchises like Assassin's Creed, Dead Rising, Dark Souls, and much more.2019-01-161h 13The 1099The 1099Episode 182: Josiah Joins EA and Details the Future of the PodcastOn this week's episode, host Josiah Renaudin breaks down his crazy last few months with the help of freelancer and The 1099 MVP, Joseph Knoop. Josiah explains his new job at Electronic Arts, all the different meetings he's been taking, and the future of the podcast.2019-01-0740 minThe 1099The 1099Episode 181: Geneviève St-Onge on Game Marketing, Helping Indies Stand Out, and Work-Life BalanceOn this week's episode, a co-founder at popagenda, former brand manager at Square Enix, and noted Canadian, Geneviève St-Onge, joins host Josiah Renaudin to discuss how indie games are promoted. Gen details her new company's mission, why teams need people to think about the marketing/PR side of the business, the competitive nature of the industry, starting your own business, knowing how many hours you should be working per week, and what to expect from popagenda in 2019.2018-12-3156 minThe 1099The 1099Episode 180: Greg Kasavin on Creating Hades, Early Access Challenges, and Constantly Updating GamesOn this week's episode, a developer, designer, writer, and creative director at Supergiant Games and one of the main minds behind hits like Bastion, Transistor, Pyre, and now Hades, Greg Kasavin, joins host Josiah Renaudin to discuss Early Access games. Greg details the origins of Hades, the importance of getting excited about a project, listening to audience feedback, The Game Awards, future Hades update plans, and his team's biggest inspirations.2018-12-241h 03The 1099The 1099Episode 179: The 2018 Game of the Year Awards SpectacularOn this week's episode, host Josiah Renaudin is joined by a familiar cast to determine the top 10 games of 2018. The crew includes podcaster, past GameSpotter, and current writer, Tom Mc Shea; the managing editor at Feminist Frequency, podcaster, streamer, and writer, Carolyn Petit; and game designer and writer for Divinity Original Sin 2 and former GameSpot reviews editor, Kevin VanOrd. The crew argues for the best games of the year, including names like Spider-Man, Florence, Moonlighter, Frostpunk, Tetris Effect, and much more.2018-12-171h 51The 1099The 1099Episode 178: Will Partin on the State of Esports, Overwatch League, and League of LegendsOn this week's episode, a writer at the Atlantic, Variety, Outline, and Rolling Stone and a foremost expert on esports, Will Partin, joins host Josiah Renaudin to discuss all things competitive gaming. Will explains the current dynamics of the industry, comparisons to other sports, the health of Overwatch league, broadcast deals, inclusion, sponsorships, and major trends moving forward.2018-12-1455 minThe 1099The 1099Episode 177: Josiah Reviews Dragon Quest XI, Life is Strange Season 2, NBA 2K19, and Strange BrigadeOn the latest edition of the "Josiah Reviews" series, prolific freelancer and The 1099 champion Joseph Knoop joins host Josiah Renaudin to review four major releases. The duo explains why Dragon Quest XI might be the best JRPG (and game) of the year, how Life is Strange Season 2 slips in some of its biggest moments, why Strange Brigade is the Left 4 Dead game some people didn't know they wanted, and how NBA 2K19's MyCareer mode makes the whole package one of the best sports games of all time.2018-12-031h 00The 1099The 1099Episode 176: Michael Pachter on the PS5, Problems with Netflix for Games, and Future of FortniteOn this week's episode, a research analyst at Wedbush Securities, the host of the Pachter Factor, and one of the biggest names in the business of games, Michael Pachter, joins host Josiah Renaudin for a deep dive into the current state of the industry. The two tackle the release date of next-gen consoles, the problems with the concept of "Netflix for games," the success of Fortnite and what it means for the rest of the industry, the state of Nintendo, and Sony pulling out of E3.2018-11-2657 minThe 1099The 1099Episode 175: Top 10 JRPGs You Need to Play Now with Kim WallaceOn this week's episode, Game Informer features editor and JRPG guru, Kim Wallace, joins host Josiah Renaudin to discuss the JRPGs you need to play—whether you're a hardcore fan or entirely new to the genre. From Dragon Quest XI to Chrono Trigger, the duo details why turn-based games still have a place in modern video games.2018-11-191h 12The 1099The 1099Episode 174: Life Update and Jana Sloan van Geest on Writing for Assassin's Creed and HorizonOn this week's episode, a game writer at Wooga, former scriptwriter at Guerrilla Games, former writer for Ubisoft on Assassin’s Creed, former narrative designer at Ludia, and an advocate for aspiring professionals in the industry, Jana Sloan van Geest, joins host Josiah Renaudin to discuss writing stories for games. Jana explains what it's like crafting narratives for AAA titles, how to get into games writing, why each team is an entirely different experience, the differences between main and side quests, and which characters still stick with her. Also, Josiah provides an update on his job situation.2018-11-1251 minThe 1099The 1099Episode 173: Rich Gallup on Joining OtherSide Entertainment, Old GameSpot Days, and Game ProductionOn this week's episode, former game director at Disruptor Beam, former lead producer at 38 Studios, former host at GameSpot, and now the executive producer at OtherSide Entertainment, Rich Gallup, joins host Josiah Renaudin to dig into game production. Rich details his time at GameSpot, how games media has changed, his fondest memories from 38 Studios, what good game production can do for a development team, the state of mobile games, and what he's working on now at OtherSide.2018-11-051h 02The 1099The 1099Episode 171: Shadow of the Tomb Raider Lead Game Designer Heath Smith on Creating AAA GamesOn this week's episode, the lead game designer on the recently released Shadow of the Tomb Raider, a former senior game designer at Beenox, and a man with a dozen years in the games industry, Heath Smith, joins host Josiah Renaudin to discuss how Eidos Montréal built the new Tomb Raider. Heath details how the series has changed over time, key design decisions, his philosophy on gameplay design, the subtle touches that make Shadow of the Tomb Raider work so well, and what to expect from the DLC.2018-10-231h 10The 1099The 1099Episode 170: Ben Esposito on Creating Donut County, Chill-Ass Video Games, and Indie Dev CyclesOn this week's episode, a game developer who’s worked on projects like What Remains of Edith Finch, The Unfinished Swan, Room of 1000 Snakes, Sonic Dreams Collection, and the recently released Donut County, Ben Esposito, joins host Josiah Renaudin for a deep dive into indie development. Ben explains why Donut County took five years to make, the lessons he's learned, idea theft, how to manage your time in the games industry, how to write humor into games, and what comes next.2018-10-1557 minThe 1099The 1099Episode 169: Felix Kramer on Game Production, Marketing, and Eating Chicken Nuggets in the BathtubOn this week's episode, a producer on projects like Tunic, Neo Cab, and SUPERHYPERCUBE, as well as someone with marketing, PR, and production experience within a wide variety of teams and games, Felix Kramer, joins host Josiah Renaudin to discuss game production. The duo tackles why indie teams can benefit from being forward-thinking, how good production can prevent crunch, whether or not word-of-mouth is enough when launching a game in 2018, and why it's OK to eat chicken nuggets in the bathtub.2018-10-0859 minThe 1099The 1099Episode 168: Top 10 Side Characters Who Deserve Their Own Games with Jeff BakalarOn this week's episode, a big-time editor and host at CNET, as well as the king of the rotating chair on the Giant Beastcast, Jeff Bakalar, joins host Josiah Renaudin to list off the top 10 side characters who need their own games/series. Characters from franchises like Alan Wake, Banjo-Kazooie, BioShock, and Viewtiful Joe are all mentioned and discussed in detail.2018-10-011h 10The 1099The 1099Episode 167: Brandon Jones on Easy Allies, GameTrailers, and Building Positive CommunitiesOn this week's episode, the editor-in-chief and voice of Easy Allies, co-founder of GameTrailers.com, and voice of video game reviews, Brandon Jones, joins host Josiah Renaudin to discuss building communities and the state of games media. Brandon details how GameTrailers features came together, experimenting with the Easy Allies formula, YouTube burnout, how to balance what's popular with what interests the overall group, and how we talk about games differently today.2018-09-241h 02The 1099The 1099Episode 166: Fall Games Preview with The Ringer's Jason ConcepcionOn this week's episode, the host of NBA Desktop, half of the Binge Mode Podcast, a writer at The Ringer, and a former writer at Grantland, Jason Concepcion, joins host Josiah Renaudin to discuss the biggest and best games yet to come out in 2018. The two share what they're most excited about (and their concerns) for games like Call of Duty: Black Ops 4, Battlefield V, Red Dead Redemption 2, Super Smash Bro. Ultimate, Hitman 2, and much more.2018-09-171h 06The 1099The 1099Episode 165: Doug Veney on YouTube, Building an Audience, and Successfully Streaming FortniteOn this week's episode, a YouTuber, streamer, and content creator on Facebook, Doug Veney, joins host Josiah Renaudin to discuss how to build an audience across multiple video platforms. Doug explains how he built GoodGameBro, balancing YouTube, Twitch, and Facebook, burning out, deciding if you should create an online persona, what people look for in a Fortnite streamer, and the value of talking directly to your viewers.2018-09-1052 minThe 1099The 1099Episode 164: Chris Avellone on Writing Fallout: New Vegas, Dying Light 2, and KOTOR 2On this week's episode, a narrative designer and writer for games like FTL, Into the Breach, Original Sin II, Prey, and Fallout: New Vegas, who’s currently working on Dying Light 2 and an unannounced game with Ken Levine, Chris Avellone, joins host Josiah Renaudin to discuss narrative design. Chris covers what it means to be a story doctor, what stage of development a games writer most often enters a project, the number of projects some freelancers juggle, how to make additional text in RPGs appealing for the player, and the difficulty of writing a Star Wars game.2018-09-0453 minConstantly Calibrating Podcast (Gaming & Geek Culture)Constantly Calibrating Podcast (Gaming & Geek Culture)Calibrating Josiah RenaudinOnce upon a time Josh happened across a podcast that helped refocus his thoughts on podcasting. That show, The 1099 Podcast, featured friend of Constantly Calibrating Vanessa Marie of Gaming Access Weekly talking to Josiah Renaudin. At that moment Josh realized he needed to have both Vanessa and Josiah on podcasts at some point. Vanessa made her guest debut earlier this year, and finally as the summer closes out we were able to chat with Josiah Renaudin. Josiah is an Associate Producer over at Tangent Games, as well as a former freelance journalist. Over the last few years...2018-08-311h 02Constantly Calibrating Podcast (Gaming & Geek Culture)Constantly Calibrating Podcast (Gaming & Geek Culture)Calibrating Josiah RenaudinOnce upon a time Josh happened across a podcast that helped refocus his thoughts on podcasting. That show, The 1099 Podcast, featured friend of Constantly Calibrating Vanessa Marie of Gaming Access Weekly talking to Josiah Renaudin. At that moment Josh realized he needed to have both Vanessa and Josiah on podcasts at some point. Vanessa made her guest debut earlier this year, and finally as the summer closes out we were able to chat with Josiah Renaudin. Josiah is an Associate Producer over at Tangent Games, as well as a former freelance journalist. Over the last few years...2018-08-311h 02The 1099The 1099Episode 163: Top 10 Underappreciated Games with Tommy Toe HoldOn this week's episode, popular YouTuber and podcaster in the world of MMA, Tommy Toe Hold, joins host Josiah Renaudin to list the top 10 hidden gems/underappreciated video games. From Full Metal Furies to 20XX, the duo details a medley of different games you missed out on—all available for download on modern consoles.2018-08-271h 04The 1099The 1099Episode 162: Julie Muncy and Blake Hester on Game Reviews and Hiring for PassionOn this week's episode, a creative writer, journalist, and critic for Wired, Waypoint, and Gizmondo, Julie Muncy, and a writer seen on Polygon, Variety, Playboy, Motherboard, and Rolling Stone, Blake Hester, join host Josiah Renaudin for a games media round table. The group tackles what should and shouldn't be in a game review, how we talk to developers, avoiding PR messaging, why so many reviews read similarly, what it means to hire for passion in games media, and tips for writers getting into games.2018-08-2051 minThe 1099The 1099Episode 161: Simon Viklund on Crafting Music for Payday 2, Bionic Commando Rearmed, and GTFOOn this week's episode, the composer at 10 Chambers, former audio director at Starbreeze, and man behind the sound design in favorites like Payday 2, Bionic Commando Rearmed, and Brothers: A Tale of Two Sons, Simon Viklund, joins host Josiah Renaudin to explain how sound gets into games. Simon details what it's like creating both music and sounds for major video games, how aspiring designers can break into the industry, whether or not you have to capture all of your own original sounds, and what makes upcoming co-op shooter GTFO special.2018-08-131h 07The 1099The 1099Episode 160: Game Informer's Ben Hanson on the Changing Games Media LandscapeOn this week's episode, the video producer for Game Informer, host of The Game Informer Show podcast, and one of the key creative forces behind Replay, Ben Hanson, joins host Josiah Renaudin to talk about the growth of games media. Ben explains how GI successfully created a video and podcast presence, the tools hopeful video producers should learn about, why GI staff members often stay at the company for many years, why your potential podcast needs a unique hook, and the real difference between a 7.75 and 8.25 when it comes to game reviews.2018-08-061h 09The 1099The 1099Episode 159: Josiah Reviews Mothergunship, The Crew 2, Vampyr, and MoreOn this week's episode, host Josiah Renaudin reviews a medley of new game releases. He covers why Yoku's Island Express hearkens back to the glory days of N64 platformers, why The Crew 2 might be an incredible racing game in 6 months to a year, the value of short-burst games like Mothergunship, the risks that Vampyr takes (and why they matter), and why Moonlighter is a top 3 game of 2018.2018-07-3056 minThe 1099The 1099Episode 158: Giant Bomb's Matt Rorie on Community Management, Obsidian, and Game ProductionOn this week's episode, the senior community producer at Giant Bomb, former lead editor at Whiskey Media, and former marketing and PR producer at Obsidian Entertainment, Matt Rorie, joins host Josiah Renaudin to discuss moving from media to development and back again. Matt details how he got into games media, his work at Obsidian on Alpha Protocol and Fallout: New Vegas, the struggles of video game production, freelancing before Giant Bomb, what he does at Giant Bomb, and some of the craziest support emails.2018-07-2351 minThe 1099The 1099Episode 157: Villa Gorilla's Jens Andersson on Yoku's Island Express and Why Game Dev Takes So LongOn this week's episode, a co-founder of Villa Gorilla, former lead designer at LucasArts, former lead designer at Starbreeze, and developer behind Yoku's Island Express, Jens Andersson, joins host Josiah Renaudin to discuss why video games take so damn long to make. Jens details why he went indie, how the timeline of Yoku's Island Express changed, understanding how to market smaller games, the success of the Nintendo Switch, whether or not reviews actually impact sales, and if devs should worry about trends.2018-07-1647 minThe 1099The 1099Episode 156: Joshua Queen on Sound Design, Retro Tracks, and How Music Gets into GamesOn this week's episode, a composer, sound designer, half of The DROiDS, and new musician in the world of video games, Joshua Queen, joins host Josiah Renaudin to discuss the how, what, and why of game soundtracks. They tackle retro tracks, why music sticks with us decades later, competing with classic music in today's market, how to start working for developers both big and small, different tools that can help you get started, and why the gaming industry can be so welcoming to experienced composers from other industries.2018-07-0947 minThe 1099The 1099Episode 155: Sable Creators Gregorios Kythreotis and Daniel Fineberg on Their E3 HitOn this week's episode, the creators of indie darling Sable, Gregorios Kythreotis and Daniel Fineberg, join host Josiah Renaudin to discuss how they made their game look so damn good. The two devs detail where they came up with the idea for Sable, its visual inspirations, the buildup to E3, working out of a shed, comparisons to Journey, meeting incredible expectations, maintaining the correct work-life balance, and when you can expect the final game.2018-07-021h 02The 1099The 1099Episode 154: Mike Futter on the Business of Games, Ethical Issues, and Media Positivity vs. SnarkOn this week's episode, the author of The GameDev Business Handbook and The GameDev Budgeting Handbook, as well as former news editor at Game Informer, Mike Futter, joins host Josiah Renaudin to discuss video games as a business. The two tackle how game news is handled, the importance of understanding the publisher/developer relationship, media snark vs. media positivity, jumping back and forth between development and media, how to critique video game marketing campaigns, and the most common misconception about how games are made.2018-06-251h 10The 1099The 1099Episode 153: Biggest Storylines, Games, and Winners from E3 2018On this week's episode, IGN, Polygon, and Waypoint freelancer, Joe Knoop, joins host Josiah Renaudin to discuss every aspect of E3 2018. The two talk Beyond Good & Evil 2's spec work, Microsoft's big swings, the future of major press conferences, the best games at the show (including Sable, Dying Light 2, and Control), the IGN news experience, stories from the show floor, and what to expect next year.2018-06-181h 12The 1099The 1099Episode 152: E3 Reactions/Drifter Entertainment CEO Ray Davis on Gears of War and GunheartOn this week's episode, the CEO and co-founder at Drifter Entertainment, former studio manager at Epic Games and lead programmer on Gears of War 1 and 2, and a VR/AR expert, Ray Davis, joins host Josiah Renaudin to discuss Gears, Gunheart, and game dev. Ray details what it was like making the original Gears of War, how the series has evolved over time, what he thinks a modern Gears game should look like, the success of Fortnite at Epic Games, building a social VR game like Gunheart, and where he sees VR going in the near future.2018-06-1159 minThe 1099The 1099Episode 151: Chris Bratt on People Make Games and What's Missing from Games MediaOn this week's episode, the former video producer at Eurogamer and VideoGamer, the host and creator of Here’s a Thing, and now his own boss at People Make Games, Chris Bratt, joins host Josiah Renaudin to discuss long-form games media. Chris details the value of People Make Games, what it's like to launch a big Patreon, how major websites handle news, how much you can change your own concept after people pledge money to it, and crazy stories surrounding game dev.2018-06-0456 minThe 1099The 1099Episode 150: Trisha Hershberger on Defining an Image, Building a Twitch Community, and YouTube TipsOn this week's episode, a host, producer, and writer seen on IGN, Nerdist, The Philip Defranco Show, Rhett & Link, as well as a Streamy Award winner for Sourcefed, Trisha Hershberger, joins host Josiah Renaudin to discuss how you can find your online image in the age of social media and YouTube. Trisha explains how her acting background helped her on Twitch, the importance of creating a schedule for streaming, the pressure people feel to exaggerate their personalities online, how to avoid burning out on your passion, and the complexities of starting your own production company.2018-05-281h 01The 1099The 1099Episode 149: MMAFighting Deputy Managing Editor Marc Raimondi on the Highs and Lows of Sports MediaOn this week's episode, the deputy managing editor for MMAFighting.com and the treasurer at the Mixed Martial Arts Journalists Association, Marc Raimondi, joins host Josiah Renaudin to discuss sports media and the challenges of covering combat sports. Marc details what it was like covering sports in New York City, the value of a journalism degree today, whether or not you need to live in a big city to cover sports, how CTE impacts the way we watch MMA, the difficulties of writing about an athlete and then watching them get knocked out, and the major story lines to watch...2018-05-211h 00The 1099The 1099Episode 148: Ian Milham on the Rise of Dead Space, Battlefield Hardline's Message, and AAA DevOn this week's episode, former franchise art director for Dead Space, the creative director behind Battlefield Hardline, and the creative director of Outpost Games, Ian Milham, joins host Josiah Renaudin to discuss what it takes to ship a AAA game. Ian details the rise of Dead Space as a franchise, the tone of the third game vs. the first, the story behind Battlefield Hardline and its place in society, the pressure of working on massive franchises like Star Wars and Tomb Raider, and what he's working on now.2018-05-1455 minThe 1099The 1099Episode 147: Massive Monster Co-Founder Jay Armstrong on Switch Development and Family GamesOn this week's episode, Massive Monster co-founder and a key developer behind the recently released The Adventure Pals, Jay Armstrong, joins host Josiah Renaudin to discuss how to make your 2D platformer shine in a crowded market. Jay explains how The Adventure Pals came together, knowing when to scrap major portions of your game, appealing to younger audiences, balancing challenge with fun, how to create memorable boss fights, and developing games on the Nintendo Switch.2018-05-071h 00The 1099The 1099Episode 146: The Ultimate Games Criticism Mailbag with Nick CapozzoliOn this week's episode, game critic seen on sites like Waypoint, GameSpot, and Giant Bomb, Nick Capozzoli, joins host Josiah Renaudin to answer all your questions about game reviews. The two tackle the purpose of scores, AAA game reviews and why they should be tackled differently, writing for free to get exposure, mainstream criticism, dealing with backlash, and the disconnect between the changes writers want to see in games media vs. what audiences reward.2018-05-011h 14The 1099The 1099Episode 145: Ben Pack on Joining Giant Bomb, Filling Past Editors' Shoes, and Being a Public FigureOn this week's episode, associate editor and former intern at Giant Bomb, co-host on the Giant Bombcast, and noted Millennial, Ben Pack, joins host Josiah Renaudin to discuss Ben's transition from intern to editor. Ben explains how he got he Giant Bomb job, adjusting to his many new responsibilities, learning how to deal with audience feedback, getting comfortable talking to/working with his heroes, and what to expect from Giant Bomb in 2018.2018-04-231h 01The 1099The 1099Episode 144: John Vignocchi on Life After Disney Infinity and How Developers Play Video GamesOn this week's episode, the former vice president of production at Disney Interactive Studios, a former lead designer and product strategist at Midway, and a legend in the Giant Bomb community, John Vignocchi, joins host Josiah Renaudin to talk about everything that's been going on since the end of Disney Infinity. John details his recent wedding bonanza, what he went through after Disney Infinity ended. how being a developer makes him play games differently, what he's working on next, and the Giant Bomb community.2018-04-161h 18The 1099The 1099Episode 143: Sirius XM Host and MMAFighting Senior Editor Luke Thomas on MMA MediaOn this week's episode, the host of The Luke Thomas Show on SiriusXM Rush 93, a senior editor at MMAFighting.com, and one of the best technical analysts in MMA media, Luke Thomas, joins host Josiah Renaudin to discuss what it's like covering the UFC. They talk about the comparisons between Dana White and Donald Trump, whether or not you should practice BJJ in order to write about MMA, the issues fighters are facing today that casual fans might not know about, and how to connect with your audience in modern sports media.2018-04-0958 minThe 1099The 1099Episode 142: Josiah Reviews Ni no Kuni II, Yakuza 6, The Council, and EA Sports UFC 3On this week's episode, Tangent Games associate producer, former GameSpot and IGN writer, and host of this very podcast, Josiah Renaudin, reviews four major games from the first half of 2018. Josiah explains why EA Sports UFC 3 might be the best MMA game yet, how The Council replaces boss battles with unique conversation mechanics, why the side quests in Yakuza 6 are better than most open-world main quests, and why Ni no Kuni II isn't the follow-up he ever expected.2018-04-0648 minThe 1099The 1099Episode 141: GDC Tips, E3 Prep, and How to Make Money at Conferences with Joseph KnoopOn this week's episode, freelancer for PCGamer, Waypoint, Playboy, Polygon, IGN, and Rolling Stone, Joseph Knoop, joins host Josiah Renaudin to explain how you can make money as a freelancer at major conferences. The two recap the Game Developers Conference, finding big outlets who will pay to send you to shows, the best way to network, the mysteries of the press room, whether or not it's worth losing money to go to a show, and how editors assign stories.2018-04-021h 06The 1099The 1099Episode 140: Danny O'Dwyer on Noclip, Modern Games Media, and How to Talk to DevsOn this week's episode, the founder of the video game documentary company Noclip, a former host and editor at GameSpot, and former Trending Gamer nominee, Danny O'Dwyer, joins host Josiah Renaudin to discuss how media should talk to developers. Danny details his exit from GameSpot, how he's able to get access to major developers, why developers have been so transparent with him, future dream projects, finding motivation after GameSpot, and what you can expect from Noclip in the future.2018-03-261h 03The 1099The 1099Episode 139: Samantha Kalman on Sentris, Astroneer, and the Giant Bomb CommunityOn this week's episode, the developer behind Sentris on PC and Mac, a developer on Astroneer, and a former QA director for Unity, Samantha Kalman, joins host Josiah Renaudin to discuss creating indie games and how to manage expectations. Samantha details the development of Sentris, creating passion projects vs. games built for wide appeal, understanding how to work on a team, jumping on Astroneer deep into development, and the Giant Bomb community.2018-03-191h 06The 1099The 1099Episode 138: Mailbag Special with Actor, Singer, and Host Lisa FoilesOn this week's episode, the host of the UFC Minute, former cast member of All That, and current YouTuber, model, and singer, Lisa Foiles, joins host Josiah Renaudin to answer your Tweets, emails, and Reddit comments. The two discuss whiskey, singing, cosplay, the worst video games they've played, anime, modern TV for kids, dealing with haters, surprising interviews, and much more.2018-03-161h 17The 1099The 1099Episode 137: Alix Wilton Regan on Assassin's Creed, Dragon Age, and Voice ActingOn this week's episode, award-winning actress, voice-over artist, writer, and the voice of Aya from Assassin’s Creed Origins, Alix Wilton Regan, joins host Josiah Renaudin to discuss voice acting in video games. Alix covers her many roles in AAA RPGs, how she got into the business, the process of doing voice acting with motion capture, the journey of Assassin's Creed Origins, the personal weight of saving a franchise, and what she's working on next.2018-03-121h 02The 1099The 1099Episode 136: Jeff Cannata on Podcasting, Hosting, and Being Politically Active on TwitterOn this week's episode, Jeff Cannata, an actor, show host, and podcaster for shows like DLC, We Have Concerns, and The /Filmcast, joins host Josiah Renaudin to discuss games media and podcasting. Jeff explains how he got his start, balancing creative passions, how to create a successful podcast in 2018, being outspoken on Twitter, personality-based games coverage, and why it's OK to have conversations with people who you disagree with.2018-03-051h 02The 1099The 1099Episode 135: Cellar Door Games' Teddy Lee on Full Metal Furies and the Possibility of Rogue Legacy 2On this week's episode, co-founder and game designer for Cellar Door Games, Teddy Lee, joins host Josiah Renaudin to discuss indie games, how to gauge success, and balancing difficulty. Teddy details the development of Full Metal Furies, how the success of Rogue Legacy changed expectations for the studio, the longer sales tail of modern indie games, understanding when to put your game on sale, and what Rogue Legacy 2 would look like.2018-02-2657 minThe 1099The 1099Episode 134: ID@Xbox Director Chris Charla on the State of Xbox One Indie GamesOn this week's episode, the director of ID@Xbox at Microsoft and the former executive producer at Backbone Entertainment, Chris Charla, joins host Josiah Renaudin to discuss the current state of indie games on Xbox One. They cover the initial narrative surrounding Microsoft's console, competing with Sony and Nintendo, how the indie release calendar is set, what the success of something like Cuphead does for the program, the most common genres he sees, and what to expect on Xbox One in 2018.2018-02-1955 minThe 1099The 1099Episode 133: Abubakar Salim on Voicing Bayek of Siwa from Assassin’s Creed OriginsOn this week's episode, an actor seen on such shows as Black Mirror, Jamestown, and Strike, as well as the voice of Bayek of Siwa from Assassin’s Creed Origins, Abubakar Salim, joins host Josiah Renaudin to discuss voice acting in AAA video games. Abu explains how he got the role of Bayek, the process of voicing and motion capturing a character, behind-the-scenes development stories, how he created his unique accent for the game, and his dream role.2018-02-121h 00The 1099The 1099Episode 132: Greg Miller on Kinda Funny, IGN, Games Media, and Avoiding BurnoutOn this week's episode, CEO and cofounder of Kinda Funny and the former face of IGN, Greg Miller, joins host Josiah Renaudin to discuss starting your own business and how games media has changed over the years. Greg explains what he's learned since founding Kinda Funny, what it felt like to leave IGN, what you need to do to land a games media job today, how to avoid burning out when pouring your time into a passion, dream guests, and what you can expect from Kinda Funny in 2018.2018-02-0559 minThe 1099The 1099Episode 131: Chuck Mindenhall on Sports Media, The Ringer, and the UFC's Polarizing PoliticsOn this week's episode, senior writer at MMAFighting, columnist for The Ringer, and a panelist on The MMA Beat, Chuck Mindenhall, joins host Josiah Renaudin to discuss sports media in relation to games media and the insanity of covering MMA. They discuss why UFC fighter pay should be an even bigger story, how Dana White mirrors Donald Trump, how the UFC battles media, writing for hardcore fans vs. more casual observers, and the human side of cage fighting.2018-01-2956 minThe 1099The 1099Episode 130: Top 10 Most Anticipated Games of 2018On this week's episode, host Josiah Renaudin and freelancer Joseph Knoop list the games they're most excited to play in 2018. They give thoughts, predictions, and analysis on upcoming releases such as Darksiders 3, Red Dead Redemption 2, Ori and the Will of the Wisps, Valkyria Chronicles 4, and much more.2018-01-221h 12The 1099The 1099Episode 129: Jan Ochoa on Giant Bomb, MythBusters, and Personality-Based MediaOn this week's episode, Jan Ochoa, the brand new associate video producer at Giant Bomb and former cameraman for MythBusters, joins host Josiah Renaudin to discuss the interview process for Giant Bomb and adjusting to the new games media landscape. Jan explains his Giant Bomb fandom, the surreal nature of meeting your heroes and getting your dream job, what it's been like suddenly having a Twitter following, how he got to work for MythBusters, his Giant Bomb goals for 2018, and his surprise answer to a well-known GB community question.2018-01-1552 minThe 1099The 1099Episode 128: Mailbag Special with Former Dragon Age Creative Director Mike LaidlawOn this week's episode, former creative director for the Dragon Age series and a long-time BioWare staple, Mike Laidlaw, joins host Josiah Renaudin to answer your Tweets and emails. Mike details the lessons he learned from working on Dragon Age, story regrets, the importance of strong characters, his team's response to certain memes and fan discussions, the state of AAA development, other RPGs that inspire him, and much more.2018-01-121h 21The 1099The 1099Episode 127: Brian Crecente on Glixel, Rolling Stone, and How to Build Successful Games Media SitesOn this week's episode, the editorial director at Glixel, a founding editor and former executive editor for Polygon, and the founding editor-in-chief of Kotaku, Brian Crecente, joins host Josiah Renaudin to discuss how Rolling Stone covers video games. Brian details how he got his current editorial role, what he looks for in freelancers, how he determines what the site should cover, how to create a successful website in a video-driven era, and what you can expect from Glixel in 2018.2018-01-0855 minThe 1099The 1099Episode 126: Mailbag Special on Microsoft's Future, AAA Dev Costs, and More with Shinobi602On this week's episode, video game enthusiast, game industry insider, and the host of Shinobi Speaks, Shinobi602, joins host Josiah Renaudin to answer your Tweets and emails! The duo tackles the Xbox One X and how games media talks about Microsoft, the unsustainable state of AAA game development, the most interesting games of 2018, hopeful gaming trends for the coming months, why there hasn't been any new Halo updates, and much more.2018-01-011h 36The 1099The 1099Episode 125: The 2017 Game of the Year Awards SpectacularOn this week's episode, host Josiah Renaudin is joined by a familiar cast to determine the top 10 games of 2017. The crew includes podcaster, past GameSpotter, and current freelancer, Tom Mc Shea; the managing editor at Feminist Frequency, podcaster, streamer, and writer, Carolyn Petit; and game designer and writer for Divinity Original Sin 2 and former GameSpot reviews editor, Kevin VanOrd. They discuss games such as Universal Paperclips, Hellblade, The Legend of Zelda: Breath of the Wild, Resident Evil 7, The Evil Within 2, Butterfly Soup, and much more.2017-12-222h 28The 1099The 1099Episode 124: Andrea Rene on What's Good Games, Kinda Funny, and the State of Games MediaOn this week's episode, Andrea Rene, a co-host for Kinda Funny Games Daily, the COO of What’s Good Games, and a prolific host/presenter, joins host Josiah Renaudin to discuss personality-based games coverage and the future of media. Andrea details how What's Good Games came together, the struggles of crowdfunding, still getting starstruck by developers, why it's OK for people at major sites to parlay their popularity into new opportunities, and her future goals as a host.2017-12-1850 minThe 1099The 1099Episode 123: Alysia Judge on Hosting for IGN and How Women in Games Media are ViewedOn this week's episode, video host for IGN, a Games Jury Member for the BAFTAs, and a former freelancer for Sky News, BBC Radio, and more, Alysia Judge, joins host Josiah Renaudin to discuss what it's like hosting and doing videos for IGN. Alysia explains her strange journey to IGN, what it's like always being on camera, how women in games media are currently viewed, misconceptions about IGN, and the state of games criticism.2017-12-1154 minThe 1099The 1099Episode 122: Jessica Saunders on Crafting Sound Design for Rocksteady, Rare, and Lionhead StudiosOn this week's episode, director at Salix Games and former sound designer at Rocksteady, Splash Damage, Rare, and Lionhead, Jessica Saunders, joins host Josiah Renaudin to discuss the process of creating sound in video games. Jessica details how sound is designed in games like Arkham Knight and Fable Heroes, what her time at Rare was like, how to find sound design jobs after college, why you need to be established before delving into a Kickstarter, and the differences between working on known franchises and new IP.2017-12-0453 minThe 1099The 1099Episode 121: Giant Bomb's Jason Oestreicher on Games Media's Shift to Video and Ignoring SEOOn this week's episode, video maverick for Giant Bomb, fighting game guru, and former Game Informer video editor, Jason Oestreicher, joins host Josiah Renaudin to discuss creating videos on the internet. Jason explains his journey to Giant Bomb, what it's like training new hires, the growth of crowdfunding, the struggles of doing live shows, showing your personality online, and how important the community really is.2017-11-271h 02The 1099The 1099Episode 120: Tamoor Hussain on Video Game Violence, Tackling Sensitive Issues, and Games CriticismOn this week's episode, UK Editor for GameSpot and a former freelancer, Tamoor Hussain, joins host Josiah Renaudin to discuss how to handle sensitive topics in video games. The two tackle the times and places for extreme violence, what should and shouldn't be shown at a press conference, how difficult it can be to ask direct, critical questions to a developer, how we can improve as an industry, and whether review scores even make sense for a game like Detriot: Become Human.2017-11-201h 04The 1099The 1099Episode 119: Halo Co-Creator Marcus Lehto on Bungie, How to Fix Crunch, and Loot BoxesOn this week's episode, former creative director at Bungie, a co-creator of the Halo franchise, and the president and creative director for V1 Interactive, Marcus Lehto, joins host Josiah Renaudin to talk about AAA development. Marcus details his time at Bungie, the evolution of Halo throughout the years, early Destiny dev stories, what he's learned about development crunch (and how to improve working conditions), the problems with modern microtransactions, and what he's currently working on at V1 Interactive.2017-11-131h 00The 1099The 1099Episode 118: Jeff Bakalar on the Growth of Game Reviews, Being on Camera, and the BeastcastOn this week's episode, podcaster, video game critic, and tech guru seen on CNET and the Giant Beastcast, Jeff Bakalar, joins host Josiah Renaudin to talk about games and tech coverage. Jeff details how games criticism has evolved over the years and where it can still improve, the process of feeling comfortable on podcasts/videos, the value of the Xbox One X, and what it's been like getting to know the Giant Bomb community.2017-11-0657 minThe 1099The 1099Episode 117: Nick Scarpino on Kinda Funny, Leaving IGN, and Overcoming Personal BarriersOn this week's episode, co-founder/host for Kinda Funny and former IGN head of production, Nick Scarpino, joins host Josiah Renaudin to discuss starting Kinda Funny and overcoming personal barriers. Nick details why he left IGN, how expectations have changed for Kinda Funny over time, dealing with different fears, what it's like doing open mic appearances, and how to become comfortable being on camera.2017-10-3058 minThe 1099The 1099Episode 116: Bonus Q&A Show on the State of Games Media, Pitching Features, and Dream GuestsOn this bonus episode of The 1099, host Josiah Renaudin and freelancer Joseph Knoop answer all the burning listener questions you can handle. Topics include the future of games media, how to interview your heroes, YouTube vs. traditional games coverage, how to pitch to big outlets, making money writing about games, dream guests, and tips for podcasting that people don't talk about.2017-10-261h 12The 1099The 1099Episode 115: Lucy James on GameSpot, YouTube, and Being Transparent with Your AudienceOn this week's episode, Lucy James, a video producer at GameSpot and former freelance writer/presenter at VideoGamer and GameReactor, joins host Josiah Renaudin to discuss the pros and cons of video game media on YouTube. Lucy explains how she became one of the faces of GameSpot, how the different GameSpot teams work together, the benefits of learning how to write video scripts, why disclosure matters for sponsored content, and why personalities at websites are becoming so important.2017-10-2358 minThe 1099The 1099Episode 114: Eric Pope on For Honor, Building a Community, and Taking RisksOn this week's episode, community developer at Ubisoft Montreal, a former product manager at Harmonix, and the color commentator for the League of Heels video game wrestling league, Eric Pope, joins host Josiah Renaudin to discuss building a community for a new IP like For Honor. They tackle how to run alphas/betas, what community feedback you should actually listen to, how difficult it can be to break into someone's multiplayer rotation, how the different Ubisoft Studios work together, the wonders of Canada, and what you can expect from For Honor moving forward.2017-10-161h 02The 1099The 1099Episode 113: GameSpot's Peter Brown on Games Criticism and if We Need Review ScoresOn this week's episode, GameSpot senior reviews editor, Peter Brown, joins host Josiah Renaudin to discuss how GameSpot does reviews. Peter details how GameSpot has changed since he first took the job, what belongs in a review and should be separated into its own feature, why scores can confuse things more than anything else, the health of games criticism as a whole, and how freelancers can write for GameSpot.2017-10-091h 03The 1099The 1099Episode 112: Mark Brown on Game Maker's Toolkit and Teaching Players Game DesignOn this week's episode, the host of Game Maker's Toolkit as well as a writer seen on Edge, Wired, Eurogamer, VideoGamer, and Pocket Gamer, Mark Brown, joins host Josiah Renaudin to discuss smart, analytical YouTube gaming videos. Mark details the research that goes into his projects, how an understanding of game design can lessen the toxicity of the community, what developers have to say about his videos, the risks of turning to Patreon, and the biggest lessons learned from creating this style of content.2017-10-021h 05The 1099The 1099Episode 111: Danika Harrod on Waypoint, Social Media, and Why Games Culture MattersOn this week's episode, social editor and regular presence on all Waypoint content, Danika Harrod, joins host Josiah Renaudin to discuss social media and games culture. Danika details what it's like running Waypoint's social media accounts, how to balance comical, silly posts with more serious issues, the struggles of moderation in the age of Trump, how to establish a consistent social media voice, and what she's learned about game development over the last year.2017-09-2553 minThe 1099The 1099Episode 110: Greg Kasavin on Pyre's Development, Reviews, and Supergiant SequelsOn this week's episode, writer and designer at Supergiant Games and former editor-in-chief at GameSpot, Greg Kasavin, joins host Josiah Renaudin to discuss the development of Pyre. Greg details how the game changed over time, the writing process, how to develop games with so many different narrative variables, the critical and community reaction to the game, why Supergiant hasn't done sequels up to this point, and the importance of sound design.2017-09-181h 04The 1099The 1099Episode 109: VideoGamer's Alice Bell on UK Games Media and What Game Reviews Get RightOn this week's episode, leading editor at VideoGamer.com and a UK games industry 30 under 30 recipient, Alice Bell, joins host Josiah Renaudin to discuss the UK games media scene and what it's like running a major website. Alice details how she became the leading editor at VideoGamer, how to determine which games are worth covering, how following traffic trends isn't always the answer, the ups and downs of modern games criticism, and why UK and US games media feel so separated at times.2017-09-1154 minThe 1099The 1099Episode 108: Michael Pachter on Xbox One X Sales, the Switch's Future, and Console ExclusivesOn this week's episode, research analyst at Wedbush Securities, the host of the Pachter Factor, and a returning guest, Michael Pachter, joins host Josiah Renaudin to cover the business side of video games. They cover the sales projections and possible struggles of the Xbox One X, the surprising success of the Nintendo Switch, why Nintendo isn't selling many SNES Classics, whether or not console exclusives still matter, and what we can expect from the next PlayStation.2017-09-0454 minThe 1099The 1099Episode 107: Todd Schlickbernd on YouTube Economics and Working for PeanutButterGamerOn this week's episode, video producer for PeanutButterGamer and a co-host for the Stuck Together Podcast, Todd Schlickbernd, joins host Josiah Renaudin to talk about how successful YouTubers make money. Todd explains the benefits of long vs. short videos, how sponsored content works, why you need to be honest with your audience, the responsibilities YouTubers when controversial topics arise, and the value of creating secondary channels.2017-08-281h 15The 1099The 1099Episode 106: Jeff Green on the Evolution of Games Media and Why Game Reviews Still MatterOn this week's episode, Jeff Green, a consultant for Hit Detection, former games writer for Computer Gaming World and 1UP, and a former writer for PopCap and EA, joins host Josiah Renaudin to discuss the evolution of games media. Jeff details how veterans of games media can enter the world of consultancy, the move from writing to video, how to find success with Twitch streaming, the right time to jump into crowdfunding, and the difficulties of working for a game publisher/developer.2017-08-211h 05The 1099The 1099Episode 105: Rami Ismail on International Game Dev, the Health of Indie Games, and Vlambeer's FutureOn this week's episode, co-founder for indie studio Vlambeer and speaker/world traveler, Rami Ismail, joins host Josiah Renaudin to discuss the state of independent game development. Rami explains the benefits of being open to your audience, the biggest misconception the average "gamer" has about how games are made, how he deals with media criticism, the impact geography has on game design, how to predict new genre trends, and what it was like watching his mom play a video game for the first time.2017-08-141h 18The 1099The 1099Episode 104: Brad Shoemaker on Giant Bomb, Hosting the Bombcast, and Games CriticismOn this week's episode, Giant Bomb senior editor and host of the Bombcast, Brad Shoemaker, joins host Josiah Renaudin to discuss Giant Bomb and the state of games media. Brad details his long career in games writing, how he dealt with the shift from writing to video, how long it took to feel comfortable in front of the camera, how the site continues to find great new talent, what he sees as the next big shift in games coverage, and what's coming up on Giant Bomb.2017-08-071h 02The 1099The 1099Episode 103: Iron Galaxy's Dave Lang on Extinction, Game Ports, and Giant BombOn this week's episode, founder and C3PO of Iron Galaxy Studios and a co-host of TeamGFB Radio, Dave Lang, joins host Josiah Renaudin to discuss the ins and outs of Iron Galaxy. Dave explains how the studio came together, the process of porting games to PC/other consoles, pitch meetings for upcoming action title Extinction, the pressures of being a founder of a company, and his exploits at Giant Bomb.2017-07-311h 08The 1099The 1099Episode 102: Abby Russell on Giant Bomb, Improv, and Women in Games MediaOn this week's episode, new Giant Bomb crew member and Twitter sensation, Abby Russell, joins host Josiah Renaudin to discuss the process of getting hired by Giant Bomb. Abby details her past experience, meeting everyone at E3, what it's like being the first woman hired at Giant Bomb, what she feels she brings to the site, her love for improv, and what she's playing.2017-07-241h 05The 1099The 1099Episode 101: Kevin VanOrd on Writing for Divinity: Original Sin II and Life After GameSpotOn this week's episode, designer and writer for Divinity: Original Sin 2 and EarthNight and former senior editor at GameSpot, Kevin VanOrd, joins host Josiah Renaudin to discuss the process of moving from games media to development. Kevin details his big move to Belgium, the ins and outs of writing for Original Sin II, what he misses most about reviewing games, dealing with Early Access criticism, the current state of games media, and his favorite games of the year.2017-07-171h 28The 1099The 1099Episode 100: Drew Scanlon on Cloth Map, Giant Bomb, World Travel, and CrowdfundingOn this week's 100th episode, former producer at Giant Bomb and the current world traveler for Cloth Map, Drew Scanlon, joins host Josiah Renaudin to discuss how games impact people all around the globe. Drew explains his departure from Giant Bomb, his crowdfunding strategy, what it's like traveling the world alone, his best memories at his old job, the power of the Giant Bomb community, the struggles of creating your own schedule, and much more.2017-07-101h 01The 1099The 1099Episode 99: Steve Burns on Opportunities Outside of Games Media and the Health of CriticismOn this week's episode, SpecialGun Productions co-founder and former VideoGamer staple, Steve Burns, joins host Josiah Renaudin to discuss life after games media. Steve explains what it's like working on projects for game publishers, lists the risks of crowdfunding, lays out the health of games writing and reviews, names the best games of the year, and describes what the perfect modern video game website would look like.2017-07-031h 13The 1099The 1099Episode 98: Mike Laidlaw on How Dragon Age is Made and the Probability of Jade Empire 2On this week's episode, the creative director of Dragon Age, Mike Laidlaw, joins host Josiah Renaudin to discuss how the team at BioWare creates such massive open worlds. Mike explains the different roles he's played at BioWare, the struggles of even starting a five-year AAA project, what a linear Dragon Age (similar to Uncharted) would look like, how he deals with Dragon Age reviews, and the possibility of a Jade Empire 2.2017-06-261h 06The 1099The 1099Episode 97: E3 Awards and Games Media vs. Influencers with Jake BaldinoOn this week's episode, Gameranx video king and The 1099 MVP, Jake Baldino, joins host Josiah Renaudin to discuss E3 2017. The duo covers what it's like covering the show as a YouTuber, how influencers are being misused at press conferences, how Reggie Fils-Aimé can dunk, and what E3 2018 can do to better serve the general public. Afterwards, they give out their E3 2017 awards, including the “Where’s Waldo?” award for missing game, and the game we thought might be total trash but now we’re actually going to buy... award.2017-06-221h 20The 1099The 1099Episode 96: Motion Twin's Steve Filby on Dead Cells' Success, Early Access, and Console VersionsOn this week's episode, game communication and marketing dude from Motion Twin, Steve Filby, joins host Josiah Renaudin to talk about the new Steam hit, Dead Cells. Steve explains how the idea came about, the advantages of putting your game on Early Access, the impact positive reviews have had on sales, when you can expect the PS4, Xbox One, and Nintendo Switch versions, and what to expect from the game moving forward.2017-06-1252 minThe 1099The 1099Episode 95: Giant Bomb’s Jeff Gerstmann on E3, the State of the Industry, and Scorpio vs. PS4 ProOn this week’s episode, Giant Bomb co-founder and former GameSpot mainstay, Jeff Gerstmann, joins host Josiah Renaudin to talk about the past, present, and future of the games industry. The two discuss Giant Bomb’s focus on video over written content, what the company would look like if it started in the age of Patreon, the possible storylines to come out of next week’s E3 conference, how console half-steps like Pro and Scorpio have changed the industry, what Microsoft needs to do to succeed moving forward, and what you can expect from Giant Bomb for the rest of the ye2017-06-061h 23The 1099The 1099Episode 94: Carli Velocci on Going Freelance to Full-Time and Why Writing About Games Can SuckOn this week's episode, TV reporter at The Wrap and former games freelancer, Carli Velocci, joins host Josiah Renaudin to discuss the process of going from prolific freelancer to full-time writer. The duo explains how difficult it can be to enjoy games while writing about them, how to find new motivation after the freelance hustle ends, the differences between writing about games and writing about TV, and what TV shows you should be watching.2017-05-2956 minThe 1099The 1099Episode 93: Fullbright's Nina Freeman on Tacoma and Creating Personal GamesOn this week's episode, Nina Freeman, a level designer at The Fullbright Company and the creator of Cibele, joins host Josiah Renaudin to talk about creating indie games both big and small. Nina details her work with Fullbright, how the team made major changes to Tacoma deep into development, the differences between working with a team and doing smaller, more personal projects, what games she's jealous of, and how she deals with game reviews.2017-05-2241 minThe 1099The 1099Episode 92: Shea Serrano on The Ringer and Why You Should Never Write for FreeOn this week’s episode, The Ringer staff writer, New York Times bestselling author of The Rap Year Book, and the best follow on Twitter, Shea Serrano, joins host Josiah Renaudin to talk about the ins and outs of pop culture and sports freelance writing. Shea explains how he went from a middle school science teacher to writing for Bill Simmons, how you should never write for free, the different editors who influenced him, how daunting it can be to write a book for the first time, and the importance of building yourself up on Twitter.2017-05-1550 minThe 1099The 1099Episode 91: Simon Miller on Crowd Funding Mistakes, Traditional Games Media, and the Freelance LifeOn this week's episode, freelance video game mercenary, YouTube personality, wrestler in training, and returning guest, Simon Miller, joins host Josiah Renaudin to discuss the European freelance scene. The duo covers the current state of VideoGamer, the process of going from full-time back to freelance work, why crowdfunding isn't always the answer, how to find success on YouTube, and why going to the gym can really change your life.2017-05-081h 16The 1099The 1099Episode 90: Adam Sessler on Game Reviews, New Games Media, and X-PlayOn this week's episode, former co-host of G4’s X-Play and the current president of TheoryHead, Adam Sessler, joins host Josiah Renaudin to talk about the new games media landscape. They cover modern game reviews, how we talk about games, the importance of sites like Waypoint, how X-Play was done from episode to episode, the brilliance of Horizon: Zero Dawn's design, and what Adam's up to now.2017-05-0155 minThe 1099The 1099Episode 89: Dan Ryckert on Giant Bomb and Getting Married in a Taco BellOn this week's episode, senior editor at Giant Bomb and author of The Dumbest Kid in Gifted Class and Anxiety as an Ally, Dan Ryckert, joins host Josiah Renaudin to discuss Dan moving from Giant Bomb West to Giant Bomb East, the difficulties of getting full-time games writing work, the current best route for breaking into the industry, the responsibility a video game personality has to their audience, and Taco Bell weddings.2017-04-2453 minThe 1099The 1099Episode 88: MMAjunkie and USA Today's Ben Fowlkes on the State of Sports and MMA JournalismOn this week's episode, MMAjunkie and USA Today columnist and co-host of the Co-Main Event Mixed Martial Arts Podcast, Ben Fowlkes, joins host Josiah Renaudin to discuss what it's like covering the UFC. They explore how the UFC often sees the media as an extension of PR, how to handle the discussion of concussions, the process of getting a short story published, covering live sporting events from home, and the growth of the Co-Main Event Podcast.2017-04-1741 minThe 1099The 1099Episode 10: Dillon Skiffington and Jacob Wolf on eSportsOn this week's episode, Hearthhead site director and Kotaku freelancer, Dillon Skiffington, and reporter/video producer for the Daily Dot, Jacob Wolf, join host Josiah Renaudin to talk about who buys eSports coverage, why it's not a fad, and the best way to get paid for this type of writing. Josiah also learns quite a bit about fantasy eSports, which is totally a thing.2015-09-0756 min