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Showing episodes and shows of
Juney Dijkstra
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Game Production Community Podcast
Production Professionals Interview Series with Jay Myung
This session featured hosts Juney Dijkstra and Angela Dachowski interviewing guest Jay Myung.The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth.Jay Myung, with 15+ years of experience in the games industry, has worked in publishing, product management, business development, and licensing before settling in project management at Electronic Arts. After 6 years on the FC...
2025-03-13
1h 11
XDS Podcast
XDS24 | Bridging Cultures: Learning from Cross-Cultural Partnerships in External Development
In this episode, Juney Dijkstra, Operations Director at XDI, Electronic Arts, moderates a thought-provoking panel discussion recorded at XDS 2024. The panel dives into the nuances of cross-cultural partnerships, exploring key topics such as introductory meetings, negotiation, relationship management, and conflict resolution. Our expert panelists share diverse perspectives drawn from their unique cultural backgrounds and lived experiences. Through a mix of humorous and heartfelt stories, they shed light on the many approaches to global business. This episode offers practical tips and valuable insights to help you navigate and succeed in the multifaceted world of international game development collaborations.
2024-12-18
57 min
Game Production Community Podcast
Production Professionals Interview Series - Marchi Loen, Freelance Consultant
This session featured hosts Juney Dijkstra & Angela Dachowski interviewing guest Marchi Loen.The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth.Marchiano Loen is a Production and Product Management specialist who started his career as a Tester at Electronic Arts. After moving his way up to lead testing teams, he got his Production break at Ubisoft...
2024-12-17
1h 23
Game Production Community Podcast
Production Professionals Interview Series - Anya Zielińska, Production Director at Paradox Development Studio
This session featured hosts Juney Dijkstra, XDI Operations Director at EA, and Angela Dachowski, Producer at Flippfly interviewing guest Anya Zielińska, Production Director at Paradox Development Studio.The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth.Anya Zielińska is a Production Director at Paradox Development Studio driven by a passion for reaching projects’ goals whil...
2024-10-08
1h 09
Game Production Community Podcast
Production Professionals Interview Series - Kimberly Rodatos, Lead Producer at OtherSide Entertainment
This session featured hosts Juney Dijkstra, XDI Operations Director at EA, and Angela Dachowski, Producer at Flippfly interviewing guest Kimberly Rodatos.The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth.Kimberly Rodatos, with over fifteen years of experience, has worked with major studios like Perfect World, Crytek, Jagex, and Epic Games. This year, she joined OtherSide Entertainment as...
2024-06-14
57 min
Game Production Community Podcast
Production Professionals Interview Series - Linda Tiger, Studio Manager at Paradox Black
This session featured hosts Juney Dijkstra and Jess Avelsgaard interviewing guest Linda Tiger, Paradox Development Studio Black’s Studio Manager.The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth.A production thought leader with a love for knowledge-sharing, Linda joined the games industry as a QA Tester in 2002 and has since then been involved in over 30 ti...
2024-03-05
1h 02
Game Production Community Podcast
How to Break the Burnout Culture
This session featured host Juney Dijkstra and guest Katie Rössler, LPC. Burnout is on the rise and though we are talking about it, we’re not discussing how to prevent or recover from it. During this talk, we discussed what burnout symptoms actually look like, why more people are burning out now more than ever, and steps you can take to prevent it.Katie Rössler is a licensed therapist specializing in burnout and hidden grief specialist. With 15 years of experience, she is shifting the way we think about and experience challenges in our...
2024-02-08
1h 12
Game Production Community Podcast
Lifting a tip of the veil: The Production Interview Process
This session featured host Juney Dijkstra and guest Mae Mierop, Recruiting Operations Program Manager at Striking Distance.Mae lifted a tip of the veil on the production interview process: How to decode a job description's qualifications and responsibilities to prepare for the questions a hiring manager may ask, and how to approach answering questions truthfully while showing your best self. Bonus: What should you ask in return?* Mae Mierop, Recruiting Operations Program Manager at Striking Distance Studios. With over 10 years experience in training, recruiting, and mentoring in gaming, tech...
2024-01-04
1h 06
Game Production Community Podcast
Production Professionals Interview Series - Claire Bromley, Producer at Criterion Games
This session featured hosts Juney Dijkstra & Angela Dachowski interviewing guest Claire Bromley.The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth.Claire is a Producer at Criterion Games, and has an impressive 17 years of game industry experience across PlayStation Studio and EA. Starting in QA and moving over to Production in 2013, she's worked on a variety of...
2023-12-03
58 min
Game Production Community Podcast
Mentorship - Level up the leaders of tomorrow: Igniting growth in the games industry
This session featured host Juney Dijkstra and guests Shams Jorjani, Maria Cornelius and Alex Bolle.Our latest panel looked uniquely at a chain of three mentors/mentees as mentorship knowledge is passed down and refined across three generations. With Shams mentoring Maria and Maria mentoring Alex, the three panelists discussed their experiences and takeaways from mentorship across the spectrum of professional experience while giving you a framework (and a slight nudge) for taking on your own mentee(s)! The panel is also an excellent opportunity for mentees to understand how to leverage their relationship with their mentor...
2023-11-02
1h 39
Game Production Community Podcast
Games Industry Recruitment panel - Game Production Discord
This session featured three industry recruitment experts from vastly different backgrounds to talk about the do’s and don’ts when looking for a job in the games industry. Throughout the panel, our host Raven asked the panellists to tackle topics the community requested, including but not limited to: the key traits & experiences of good candidates, good CV practices, and some common mistakes and pitfalls to avoid.Many thanks to our wonderful panellists:Maja Żmijewska: Lead Operations Manager at 8Bit Recruitment Agency.Sophie Vo: Creative lead with over twelve years of ex...
2021-06-24
56 min
Game Production Community Podcast
ID@Xbox Game Dev Q&A - Game Production Discord
The ID@Xbox team gave our community the chance to ask questions that will help them and their teams develop and deliver great player experiences for everyone, and now we're sharing in the hopes it'll help you, too!Topics range from being approved to publish on Xbox through post-launch best practices, from marketing & sales, to community management & engagement. The Q&A contains something of interest for games in every stage of development!Made possible by Juney Dijkstra MSc. - Producer, Game & Player Analyst, Game (Dev) Event Organiser. Thank you Juney.We would love f...
2021-05-29
1h 02
Game Production Community Podcast
Scrum & Agile Practices in Games Development - Game Production Discord
The Game Production Discord hosted a panel on Scrum and agile practices in game development, featuring four panelists with varying backgrounds from in- and outside the industry!Huge thanks to Maurice Kroes from Abstraction Games who housed a session with panellists Jeff Lindsey from Bossa Studios, Kimberly Rodatos from Digital Owl, Barry Anderson from Sainsbury's, Diversive and Selfull. They tackled topics like the backlog, user stories and estimations, discussing their practical implementations, limitations encountered and accompanying solutions.Made possible by Juney Dijkstra MSc. - Producer, Game & Player Analyst, Game (Dev) Event Organiser. Thank you Juney.
2021-05-04
1h 52
IndieGameBusiness®
A Deep Dive into a Publisher Assessment of a New Deal: What Happens After Your Elevator Pitch with Juney Dijkstra
You've pitched successfully, your potential publisher is interested, and both sides feel they may have found a match. It's time to have an in-depth conversation about your team, project, and their future potential, in the attempt to achieve mutual understanding and alignment. What could a publisher ask, and care to know? In this talk, I'll focus on a series of topics I investigate when signing new potential development partners for SOEDESCO. In the past five years, I've learned a thing or two about positive signs, as well as signs of risk, to be on the lookout for...
2020-09-02
51 min
IndieGameBusiness®
Juney Dijkstra - The Untold Value of a Good Publisher
We typically only look at publishers as a source of funding and marketing. Juney explains all the additional value a good publisher can add from SKU strategy to securing age ratings to finding development support. There's a lot of untold support that comes from a good partner and Juney lefts the veil on all of it. _____ To learn more about the show or our online business matchmaking events for indie developers visit: http://indiegame.business Indie Game Business is produced by The Powell Group: http://powellgroupconsulting.com Watch the official live st...
2019-10-28
1h 11