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Video Game Newsroom Time MachineVideo Game Newsroom Time MachineRichard Bartle - Part 1 - MUD (Multi User Dungeon)While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them.  He cocreated MUD1, the first Multi User Dungeon game as a college student and has gone on to help shape the academic view of gaming ever since. Recorded: January 2025 Video version:   https://www.patreon.com/posts/135579198 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWR...2025-08-022h 12Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJohn Wood - Sally Dark RideMechanical amusements have long been a mainstay of theme parks and travelling fairs.  In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the traditional dark ride to become the interactive dark ride, a mixture of animatronics, motion, lightguns and video games.   Our guest today, John Wood is the head of Sally Corporation, a pioneer of animatronic entertainment and especially the interactive darkride.  John tells us how this industry leader got its start Recorded: September 2024 Video version: https://www.patreon.com...2025-06-301h 18Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJeff Johannigman - Part 2 - Origin, Dynamix, Microprose  From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond.   In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding to exit the industry on moral and personal grounds. Jeff's insight and storytelling skill make this a wonderful chat. Recorded: September 2024...2025-05-131h 36Video Game Newsroom Time MachineVideo Game Newsroom Time MachineGraeme Bayless - Part 5 - E-Line Media, Fireforge, Netherrealm StudiosFew developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 5, we talk about Graeme's winding up of Fierce Wombat, looking for a new position and being offered a position at NetherRealm Studios, where he worked on Injustice 2, Mortal Kombat 11 and Mortal Kombat 1.  We discuss life in a studio with the most senior staff in the business, gamer-first design philosophy and what it m...2025-03-162h 25Video Game Newsroom Time MachineVideo Game Newsroom Time MachineGraeme Bayless - Part 3 - EA, Tiburon, MaddenFew developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise. What is life like for a dev living in the crunch of annualized sports games?  How are n...2025-01-062h 06Video Game Newsroom Time MachineVideo Game Newsroom Time MachineRaymond Yap - Wong's International, MondexThe boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain. One of the company's that made it all possible was WONG's International and our guest today, Raymond Yap was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics. How did that business work? Where did his career lead after this? Raymond tells us of...2024-09-231h 30Video Game Newsroom Time MachineVideo Game Newsroom Time MachineLarry J. Dunlap - The Games Network, Imperial WarsThe dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software. Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short. 2024-09-074h 04Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJay Balakrishnan - HESWare, Radical, Dynamics, Solid State SoftwareIn the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US.  The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would help create the mass market for software at retail but would also have a long and storied career in games beyond Hes ware with such companies as Radical Entertainment and Dynamics.   I spoke to Jay in November and December of 2023, and after a few technical hiccups we finally got a connection going and we jump right into that today, so don't worry th...2024-07-144h 49Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJoneva Barry - Chuck E. Cheese, KadabrascopeNolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens. Our guest, Joneva Barry, was witness to one of them, Kadabrascope, an attempt to use computers to bring down the cost of traditional 2D animation.   An accomplished artist and educator, Joneva tells us of those heady days of high tech, great hopes, the comradery with Sente, the fall of Pizza Time Theater and her career in movies and as a school teacher. 2024-06-291h 37Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMichael Hengst - Part 1: Power PlayThe history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play. Michael Hengst was a mainstay at the mag and gives us a fascinating insight into how the business worked, how games were reviewed, and sets up a career in the industry that lasts to this day. Recorded: January-February 2024   Get us on your mobile device: Android:  https://www.google.com/po...2024-04-291h 17Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJulian 'Jaz' Rignall - ZZAP!64, Virgin, IGN, Mean Machines, Future PublishingIn the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores.  One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer for ZZAP!64, Mean Machines, Mean Machines Sega, and Nintendo Magazine System.  His career then brought him to America where he worked for Virgin on titles such as Toonstruck and Jungle Book before becoming a pioneer in online games journalism at IGN.  Today, he helps game dev...2024-04-082h 46Video Game Newsroom Time MachineVideo Game Newsroom Time MachineWilliam Volk - Avalon Hill, Activision, Lightspan, PlayScreenFew developers can boast careers spanning more than 4 decades, but today's guest, William Volk has developed games for virtually every platform released, covering every genre, including strategy, RPG, adventures, educational titles, puzzle games, and more. Sit back and enjoy the insights, memories, and experience of a true legend of the industry! Recorded October 2023 Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are...2024-02-283h 17Video Game Newsroom Time MachineVideo Game Newsroom Time MachineThe Computer Chronicles - 40th Anniversary with S.M. Oliva40 years ago, American television saw the dawn of a nationwide show updating viewers on the latest developments in the exciting world of computers, The Computer Chronicles. We dive into the history of this show with blogger S.M.Oliva, author of The Computer Chronicles Revisited, to find out what it was, what it achieved, and how it left us an invaluable record of the early consumer computer industry.   Recorded: October 2023   Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dh...2024-02-053h 01Video Game Newsroom Time MachineVideo Game Newsroom Time Machine5th Anniversary InterviewAfter 5 years of asking the questions, the tables get turned and Karl finally has to get grilled.  You, the listener (or at least some of you) asked for it, so by multiple demand, the Karl interview! Recorded: November 2023 Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choic...2023-11-151h 38Video Game Newsroom Time MachineVideo Game Newsroom Time MachineBrent NaseathAt the height of the arcade boom, two young entrepreneurs wanted to take arcade gaming higher, creating a unique, immersive cooperative experience combining computer game tech with the latest laser disc audio visuals. Simutron promised gamers an immersive experience, in the Star Trek universe no less, at dedicated game centers.  Sadly it would not come to pass.   Brent Naseath, cofounder of the venture tells us what happened back then with Simutron, how his career in tech evolved and his new quest to harness the power of technology to save democracy itself.  ...2023-10-302h 34Video Game Newsroom Time MachineVideo Game Newsroom Time MachineEd Pearson - Seattle FunplexAfter the crash, a new type of venue emerged as the dominant force in coin operated video games, the family entertainment center.  No longer just video games, but a mix of mini golf, redemption games, food counters and more, this new destination would prove an ever evolving type of business very much at the whims of a fickle public. Our guest, Ed Pearson, navigated these tempestuos waters for almost 15 years as manager of the legendary Seattle Funplex before moving on to ever bigger facilities as the family entertainment business continued to evolve past its arcade roots.   ...2023-08-311h 41Video Game Newsroom Time MachineVideo Game Newsroom Time MachineGary Brose - Seattle FunplexAfter the crash, a new type of venue emerged as the dominant force in coin operated video games, the family entertainment center.  No longer just video games, but a mix of mini golf, redemption games, food counters and more, this new destination would prove an ever evolving type of business very much at the whims of a fickle public. Our guest, Gary Brose, navigated these tempestuos waters for almost 15 years as co-owner of the legendary Seattle Funplex.   Recorded May 2022. Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM...2023-07-171h 47Video Game Newsroom Time MachineVideo Game Newsroom Time MachineServan KeondjianThe modern world of gaming revolves around designers and programmers being able to harness the raw power of today's high end GPUs.  APIs make this task manageable and no API set has been more important in the tradition from software rendered graphics to the age of the GPU than Direct3D. We speak with one of its original architects, Servan Keondjian, about is initial work on machines like the ZX81, BBC Micro, Acorn Archimedes, developing early 3D engines, working with adventure legend Magnetic Scrolls, his ground breaking work with Reality Lab, becoming part of the Microsoft machine and h...2023-04-071h 17Video Game Newsroom Time MachineVideo Game Newsroom Time MachineThe Video Game Crash 40th Anniversary - Part 2: Everyone ElseWhile Warner was crashing due to lower than expected holiday sales from their Atari unit, the rest of the market, competing consoles like Colecovision and Intellivision, as well as game makers like Activision, Imagic, and Parker Brothers, all felt the seismic repercussions of the goliath's fall. In this second part of our look back at the Video Game Crash, we find out what happened to all the other players on the market, delve deeper into retail saturation and the fallout of the crash. Recorded December 2022 The video version of this discussion can be...2022-12-232h 05Video Game Newsroom Time MachineVideo Game Newsroom Time MachineThe Video Game Crash 40th Anniversary - Part 1: Atari - Fixed AudioATTENTION:  This is a re-upped version of the episode with corrected audio.  We apologize for the previous entry. On December 8th, 1982, Warner Communications, parent company of Atari, announced that their guidance to investors concerning their profit outlook would be dramatically lower than it had expected. While many in the video game space had felt unease at the meteoric rise of the industry over the previous 12 months, the news about Atari missing its targets would be the spark that would ultimately crash the North American console market and almost wipe the industry out completely. How could it...2022-12-112h 44Video Game Newsroom Time MachineVideo Game Newsroom Time MachineThe Video Game Crash 40th Anniversary - Part 1: AtariOn December 8th, 1982, Warner Communications, parent company of Atari, announced that their guidance to investors concerning their profit outlook would be dramatically lower than it had expected. While many in the video game space had felt unease at the meteoric rise of the industry over the previous 12 months, the news about Atari missing its targets would be the spark that would ultimately crash the North American console market and almost wipe the industry out completely. How could it come to this? What mistakes were made that caused this new medium to be so fragile? Hello...2022-12-082h 44Video Game Newsroom Time MachineVideo Game Newsroom Time MachineDamon Slye InterviewFew game studios of the 80s and 90s tackled a wider set of genres with as much success and innovative spirit as Dynamix. Co-founder Damon Slye walks us through the company's amazing history, the life of a developer, the evolution of 3D technology, relationships with publishers, and how do you make Karl's favorite game of all time, Project Firestart. Recorded August and September 2021. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast...2022-04-052h 14Video Game Newsroom Time MachineVideo Game Newsroom Time Machine100th Episode - 7 Minutes in Heaven Spectacular100 episodes, a milestone most podcasts never reach. To celebrate the 100th episode of the Video Game Newsroom Time Machine, we have assembled the entire team, Karl, Peter, Mads, Jon, and Ethan for a 7 Minutes in Heaven spectacular! Each of us has had to pick a game for another member of the team to play for 7 minutes. The only rules, the games have to be at least 20 years old, have not been played on a previous 7 Minutes in Heaven segment, and the player can not have previously played the games! So, celebrate with us as we...2022-02-0854 minVideo Game Newsroom Time MachineVideo Game Newsroom Time MachineThe Ultimate History of Video Games - Panel Discussion20 years ago, a book was released that promised to reveal the secrets behind the history of the video game industry, in fact, it promised to be the ultimate history of the video game industry. Of course we are talking about Steven Kent's Ultimate History of Video Games undoubtedly the most popular book on the topic in the English language and probably the world. Did it live up to the hype? Or did the bold title write checks that the book just could not cash? Hello, and welcome to a very special episode of the Video Game Newsroom...2022-01-131h 50Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJim Trucano InterviewMany of us remember the days of walking into a pool hall, a bowling alley, or even a supermarket and being able to drop a quarter into an arcade game, be it Pac-Man, Defender, Street Fighter II, or San Fransisco Rush. How did those games get there? Well, that's where the route operators came in. Our guest is Jim Trucano, he grew up in the industry, a third generation operator, and he tells us all about the ins and outs of being an arcade operator back in the halcyon days of Atari, Midway, et al. Send...2021-08-131h 13Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJuly 2001Nintendo undercuts with Gamecube Playstation is coming to Dreamcast Namco, Enix and Square team up These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in July of 2001. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad2021-08-081h 22Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJuly 1991Philips teams up with Nintendo Sega buys out Virgin Intel breaks speed barriers These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in July of 1991. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us. http://retroasylum.com and https://playthroughpod...2021-07-291h 12Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJuly 1981Sega introduces conversion kits Coin-Op breaks financial records Microsoft buys 86-DOS These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in July of 1981. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts...2021-07-241h 43Video Game Newsroom Time MachineVideo Game Newsroom Time MachineGordon Walton Interview Part 2When we last spoke to Gordon, he was just about to enter the online gaming arena.  Follow his career from Kesmai to EA, Sony, and beyond. Classic games like Star Wars Galaxies, Star Wars Old Republic, Sims Online, Motor City Online, and Ultima Online Third Dawn. Gordon has seen the good, the bad, and the ugly and he's about to bring you a new MMO, Crowfall! Part 1: https://www.patreon.com/posts/gordon-walton-1-52644122 Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aW...2021-07-152h 52Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJune 2001Pokemon gets banned in Saudia Arabia Electronic Arts shuts down Ultima Online 2 Harry Potter mania comes to video games These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in June of 2001. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9...2021-07-111h 17Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJune 1991Sonic booms onto Genesis Tengen is shot down in court Sony gets serious about games These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in June of 1991. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20...2021-07-041h 27Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJune 1981Centipede begins its decent into arcades Analysts predict a big future for video games The BBC chooses Acorn over Sinclair These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in June of 1981. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2...2021-06-261h 33Video Game Newsroom Time MachineVideo Game Newsroom Time MachineGordon Walton Interview Part 1Gordon Walton, a veteran designer who has developed games since the 70s, worked in computer retail and was there at the dawn of online gaming, dives deep into his history to give up some great insight into the industry of yesterday and today. This first part covers his career up to the moment that online gaming enters his resume. From Konami to Gametek and some Harpoon in between. Recorded March 2021 Links: https://www.mobygames.com/developer/sheet/view/developerId,2674/ https://www.mobygames.com/game/space-trek-i https://www.mobygames.com/game...2021-06-181h 21Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMay 2001Gameboy Advance takes Japan by storm Xbox could cost Microsoft billions "All your base are belong to us" goes viral These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in May of 2001. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. We are joined by our favorite co-host Jon from the Retro Game Squad http://retrogamesquad.libsyn.com/2021-06-091h 34Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMay 1991Nintendo settles with the feds Sierra and Broderbund plan to tie the knot Cinemaware is dead These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in May of 1991. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5...2021-05-301h 37Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMay 1981Missile Command comes to Atari's VCS Handheld games lose their mojo and Scramble revolutionizes the shoot 'em up These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in May of 1981. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5...2021-05-231h 40Video Game Newsroom Time MachineVideo Game Newsroom Time MachineApril 2001PS2 supplies drop to a trickle Naughty Dog has a new master & The Gameboy Advance gets competition from Korea These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in April of 2001. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9...2021-05-131h 07Video Game Newsroom Time MachineVideo Game Newsroom Time MachineApril 1991Arcades get new tech Nintendo stabs Sony in the back and Everyone is getting into the CD-ROM game These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in April of 1991. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5...2021-05-061h 19Video Game Newsroom Time MachineVideo Game Newsroom Time MachineGregory Fischbach Interview Part 2As we pick up our conversation with Gregory Fischbach, Acclaim's long standing contract to port Williams/Midway arcade games is coming to an end and a shift to originally developed content begins. The purchase of Valiant Comics, the launch of franchises such as Turok and NFL Quarterback Club will redefine the company as it nears its end and Greg goes off to new ventures. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine...2021-04-291h 11Video Game Newsroom Time MachineVideo Game Newsroom Time MachineApril 1981Data East goes Cassette Sony introduces the 3.5 inch floppy and Xerox reinvents the desktop These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in April of 1981. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz...2021-04-221h 20Video Game Newsroom Time MachineVideo Game Newsroom Time MachineGregory Fischbach - Interview Part 1Gregory Fischbach has had a career most of us could only dream of.  Starting out as a civil rights lawyer in the 1960s, he then represented some of the biggest musical acts of the 70s, before reinventing himself in the video game industry and running Activision's European operations.  All of this culminated in the formation of Acclaim and the building of one of the most powerful publishers of the 8 and 16 bit eras.    In part 1 of our interview, Greg talks about those early years, what drove him, and how business was done when games were young. 2021-04-141h 26Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMarch 2001Resident Evil heads to theatres GTA goes 3D and Korean MMOs are eyeing US shores These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in March of 2001. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. We are again joined by our guest co-host Jon from the Retro Games Squad https://retrogamesquad.libsyn.com/ Get us...2021-04-091h 21Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMarch 1991Mario is heading to the movies Star Wars returns to gaming And Bobbi Kotick saves Activision These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in March of 1991. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5...2021-04-011h 22Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMarch 1981The Integrated Circuit is born, Home computers storm CES and Atari orders massive chip inventory These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in March of 1981. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Peter is still out "on assignment" so we are joined again by Jon from the Retro Game Squad. http://retrogamesquad.libsyn.com/2021-03-251h 51Video Game Newsroom Time MachineVideo Game Newsroom Time MachineAmerican McGee Interview One of the legendary names behind the Doom and Quake, American McGee has been making games for almost 30 years.  From doing technical assistance at the scrappy start-up that was id, he moved to being a capo at EA and, then, innovated as a studio head in China.  American has had a wild ride in the industry with many ups and down and he tells us candidly about his career.  A fascinating look at the evolution of game development and an insight into how China plays a key role in the future of gaming.   Links: ht...2021-03-181h 58Video Game Newsroom Time MachineVideo Game Newsroom Time MachineFebruary 2001Nintendo shows off the Gamecube controller Gaming is going to the movies and Is Bethesda in trouble? These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in February of 2001. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5...2021-03-121h 15Video Game Newsroom Time MachineVideo Game Newsroom Time MachineFebruary 1991Street Fighter 2 bows in London Nintendo admits bootlegs are legit and Microsoft's Minesweeper invades Windows These stories and many more on this episode of the Video Game Newsroom Time Machine Special Guest Co-Host Jon from the Retro Game Squad http://www.retrogamesquad.com/ This episode we will look back at the biggest stories in and around the video game industry in February of 1991. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android...2021-03-041h 34Video Game Newsroom Time MachineVideo Game Newsroom Time MachineFebruary 1981Williams fights copycats Sierra beats Atari and Holograms promise the third dimension These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in February of 1981. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https...2021-02-251h 22Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMichael Dornbrook Interview Part 2 When last we left Michael Dornbrook, Infocom's fortunes had just begun to change with the Cornerstone database project turning sour and new competitors hitting the market.   Listen, as we find out how the company reacted to the changing market, being purchased by Activision, management changes, and a reluctant entry into the world of graphics, as well as, Michael's life after text adventures. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if y...2021-02-182h 22Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJanuary 2001Sega abandons the Dreamcast Nintendo's 64DD is a bust and Hasbro Interactive is no more These stories and many more on this episode of the Video Game Newsroom Time Machine Welcome back to the Video Game Newsroom Time Machine, the show where we travel back in time to see what was making headlines in the computer and video game business 40, 30 and 20 year ago. On this episode we will look back at the biggest stories from publications dated January of 2001. As always, a disclaimer, we are using magazine cover dates so the events reported...2021-02-101h 16Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJanuary 1991Game Gear launches in Japan Capcom goes public and VGA steals Christmas These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in January of 1991. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https...2021-02-031h 37Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJanuary 1981Nintendo opens its first offices in New York Commodore introduces the VIC 20 and Adventure gets reviewed These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in January of 1981. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92...2021-01-281h 11Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMichael Dornbrook Interview Part 1 Michael Dornbrook Interview Part 1   He was there at the birth of Infocom, founded the Zork Users Group, the first hint books, and stayed on through thick and thin.   Michael Dornbrook is an industry legend and he sat down for a mammoth interview with me.  The first half covers his background, the founding of Infocom, his involvement, the creation of InvisiClues, some pretty aggressive advertising and the first signs that something may not be right in the house that Zork built.   Links: https://www.mobygames.com/developer/sheet/view/developerId,52777/ https://www...2021-01-211h 48Video Game Newsroom Time MachineVideo Game Newsroom Time MachineDecember 2000Japanese games get weird 3Dfx is no more and Steven Kent ushers in a new age of game history These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in December of 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com ...2021-01-1352 minVideo Game Newsroom Time MachineVideo Game Newsroom Time MachineDecember 1990Virtuality is bringing VR to the arcades Nintendo goes easy on NES developers and Sierra bets on CD-Rom These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in December of 1990. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm...2021-01-071h 09Video Game Newsroom Time MachineVideo Game Newsroom Time MachineDecember 1980Gene Lipkin leaves Atari Electronic toys are heading for a cliff and Digital information services go corporate These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in December of 1980. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or2020-12-3054 minVideo Game Newsroom Time MachineVideo Game Newsroom Time MachineTom Dusenberry - InterviewFrom stacking inventory on the Parker Brothers loading docks, to being knee deep in the trenches of the video game crash, to founding Hasbro Interactive and helping acquire Magic and D&D, Tom Dusenberry has seen the industry like few others and he's here to share his story, his passion for innovation, and some great inside insight on the business of gaming. Links: https://en.wikipedia.org/wiki/Parker_Brothers https://en.wikipedia.org/wiki/General_Mills https://en.wikipedia.org/wiki/Hasbro https://en.wikipedia.org/wiki/Instant_Insanity https://en...2020-12-201h 09Video Game Newsroom Time MachineVideo Game Newsroom Time MachineNovember 2000Tom Clancy sells to UbiSoft AOL gets sued by its volunteers and Uwe Boll sets his sights on games These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in November of 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm2020-12-1349 minVideo Game Newsroom Time MachineVideo Game Newsroom Time MachineNovember 1990Nintendo goes 16 bit in Japan Blockbuster tries to pull some political strings, and The Bitmap Brothers go Renegade These stories and many more on this episode of the Video Game Newsroom Time Machine This episode we will look back at the biggest stories in and around the video game industry in November of 1990. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm...2020-12-0653 minVideo Game Newsroom Time MachineVideo Game Newsroom Time MachineNovember 1980Midway's lawyers are on a tear, Atari's profits are breaking records, and Apple bets on the luck of the Irish These stories and many more on this episode of the Video Game Newsroom Time Machine We celebrate our second anniversary with a change to our format. Now, instead of a giant ep a month, you'll get three weekly ones, each covering one of our jumps through the history of video game news. This episode we will look back at the biggest stories in and around the video game industry in November of 1980. As...2020-11-2959 minVideo Game Newsroom Time MachineVideo Game Newsroom Time MachineJerry Wolosenko InterviewIn the earliest days of computer games, someone had to get games from fledgling publishers to the mom-and-pop computer stores dotted across the country.  Our guest, Jerry Wolosenko, was one such man and from picking product at events like the West Coast Computer Faire, to representing Psygnosis in the USA, to getting involved with a little start-up called Harmonix, Jerry has met every big name in the business, seen every ebb and flow the industry has to offer and regales us with some truly amazing stories. Sit back and relax as we go deep into the history o...2020-11-142h 07Video Game Newsroom Time MachineVideo Game Newsroom Time MachineOctober 2020Apple gets ready to go public Sega does what Nintendon't The world gets its first look at the GameCube These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in October of 1980, 1990, 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com 2020-11-013h 04Video Game Newsroom Time MachineVideo Game Newsroom Time MachineAMOA 1980 with GameResearch_EWe often think of trade shows today as just gimmicky PR extravaganzas that rarely surprise and amaze, with most big reveals having been leaked way before hand, and little revolutionary happening on the show floor. The Amusement & Music Operators Association International Exposition of Games and Music in 1980 was everything but though, with some (pun intended) game changing reveals, as the market shifted with old companies pivoting, new, global players entering the fray and new technology and game play innovations forever changing what consumers would expect from a visit to the arcade. Join Karl and Ethan of...2020-10-161h 37Video Game Newsroom Time MachineVideo Game Newsroom Time MachineKen Williams InterviewKen Williams is the co-founder, with his wife Roberta, of Online Systems, later Sierra Online, and then just Sierra. He lead the company through the creation of the first graphic adventure, Mystery House, animated adventure, King's Quest, the first online games network, TSN, and so many other firsts, as well as, acquiring such developers as Dynamix, Papyrus, and Coktel Vision. He has now written a book, Not All Fairytales Have Happy Endings. We talk about the book, life at Sierra, financial realities of running a games company, and so much more. Sit back...2020-10-112h 20Video Game Newsroom Time MachineVideo Game Newsroom Time MachineSeptember 2020Electronic games may be about to crash! Amstrad enters the console wars Pokemon single handedly saves video games These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in September of 1970, 1980, 1990, and 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com 2020-10-012h 45Video Game Newsroom Time MachineVideo Game Newsroom Time MachineChris Garske InterviewElectronic Arts, Activision, Sierra, Sega, GT Interactive, Konami... few resumes include so many illustrious names, but Chris Garske's does. Find out how this industry veteran helped bring some of the biggest games to market in this in depth interview. Links: https://chrisgarske.com/ https://www.linkedin.com/in/chris-garske-2625624/ https://www.mobygames.com/developer/sheet/view/developerId,25751/ https://en.wikipedia.org/wiki/Electronic_Arts https://en.wikipedia.org/wiki/Bing_Gordon https://en.wikipedia.org/wiki/Michael_Cranford https://en.wikipedia.org/wiki/Trip_Hawkins https://en.wikipedia.org...2020-09-151h 40Video Game Newsroom Time MachineVideo Game Newsroom Time MachineAugust 2020Ethernet heralds a new age of networked computing Sonic the Hedgehog is coming... Playstation2 gets a US launchdate These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in August of 1980, 1990, 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com ...2020-08-272h 12Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJuly 2020Activision launches the third party publisher business EA bets big on Sega and Microsoft nabs Halo These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in July of 1980, 1990, 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com And if...2020-08-072h 31Video Game Newsroom Time MachineVideo Game Newsroom Time MachineDon Daglow Interview Part 2We pick up in this second part of our interview with Don Daglow, as he leaves EA to join Broderbund, where he would produce Prince of Persia, help land distribution for SimCity and license Star Wars. He followed that amazing run with his own studio, Beyond Software, later renamed Stormfront Studios, that would create the first graphical MMO, Neverwinter Nights, bring Madden to the PC and so much more. Links: https://www.daglowslaws.com/ https://en.wikipedia.org/wiki/Don_Daglow https://www.mobygames.com/developer/sheet/view/developerId,3246/ https://www.mobygames.com...2020-07-292h 25Video Game Newsroom Time MachineVideo Game Newsroom Time MachineDan Daglow Interview Part 1Don Daglow started making games on PDP-10s in the 70s, before becoming one of the first developers for the Intellivision, creating the groundbreaking strategy title Utopia.  Later, he went on to be an early producer at EA and Broderbund, helping bring us classics like Racing Destruction Set, Shufflepuck Cafe (a personal favorite of mine), Prince of Persia, SimCity and Where in Europe is Carmen Sandiego. We explore these early years of his career, the nature of the business back then and how we could have had a Star Wars RPG back in the 80s in this f...2020-07-131h 38Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJuly 2020Atari sues Activision Sega takes on the Gameboy and Nintendo gives away gloves These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in June of 1980, 1990, 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com And if you like what...2020-06-301h 41Video Game Newsroom Time MachineVideo Game Newsroom Time MachineNoah Falstein InterviewFrom the earliest days of hand held electronic games, and arcade hits like Sinistar, through the golden era of Lucasarts adventures to the cutting edge tech of games as therapeutic tools, Noah Falstein was there, pushing boundries and showing the world what gaming really could do. Links: https://www.mobygames.com/developer/sheet/view/developerId,1657/ https://en.wikipedia.org/wiki/Milton_Bradley_Company https://en.wikipedia.org/wiki/Simon_(game) https://en.wikipedia.org/wiki/Microvision https://en.wikipedia.org/wiki/WMS_Industries https://www.mobygames.com/game/sinistar https...2020-06-201h 54Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJoe Morici InterviewHe was there when Universal came to US shores, he helped pioneer arcade distribution, brought Capcom into the home, and made the Disney Afternoon a gaming legend. Today we talk to industry veteran, Joe Morici. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/user?u=7594060 2020-05-291h 31Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJoel Billings InterviewIf you ever played a computer strategy game on your home micro computer in the 80s or 90s, spending countless hours moving your troops around the battlefield, be it  Antietam, Vietnam, WWII or even the mythical land of Krynn, or one of the amazing Gold Box games, you have one man to think, Joel Billings, founder of SSI. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com References: https://en.wikipedia.org/wiki/Strategic_Simulations https://w...2020-05-222h 36Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMay 2020Apple introduces its next gen system Acclaim powers up its team and Nintendo wants a piece of the Harry Potter pie These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in May of 1980, 1990, 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail...2020-05-173h 02Video Game Newsroom Time MachineVideo Game Newsroom Time Machine"Wild Bill" Stealey InterviewThere are many legendary CEOs in the gaming business, and while many of them were famous for either their charisma, their business acumen, or their larger than life personalities, I can think of only one who was famous for all three, and he's our guest today on the Video Game Newsroom Time Machine, Mr. Wild Bill Stealey. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here at the podcast, don't forget to like us...2020-04-291h 08Video Game Newsroom Time MachineVideo Game Newsroom Time MachineApril 2020Arcade operators fear the VCS Nintendo trounces Atari in court and The PS2 takes Japan by storm These stories and a very tired Karl on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in April of 1980, 1990, 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com 2020-04-252h 39Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMichael Katz Interview Part 2We sit down with Michael Katz for a second round, this time  covering Epyx's publishing of Lucasfilm's first titles, working with Jack Tramiel's Atari, and helping establish Sega's no nonsense advertising for the Genesis. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/user?u=7594060 Epyx https://en.wikipedia.org/wiki/Epyx Early L...2020-04-092h 14Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMarch 2020Zenith enters the home computer market, Atari's Lynx goes national & Nintendo finally embraces disks with the 64DD. These stories and some that aren't about abject financial failures on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in March of 1980, 1990, & 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you...2020-03-312h 11Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMichael Katz Interview Part 1On this special episode of the Video Game Newsroom Time Machine, Karl has a chat with industry legend Michael Katz.  They talk about his time at Mattel, the inner workings of product development in the toy business, how he developed the concept of the electronic LED game there, then went on to lambast that very product line at his next position at Coleco and we end the interview when he takes the reigns at computer game company Epyx. And because we didn't even get to his game changing stint at Sega or time working at Tramiel's Atari, t...2020-03-221h 40Video Game Newsroom Time MachineVideo Game Newsroom Time MachineFebruary 2020Coleco does what Mattel-don't! Nintendo misfires with DragonQuest! Big Money sees big future for the Playstation 2! These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in November of 1980, 1990, 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here...2020-02-242h 11Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJanuary 2020Commodore updates its Systems for the new decade The Turbo Grafix 16 heralds in the age of the CD Gaming takes to the web... These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in November of 1980, 1990, 2000. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if...2020-01-192h 26Video Game Newsroom Time MachineVideo Game Newsroom Time MachineDecember 2019Bushnell borrows big to build! Tengen trounced in Tetris tussle! Pokemon perceived to push to pupils! These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in December of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here at the...2019-12-092h 03Video Game Newsroom Time MachineVideo Game Newsroom Time MachineAlexander Smith Interview - They Create WorldsAlexander Smith is a dedicated researcher and historian; the visionary creator of the video game history podcast, They Create Worlds; and, now, the author of the first of a three volume history of the game industry that shares the same name. Alex is a reference librarian with degrees in history, law, and library information science and he brings those skills to his in depth study of the history of our favorite hobby. Having grown up a Nintendo and PC gamer, he has helped unearth massive amounts of information about the industry's history through extensive study of original...2019-12-051h 32Video Game Newsroom Time MachineVideo Game Newsroom Time Machine1979 FCC Reform Special feat. QuarterPast83In this special episode, we delve deep into the Federal Communication Commission's major rule change in 1979.  The change altered how radio frequency emissions from computers would be regulated for years to come and affected every major player on the market, be it computer, console, and even arcade. To help us understand the technical side is QuarterPast83 who has made it his personal mission to understand this often overlooked yet extremely important chapter in the computer industries history.   https://twitter.com/QuarterPast83?s=20  2019-11-182h 15Video Game Newsroom Time MachineVideo Game Newsroom Time MachineNovember 2019Taito is going Made in USA Capcom launches the CP System 1 With the PS2 launch looming, the Dreamcast is thinking "I might be in trouble" These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in November of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com Or on...2019-11-091h 58Video Game Newsroom Time MachineVideo Game Newsroom Time MachineEd Zaron InterviewI had the good fortune to interview Ed Zaron, founder of Muse Software. Not only did he found one of the first computer gaming companies back in 1978, but he helped bring titles such as Robotwar, Firebug, Castle Wolfenstein, and Space Taxi to the masses, to say nothing of his friendship and work with the legendary Silas Warner. He was a bit apprehensive at first as he didn't think he had a lot to tell, but we ended up talking for over two hours about everything possibly related to computers and tech. I've cut it down to just...2019-10-2858 minVideo Game Newsroom Time MachineVideo Game Newsroom Time MachineOctober 2019Fairchild gets out of gaming PC sound is going to get blasted and Sega cans Bernie Stolar This month we will look back at the biggest stories in and around the video game industry in October of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or...2019-10-161h 50Video Game Newsroom Time MachineVideo Game Newsroom Time MachineBushnell, Pokemon, and DreamcastHere is a list of the sources I used when researching this month's episode.   And consider supporting us on Patreon: https://www.patreon.com/user?u=7594060   Atari Coin Connection Volume 2 No. 10, November-December 1978 The Best Games Electronics Can Produce, New York Times, https://www.nytimes.com/1978/11/27/archives/the-best-games-electronics-can-produce.html Rusel DeMaria and Johnny Wilson, "High Score! The Illustrated History of Video Games", McGraw-Hill, 2003 Atari: The Golden Years - A History, 1978-1981 http://www.gamasutra.com/view/feature/3766/atari_the_golden_years__a_.php?print=14-5...2019-10-151h 08Video Game Newsroom Time MachineVideo Game Newsroom Time MachineAl Lowe interviewIn a break from our normal programming, we interview Al Lowe, the father of Leisure Suit Larry, the padre of Freddy Pharkas and the god of Torin. In this interview we touch on his first steps into the gaming industry pre-Sierra, his adventures dealing with Disney, the rise of Leisure Suit Larry and the changes in the industry he witnessed along the way.  Personally, he has always been a hero of mine, and they say that you should never meet your heroes, to which I say: "then you have the wrong heroes." Al L...2019-10-151h 51Video Game Newsroom Time MachineVideo Game Newsroom Time MachineSeptember 2019The KGB wants our KBs! EA's Madden hits the shelves! and The Dreamcast lands in America! These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in September of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like what we are doing here...2019-10-032h 02Video Game Newsroom Time MachineVideo Game Newsroom Time MachineAugust 2019CompuServe brings online services to the masses! The Battle for Tetris begins in court! Sega flounders heading into the Dreamcast launch! These stories and many more on this month's episode of the Video Game Newsroom Time Machine. This month we will look back at the biggest stories in and around the video game industry in August of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like...2019-08-012h 03Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJuly 2019Financial scandals rock the computer world! Sega is set to take on NEC in North America! And the Dreamcast is thinking... These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in July of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And if you like what we...2019-07-312h 59Video Game Newsroom Time MachineVideo Game Newsroom Time MachineJune 2019Sesame Street wants to teach kids computing, The PC Master Race is pissy that the NES is watering down gaming and Sega teams up with iomega to bring zip drives to the Dreamcast   These stories and many more on this month's episode of the Video Game Newsroom Time Machine This month we will look back at the biggest stories in and around the video game industry in June of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates, and those are of course always a b...2019-06-221h 50Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMay 2019Downloadable games come home, CD based systems are on the rise, and The PS2 eats Dreamcast's lunch before either's launch These stories and many more on this month's episode of the Video Game Newsroom Time Machine We look back at the biggest stories in and around the video game industry in May of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates for the 20 and 30 year jumps, while relying on newspaper articles and historical documents for the 40 year jump, as there weren't many dedicated gaming publications on the market yet. Send comments on...2019-06-011h 53Video Game Newsroom Time MachineVideo Game Newsroom Time MachineApril 2019A computer in every home Atari and Nintendo sue each other and Nintendo gets its panties in a bunch over emulation These stories and many more on this month's episode of the Video Game Newsroom time Machine We look back at the biggest stories in and around the video game industry in March of 1979, 1989, 1999. As always, we'll mostly be using magazine cover dates for the 20 and 30 year jumps, while relying on newspaper articles and historical documents for the 40 year jump, as there weren't many dedicated gaming publications on the market yet. Send comments...2019-04-101h 16Video Game Newsroom Time MachineVideo Game Newsroom Time MachineMarch 2019Tandy mourns its CEO Epyx beats Data East in court and Steve Jobs wants to make the Mac a gaming powerhouse. These stories and many more on this month's episode of the Video Game Newsroom Time Machine We look back at the biggest stories in and around the video game industry in March of 1979, 1989, 1999. Send comments on twitter @videogamenewsr2 Or videogamenewsroomtimemachine@gmail.com And consider supporting us on Patreon: https://www.patreon.com/user?u=7594060 Sources: 1979: Commodore Purchases...2019-03-011h 29Video Game Newsroom Time MachineVideo Game Newsroom Time MachineFebruary 2019AMD wants in on the hot new microcomputer action The GDC is born PCs are coming to rescue the arcade These stories and many more on this month's episode of the Video Game Newsroom time Machine We look back at the biggest stories in and around the video game industry in February of 1979, 1989, 1999. As always, I'll mostly be using magazine cover dates for the 20 and 30 year jumps, while relying on newspaper articles and historical documents for the 40 year jump, as there weren't many dedicated gaming publications on the market yet. ...2019-02-151h 32Video Game Newsroom Time MachineVideo Game Newsroom Time MachineWhat Could Have Been... Commodore tries to get into the retail business,Atari announces plans to release a 16 bit console, Interplay hits hard times And much, much more! We look back at the biggest stories in and around the video game industry in January of 1979, 1989, 1999. Send comments on twitter @videogamenewsr2Orvideogamenewsroomtimemachine@gmail.com And consider supporting us on Patreon: https://www.patreon.com/user?u=7594060 Sources: 1979: https://www.nytimes.com/1979/01/05/archives/business-people-mrsjaffee-joins-53-men-in-citibank-senior-post.html https://www.nytimes.com/1979/01/09/archives/worry-mars-electronics-show-recession-fear-at-exhibition-a-slowdown.html https://www.nytimes...2019-01-2734 minVideo Game Newsroom Time MachineVideo Game Newsroom Time MachineDecember 2018This month we look back at December 1978, 1988, and 1998. Bushnell gets the boot, Phillips jumps into the cartridge console market, Nintendo stops the Giana Sisters and much, much more! And consider supporting us on Patreon: https://www.patreon.com/user?u=7594060 Our sources this month include: http://www.the-nextlevel.com/odyssey2/articles/timeline/index.php https://www.nytimes.com/1978/12/06/archives/technology-the-computer-entering-home.html https://www.nytimes.com/1978/12/14/archives/talking-business-holiday-trends-of-toy-buying.html https://archive.org/details/computer-video-games-magazine-086 https://archive.org/details/Computer_Gaming_World_Issue_54 2018-12-0131 min