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Killscreen
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The Killscreen Podcast
The Dog, The War, & The Souls You Can't Save
War games let you be a hero. Alan Kwan's games make you helpless.In this conversation, we explore Scent—a 20-minute experience where you play a dog witnessing an unnamed war. No shooting. No saving. Just survival, souls, and the anxiety of watching violence you can't stop.Kwan spent seven years developing Scent with no budget, transforming it from a sci-fi project about his father losing vision into a meditation on human brutality from an animal's perspective. The result premiered at Tribeca Festival 2025 and earned an Honorary Mention at Prix Ars Electronica....
2026-01-08
27 min
The Killscreen Podcast
Silicon Valley in a Sand Trap with Sam Ghantous
The same silica that powers your GPU fills the sand traps at Augusta National. Artist Sam Ghantous joins us to discuss "your golf course made my GPU," his three-channel video installation that traces the geological origins of our digital obsessions.Ghantous admits he's afraid of hardware. Despite this—or because of it—he's spent the past year confronting the physical reality behind our screens. Using Unity and Unreal Engine not to make games but to interrogate them, he reveals how ultra-pure silica mined in North Carolina becomes both microchips and golf course sand. The work forces us to r...
2025-08-08
25 min
MotherChip - Overloadr
Notícias da Nave Mãe #232 - Killscreen de Tetris, jogos de Xbox no PlayStation e mais demissões
O ano virou, mas as demissões na indústria dos jogos não pararam. 2024 começou com mais pessoas na área perdendo seus empregos, incluindo aí Twitch, Unity, 3D Realms e outros. Também já tivemos rumores de que veremos alguns jogos de Xbox em outros consoles, a primeira killscreen de Tetris, falamos do hack da Insomniac que rolou no final do ano passado e mais.Participantes:Guilherme JacobsHeitor De PaolaAssuntos abordados:07:00 - O ano dos videogames começou com ma...
2024-01-17
1h 28
Play It Up
Play It Up Episode 50 - Part II: Play It Up and Pressing the Points talk BPAC
Welcome to Episode 50 Part 2 of the Play It Up Podcast!! This long awaited episode, the guys from Play It Up and special guests from Pressing The Points podcast (Matt and Dack) catch up and re-live their favourite moments from BPAC 2023! Chapter Guide: 00:00 – Fa-zack-er-ley!! That's me 04:00 – Rare Walter Day Trading Card no. 95! 06:00 – More on WD cards 09:50 – BPAC 2023 Level 3 Comp 16:45 - Blokes of Donkey Kong 2023 Calendar 17:50 - L3 Comp Final 21:20 - Gormless award 22:30 - Qualifiers the next...
2023-08-19
2h 00
The Killscreen Podcast
Exploring the material culture of games with metalwork, jewelry, and a little bit of horror
Artist, jeweler, metalsmith, and art conservator Lauren Eckert shows us what it means to look at craftsmanship through a contemporary lens. Drawing from inspiration from the objects in video games, religious iconography, and classic science fiction VFX, Lauren’s work gives metals and jewelry a life on screen—and similarly, digital objects a physical life. Whether through wearable pieces or digital triptychs, Lauren’s projects make a space where past and future, alchemy and technology, collide. We had a great conversation with Lauren back in 2021 and have featured more of her work here.Photography by David E...
2023-08-17
48 min
Play It Up
Play It Up Episode 48 - Pressing It Up Podcast!
Hello you absolute legends to Episode 48 of the Play It Up Podcast!! In this Episode, Denny, Neil and Shaun have the pleasure of kicking it with the guys from the Pressing The Points Podcast! With Pressing the Points' Danny Fazackerley just hitting the lofty goal of a Donkey Kong Killscreen, Denny getting a new PB (both achievements thanks to Geoff) and Australian Kong Off 6 on the horizon, there is tons to talk about and get across. Chapter Guide: 00:00 - Special guest Intro by SimpleDack / Danny Fazackerley 06:40 - Geoff takes over 07:30...
2023-06-07
1h 16
The Killscreen Podcast
How to design political games with a broken heart
Can games seep into life's political, social, and cultural realms? Across projects that fuse game development, filmmaking within game engines, LARP (live-action role play), and more, Mario Mu interrogates this question. The Croatian-born artist now lives in Berlin, where he researches games, labor, and memory. After a career illustrating for commercial brands such as Doodle Jump and publishing with Gestalten, Mario continues his independent creative practice, with all projects he thinks of as ‘extended gaming platforms.’In this talk, we spoke with Mario about his design process of games and live-action role-play experiences, how he incorporates research on p...
2023-04-22
53 min
2600 Píldoras
2x01 - La realidad virtual en la 2600
Hace tiempo empezó a pulular por las redes sociales una imagen con un aspecto bastante antiguo en el que aparecían unas gafas de realidad virtual, puestas en la cara de un tipo de flipaba con la boca abierta, y cuyo logo era el de Atari, por supuesto, con una palanca para encender las gafas igual que la de la consola 2600. Hay otras imágenes publicitarias similares, como la que muestra a un niño jugando con un sistema de gafas de realidad virtual ColecoVR de la Colecovision, o las gafas Intellivr para la consola Intellivision de Mattel, que dice supe...
2022-07-27
12 min
La A.C.H.U.S presenta | No tienes ni idea...
2600 Píldoras - 2x01 - La realidad virtual en la 2600
Hace tiempo empezó a pulular por las redes sociales una imagen con un aspecto bastante antiguo en el que aparecían unas gafas de realidad virtual, puestas en la cara de un tipo de flipaba con la boca abierta, y cuyo logo era el de Atari, por supuesto, con una palanca para encender las gafas igual que la de la consola 2600. Hay otras imágenes publicitarias similares, como la que muestra a un niño jugando con un sistema de gafas de realidad virtual ColecoVR de la Colecovision, o las gafas Intellivr para la consola Intellivision de Mattel, que dice...
2022-07-27
12 min
Wide Flank: Happy Gaming
Chrono Trigger - Gameclub
Another classic that really held up. Released in 1995 for the SNES, Chrono Trigger continues to top “Best Of” video game lists. None of us had played it, so we played it! The combat sort of sucked but there was so much that made up for that. It looked great, the world was compelling, some weird good NPC dialogue and a soundtrack that rocked. Next Gameclub is Portal + Portal 2: https://store.steampowered.com/app/620/Portal_2/ Two months from now we are doing Hades, so start whenever is convenient and don’t save it until the da...
2022-06-23
1h 24
Play It Up
Play It Up Podcast Episode 37 - New Donkey Kong Killscreeners with Neil, Taggsta & Pelly
In this episode of the Play It Up Podcast we check in with some of the Donkey Kong Players who have recently achieved their very first Killscreens. Dennis and Shaun are joined by Play It Up's very own Neil Cairns as well as Taggsta (Sean Tagg) and Pelly (Greg Pell) to chat about their journey to the elusive and prestigious Killscreen. We hope you enjoy the episode. If there is something you'd like us to delve deeper into, or if you have any comments or feedback, feel free to drop us a line on Anchor at the l...
2022-06-11
1h 19
Ludenz - Oltre il Videogioco
Emergenza Critica #5 || La dichiarazione di visione di KillScreen
Emergenza critica - Episodio #5 Lettura e commento critico della: "Dichiarazione di visione di KillScreen" di Kill Screen. Articolo originale: https://killscreen.com/previously/about/#vision-statement Versione video: Qui EMERGENZA CRITICA di Ludenz è il format di intercettazione e "disturbo" culturale contro le pratiche del "just chatting" (leggasi chiacchiere) che infestano la rete degradando il medium videoludico. --- - Ludenz, la rivista - www.ludenz.it - Ludenz - Patreon - https://www.patreon.com/Ludenz/overview - Iscrizione al canale YT: www.yout...
2022-02-07
1h 12
Ludenz - Oltre il Videogioco
Emergenza Critica #3 || Il caso di Lara C.: una review di Rise of the Tomb Raider
Emergenza critica - Episodio #3 Lettura e commento critico di: "Il caso di Lara C.: una recensione di Rise of the Tomb Raider" di Alexander Kriss. Articolo originale: https://killscreen.com/previously/articles/case-lara-c-rise-tomb-raider-review/ Versione video: Qui EMERGENZA CRITICA di Ludenz è il format di intercettazione e "disturbo" culturale contro le pratiche del "just chatting" (leggasi chiacchiere) che infestano la rete degradando il medium videoludico. --- - Ludenz, la rivista - www.ludenz.it - Ludenz - Patreon - https://www.patreon.com/Ludenz/overview ...
2022-02-07
1h 41
Professor Game Podcast
Paul Darvasi Gets Hit By the Serendipity Bug of Games | Episode 216
Paul Darvasi, Ph.D., is an educator, game designer, speaker, and writer who works at the intersection of games, culture, and learning. His efforts directly or indirectly aim to envision and implement better ways to teach and learn. He is a passionate advocate of media and digital literacy, design thinking, experiential learning, virtual simulations and digital games for learning, and locative experiences. He has designed pervasive games that include The Ward Game; Blind Protocol, a cyber warfare simulation that instructs on online security, privacy and surveillance, and a series of archival and library orientation games for McGill University. He...
2021-12-13
46 min
Draw Your Dice Podcast
Slice & Dice | Zedeck Siew & Creating New Centers
In This EpisodeI sit down with Zedeck Siew, one half of of Centaur Games to talk about: contextualizing cultural centers, Reach of the Roach God, and A Thousand Thousand IslandsThe GamesA Thousand Thousand IslandsReach of The Roach GodResources & Linkshttps://athousandthousandislands.com/https://killscreen.com/mun-kao-and-zedeck-siew/https://www.youtube.com/watch?v=NlR6zHiZpSU&t=274sSupport this show http://supporter.acast.com/dydpodcast. Hosted on Acast. See acast.com/privacy...
2021-11-09
1h 04
Play It Up
Play It Up Podcast Episode 29 - New Aussie DK Killscreeners
In this episode of the Play It Up Podcast, Shaun, Mike, and Den are joined by (and also congratulate) recent Donkey Kong killscreeners Geoff Suttor and podcast host, Shaun Ruhland!! Shaun and Geoff both chat about their separate journeys playing Donkey Kong, and stories of triumph and horror on the road to joining the list of the DK Killscreen elite. As well as get to know Geoff and chat about his gaming history, records on other games and the philosophy behind his gaming experiences, we discuss his future goals wi...
2021-10-20
1h 53
Píxel oculto
06x23-mini Klax, apilando fichas en los 90
Vídeo youtube https://youtu.be/RGMMqbIexao SÍGUENOS https://twitter.com/galaxiaOculta Comparativa de ports https://www.youtube.com/watch?v=UFZQVXyat2E&ab_channel=RetroCore Entrevista a Mike Mika https://www.youtube.com/watch?v=CtEEIYfHkm4&ab_channel=WIRED Artículo sobre Mike Mika https://killscreen.com/previously/articles/romance/ Artículo sobre el hack de Donkey Kong https://www.wired.com/2013/03/donkey-kong-pauline-hack/
2021-09-01
13 min
pixel-oculto
06x23-mini Klax, apilando fichas en los 90
Vídeo youtube https://youtu.be/RGMMqbIexao SÍGUENOS https://twitter.com/galaxiaOculta Comparativa de ports https://www.youtube.com/watch?v=UFZQVXyat2E&ab_channel=RetroCore Entrevista a Mike Mika https://www.youtube.com/watch?v=CtEEIYfHkm4&ab_channel=WIRED Artículo sobre Mike Mika https://killscreen.com/previously/articles/romance/ Artículo sobre el hack de Donkey Kong https://www.wired.com/2013/03/donkey-kong-pauline-hack/
2021-09-01
13 min
Play It Up
Play It Up Podcast Episode 19 - Kongversations Series - Jay Mac
In this series of episodes from the Play It Up Podcast called 'Kongversations' we will be having chats with some prominent players in the Donkey Kong scene in Australia. We are talking original arcade Donkey Kong. In this episode on the Play It Up Podcast we have a Kongversation with Jay-Mac. We talk about childhood gaming, his friendship with his best mate the Falcone, Jay talks about his Australian Kong off 2 and 3 experiences, achieving the elusive Killscreen, and what to look forward to with Kong Off 4 on the horizon. You can also find us here:
2021-07-05
1h 26
The Killscreen Podcast
Sam and Andy Rolfes put the life in livesteam
Sam and Andy Rolfes self-describe their work as “overly navel-gazing, obsessed-with-layers, weird.” From visualizing songs by Lady Gaga and BLACKPINK to facilitating mind-bending, improvisational performances at MoMA, the duo are in a perpetual toggle between real life and the screen. Cleverly using VR, mixed reality, figurative animation, and motion capture tools to highlight the absurdity of life, dream up ironic characters, and make anti-capitalist statements, Sam and Andy discovered and perfected a digital fluency that's uniquely theirs. They also happen to be brothers.Sam and Andy sat down with us to speak about their 3D modeling software from...
2021-04-22
33 min
The Killscreen Podcast
Danielle Brathwaite-Shirley creates game worlds from autonomous archives
What happens when games account for the players’ identities? Danielle Brathwaite-Shirley’s work does just this. Traversing game design, performance, and sound art, the London-born, Berlin-based artist constructs stratified game experiences that depend on the player’s privilege. Someone who identifies as Black and trans will have a distinct gameplay experience; someone who identifies as cis and white will have a different one. Being careful about access, Danielle tells us, helps keep the archive autonomous. Her work not only fills in the gaps and ruins in the current archive but builds an archive for the future—one that centers on the B...
2021-03-10
20 min
The Killscreen Podcast
Rachel Rossin creates entropy from infinity
How do we account for the tension between technology’s infinite, unrestricted promise and the impermanence of being human? Rachel Rossin interrogates this slippage. Floating between painting, VR worlds, holograms, and more, the Brooklyn-based artist carries with her the essence of what it means to be alive. Rossin’s work meditates on and pushes the boundaries of human perception, the tenderness, and the vulnerability of empirical experience. Here, she speaks with us on her childhood underwater, the illusory nature of immersive technology, and the need to return to entropy.Rachel’s new project, I’m my loving memory...
2021-02-18
15 min
The Killscreen Podcast
Salome Asega on cultivating the ecosystem of art and technology
Embodied” may be the best word to describe the projects of artist, researcher, and educator Salome Asega. She has created VR experiences that evoke the channeling of diasporic spirits, a Kinect lesson that reinstates a dance form’s history, and a roulette wheel that sends participants to lesser-known corners of a world-famous museum. Experiences that physically engage the body are clearly at the heart of the artist, researcher, and educator’s work. Trained in creative technology and social practice, Salome’s work also centers the communities she is part of. Based in Brooklyn’s Bed-Stuy neighborhood, she’s a director at...
2021-02-03
31 min
The Killscreen Podcast
Gayatri Kodikal excavates the ruins of history, time, and play
On a walk around Old Goa, artist Gayatri Kodikal chanced upon an archaeological dig in progress. Her curiosity swelling, she jumped over the fence to see what was on the other side: a mysterious severed hand thought to belong to an ancient Georgian queen. This object spearheaded a multi-year, multi-pronged project spanning research, storytelling, forensics, and game-making. The Travelling Hand, inspired by this archaeological mystery, takes players on a labyrinthine journey through time, space, and civilization, to unveil the story behind this ancient artifact. Part of an ongoing project, a meditation on the methodology of game-making in critical practice...
2021-01-20
32 min
The Killscreen Podcast
Yasmin Elayat believes art drives innovation
Yasmin Elayat is a self-proclaimed ‘hybrid’—she’s a new-media documentarian, a creative technologist, a collaborative storyteller, and a spatial designer. She co-created #18DaysinEgypt, a collaborative documentary centered on the Egyptian revolution; co-directed an interactive documentary set within the New York City subway system, Blackout, and Zero Days, a VR film about cyber warfare that won an Emmy for Original Approach in Documentary.Along with James George and Alexander Porter, Yasmin is also the Co-Founder of Scatter, a New York-based entertainment studio that creates tools and collaborates with artists to ‘volumetric filmmaking:’ storytelling through immersive technologies. Scatter’s Depthkit allo...
2021-01-06
32 min
The Killscreen Podcast
Nicole He on talking to computers
Nicole He is a creative technologist whose work lives in the space between video games, physical computing, and witty conceptual art. With experience advising projects for Kickstarter and imagining projects for Google, she’s programmed AI to converse with Billie Eilish for Vogue, physical sensors that help users swipe on a dating app and a Twitter bot that regularly photographs her growing fig plant.As Nicole embarks on two long-term interactive projects—one is an arts-funded experimental game that uses voice technology, and the other is a commercial indie game—she finds herself more and more interested in imm...
2020-12-07
31 min
Geheime Ridders
Geheime Ridders - Afl. 36 - Ocarina of Time Special
Muziek en SFX: Nintendo, The Legend of Zelda, Ocarina of Time. Componist: Koji Kondo. Muziek aan het einde, diverse artiesten, YouTube, Zelda & Chill. Link staat hieronder. Link naar script/doc van deze aflevering: https://drive.google.com/file/d/1uW4EzKfCEJJuadFD8LFXlFDoOIid689o/view?usp=sharing Ocarina of Time – A Masterclass in subtext https://www.youtube.com/watch?v=GyUcwsjyd8Q Makers van https://www.thehyrulejournals.com/what-we-do Zelda GamePedia https://zelda.gamepedia.com/The_Legend_of_Zelda:_Ocarina_of_Time#Events_leading_up_to_Ocarina_of_Time
2020-11-23
38 min
The Killscreen Podcast
Monument Valley's Lea Schönfelder on designing within constraints
When we look at our phone screens, we typically aren’t thinking about the borders. We don’t notice the edges of our phones and how those boundaries limit our experience. It’s no wonder Apple’s crowning achievement for the iPhone X was adding a teeeeny bit of space to the edge of the phone. But that little frame for designers is everything. Things you could do on a giant 4K screen in your living room, you simply can’t do on your mobile phone. ustwo games knows these boundaries intimately. They are a mobile games design studio hou...
2020-08-08
18 min
The Killscreen Podcast
Monument Valley's Lea Schönfelder on designing within constraints
When we look at our phone screens, we typically aren’t thinking about the borders. We don’t notice the edges of our phones and how those boundaries limit our experience. It’s no wonder Apple’s crowning achievement for the iPhone X was adding a teeeeny bit of space to the edge of the phone. But that little frame for designers is everything. Things you could do on a giant 4K screen in your living room, you simply can’t do on your mobile phone. ustwo games knows these boundaries intimately. They are a mobile games design studio housed insi...
2020-08-08
18 min
The Killscreen Podcast
Videogames, conspiracy theories and the American imagination
p>-- We recorded this long before QAnon took hold and the President of the United States was advising people to inject disinfectant into our veins. Since then the relevance of conspiracy theories has become more important. This was recorded live in 2016 at the Killscreen Festival. When I moved to California from New York a couple years ago, I’ll never forget driving through Texas. It was huge and expansive. It was quiet. It was dark. It was mysterious. And for anyone else who’s explored America, you know, it’s a real...
2020-08-01
17 min
The Killscreen Podcast
Videogames, conspiracy theories and the American imagination
p>--We recorded this long before QAnon took hold and the President of the United States was advising people to inject disinfectant into our veins. Since then the relevance of conspiracy theories has become more important. This was recorded live in 2016 at the Killscreen Festival.When I moved to California from New York a couple years ago, I’ll never forget driving through Texas. It was huge and expansive. It was quiet. It was dark. It was mysterious.And for anyone else who’s explored America, you know, it’s a really really...
2020-08-01
17 min
The Killscreen Podcast
The Stanley Parable's Davey Wreden on breaking the fourth wall
When people ask what it means to make a game, they typically point to a standard set of devices: points, scores, levels, and so on. It’s rare that story makes the list. And yet, gamemaker Davey Wreden was able to move the medium to new heights with a deep exploration of story in his breakout freshman title The Stanley Parable, a tale of an office worker who veers from the script. With The Beginner’s Guide, Wreden flipped the post-modern switch with a fourth-wall breaking effort that evoked Cervantes and his favorite director Charlie Kaufman. We talked to Wred...
2020-07-25
21 min
The Killscreen Podcast
The Stanley Parable's Davey Wreden on breaking the fourth wall
When people ask what it means to make a game, they typically point to a standard set of devices: points, scores, levels, and so on. It’s rare that story makes the list. And yet, gamemaker Davey Wreden was able to move the medium to new heights with a deep exploration of story in his breakout freshman title The Stanley Parable, a tale of an office worker who veers from the script. With The Beginner’s Guide, Wreden flipped the post-modern switch with a fourth-wall breaking effort that evoked Cervantes and his favorite director Charlie Kaufman. We talked to Wred...
2020-07-25
21 min
The Killscreen Podcast
MoMA's Paola Antonelli on thinking of games as design objects
Well, we know what videogames are, but what does it mean to be a videogame designer? I posed this question to Paola Antonelli, a force in the world of modern art. She is currently the Senior Curator of the Department of Architecture & Design as well as the Director of R&D at The Museum of Modern Art (MoMA) in New York City. What I love about Paola is how expansive her view of design is. She pushed the museum to expand design objects like Eames chairs into the digital domain. Under her guidance, they...
2020-07-18
13 min
The Killscreen Podcast
MoMA's Paola Antonelli on thinking of games as design objects
Well, we know what videogames are, but what does it mean to be a videogame designer? I posed this question to Paola Antonelli, a force in the world of modern art. She is currently the Senior Curator of the Department of Architecture & Design as well as the Director of R&D at The Museum of Modern Art (MoMA) in New York City. What I love about Paola is how expansive her view of design is. She pushed the museum to expand design objects like Eames chairs into the digital domain. Under her guidance, they acquired everything from t...
2020-07-18
13 min
HansZimmerJukebox
S1E10. Даниэль Розенфельд, минимализм и сложная музыка Minecraft
Minecraft — это не только самая популярная sandbox-игра и социальная лестница для школьников-стримеров. Это еще и удивительная музыка, которая добавляет глубины и философии там, где ничего не происходит. В этом заслуга Даниэля Розенфельда — немецкого электронного музыканта и композитора, который стал культовой фигурой в мире эмбиент-музыки. В десятом — и последнем в этом сезоне — выпуске подкаста HansZimmerJukebox мы слушаем музыку Minecraft, пытаемся понять ее красоту и объяснить, что роднит Майнкрафт с балинезийским гамеланом и французскими музыкальными эксцентриками. Вопросы и предложения в Telegram: https://t.me/ov_ov Автор интро: Александр Коновалов https://twitter.com/KonovalovMusic **** Музыка выпуска: Minecraft Volume Alpha https://c418.org/albums/minecraft-volume-alpha/ Minecraft Volume Beta https://c418.org/albums/minecraft-volume-beta/ Depado https://www.youtube.com/watch?v=i0tkRHOCneU Daduk - D'est En Ouest [BlueBerry Garden] https://www.youtube.com/watch?v=xsnWDLL3BLM Jean Michel Jarre - “Oxygene” Live In Your Living Room (2007) https://youtu.be/QdkjJ1tiFr8 Erik Satie - Gymnopédie No.1 https://youtu.be/S-Xm7s9eGxU Land Of The Deaf OST Live - Alexei Aigui https://www.youtube.com/watch?v=OCK408Xye_c Что посмотреть: Minecon 2012 - The Music of Minecraft & Minecraft Documentary https://www.youtube.com/watch?v=SDI2rHG1Xsc&feature=youtu.be The Magic of Minecraft's Music https://www.youtube.com/watch?v=9EvH-2e5at4 How C418 made Minecraft's most Iconic song "Sweden" https://www.youtube.com/watch?v=K6tQ7Tj_ts4 The Soundtrack That Makes...
2020-06-02
25 min
Play It Up
Play It Up Podcast Episode 4 - Isolation Jibber Jabber
In this episode, I was joined by John McNeil, Gerry Scott, Luke Bushell, Johnny Bonde and Mike Coolican via video chat. We talk about Johnny Bonde's recent Killscreen, Mike Coolican's recent 1.2 million Galaga game, gaming goals for this year, and much...
2020-05-06
1h 25
MageCast X
#044 - "Pie Chart" (Pac-Man)
It's time to talk about something that's really old, because old things can be great, too! Pac-Man podcast with the Arcade Mage and the Slipstream Mage. We'll discuss the devs taking a risk with Pac-Man over Rally X, vandalizing "Puck-Man", world records and President Reagan, the killscreen, K.C. Munchkin, how the world of games development has changed, our earliest memories of Pac-Man, ye olde arcades, the infamous Atari 2600 Pac-Man, developers that once struggled to gain recognition and credit for their games, being inspired by pizza, the twin cherries strategy, purchasing arcade cabinets today, deterministic artificial intelligent and the...
2020-02-18
1h 32
House By The Video Store
Resident Evil Franchise (2002-2016)
On this bonus episode of the House By The Video Store podcast we discuss the entire Resident Evil film franchise, which had a 14 year run from 2002-2016! We are joined on this episode by Loren, who is one of the hosts of the Killscreen Cinema podcast. Have any feedback for us or questions or corrections? Send us an email at podcast@housebythevideostore.com or leave a comment! Notes: Find the Killscreen Cinema podcast via your app of choice or at : http://www.destinationcomics.com/killscreen-cinema/ or https://www.facebook.com/killscreencinema/
2019-10-30
1h 41
Professor Game Podcast
Paul Darvasi finds the right videogames for engagement | Episode 104
Paul Darvasi is an educator, game designer, speaker and writer whose work looks at the intersection of games, culture and learning. He teaches English and media studies, is a doctoral candidate at York University, and a founding member of the Play Lab at the University of Toronto. His research explores how commercial video games can be used as texts for critical analysis by adolescents. He has designed pervasive games that include The Ward Game, based on Ken Kesey's One Flew Over the Cuckoo's Nest, and Blind Protocol, a cyber warfare simulation that instructs on online security, privacy and surveillance...
2019-10-21
38 min
Speaking of Language
S3E5 - Andrew Campana - Gaming, Poetry, and New Media
Andrew Campana joins us to share his research into audio games, cinepoems, and other boundary-breaking forms of media emanating from Japan. Dr. Campana and the LRC’s Sam Lupowitz discuss the ways in which media and literature can be reimagined to communicate ideas in new ways, to previously overlooked communities. More information on Dr. Campana and his work can be found at the links below: https://asianstudies.cornell.edu/poets-artists-game-makers-and-new-media https://asianstudies.cornell.edu/andrew-campana Andrew’s articles referenced in the episode can be found at the following link: http...
2019-02-27
21 min
Good Mourning, Nancy Podcast
Ep. 42: The Witch (2015) - Marvelous Well
This week we're living deliciously and talking about The VVitch! Topics of discussion include but aren't limited to: fear of feminine power, the history of the puritans, mothers & daughters, and Satanism! --- Thanks to Lily LeBlanc for our theme song: www.lilythecomposer.com Buy some delicious coffee from our sponsor: www.recesscoffee.com Resources: “Female Freedom and Fury in The Witch” by David Sims https://www.theatlantic.com/entertainment/archive/2016/02/robert-eggers-the-witch-female-empowerment/470844/ Wikipedia: https://en.wikipedia.org/wiki/The_Witch_(2015_film) “Why ‘The Witch’ is the scariest historical film ever” by Melissa J. Gismondi http://theconversation.com/why-the-witch-is-the-scariest-historical-film-ever-85068 “The Witch: A New England Fo...
2019-01-29
49 min
Шоурум
Стриминг музыки, музыка в играх и классика кино
Рассказываю, как выбираю идеи для подкаста; объясняю, почему почти не пользуюсь сервисами для стриминга музыки; делюсь парой историй про музыку в играх; а ещё признаюсь в любви к старым классическим фильмам. Burial's “Untrue”, the Making of a Masterpiece: https://www.youtube.com/watch?v=Et5B-zfAIIo Про демосцену и музыку в стиле chiptune: https://t.me/denistalala/19 How Music Was Made on Super Nintendo: https://www.youtube.com/watch?v=jvIzIAgRWV0v The Mad Science Behind Inside's Soundtrack: https://killscreen.com/articles/mad-science-behind-insides-soundtrack «Доктор Живаго» (1965), увертюра: https://www.youtube.com/watch?v=HRU5cM-5jlw
2018-10-20
16 min
Dark Science Electro
Dark Science Electro presents DJ INFO guest mix
Behind the wheel this week we have a purveyor of quality electronics, simply calling himself https://soundcloud.com/noisy-suply . He is currently co-promoter of the new night in Sheffield called LOOP, working toward giving the Steel City a home for proper underground electronics. His love for Electro music started in 84 when I first heard the Street Sounds compilations. This is the mix he prepared for @DarkScienceElectro Nomenclature - Fullness of emptiness Darren Nye - Simulated Skyline CCO - Solar Nebular Maelstrom- Dialetics S>>D - Killscreen Silicon Scally - Rift 96 Back - 000 - CPU Nullptr - Untitled Plant43 - Porcupine...
2018-07-19
1h 03
Sport Ball Talk
Sport Ball Talk - Episode 7 - Cheaters!
On this episode of Sport Ball Talk we dive into the world of cheating on both the eSports and sports side. The YouTube video I reference in the podcast about Billy Mitchell is by Apollo Legend. References from the show: https://en.wikipedia.org/wiki/List_of_match_fixing_incidents#American_football https://youtu.be/234Y76_3YPE https://killscreen.com/articles/does-esports-have-a-drug-problem/ No reference for Lance Armstrong, his piece of crappery is known by all.
2018-03-05
24 min
PlayWrite - The video game idea podcast
PlayWrite 19 - KILLSCREEN, Voice of Champion, Picross the Universe
Play;Write is a podcast about creating and sharing new ways to play. We workshop seedlings of ideas for video games in hopes of coming up with something timeless. It's not just about us, though! Join in the conversation! Pitch your own game ideas to be read and explored on air on our website at www.playwritecast.com, tweet us @playwritecast, or email us at playwritecast@gmail.com. In this episode of the podcast, Ryan Hamann (@InsrtCoins) and Ryan Quintal (@ryanquintal) explore a multiplayer-sabotage shooter, a voice-controlled adventure game that can't understand your accent, and an island...
2017-10-24
00 min
Tavit and Yussef’s Video Game Hour
Episode 18 - The Legend of Zelda: Breath of the Wild
Link slides the last metallic block into its proper niche and the puzzle's giant mechanisms reassemble in satisfying staccato. He runs up to the monk's platform and waits to receive another orb. The shrine's papery deity stirs and begins slowly to intone: "Your resourcefulness in overcoming this trial speaks to the promise of a hero... but, Link, it's kind of cheesy that you used bombs and kinesis to solve yet another puzzle and you're making us all look bad. The other monks have been talking. You're a good kid, Link - just, no haxx plz?" Special Guest: Michelle Ehrhardt (@ChelleEhrhardt...
2017-05-22
1h 26
The Trademark Infringement Video Game Podcast
KillScreen 91: A Breath of The Wild Debate
KillScreen is a podcast about video games hosted by Stephen Castaneda and Josh Picard. On this BANGER of an episode Stephen and Josh discuss alcohol, the Nintendo Switch & it's launch line up including The Legend of Zelda Breath of The Wild, and despite their waning interest they preview Wrestlemania 33! All this and much, much more! Don’t forget to check out Josh Picard’s BANGER of a Youtube: http://youtube.com/suggestivegaming The outro song can be found here: https://soundcloud.com/the-theme-song/fuck-this-shit-im-out
2017-03-29
2h 50
Sprechanfall
Dystopie, Bookazine und Mafia
Neues von der Couch / Synchronkonsum – Christian, Nic und Stef verfolgten zusammen das Schicksal eines kleinen Jungen in einer dystopischen Welt. Davor aber erzählt Nic von Autos im australischen Paris, Christian hat nen cooles Bookazine gelesen und Stev war zusammen mit ein paar brutalen Mafia-Schergen in Neapel. Sprechanfall #54 – Dystopie, Bookazine und Mafia (1h 49min) Das Lied vom Intro heißt „Bilder im Kopf (Vincet-Lee-Remix)“ von Vincent Lee –> Website Min 0 ~ 1: Begrüßung Min 1 ~ 12 : Games Lese- und Hörstoff Spielkritik Killscreen.com Videogamestourism.at Stefans Beitrag „Games that never were“ bei...
2016-10-05
1h 49
The Explosive Alan Podcast
Ep78: Brexplosive Alan: See EU Later
Isn't hindsight a wonderful thing? Listen to Ash and Simon in this week's podcast as they utterly fail at discussing anything to do with sports. On top of that, we've also got our usual questions, what makes us happy, as well as a challenge about whether celebrities are older than household inventions! This is a games podcast, we swear. Enjoy, friends! Overwatch Transmedia Article: https://killscreen.com/articles/overwatch-pleasure-transmedia-narratives/
2016-06-30
33 min
The Purrrcast
038 - Julia Prescott & Mike L. Mayfield - Little Scientists
Do you love cats? Do you love talking about cats? The Purrrcast is a brand new Los Angeles-based podcast from Sara Iyer and Steven Ray Morris where they chat with their friends and other feline fans about the furry little creatures they love. Not sure how the cats feel about it though, but I'm sure they love it too. On episode THIRTY-EIGHT of The Purrrcast we welcome comedian Julia Prescott and animation director Mike L. Mayfield to chat with us about their kitties Moonman (Moonie) and Hank. We dive deep into what makes Moonie and Hank tick, the wild cat-filled...
2016-06-01
1h 17
Interface
01. The Year of VR
Andrew, Chase, and Ian discuss virtual reality and it's potential applications in military training, and how it can avoid becoming a gimmick for consumers. Show notes and links are available at ianfuchs.xyz/1 [Military Budget](https://en.wikipedia.org/wiki/Military_budget_of_the_United_States) [VR and Fidelity TechCrunch](http://techcrunch.com/2015/09/01/in-pursuit-of-presence-and-true-immersion/) [How Much Immersion is Enough](http://faculty.utpa.edu/fowler/csci6175-2012-ve/papers/Bowman_2007_VR-HowMuchImmersionIsEnough_Computer.pdf) [America's Army](https://www.americasarmy.com) [Immersion and Presence](http://www.ism.univmed.fr/mestre/projects/virtual%20reality/Pres_2005.pdf) [VR Sickness](http://phys.org/news/2016-03-virtual-reality-creators-motion-sickness...
2016-04-18
38 min
Interface
01. The Year of VR
<p>Andrew, Chase, and Ian discuss virtual reality and it's potential applications in military training. We also discuss ways VR can avoid becoming a gimmick for consumers.</p> <p>Show notes and links are available at <a href="http://interface.fm/1">interface.fm/1</a></p> <p><a href="https://en.wikipedia.org/wiki/Military_budget_of_the_United_States">Military Budget</a></p> <p><a href="http://techcrunch.com/2015/09/01/in-pursuit-of-presence-and-true-immersion/">VR and Fidelity TechCrunch</a...
2016-04-18
00 min
NoCiné
Batman V Superman : le festival du grotesque
Chronique du ratage annoncé de Batman V Superman, la double-couillonnerie de Zack Snyder qui, pendant 2h30, s’obstine à démolir nos héros d’enfance. Furie collective de cinq chroniqueurs, tout droit sortis de la salle obscure. // NOTE AUX AUDITEURS : Comme que le cinema ne s’arrête jamais et qu’on a de plus en plus de choses à dire dessus, NoCiné augmente sa fréquence de publication et abandonne le lundi comme seul repère. Retrouvez nous toute la semaine, en format long ou court. //Avec Charline Roux (@mllegalls), Yannick Dahan (Capture Mag), Stéphane Moïssakis (@smoissakis), Pia Jacqmart (@pioupiou...
2016-03-25
35 min
Rebell Gaming Podcast
The Division: Terror und Anarchie im Desaster-NYC
The Division hat die Crew seit einigen Wochen in seinen Bann gezogen und wird das wohl noch eine Zeit lang tun. Deshalb hat sie einiges über die New York-Katastrophe zu besprechen. Ist die Stadt belebt oder wirkt sie tot? Sind die Kämpfe nun clever oder doof? Ist die Division eigentlich gut oder böse? Und ist dieses Interface nun eigentlich super oder raubt es dem Spiel die Seele? Die Crew ist sich nicht immer einig. Shownotes 01:30 – Konrad spielt Broforce 02:50 – Schurl spielt Mini Metro und Punch Club 04:30 – Tom spielt Clash Royale 22:25 – Der Killscr...
2016-03-23
55 min
Bullet Points
Bullet Points Episode 3 - Tomb Raider
In this episode, Patrick, Reid, and Ed are joined by special guest Jess Joho from Killscreen to talk about 2013's Tomb Raider from Crystal Dynamics.
2015-10-05
1h 18
Broken Light Show - Broken Light Records
Broken Light Show Episode 9: Jamin Warren
Jamin is the founder of Killscreen Media and host of PBS Game/Show on Youtube. We talk about games as an art form, whether there is a shift coming for creators in the medium, and a bunch of other cool stuff! I also talk about Birdman a little. itunes RSS
2015-01-08
00 min
The Trademark Infringement Video Game Podcast
KillScreen 37: #MadPro
A weekly podcast about video games hosted by Stephen Castaneda and Josh Picard. This week Stephen and Josh talk about the Midwest Game Developers Summit, the state of in-app purchases, Steam's latest milestone, Pre-order DLC, the latest Smash Bros. news and much more! You can also find all of Josh Picard's fantastic music here: soundcloud.com/josh-picardTheme is "Mega Man - Wiley Stage 1(Symphony)' by Jon Sanderson and can be found here: https://www.youtube.com/watch?v=ztv6qfdzy2s
2014-07-20
00 min
Retro Killscreen
Retro Killscreen: Episode 19 - A Whole Mess of F.E.A.R.
Nathan joins Paul and Jon again on this special Halloween episode to discuss the various games from our past that terrified us and defined what makes a video game scary.
2013-10-28
1h 39
The Pixel Response
Retro Killscreen - 19 - A Whole Mess of F.E.A.R.
Nathan joins Paul and Jon again on this special Halloween episode to discuss the various games from our past that terrified us and defined what makes a video game scary.
2013-10-28
1h 39
Backloggers Anonymous
El Shaddai Part 1
Yes, that's right, we brought in a special guest for this one: Richard Clark of, well, half the internet really. Mostly he's known for his work at Christ and Pop Culture and Game Church. For our intentions however, it's his work covering our next game, El Shaddai, that got my attention. He's written pretty extensively on the game, and we're very happy to have him on board for these next two podcasts. I'll be honest, this is probably one of the best recordings we've done so far. What started off as pretty standard fare conversational topics ended up...
2013-10-11
1h 07
Retro Killscreen
Retro Killscreen: Episode 18 - Legend of Zel-dub!
Retro Killscreen is back to bring you the perfect culmination of our over 60 years collective experience, trials and tribulations in the Legend of Zelda series for the most insightful and important discussion ever recorded about the classic series. What better way to start it than some stupid dubstep?
2013-10-07
1h 29
The Pixel Response
Retro Killscreen - 18 - Legend of Zel-dub!
Retro Killscreen is back to bring you the perfect culmination of our over 60 years collective experience, trials and tribulations in the Legend of Zelda series for the most insightful and important discussion ever recorded about the classic series. What better way to start it than some stupid dubstep?
2013-10-07
1h 29
The Pixel Response
Retro Killscreen - 18 - Legend of Zel-dub!
Retro Killscreen is back to bring you the perfect culmination of our over 60 years collective experience, trials and tribulations in the Legend of Zelda series for the most insightful and important discussion ever recorded about the classic series. What better way to start it than some stupid dubstep?
2013-10-07
1h 29
Retro Killscreen
Retro Killscreen: Episode 17 - Ninja GayDen
We spend some time talking about one of Jon’s favorite series and discuss DuckTales Remastered.
2013-04-08
53 min
The Pixel Response
Retro Killscreen - 17 - Ninja GayDen
We spend some time talking about one of Jon’s favorite series and discuss DuckTales Remastered.
2013-04-08
53 min
Retro Killscreen
Retro Killscreen: Episode 16 - Craiglist Kirby
We come back with the quickness to bring you discussions on Satoru Iwata’s recent promotion, Sonic Spinball’s awesome music track (only one), Jon’s new phone number and how deep the rabbit hole of Craigslist can go. Oh, also we talk some major Kirby Superstar on the SNES (and DS “Ultra” port)!
2013-03-18
49 min
The Pixel Response
Retro Killscreen - 16 - Craiglist Kirby
We come back with the quickness to bring you discussions on Satoru Iwata’s recent promotion, Sonic Spinball’s awesome music track (only one), Jon’s new phone number and how deep the rabbit hole of Craigslist can go. Oh, also we talk some major Kirby Superstar on the SNES (and DS “Ultra” port)!
2013-03-18
49 min
Retro Killscreen
Retro Killscreen: Episode 15 - Totally Boss!
Metal Gear. Snake? Snake?! SNAAAAAAAKKEEEEEE! (We run down the entire main plot of the Metal Gear main series in the first couple of minutes. Spoiler alert for that).
2013-03-04
47 min
The Pixel Response
Retro Killscreen - 15 - Totally Boss!
Metal Gear. Snake? Snake?! SNAAAAAAAKKEEEEEE! (We run down the entire main plot of the Metal Gear main series in the first couple of minutes. Spoiler alert for that).
2013-03-04
47 min
EARSLAP
EP50: Guest Mix AIRMIX
EARSLAP 050 EARSLAP이 1주년을 맞이했습니다. 1년동안 보내주신 뜨거운 성원에 감사드리며, 더더욱 좋은 컨텐츠로 보답하는 EARSLAP이 되겠습니다! Episode 050에는 Erick Morillo, Dyro, Rune RK, Armin Van Buuren, W&W 등의 최신 트랙들이 가득 담겨 있습니다. Tomeeo가 매주 추천하는 [THIS WEEK’S SLAP]은 Armin Van Buuren, W&W - D# Fat (Original Mix)입니다. Armin Van Buuren의 컴필레이션 음반에 수록된 콜라보레이션 트랙이네요. 들어보시고 트위터 해시태그 #EARSLAP 또는 EARSLAP 공식 페이스북 페이지에 의견 남겨주세요! 지난주 에피소드에서 청취자들의 투표로 뽑힌 최고의 트랙 [YOURSLAP]! Bassjackers, Dyro - Grid (Original Mix) [22%득표]. Dyro와 Bassjackers의 콜라보레이션 트랙이 이번주 [YOURSLAP]으로 뽑혔네요. 여러분의 투표에 따라 이 곡이 [YOURSLAP]으로 롱런할 수도 있습니다. 이번 에피소드 최고의 곡을 A.Move 공식 홈페이지 (http://amove.co.kr)에서 선정해주세요. EARSLAP 050의 게스트 믹스 아티스트! "AIRMIX” Filling up the space like no other. Oh!Records 소속 아티스트이며, 독일 러브퍼레이드, 글로벌 개더링 코리아, 월드 DJ 페스티벌 등 국내외 페스티벌에 출연한 베테랑 아티스트 Airmix! BNS Krew, Double Strike 등 좋은 활동을 보여주고 있는 Airmix의 60분 믹스를 기대해주세요! TRACKLIST Part One - Mixed by TOMEEO 1. EARSLAP Intro (00:00) 2. Erick Morillo, Jose Nunez, Harry Romero feat. Shawnee Taylor - My Melody (Club Mix) (00:49) 3. Erick Morillo, Jose Nunez, Harry Romero feat. Shawnee Taylor - My Melody (Dub Mix) (02:15) 4. John Dahlback feat. Agnes - Life (Diamonds In The Dark) (Feenixpawl Remix) (04:45) 5. Dave Winnel, Sherry St. Germain - Draw Your Guns (Denzal Park Remix) (09:38) 6. Nom De Strip - Clouds (Original Mix) (13:56) 7. Andrew Bennett - In the Air (Original Mix) (16:26) 8. Tiesto, Swanky Tun...
2013-03-04
1h 55
Retro Killscreen
Retro Killscreen: Episode 14 - Retro Tinted Glasses
We were supposed to talk Killer7 this week, but in true fashion neither Jon nor I bothered to play the game. Instead, we bring Nathan back as we have a somewhat casual chat about the games we grew up loving. Sit back and relax as we wax poetic about some nostalgia! (p.s. check the tags for the games we discuss.) This week’s game-along picks are NON-EXISTANT! Go ahead and throw some suggestions and tune in a week from now for our discussion!
2013-02-18
1h 06
The Pixel Response
Retro Killscreen - 14 - Retro Tinted Glasses
We were supposed to talk Killer7 this week, but in true fashion neither Jon nor I bothered to play the game. Instead, we bring Nathan back as we have a somewhat casual chat about the games we grew up loving. Sit back and relax as we wax poetic about some nostalgia! (p.s. check the tags for the games we discuss.) This week’s game-along picks are NON-EXISTANT! Go ahead and throw some suggestions and tune in a week from now for our discussion!
2013-02-18
1h 06
Retro Killscreen
Retro Killscreen: Episode 13 - Shadows of the Empire
The take-over begins as Nathan (better known as “Kraznor” by his legion of fans) joins Paul and Jon on a discussion about a game he loved as a kid. This episode marks a number of milestones including: Nathan actually has NOSTALGIA for something! Jon actually hates a game! Paul actually doesn’t talk a whole lot! Retro Killscreen actually stays on topic! (for the most part…) This week’s game-along picks are Killer7(PS2/GC) and maybe Space Channel 5(SD) so find a copy of one or both and tune in a...
2013-02-11
45 min
The Pixel Response
Retro Killscreen - 13 - Shadows of the Empire
The take-over begins as Nathan (better known as “Kraznor” by his legion of fans) joins Paul and Jon on a discussion about a game he loved as a kid. This episode marks a number of milestones including: Nathan actually has NOSTALGIA for something! Jon actually hates a game! Paul actually doesn’t talk a whole lot! Retro Killscreen actually stays on topic! (for the most part…) This week’s game-along picks are Killer7(PS2/GC) and maybe Space Channel 5(SD) so find a copy of one or both and tune in a...
2013-02-11
45 min
The Pixel Response
Retro Killscreen - 13 - Shadows of the Empire
The take-over begins as Nathan (better known as “Kraznor” by his legion of fans) joins Paul and Jon on a discussion about a game he loved as a kid. This episode marks a number of milestones including: Nathan actually has NOSTALGIA for something! Jon actually hates a game! Paul actually doesn’t talk a whole lot! Retro Killscreen actually stays on topic! (for the most part…) This week’s game-along picks are Killer7(PS2/GC) and maybe Space Channel 5(SD) so find a copy of one or both and tune in a...
2013-02-11
45 min
Retro Killscreen
Retro Killscreen: Episode 12 - Old Habits Die Hard
After putting it off for so long, Jon and Paul finally get to playing Parasite Eve & Die Hard Arcade and try to catch up by talking about BOTH! Please note, there is some Parasite Eve spoiler talk here and there when it’s brought up but let’s be honest… if you cared about spoilers, you would’ve played it by now! Also, a well-known friend of the show sends in an email in an attempt to squeeze in some movie opinions!
2013-02-04
52 min
The Pixel Response
Retro Killscreen - 12 - Old Habits Die Hard
After putting it off for so long, Jon and Paul finally get to playing Parasite Eve & Die Hard Arcade and try to catch up by talking about BOTH! Please note, there is some Parasite Eve spoiler talk here and there when it’s brought up but let’s be honest… if you cared about spoilers, you would’ve played it by now! Also, a well-known friend of the show sends in an email in an attempt to squeeze in some movie opinions!
2013-02-04
52 min
Retro Killscreen
Retro Killscreen: Episode 11 - A Little Help From Our Friends
Well, we knew it would come to this. Our first live broadcast recording of Retro Killscreen happened kind of last minute as Jon and I were the busiest we’ve been in a long time this week and figured it might be cool to answer listener questions about retro games as we tried our best to get you guys something to listen to.
2013-01-28
50 min
The Pixel Response
Retro Killscreen - 11 - A Little Help From Our Friends
Well, we knew it would come to this. Our first live broadcast recording of Retro Killscreen happened kind of last minute as Jon and I were the busiest we’ve been in a long time this week and figured it might be cool to answer listener questions about retro games as we tried our best to get you guys something to listen to.
2013-01-28
50 min
The Pixel Response
Retro Killscreen - 11 - A Little Help From Our Friends
Well, we knew it would come to this. Our first live broadcast recording of Retro Killscreen happened kind of last minute as Jon and I were the busiest we’ve been in a long time this week and figured it might be cool to answer listener questions about retro games as we tried our best to get you guys something to listen to.
2013-01-28
50 min
Retro Killscreen
Retro Killscreen: Episode 10 - Mario Sucks-ty Four
Things get interesting this week as Jon and Paul try to discuss the qualities of Super Mario 64 while actually playing the game (Jon) or just having a strong dislike of the game (Paul). The conversation jumps as it always does to subsequent subjects discussing the qualities of Mario games, Nintendo intellectual properties that should be exploited more often and… Jurassic Park 4? I don’t even know anymore.
2013-01-21
47 min
The Pixel Response
Retro Killscreen - 10 - Mario Sucks-ty Four
Things get interesting this week as Jon and Paul try to discuss the qualities of Super Mario 64 while actually playing the game (Jon) or just having a strong dislike of the game (Paul). The conversation jumps as it always does to subsequent subjects discussing the qualities of Mario games, Nintendo intellectual properties that should be exploited more often and… Jurassic Park 4? I don’t even know anymore.
2013-01-21
47 min
Retro Killscreen
Retro Killscreen: Episode 9 - Keith Courage In Alpha Zones (We're Back!)
Jon and Paul recount where the hell they’ve been, say some things they might regret later if the significant others hear and talk about how bad Keith Courage is. Also, Paul played Low G Man so that comes up as well as discussing if Battletoads and Contra are even good games. This week’s game-along picks are Die Hard Arcade(SAT) and Parasite Eve(PSX) so find a copy of one or both and tune in two weeks from now for our discussion!
2013-01-14
42 min
The Pixel Response
Retro Killscreen - 09 - Keith Courage In Alpha Zones (We're Back!)
Jon and Paul recount where the hell they’ve been, say some things they might regret later if the significant others hear and talk about how bad Keith Courage is. Also, Paul played Low G Man so that comes up as well as discussing if Battletoads and Contra are even good games. This week’s game-along picks are Die Hard Arcade(SAT) and Parasite Eve(PSX) so find a copy of one or both and tune in two weeks from now for our discussion!
2013-01-14
42 min
Retro Killscreen
Retro Killscreen: Episode 8 - Sonic CD
Paul and Jon discuss Sonic CD after a long session with the game and realize after awhile that the feel of the game can REALLY vary according to which version you play… This week’s game-along pick is Star Wars: Shadows of the Empire (N64) by Paul so find a copy of that and tune in two weeks from now for our discussion!
2012-12-10
39 min
The Pixel Response
Retro Killscreen - 08 - Sonic CD
Paul and Jon discuss Sonic CD after a long session with the game and realize after awhile that the feel of the game can REALLY vary according to which version you play… This week’s game-along pick is Star Wars: Shadows of the Empire (N64) by Paul so find a copy of that and tune in two weeks from now for our discussion!
2012-12-10
39 min
Retro Killscreen
Retro Killscreen: Episode 7 - Streets of Rage
Kind of a downer this week as both Paul and Jon are pretty exhausted but they still get to business and talk some serious business about Streets of Rage. This week’s game-along pick is Keith Courage in Alpha Zones (TurboGrafx) by Jon so find a copy of that and tune in two weeks from now for our discussion!
2012-11-26
26 min
The Pixel Response
Retro Killscreen - 07 - Streets of Rage
Kind of a downer this week as both Paul and Jon are pretty exhausted but they still get to business and talk some serious business about Streets of Rage. This week’s game-along pick is Keith Courage in Alpha Zones (TurboGrafx) by Jon so find a copy of that and tune in two weeks from now for our discussion!
2012-11-26
26 min
Retro Killscreen
Retro Killscreen: Episode 6 - Ducktales (Ah WhooHoo!)
Paul takes it back to arguably the biggest game of his childhood and forefronts the talk on Disney’s DuckTales on the NES while Jon tries to decide who Huey, Dewie and Louie are according to their corresponding colors. This week’s game-along pick is Sonic CD (SEGA CD) by Paul so find a copy of that and tune in two weeks from now for our discussion!
2012-11-19
26 min
The Pixel Response
Retro Killscreen - 06 - Ducktales (Ah WhooHoo!)
Paul takes it back to arguably the biggest game of his childhood and forefronts the talk on Disney’s DuckTales on the NES while Jon tries to decide who Huey, Dewie and Louie are according to their corresponding colors. This week’s game-along pick is Sonic CD (SEGA CD) by Paul so find a copy of that and tune in two weeks from now for our discussion!
2012-11-19
31 min
Retro Killscreen
Retro Killscreen: Episode 5 - ActRaiser
Nothing stops the Game-Along! This week, we discuss Jon’s choice of game from the end of episode 3 and while Paul wasn’t able to find the time to finish it off, Jon polished ActRaiser off in a single night after never having played it before in his life. It might be safe to say he enjoyed it… This week’s game-along pick is Streets of Rage (Gen) by Jon so find a copy of that and tune in two weeks from now for our discussion!
2012-11-12
32 min
The Pixel Response
Retro Killscreen - 05 - ActRaiser
Nothing stops the Game-Along! This week, we discuss Jon’s choice of game from the end of episode 3 and while Paul wasn’t able to find the time to finish it off, Jon polished ActRaiser off in a single night after never having played it before in his life. It might be safe to say he enjoyed it… This week’s game-along pick is Streets of Rage (Gen) by Jon so find a copy of that and tune in two weeks from now for our discussion!
2012-11-12
32 min
Retro Killscreen
Retro Killscreen: Episode 4 - Castlevania III
It’s our first game club game! After a two week wait, we strap in and get abused in every way possible by Castlevania III: Dracula’s Curse on the NES. To say the same is difficult would be disingenuous to just how much of an asshole it can be. From falling blocks to medusa heads, we detail our plight in our journey to Dracula.
2012-11-05
25 min
The Pixel Response
Retro Killscreen - 04 - Castlevania III
It’s our first game club game! After a two week wait, we strap in and get abused in every way possible by Castlevania III: Dracula’s Curse on the NES. To say the same is difficult would be disingenuous to just how much of an asshole it can be. From falling blocks to medusa heads, we detail our plight in our journey to Dracula.
2012-11-05
25 min
Retro Killscreen
Retro Killscreen: Episode 3 - Gunstar Heroes
No ridiculous wordplay or title for this week. Honestly, there was something somewhat in the works for that but meh. This week, Paul and Jon spend some time talking what they agree is definitely their favorite Sega game from the past, if not the best.
2012-10-29
36 min
The Pixel Response
Retro Killscreen - 03 - Gunstar Heroes
No ridiculous wordplay or title for this week. Honestly, there was something somewhat in the works for that but meh. This week, Paul and Jon spend some time talking what they agree is definitely their favorite Sega game from the past, if not the best.
2012-10-29
36 min
Retro Killscreen
Retro Killscreen: Episode 2 - Turtles In Wub
This week, Paul and Jon discuss female artists, the TLC show 'Breaking Amish' and dubstep philosophy in between interruptions of Teenage Mutant Ninja Turtles talk. Also, we announce our "game club" first pick of Castlevania III: Dracula's Curse (NES) for you, the listeners, to play along with us and send in comments and questions by the methods below!
2012-10-22
30 min
Retro Killscreen
Retro Killscreen: Episode 1 - Mega Man Xzibit
In our inaugural episode, Paul and Jon try talking about Mega Man X for the SNES but end up discussing pretty much everything else including RedBox rentals, Canada’s lack of Gamefly, Resident Evil 6 and the uses of H.E.R.B. as a drug.
2012-10-15
27 min