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Louis DeSimone

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NewsRamp Human Resources PodcastNewsRamp Human Resources PodcastHonors and Innovations in Engineering and Real Estate InvestmentsDeSimone Consulting Engineering receives four Richard H. Corbetta Awards for outstanding structural design projects in NYC, showcasing their commitment to innovation. Meanwhile, Louis J. Rogers, CEO of Capital Square, has transformed the company into a nationally recognized platform for tax-advantaged real estate development, managing DST programs and launching Opportunity Zone funds with a focus on financial returns and community impact.2025-08-0602 minNewsRamp Awards and Recognition PodcastNewsRamp Awards and Recognition PodcastHonors and Innovations in Engineering and Real Estate InvestmentsDeSimone Consulting Engineering receives four Richard H. Corbetta Awards for outstanding structural design projects in NYC, showcasing their commitment to innovation. Meanwhile, Louis J. Rogers, CEO of Capital Square, has transformed the company into a nationally recognized platform for tax-advantaged real estate development, managing DST programs and launching Opportunity Zone funds with a focus on financial returns and community impact.2025-08-0602 minGame Dev Trenches w/ Louis DeSimoneGame Dev Trenches w/ Louis DeSimoneHow to Actually Get Good at Game Dev (The 3-Phase System That Works)If you’ve been stuck in tutorial hell, overwhelmed by conflicting advice, or just can’t seem to finish your games — this episode is for you.I break down the 3-phase system I built to actually get good at game development. It’s the same roadmap I used to teach myself — and now teach my students — based on how legends like John Carmack and John Romero became great.You’ll learn:Why most devs stay stuck for yearsThe real reason your games never get finishedHow to go from beginner → intermediate → goodWhy coding is the core skillHow to a...2025-07-2118 minGame Dev Trenches w/ Louis DeSimoneGame Dev Trenches w/ Louis DeSimoneThe Ultimate Game Dev System: Make & Publish Games FastIf you're stuck in tutorial hell, overthinking every project, or just can't seem to finish a game — this episode is for you. I'm breaking down 13 raw, no-fluff tips from my own journey (and from coaching students) to help you build real skill, stay consistent, and actually get better at making games.This isn’t surface-level advice. These are the truths most devs won’t tell you — the hard lessons that separate the dabblers from the finishers.📌 Whether you're just starting out or trying to level up, this is the ultimate guide to finally making progress in game dev...2025-07-1743 minGame Dev Trenches w/ Louis DeSimoneGame Dev Trenches w/ Louis DeSimoneFrom Zero to 3 Games in 27 Days — What Most Game Dev Advice Gets WrongWhat if you could publish 3 games in under a month — with no prior game dev or coding experience?In this episode, I break down how one of my students did exactly that using the systems I built after going from high school teacher to professional software engineer. You'll hear the full story behind the framework, why most advice out there just keeps beginners stuck, and how to escape the tutorial loop for good.We’ll talk about:- Why most game dev content leads to burnout- What actually helps you finish games (even...2025-06-2419 minGame Dev Trenches w/ Louis DeSimoneGame Dev Trenches w/ Louis DeSimoneYou Don’t Need to Know Code to Make Games (Here’s the Truth) | GDT #6In this episode of GameDev Trenches, we dive deep into one of the most debated topics in indie game development: coding vs visual scripting. Do you really need to learn how to code to make games? I share my perspective as a professional software engineer and break down the pros and cons of both approaches — from the power and flexibility of traditional coding to the rapid prototyping capabilities of tools like Unreal Blueprints and Unity Playmaker.We also talk about how learning to code can literally rewire your brain, the best way to start (hint: it’s not...2025-05-3032 minGame Dev Trenches w/ Louis DeSimoneGame Dev Trenches w/ Louis DeSimoneWhy Game Art Is So Damn Hard (and What to Do About It)Why Game Art Feels Impossible (and What to Do About It) Welcome back to GameDev Trenches. In this episode, we dive headfirst into one of the biggest struggles for indie devs: game art.Whether you’re a coder who dreads drawing, or an artist who fears modeling, you’ll find out why art is such a sticking point — and what you can actually do about it. We cover:The three core art styles: hand-drawn, pixel, and 3DWhy each one is hard in its own way (and which is easiest to start with)H...2025-05-2829 minGame Dev Trenches w/ Louis DeSimoneGame Dev Trenches w/ Louis DeSimoneHow to Escape Tutorial Hell for Good | GDT #4If you’ve been stuck in tutorial hell — watching video after video but still feeling lost — this episode is for you. Louis breaks down why it happens, how to get out, and what actually works when it comes to learning game development on your own.Learn the mindset shift that took him from endless tutorials to finishing real games — and eventually becoming a full-time software engineer. Whether you're just starting or feel stuck on your 5th failed project, you'll walk away with real, actionable advice.Let’s get out of tutorial hell — for good.Wa...2025-05-2133 minGame Dev Trenches w/ Louis DeSimoneGame Dev Trenches w/ Louis DeSimoneHow to Learn Game Dev with a Full-Time Job and Kids | GDT #3How to Learn Game Dev with a Full-Time Job and Kids | GDT #3Balancing work, family, and game dev isn’t just hard — it feels impossible sometimes. In this brutally honest episode, Louis breaks down how he managed to teach himself software development (and now game dev) while working full-time and raising four kids.This is the real talk no one gives you — not from the gurus who quit their jobs, not from the influencers with 12 hours a day to spare. This is game dev from the trenches.🧠 You’ll Learn:How to actu...2025-05-2019 minGame Dev Trenches w/ Louis DeSimoneGame Dev Trenches w/ Louis DeSimoneWhy Most Game Devs Never Finish Games | GDT #1Most devs don’t fail because they’re lazy — they fail because they start wrong.In this first episode of GAME DEV Trenches, Louis DeSimone (self-taught software engineer and indie game dev) breaks down the real reason most developers never finish a single game — and why generic advice, endless tutorials, and lack of structure lead so many devs to quit.This episode introduces a complete 1-year game dev roadmap — the same system Louis used to go from zero experience to landing a six-figure software job in one year. If you’re stuck in tut...2025-05-2046 minGame Dev Trenches w/ Louis DeSimoneGame Dev Trenches w/ Louis DeSimoneThe Truth About Learning Game Dev Fast | GDT #2The Truth About Learning Game Dev Fast | GDT #2Can you really build 8 games in 12 months — and actually learn from it?In this episode of GAME DEV Trenches, Louis breaks down why finishing games — not just starting them — is the fastest way to become a real game developer. He shares how building 8 scoped games in a single year will teach you everything most devs never learn: polish, feedback, scope control, and momentum.This is more than just advice — it’s the framework Louis used to teach himself software developmen...2025-05-2028 minThis Week in AI with cohosts ChatGPT and Tony DeSimoneThis Week in AI with cohosts ChatGPT and Tony DeSimoneWhy Ryan O’Reilly went from worst to first after leaving the Buffalo SabresDuring this podcast, Tony explains why Ryan O'Reilly went from playing below average for the Buffalo Sabres to becoming the 2019 MVP of the Stanley Cup playoffs for the champion St. Louis Blues in just one season. He then shares the simple secret so you can create a Stanley Cup-like winning team for your business.   2019-07-2118 minLiberty ChroniclesLiberty ChroniclesEp. 54: The Witch of Medbury GroveLittle is known about the personal life of Ann Parlin, the woman who came up with the idea for clam bakes to raise relief money for the families of imprisoned suffragists. She married Dr. Louis Parlin on July 7th, 1839, in Maine before moving to Providence. In 1841, they appear in the city’s business records through Dr. Parlin’s homeopathy clinic. He’s considered the founder of homeopathy in Rhode Island, and he practiced there for two to three years while participating in the city’s bubbling radical politics. The Parlins were fairly well off and Louis was a landholder or a fre...2018-05-1520 min