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Matthew Gravelyn

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The Mythos Mystery SocietyThe Mythos Mystery SocietyWretched & Alone - Clever Girl: Human Edition"Clever Girl: Human Edition" from Matthew Gravelyn, a Wretched & Alone game. We are alone, trapped in a command center of a Dinosaur Theme Park that's undergone a catastrophe. How will we deal with surviving in a situation where death is clawing at the door at all hours? Visit our website at bit.ly/2NuoEt0 for special features like Dave's artwork and Investigator Profiles. Join us live on Twitch at twitch.tv/mythosmysterysociety Become an investigator of the Mythos Mystery Society with some official merch made by Dave at teespring.com/stores/mythosmysterysociety2024-01-151h 46Roll Plus HeartRoll Plus HeartMall Kids (Pt. 2 of 2)Jax, Emily, Orkid and Scout have only a few hours left before their shifts end at the Harold Wilson Memorial Shopping Centre. Responsibilities are skirted. Feelings are expressed. And a perpetrator is identified...CONTENT WARNINGS! Swearing, rude humour, vomiting, straight panicYOUR PLAYERS! Becs Watson plays Ruth “Orkid” Smith, Sara Keep plays Emily Lawson, Helen Gaffney plays Jax Pines, and Jen Blundell plays Phillip “Scout” McLoughlin.THE GAME! Mall Kids is a game by Matthew J Gravelyn, available on DriveThruRPG.CONTACT US! Roll Plus Heart are on Twitter and Facebook @RollPlusHeart. You can...2023-09-271h 13Roll Plus HeartRoll Plus HeartMall Kids (Pt. 1 of 2)Four teens spend a day working at the Harold Wilson Memorial Shopping Centre. Crushes smoulder. Managers slack off. And thieves abound...CONTENT WARNINGS! Swearing, rude humour, the humdrum of the working dayYOUR PLAYERS! Becs Watson plays Ruth "Orkid" Smith, Sara Keep plays Emily Lawson, Helen Gaffney plays Jax Pines, and Jen Blundell plays Phillip "Scout" McLaughlin.THE GAME! Mall Kids is a game by Matthew Gravelyn. It is available to purchase on Itch.io.CONTACT US! Roll Plus Heart are on Twitter and Facebook @RollPlusHeart and on Mastodon @rollplusheart@dice...2023-09-131h 17DMs After DarkDMs After DarkPromotional Stream - Mall Kids!Remember the days of your preteens or teenage years where going to the mall was the coolest, you and your friends would hang out with the little bit of money you had and just wander the same four hallways being delinquents?   Well now, you can play a game that relives those adventures in absolutely wild scenarios! Check out Mall Kids 2023 by Matthew Gravelyn on Kickstarter through 4/21 (so act fast)! But don't worry if you miss it, you can get all the rules for the way we played it from Matthew's Itch.io page along with h...2023-04-212h 54Little OraclesLittle OraclesS01:E13 | Creative Chat with Thin Places Radio: The Lure of the Liminal, Asynchronous Connection, and Top CryptidsIt's the middle of the night, but you're not alone: you've got a Creative Chat with the folks behind the incredible Thin Places Radio podcast, Kristen O'Neal and Kaitlin Bruder! Kristen, Kaitlin, and I talk about the creative process behind audiofiction, the appeal of liminal spaces and thin places, asynchronous collaborative storytelling, and, of course, CRYPTIDS and UNEXPLAINED PHENOMENA. PLUS! Creepy-cozy children's films from the 1970s and inside scoop on Thin Places Radio lore. Join us for hugs, kisses, and hands across the veil. 2023-03-2858 minRoleplay RejectsRoleplay RejectsMall Kids | Side QuestHappy New Year! This year, lets not look forward towards the uncertainty of the coming year. Lets look back, to the 2010's, when malls where still somewhat relevant. In this episode we play Mall Kids, a game by Matthew Gravelyn (@mrmatthew on Twitter) where we play as teens working at a mall. Prepare for a whole lot of improv!Make sure to check out our website at roleplayrejects.com.Roleplay Rejects is in no way affiliated with Matthew Gravelyn, Kaitlin Bruder, or Indie Press Revolution. If you would like to purchase Mall Kids, you can...2023-01-022h 50Yes Indie\'d PodYes Indie'd PodCezar Capacle discusses PushMarx interviews Cezar Capacle about Push and philosophies of game design, I Guess This Is It and minimalist story gaming, and how to publicise oneself in a post-Twitter world.This episode is kindly sponsored by Matthew Gravelyn, whose game Tapestry is available now.Yes Indie'd Pod on TwitterYes Indie’d Pod websiteYes Indie’d Pod PatreonDonate via Ko-FiCezar Capacle on TwitterCezar Capacle on ItchioCezar Capacle bio pageThomas Manuel on TwitterThomas Manuel on ItchioThomas Manuel official websiteAll music deri...2022-11-3047 minYes Indie\'d PodYes Indie'd PodMichael Low discusses StarswornMarx interviews Michael Low of Luck of Legends Games about games in the classroom, education in games, and about the choose-your-own-adventure colouring book RPG training manual Starsworn.This episode is kindly sponsored by Matthew Gravelyn, whose game Tapestry is available now.Yes Indie'd Pod on TwitterYes Indie’d Pod websiteYes Indie’d Pod PatreonDonate via Ko-FiStarsworn on KickstarterMichael Low on TwitterLuck of Legends on ItchioCezar Capacle on TwitterCezar Capacle on ItchioAll music derived from: be quiet from the...2022-11-1445 minParty of One PodcastParty of One Podcast343 - Tapestry with Matthew GravelynThis is the story of an ordinary child and their (ghost, stuntman) best friend, as they explore a spooky cave and find something a lot more valuable than any treasure...TAPESTRY: https://mr-matthew.itch.io/tapestryMATTHEW GRAVELYN: https://twitter.com/mrmatthewCHARACTER SPREADS: https://www.partyofonepodcast.com/wp-content/uploads/2022/10/Capture.pngGAMEPLAY SPREAD: https://www.partyofonepodcast.com/wp-content/uploads/2022/10/Capture1.pngBLACK LIVES MATTER: https://blacklivesmatters.carrd.co/#ALL MY FANTASY CHILDREN: http://www.allmyfantasychildren.com/YAZEBA'S BED & BREAKFAST: https://redcircle.com/shows/yazebas-bed-and-breakfast2022-10-131h 22Beholder to No OneBeholder to No OneTapestry - TTRPG One ShotToday we play a story game that fits inside of a Mint Tin, Tapestry by Matthew Gravelyn. The story took a super interesting turn, that all started about a cult that invented sandwiches and the guillotine. You're going to have to listen to see where the cards take us, and if we survive at the end.   Matthew Gravelyn Twitter Itch.io Physical Tapestry Game   Matt Walsh Twitter Team Chaos Productions Twitter Table Party Podcast Twitter   Zoob ...2021-07-152h 02LudologyLudologyLudology 244 - Games Brought to LifeEmma and Gil chat with Jeeyon Shim, game designer, nature fan, and mushroom enthusiast. Jeeyon's games are about connecting with one's environment, and we discuss what it's like to make games like this. We also discuss playtesting (or not playtesting) indie games, the conception of "nature" and its connection with humanity, and how cute our pets are. SHOW NOTES 1m53s: The IGDN is the Indie Game Developer Network, an organization supporting indie tabletop designers. They offer mentorships and convention scholarships; one of these is to Metatopia, a tabletop game design convention in New Jersey.2021-02-211h 31Game Play RadioGame Play RadioMall Kids with Tom TenneyRadio Free Brooklyn co-founder and executive director Tom Tenney tries his first ever tabletop role playing game, and, well...it's best if you just listen to him play a 90s teen.The game, Mall Kids, was created by Matthew Gravelyn.Theme music by @gisulamusic--Gaming music--District Four by Kevin MacLeodLink: https://incompetech.filmmusic.io/song/3662-district-fourLicense: https://filmmusic.io/standard-license2021-01-2359 minThe Hard MoveThe Hard MoveReveal a SecretFight, Item, Run is available to back now: https://www.kickstarter.com/projects/whimsymachine/fight-item-run-a-pixelated-ttrpg Taylor Curreysmith and I prepare for the worst as we discuss his Kickstarter based on the pixelated worlds of NES cartiges and limit breaks.  In the Patreon episode, Tay and I also go off topic to talk about Taylor's love of Monster Rancher (even more than the release), my love of Metroid, and a lot of time spent enjoying each other's company. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You...2020-11-1800 minThe Hard MoveThe Hard MovePay the PriceKyle Thompson and I prepare for the worst as we discuss object-oriented design, separation of intent, and a really cool move that I didn't love going in.  In the Patreon episode, Kyle and I also go off topic to discuss a wild amount of other moves that call on Pay the Price, and a bit of theory-crafting on how we'd like to see this design go forward. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. Music is by...2020-10-2800 minThe Hard MoveThe Hard MoveChooseLiterally one day left to get Apocalypse Keys 25% off for being a Hard Move listener! temporalhiccup.itch.io/hardmove25 John Harper and I prepare for the worst as we discuss the building tension, core loops, and how we both get spooked out real easy. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. Music is by Nick Gravelyn. You can find his work at nickgravelyn.com You can follow John @john_harper, and johnharper.itch.io.2020-10-1400 minThe Hard MoveThe Hard MoveAccuse Someone of LyingReminder that you can get Apocalypse Keys 25% off for being a Hard Move patron! temporalhiccup.itch.io/hardmove25 Tomer Gurantz and I prepare for the worst as we discuss the nature of move engagement, what it means to be an audience, and how to best crush someone's lies beneath your high-heels. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. Music is by Nick Gravelyn. You can find his work at nickgravelyn.com You can follow...2020-09-3039 minThe Hard MoveThe Hard MoveHoly Symbol ArsenalGet Apocalypse Keys 25% off for being a Hard Move listener! temporalhiccup.itch.io/hardmove25 Jammi Nedjadi and I prepare for the worst as we unfold a developer's story about Apocalypse Keys and an amazing move that stole my heart. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. Music is by Nick Gravelyn. You can find his work at nickgravelyn.com You can follow Jammi @temporalhiccup, and help us both out by getting the game at...2020-09-1644 minThe Hard MoveThe Hard MoveTell a StoryProceeds from this month's patreon go to Color of Change, support them here: https://colorofchange.org/about/ Yoshi Creelman and I prepare for the worst as we move in herds, uhh find a way and, after careful consideration decide not endorse your park, as we Tell a Story. This episode was a joy to record after a long night at work, and I couldn't imagine a better person to record it with than Yoshi. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow...2020-09-0245 minThe Hard MoveThe Hard MoveSurrender to WearinessMisha B and I prepare for the worst as we fight against the shadow until we Surrender to Weariness. Misha is an absolute joy to listen to, and I think this episode brings a lot of that out. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. Music is by Nick Gravelyn. You can find his work at nickgravelyn.com You can follow Misha on twitter @bggameworks. Content featured in this episode is from The Watch...2020-08-0545 minThe Hard MoveThe Hard MoveThy Will Be DoneAaron King and I prepare for the worst as we satiate an Object's Hunger with Thy Will Be Done. This episode unfolds a lot about what we want from the move that isn't present, which is kind of different for this format. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. Music is by Nick Gravelyn. You can find his work at nickgravelyn.com You can follow Aaron on twitter @aaronmfking, and at erinking.itch.io ...2020-07-2241 minThe Hard MoveThe Hard MoveIn-Brain Puppet StringsPaddy Hutchinson and I prepare for the worst as we pull on some In-Brain Puppet Strings. An interesting move, we discuss a lot about the requirements for the move and how we make it sing at our table. This a fun ep, and it's stripped back from more of the deeply theoretical episodes we've had in the past. Some nice variety. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. Music is by Nick Gravelyn. You can find his work...2020-07-0839 minThe Hard MoveThe Hard MoveAt Any CostRach Shelkey and I prepare for the worst as we take a look at At Any Cost from Urban Shadows. One of my favourite eps, when we discover that we both have a totally different understanding of this move. In the Patreon cut, Rach and I also talk about medicine and patient autonomy, consent in gaming, and art criticism. Available at patreon.com/thehardmove The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. Music is by Nick Gravelyn...2020-06-2536 minThe Hard MoveThe Hard MoveThe Abyss Stares Backhttps://itch.io/b/520/bundle-for-racial-justice-and-equality    Spenser Starke and I prepare for the worst as we take a look at The Abyss Stares Back from The Veil. An interesting move, we discuss as much about how we love unpacking the poetry of the move as we do with how challenging it is to engage with fully. It really is like nothing else out there. In the Patreon cut, Spenser and I also talk about the changes we'd like to see this move make, and specifically how it can be so inaccessible to the people...2020-06-1041 minThe Hard MoveThe Hard MoveDrivesJenn Martin and I prepare for the worst as we take a look at the Beacon's Drives from Masks. We go through how Drives offer players guidance, and how the smart design offers beats without defining an arc.  In the Patreon cut, Jenn and I also talk about how to approach it from a design perspective, along with a bunch of extra goodies. Available at patreon.com/thehardmove The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. ...2020-05-2741 minThe Hard MoveThe Hard MoveGaze Into The AbyssAndrew Gillis and I prepare for the worst as we Gaze into the Abyss from Monsterhearts 2. In this episode we discuss inviting players in, generating stakes, and developing good dark stories.  In our patreon release Andrew and I also talk about the ins and outs of Abyss Gazing, and bringing misses to bear against players. Available at patreon.com/thehardmove. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. Music is by Nick Gravelyn. You can...2020-05-1338 minThe Hard MoveThe Hard MoveGo AggroAdrian Thoen and I prepare for the worst as we go OG and Go Aggro with Apocalypse World 1e and 2e. In this episode we discuss shifting agency of threats; bluffing and calling it; and how to do moves from "a distance". In our patreon release Adrian and I also talk about how Go Aggro can be played as an MC, and the evolution of PbtA moves over the years. Available at patreon.com/thehardmove. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the...2020-04-2940 minThe Hard MoveThe Hard MoveSpit In The Face Of Guidance Or InfluenceRyan McNeil and I prepare for the worst as we step into the time-shifting Innocent, and look at a really hostile move. In this episode we discuss escalation in PbtA; what it means to have moves "on the table"; and how different triggers drive different play. A full length bonus version of this episode is available at patreon.com/thehardmove. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. Music is by Nick Gravelyn. You can find his...2020-04-1537 minThe Hard MoveThe Hard MoveLast BreathMatthew Gravelyn and I prepare for the worst as we explore Dungeon World's move for facing down the black gates of the death. In this episode we discuss the nature of RPG death; triggering and engaging with the move in new ways; and have a blast doing it every step of the way.  A full length bonus version of this episode is available at patreon.com/thehardmove. The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove. Music...2020-04-0144 minThe Hard MoveThe Hard MoveHard Move Season 2 AnnouncementThe Hard Move returns for Season 2... with a twist! New episodes start on April 1st. --- Support this podcast: https://anchor.fm/thehardmove/support2020-03-3101 min[insert quest here][insert quest here]Interview with Matthew GravelynFirst interview of the new year, and this is a follow up to last weeks Actual Play. Matthew Gravelyn is a game maker/writer with a varied background. Having worked on Humblewood, Mall Kids, and of course Legacy of Steel. We talked about his experience with zines, his process as an artist, and his future projects. Speaking of future projects, check out his Kickstarter: https://www.kickstarter.com/projects/mrmatthew/mall-kids-more-malls-more-kids-zinequest2 If you'd like to buy Matthew's games, find them here: https://mr-matthew.itch.io/ Follow him on social media over here: https://twitter.com/mrmatthew2020-02-0242 minThe Hard MoveThe Hard MoveMake A ChallengeBecky Annison and I dive into her upcoming game Bite Me! and explore the complicated dynamics of werewolf pack authority. The move Make A Challenge is used as a mechanical device whenever someone willingly, unwillingly, or even unknowingly challenges the leadership of the alpha. This move has some wild effects ranging from swapping playbooks to permanent stat modifiers. Narratively this move can shape the entire course of the game, moving power around and breaking social norms. For the GM, there’s a lot to manage but Becky comes through with some tips for GMs to get your through it.&nb...2019-03-141h 02The Hard MoveThe Hard MoveAct Under PressureRev Deschain and I check out the move Act Under Pressure from Monster of the Week. This seemingly generic move is used whenever there is risk or doubt about the success of an action and offers a wide assortment of both mechanical and narrative outcomes. We talk about how Rev uses this move to cover the success and failure of multiple moves into one roll and how he provides several narrative options for his players to choose from. As the GM, Rev thinks the more options the better, and puts the power back in the players’ hands.   ...2019-03-0641 minThe Hard MoveThe Hard MoveTake A Powerful BlowLloyd Gyan and I expand on a Twitter conversation by discussing Take A Powerful Blow from Masks. In a game where super humans battle it out with fists and wits, the concept of harm is replaced with systems of conditions and narrative outcome. This move mechanically encapsulates what it’s like for a super teen to take a hit, physically or emotionally, and what happens after. Narratively this move has a lot of options for players to choose their own adventure, and the GM also weighs in heavily if the enemy gets an advantage as a result. Yo...2019-02-2748 minThe Hard MoveThe Hard MoveTransformJonah M. Jackson and I launch into Uncharted Worlds to discuss Transform, a move from the Shaper playbook found in the Far Beyond Humanity expansion. This move is mechanically light, relying on another basic move for its trigger, but offers amazing flexibility in play. As you might expect when morphing into wild, alien beasts, the narrative impact of this move can be widely varied depending on the situation. The GM doesn’t play a major role in the actual move, but it’s incredibly important for you to discuss how you plan to use this move prior to the game...2019-02-1344 minThe Hard MoveThe Hard MoveKeep Your CoolMarsie Vellan and I head back into Monsterhearts 2 to check out another pivotal move for any teen monster, Keep Your Cool. Mechanically it’s simple: you try to keep your wits about you in a tense situation and, if you’re cool enough, you could come out the other side with valuable insight about the situation. Narratively this move can drive virtually any scenario, from facing down the school bully to professing your love to someone. The GM gets to weigh in by answer questions, discussing character vulnerability, and issuing hard moves if things go south.  You...2019-02-0644 minThe Hard MoveThe Hard MoveStand Strong in Your ConvictionsLauren McManamon and I talk about her game Girl Underground as we discuss the move Stand Strong in Your Convictions. At the heart of this game is a sense of empowerment and discovery by The Girl who is striving to turn imposed manners into personal beliefs. Mechanically this move calls on those beliefs to help The Girl overcome challenges she may face and narratively color the action around how the challenge is dealt with. The GM is pretty hands-off with this move, only stepping in to mix things up on a miss.  You can follow Lauren...2019-01-3045 minCrit Academy: A Dungeons and Dragons PodcastCrit Academy: A Dungeons and Dragons PodcastD&D Discussion Podcast: Create and OathLove playing those holy warriors but tired of the same old Oaths? Today we interview Matthew Gravelyn and discuss his sourcebook "Create-An-Oath: A Paladin Oath Creation Guide" which provides a clear guide to creating your very own paladin Oath compatible with 5e. Our show may not be suitable for children, but neither is our D&D game.   Get your Copy Here  https://www.dmsguild.com/product/258551/CreateAnOath-A-Paladin-Oath-Creation-Guide?affiliate_id=1546158 Our first book: Unearthed Tips & Tricks is now available on DMsguild Here: https://www.dmsguild.com/product/259443/Unearthed-Tips-and-Tricks-Volume-I?affiliate_id=1546158 Become a patreon donor at www.pat...2019-01-231h 18The Hard MoveThe Hard MoveMesmerismKyle Gould and I look into his first PbtA game, Blades in the Dark, and explore the move Mesmerism from the Slide playbook. Mechanically this move augments the Sway action, allowing the Slide to trick their victims into not remembering the experience. Narratively it sets up easy outs, but can also come back to haunt you if your victim catches up with you. For the GMs, there is more opportunity than risk here as you have numerous ways to turn this back on the Slide.  You can follow Kyle on Twitter at twitter.com/taverntalesdm and...2019-01-2338 minThe Hard MoveThe Hard MoveExpress Your Love PassionatelyBrandon Leon-Gambetta and I get steamy and talk about Express Your Love Passionately from his forthcoming game Pasión de las Pasiones. Mechanically we talk about modifying rolls by answering move and playbook questions as well as the outcome of such emotional expression. Narratively this move is chalk full of opportunities to fall in love, make an enemy, or anything in between. Finally, we discuss how the GM acts as a cheerleader and enabler more than an arbiter or decision maker.  You can follow Brandon on Twitter at twitter.com/drcaptainkobold and check out Stop, Hack, a...2019-01-161h 06The Hard MoveThe Hard MoveOops!Renee Rhodes and I stumble into the move Oops! from Monster of the Week. This move comes from the Mundane playbook and offers the player a mechanical way to luck into finding some crucial information for them to share with the other Hunters. Narratively, this gives the Mundane player a lot of control over the story and allows them to still influence the world even if they don’t have paranormal gifts. We also discuss how the GM can help make this move fun and powerful without taking away from the rest of the players’ experience. You can foll...2019-01-0235 minD&D Character Lab Podcast (DnD 5e)D&D Character Lab Podcast (DnD 5e)Return of the Mailbag/First Annual Labby AwardsThis week, Garin and Dan open up the mailbag and answer listener questions. MORE IMPORTANTLY... THE LABBY AWARDS! Garin and Dan choose the best of the best supplements used in this year's episodes in the following categories: Best Race Supplement/ Race in a Supplement featured this year: Monstrous Races I - Tyler Kamstra (https://bit.ly/2EK1iLH) Monstrous Races II - Tyler Kamstra (https://bit.ly/2RjTKFY) Bear PC Sourcebook- Matthew Gravelyn (https://bit.ly/2CBMCNf) Constructs Compendium (Kemling) - Brandon Norris & Richie Root (https://bit.ly/2LBjWH5) Best Subclass Supplement featured this year: Elminster’s Guide to Divination (Pr...2018-12-2629 minThe Hard MoveThe Hard MoveEmbrace Your Chimera & The Power of FriendshipRyan Boelter and I explore the genre-bending world of Chimera by looking at the basic move Embrace Your Chimera and the genre move The Power of Friendship. After an overview of the system, we talk about how the genre move gives more mechanical and narrative depth to the basic move, and how the basic move functions in the rules-light system. We also talk about what it looks like for a group to team up to take on the Big Bad and how the GM can work with the players to encourage amazing scenes. You can follow Ryan...2018-12-2635 minThe Hard MoveThe Hard MovePreparednessMurphy and I gear up for another visit to Monster of the Week by analyzing the Expert Playbook move Preparedness. This move represents the Expert’s vast knowledge and stockpile of gear, trinkets, and artifacts and mechanically lets the player access them when it’s needed most. This move also can completely reroute the narrative if the one item the party desperately needs is in a complicated location, requiring a diversion of their attention. We also talk about how the GM and player can work together to make sure this move is used in the proper spirit of the game...2018-12-1928 minGeeks of CascadiaGeeks of Cascadia#41 –We chat with RPG author and podcast host Matthew Gravelyn about DM’s guild and other projectsIn this episode we chat with Renaissance man Matthew Gravelyn and learn how to publish D&D material on the DM’s Guild and we discuss all of his recent projects. 00:00 Intro and of course con news, tabletop game news, and kickstarter news. 06:18 Chatting it up with Matthew Gravelyn 45:33 Some final thoughts and of course our witty banter Visit's Matthew's website: http://matthewgravelyn.com/ Check out Matthew’s podcast called The Hard Move at this link: https://anchor.fm/thehardmove To see me, Blue Samurai’s, interview on Wizards of the Coast official D&D Podcast, Dragon Talk, just go to thi...2018-12-1748 minThe Hard MoveThe Hard MoveRisk RollJesse Ross and I delve into the mysterious and dangerous forest of Trophy to discuss the Risk Roll, one of only three in the game. It mechanically encapsulates navigating tricky situations and the risk involved, both physical and mental. This move drives the bulk of the story forward and offers players nearly complete narrative control. The GM can also entice the players to push their luck to achieve their goals at the risk of falling prey to the ominous forest.  You can follow Jesse on Twitter at twitter.com/jesseross and check out his website at...2018-12-1239 minThe Hard MoveThe Hard MoveAttuneRoss Payton and I focus our minds on Scum and Villainy as we dive into the move Attune. From telekinetic powers to psychic visions to handling dangerous artifacts, this move offers a mechanical basis for a vast array of mental powers as well as narrative reward and consequence for opening your mind to the Way. We also discuss questions the GM can ask to help keep things flowing given the breadth of possibilities.  You can follow Ross on Twitter at twitter.com/rosspayton and check out Role Playing Public Radio at patreon.com/rppr  2018-12-0544 minThe Hard MoveThe Hard MoveBlow Off SteamMeghan Dornbrock and I explore the shadow-filled world of The Watch and look at how the move Blow Off Steam gives deep meaning to downtime. This move mechanically helps you reduce Weary and gain Camaraderie, two tracks that determine how strung out or connected your character is. Narratively this move helps give guidance and importance to downtime activities that might otherwise go overlooked. For the GM, we talk about how giving control of the story to the players in these moments can pay off big.  You can follow Meghan on Twitter at twitter.com/meglish and...2018-11-2836 minThe Hard MoveThe Hard MoveTurn Someone OnAdam West and I get hot and heavy as we discuss the move Turn Someone On from the game Monsterhearts 2. This move is at the core of Monsterhearts gameplay and mechanically powers Strings, the economy of relationships used to power other moves in the game. We also talk about how this move narratively opens up limitless doors to explore teenage sexuality and identity as well as tips for how GMs can support such deep character exploration.  You can follow Adam on Twitter at twitter.com/hoobuk and check out his actual plays at happyjacks.org 2018-11-2148 minThe Hard MoveThe Hard MoveMind Your Manners & Be UnderstoodBrie Sheldon and I struggle with our inner beasts as we take a look at both Mind Your Manners and Be Understood from their game Turn. These moves represent how characters handle the instincts of their beast and human selves as they attempt to navigate their everyday lives. Mechanically these moves can contribute to Exposure, leading characters closer to being revealed as shapeshifters and provide a springboard for endless narrative opportunities. We also talk about the GM principles in Turn and how they contribute to addressing character struggles.  You can follow Brie on Twitter at twitter...2018-11-1447 minThe Hard MoveThe Hard MoveBurnJason Mills and I get into the move Burn from the Nova Playbook in the game Masks. We talk about the mechanical importance of this move as the only Playbook option for the Nova, how the choices made in this move are critical at driving the Nova’s narrative, and how the GM can grapple with the seemingly infinite possibilities of this move.  You can follow Jason on Twitter at twitter.com/ItsProbablyOK and find out more about Happy Jacks RPG at happyjacks.org  Content featured in this episode is from the game Ma...2018-11-0740 minThe Hard MoveThe Hard MoveDetachable Body PartsEric Lee and I break down the move Detachable Body Parts from the Constructed playbook in Monster of the Week. We talk about how deceptively simple the mechanics of this move are but how out of hand (or arm, or leg) this can get narratively. We also talk about how a GM can lean into the seemingly limitless power of this move to still create a tense and engaging story.  You can follow Eric on Twitter at twitter.com/EricLeeeeeee and find out more about Table Tales on Twitter at twitter.com/OurTableTales  ...2018-10-3133 minThe Hard MoveThe Hard MoveUnleash Your PowersAabria Iyengar and I discuss the move Unleash Your Powers from Masks. We explore what this move means mechanically as a barely controlled burst of superpowers, what it means narratively as teens find untapped power they didn’t know they had, and how it contrasts with the adult move Wield Your Powers. We also talk about how open-ended this move is and some options the GM has to respond to this move.  You can follow Aabria on Twitter twitter.com/quiddie and find out more about Happy Jacks Podcast at happyjacks.org  Content fe...2018-10-2429 minThe Hard MoveThe Hard MoveTrailerHello, I'm Matthew Gravelyn and I love Powered by the Apocalypse games! Join me every week as I welcome a new guest on to name their move and we’ll play to find out what happens. This is The Hard Move. Subscribe on anchor.fm/TheHardMove or wherever you find podcasts. --- Support this podcast: https://anchor.fm/thehardmove/support2018-10-1001 min