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Nic Tringali

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Paper LabyrinthsPaper LabyrinthsCameron Kunzelman on Writing & AcademiaWe talk with Cameron Kunzelman about Magic the Gathering, writing for different kinds of audiences, the conditions of producing things, and xenomorphs. Follow Cameron on Bluesky (https://bsky.app/profile/ckunzelman.bsky.social) and listen to his shows at Ranged Touch (http://rangedtouch.com) Preorder his next book, Everything is Permitted (https://tinyurl.com/buyCMRN) --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com2025-08-011h 52Paper LabyrinthsPaper LabyrinthsBrian Bucklew on Big & Small NumbersWe talk with Brian Bucklew about the joy of collaboration, outer space, Jenga, and water. Follow Brian on Bluesky (https://bsky.app/profile/unormal.bsky.social). Caves of Qud is available now: https://store.steampowered.com/app/333640/Caves_of_Qud/ --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com2025-07-0159 minPaper LabyrinthsPaper LabyrinthsJason Grinblat on Words & BugsWe talk with Jason Grinblat about the joy of bugs, extrapolative narration, system suspense, and milk. Follow Jason on Bluesky (https://bsky.app/profile/jfg.land). Caves of Qud is available now: https://store.steampowered.com/app/333640/Caves_of_Qud/ --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com2025-06-011h 20Paper LabyrinthsPaper LabyrinthsMegan Carnes on Tarot & Musicality We talk with game designer and composer Megan Carnes about generative music, scoring games vs film, and making use of the tools you have at your disposal.   Follow Megan on Bluesky (https://bsky.app/profile/magmacranes.bsky.social), Bandcamp (https://megancarnes.bandcamp.com/), and Twitch (https://www.twitch.tv/magmacranes).   ---   Paper2025-05-0159 minPaper LabyrinthsPaper LabyrinthsGrace Benfell on Faith & Narrative Tension We talk with Grace Benfell about faith, narrative tension, and god's favorite princess, Shadowheart.   ---   Follow Grace on Bluesky (https://bsky.app/profile/gracemachine.bsky.social), at her website (https://graceinthemachine.com/), on her podcasts (https://www.patreon.com/c/thesaferoom/about) and The Imaginary Engine Review (https://www.tier-review.com/).   2025-03-311h 17The Prisoner\'s DilemmaThe Prisoner's DilemmaBONUS - Columbo w/Nic TringaliWe take a break from McGoohan's most iconic work to examine the television that he'd be most known for in his later career: playing murderous villains in the murder mystery series COLUMBO, opposite Peter Falk as the scruffy, awkward, eponymous detective. Nic Tringali ( @nictringali.bsky.social ) joins us to talk about what makes the show work, how McGoohan's touch can be felt, and the price of cheese. Episodes watched: Identity Crisis, Agenda for Murder, and Ashes to Ashes Next time: IT'S YOUR FUNERAL http://the-prisoners-dilemma.com Music by Devin Nelson. http://devindecibel...2025-03-012h 05Paper LabyrinthsPaper LabyrinthsGareth Damian Martin on Dice & StorytellingWe talk with Gareth Damian Martin finishing projects, making a dice-driven game, and butting up against audience expectations and desires. Find more about Gareth at their website (https://jumpovertheage.com/) or on Bluesky (https://bsky.app/profile/jumpovertheage.com). Citizen Sleeper 2 is out now (https://store.steampowered.com/app/2442460/Citizen_Sleeper_2_Starward_Vector/) --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com2025-03-011h 16Paper LabyrinthsPaper LabyrinthsNic Tringali & Brendan McLeod on Analog to DigitalNic and Brendan talk about what dice mean, the difficulty of converting analog games into digital, and character relationships. --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com2025-03-011h 11Paper LabyrinthsPaper LabyrinthsComing soon!2025-02-2400 minSeria LudoSeria LudoInterview: Nic Tringali of The Banished Vault (Part Two)In part two of our conversation with Nic Tringali, we go deeper into their development process. Design and prototyping, testing, setting victory conditions, and the delightful old-school addition to the game: the manual. 00:00:00 - Theme - how did the look come together? Concept of cathedrals stretching through time. 00:04:20 - Worldbuilding, problems with history 00:07:00 - Dramatic play, victory conditions. Surviving to tell a story, rather than survival as an inherently interesting goal. 00:17:40 - Development: transitioning from John Wick: Hex and Arcsmith, managing stress. 00:26:17 - Design and prototyping, planning features, play...2023-09-2553 minSeria LudoSeria LudoInterview: Nic Tringali of The Banished VaultNic Tringali - The Banished Vault Nic Tringali is a game designer for Bithell Games. Their recent release The Banished Vault (published by Bithell Games’ Lunar Division) is a gothic space-faring exploration and survival game, released on July 25th to very positive reviews. We talk with Nic about their early gaming inspirations, before getting into the gameplay mechanics of The Banished Vault.

 00:00:00 - Introduction - Life post-launch, how did you get into games 00:04:00 - Influential early games - Morrowind, Stuntman 00:09:20 - Board games and their cross-pollenation with video games 00:14:57 - Complexity and planni...2023-09-1848 minVirtual EconomyVirtual EconomyNetEase Thinks Activision is a Big Jerk (News Show)A NetEase exec has pulled no punches after the Chinese giant’s Blizzard relationship hits the skids. Also: NPD spending report for October 2022, Embracer group earnings and reorganization, more on Microsoft’s plans to acquire Activision, new studio announcements, and more! You can support Virtual Economy’s growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:01:26] - NPD US Video Game Spending Report for October 2022 [00:09:11] - Embracer Group Q2 FY 2023 Earnings [00:21:09] - Investment Interlude (Now in Activision Jerk Flavor!) [00:39:31] - Quick Hits [00:54:58] - Labor Report SOURCES NPD Report on US Video...2022-11-231h 04Game WisdomGame WisdomThe Design of John Wick HexThe Design of John Wick Hex Josh Bycer josh@game-wisdom.com For this cast, I spoke with Nic Tringali who works at Bithell Games and was on the design team for John Wick Hex. We started with introductions and spoke about how the team pitched John Wick Hex to Lionsgate. From … The post The Design of John Wick Hex appeared first on Game Wisdom.2019-12-031h 07Bithell Games PodcastBithell Games PodcastBithell Games Podcast: Season 2, Episode 43 - Games of the YearJoin Alexander, Mike Futter, and Nic Tringali as they discuss their favorite games of 2017. 4:50 - Games of the Year --SUBSURFACE CIRCULAR-- Steam: http://store.steampowered.com/app/676820/Subsurface_Circular iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636 "A detective stationed on the Subsurface Circular investigates a series of disappearances among the city’s robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future. Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a si...2017-12-2559 minBithell Games PodcastBithell Games PodcastBithell Games Podcast: Season 2, Episode 38Join Mike and Alexander, and guest Nic Tringali this week for some thoughts on Assassin's Creed: Origins, Opus Magnum, Divinity: Original Sin 2, Mario Odyssey. In Studio Happenings, it's the Nic Tringali iPad Porting show , and "Reader" Mail features a discussion on the application of game engines as filmmaking tools. 2:10 - Assassin's Creed: Origins 5:50 - Opus Magnum 10:00 - Divinity: Original Sin 2 15:37 - Mario Odyssey 20:56 - Studio Happenings: iPad Porting 35:54 - "Reader" Mail: Game Engine Rendered Filmmaking --SUBSURFACE CIRCULAR-- Steam: http://store.steampowered.com/app/676820/Subsurface_Circular "A detective stationed...2017-11-1348 minOne Life LeftOne Life LeftOne Life Left GDC Thursday 2nd March 2017GDC X One Life Left presented by Gamasutra is joined by more brilliant guests for our show today. It’s Thursday, so the cracks are beginning to show, but we still managed some great networking. Tune in to find out which business deals we brokered on the sofa today. On the show today were: Mike Jungbluth, Volition Ryan James, Naughty Dog Rhodri Broadbent, Dakko Dakko Andrew Maximov, Naughty Dog Grace Carroll, Creative Assembly Matt Lees and Paul Dean, Shut Up and Sit Down Ni...2017-03-031h 10Bithell Games PodcastBithell Games PodcastBithell Games Podcast: Episode 52 - Games of the Year 2016Join Mike and Alexander, along with fellow Bithell Gamers Nic Tringali and Mike Futter, as they discuss their top 5 games from "2016." Producer Jonathan Downin also checks-in with his favorites. Thank you for a GREAT 2016. See you next year! 2:57 - Hitman 10:23 - Zero Time Dilemma 15:27 - Doom 23:45 - Stardew Valley 26:10 - Dungeon Crawl Classics 30:40 - Uncharted 4: A Thief's End 33:19 - Job Simulator --Jonathan's Picks-- 37:34 - Plants vs. Zombies: Heroes 40:30 - Kingdom: New Lands 42:34 - Deus Ex: Mankind Divided 44:17 - Stardew Valley 46:25 - Binding of Isaac: Rebirth2016-12-261h 18Bithell Games PodcastBithell Games PodcastBithell Games Podcast: Episode 45 - Guest Nic TringaliJoin Mike and Alexander, along with new hire Nick Tringali, as they discuss Nick's history, role on EarthShape, and the latest prototype making the rounds at Bithell Games. "Reader" mail focuses on the importance (and expense) of soundtracks in games. 4:38 - Work on EarthShape 14:35 - Studio Happenings: Prototype Impressions & Approaches 27:39 - "Reader" Mail - Importance of Soundtracks --GUEST-- Nick Tringali - https://twitter.com/nictringali --LINKS-- Take This - http://www.takethis.org --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http...2016-11-0738 min