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Showing episodes and shows of
Nic Tringali
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Paper Labyrinths
Meredith Gran on Comics & Memories
We speak with Meredith Gran about nostalgia, sense of time and place, cartooning, and getting a project across the finish line. Follow Meredith on Bluesky at https://bsky.app/profile/meredithgran.com Meredith's new game, Perfect Tides: Station to Station, is out now on Steam for PC and Mac, and coming soon to Switch. https://store.steampowered.com/app/2088810/Perfect_Tides_Station_to_Station/ --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.m...
2026-02-01
58 min
Paper Labyrinths
Non-Breaking Space on Artifacts & History
We talk with Non-Breaking Space about expressive play, mechanics of scale, hidden information, and librarians. Non-Breaking Space (https://www.nbsp1618.games/) is the designer of Cross Bronx Expressway (https://www.gmtgames.com/p-953-cross-bronx-expressway.aspx), a competitive city-builder that simulates urban and societal development in the South Bronx between the years 1940 and 2000. He is also the designer of The Archivist's Dream (www.nbsp1618.games/session/the-archivists-dream), a hybrid RPG-megagame adaptation of Wehrlegig's John Company, a game about the rise and fall of the British East India company.)
2026-01-01
1h 06
Paper Labyrinths
Andrew Shouldice on Maps & Manuals
We talk with Andrew "dicey" Shouldice about teaching game development, making maps, managing projects, and the joy of the game manual. Andrew Shouldice is the creator of TUNIC (http://tunicgame.com). Follow him on social media (https://bsky.app/profile/dicey.bsky.social) and check out the PICOSteveMo game he made with his partner, King Stephen, out now (https://dicey.itch.io/king-stephen) --- Paper Labyrinths is hosted by Nic Tringali (
2025-12-01
1h 00
Paper Labyrinths
Sophie Abromowitz on Comedy & Mystery
We talk with Sophie Abromowitz about stage comedy, worldbuilding through systems, FROMSOFT games as detective stories, and the origin of the hot dog. Follow Sophie on Instagram (https://instagram.com/soph.abromowitz) and check out her portfolio at https://sophieabromowitz.cargo.site/ HOT STREAK is available from CYMK games: https://www.cmyk.games/collections/games/products/hot-streak Read Sophie's short story JAN IS IMPORTANT on Joyland: https://j
2025-10-01
1h 12
Paper Labyrinths
Joannes Truyens on Secrets & Lore
We talk with Joannes Truyens about burnout, secrets, narrative confusion, and Michael Crichton technotrillers. Follow Joannes on Bluesky (https://bsky.app/profile/playthroughline.com) and read their blog at https://playthroughline.com/ Play Neurocracy 3.0 at https://neurocracy.site/ --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/
2025-09-01
1h 00
Paper Labyrinths
Cameron Kunzelman on Writing & Academia
We talk with Cameron Kunzelman about Magic the Gathering, writing for different kinds of audiences, the conditions of producing things, and xenomorphs. Follow Cameron on Bluesky (https://bsky.app/profile/ckunzelman.bsky.social) and listen to his shows at Ranged Touch (http://rangedtouch.com) Preorder his next book, Everything is Permitted (https://tinyurl.com/buyCMRN) --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com
2025-08-01
1h 52
Paper Labyrinths
Brian Bucklew on Big & Small Numbers
We talk with Brian Bucklew about the joy of collaboration, outer space, Jenga, and water. Follow Brian on Bluesky (https://bsky.app/profile/unormal.bsky.social). Caves of Qud is available now: https://store.steampowered.com/app/333640/Caves_of_Qud/ --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com
2025-07-01
59 min
Paper Labyrinths
Jason Grinblat on Words & Bugs
We talk with Jason Grinblat about the joy of bugs, extrapolative narration, system suspense, and milk. Follow Jason on Bluesky (https://bsky.app/profile/jfg.land). Caves of Qud is available now: https://store.steampowered.com/app/333640/Caves_of_Qud/ --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com
2025-06-01
1h 20
Paper Labyrinths
Megan Carnes on Tarot & Musicality
We talk with game designer and composer Megan Carnes about generative music, scoring games vs film, and making use of the tools you have at your disposal. Follow Megan on Bluesky (https://bsky.app/profile/magmacranes.bsky.social), Bandcamp (https://megancarnes.bandcamp.com/), and Twitch (https://www.twitch.tv/magmacranes). --- Paper
2025-05-01
59 min
Paper Labyrinths
Grace Benfell on Faith & Narrative Tension
We talk with Grace Benfell about faith, narrative tension, and god's favorite princess, Shadowheart. --- Follow Grace on Bluesky (https://bsky.app/profile/gracemachine.bsky.social), at her website (https://graceinthemachine.com/), on her podcasts (https://www.patreon.com/c/thesaferoom/about) and The Imaginary Engine Review (https://www.tier-review.com/).
2025-03-31
1h 17
The Prisoner's Dilemma
BONUS - Columbo w/Nic Tringali
We take a break from McGoohan's most iconic work to examine the television that he'd be most known for in his later career: playing murderous villains in the murder mystery series COLUMBO, opposite Peter Falk as the scruffy, awkward, eponymous detective. Nic Tringali ( @nictringali.bsky.social ) joins us to talk about what makes the show work, how McGoohan's touch can be felt, and the price of cheese. Episodes watched: Identity Crisis, Agenda for Murder, and Ashes to Ashes Next time: IT'S YOUR FUNERAL http://the-prisoners-dilemma.com Music by Devin Nelson. http://devindecibel...
2025-03-01
2h 05
Paper Labyrinths
Gareth Damian Martin on Dice & Storytelling
We talk with Gareth Damian Martin finishing projects, making a dice-driven game, and butting up against audience expectations and desires. Find more about Gareth at their website (https://jumpovertheage.com/) or on Bluesky (https://bsky.app/profile/jumpovertheage.com). Citizen Sleeper 2 is out now (https://store.steampowered.com/app/2442460/Citizen_Sleeper_2_Starward_Vector/) --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com
2025-03-01
1h 16
Paper Labyrinths
Nic Tringali & Brendan McLeod on Analog to Digital
Nic and Brendan talk about what dice mean, the difficulty of converting analog games into digital, and character relationships. --- Paper Labyrinths is hosted by Nic Tringali (https://blog.enceledean.com/) and Brendan McLeod (https://brendanmcleod.dev) Our theme music is by Megan Carnes (https://www.megancarnesmusic.com/) https://paperlabyrinths.com
2025-03-01
1h 11
Paper Labyrinths
Coming soon!
2025-02-24
00 min
Seria Ludo
Interview: Nic Tringali of The Banished Vault (Part Two)
In part two of our conversation with Nic Tringali, we go deeper into their development process. Design and prototyping, testing, setting victory conditions, and the delightful old-school addition to the game: the manual. 00:00:00 - Theme - how did the look come together? Concept of cathedrals stretching through time. 00:04:20 - Worldbuilding, problems with history 00:07:00 - Dramatic play, victory conditions. Surviving to tell a story, rather than survival as an inherently interesting goal. 00:17:40 - Development: transitioning from John Wick: Hex and Arcsmith, managing stress. 00:26:17 - Design and prototyping, planning features, play...
2023-09-25
53 min
Seria Ludo
Interview: Nic Tringali of The Banished Vault
Nic Tringali - The Banished Vault Nic Tringali is a game designer for Bithell Games. Their recent release The Banished Vault (published by Bithell Games’ Lunar Division) is a gothic space-faring exploration and survival game, released on July 25th to very positive reviews. We talk with Nic about their early gaming inspirations, before getting into the gameplay mechanics of The Banished Vault. 00:00:00 - Introduction - Life post-launch, how did you get into games 00:04:00 - Influential early games - Morrowind, Stuntman 00:09:20 - Board games and their cross-pollenation with video games 00:14:57 - Complexity and planni...
2023-09-18
48 min
Virtual Economy
NetEase Thinks Activision is a Big Jerk (News Show)
A NetEase exec has pulled no punches after the Chinese giant's Blizzard relationship hits the skids. Also: NPD spending report for October 2022, Embracer group earnings and reorganization, more on Microsoft's plans to acquire Activision, new studio announcements, and more! You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:01:26] - NPD US Video Game Spending Report for October 2022 [00:09:11] - Embracer Group Q2 FY 2023 Earnings [00:21:09] - Investment Interlude (Now in Activision Jerk Flavor!) [00:39:31] - Quick Hits [00:54:58] - Labor Report SOURCES NPD Report on US Video Game...
2022-11-23
1h 04
Game Wisdom
The Design of John Wick Hex
The Design of John Wick Hex Josh Bycer josh@game-wisdom.com For this cast, I spoke with Nic Tringali who works at Bithell Games and was on the design team for John Wick Hex. We started with introductions and spoke about how the team pitched John Wick Hex to Lionsgate. From … The post The Design of John Wick Hex appeared first on Game Wisdom.
2019-12-03
1h 07
Bithell Games Podcast
Bithell Games Podcast: Season 2, Episode 43 - Games of the Year
Join Alexander, Mike Futter, and Nic Tringali as they discuss their favorite games of 2017. 4:50 - Games of the Year --SUBSURFACE CIRCULAR-- Steam: http://store.steampowered.com/app/676820/Subsurface_Circular iTunes: https://itunes.apple.com/us/app/subsurface-circular/id1273765636 "A detective stationed on the Subsurface Circular investigates a series of disappearances among the city's robotic working class. Collect words and phrases, then use them in dialogue puzzles to uncover the world's secrets and determine its future. Inspired by classic adventure games and modern dialogue systems, Bithell Games has created a single...
2017-12-25
59 min
Bithell Games Podcast
Bithell Games Podcast: Season 2, Episode 38
Join Mike and Alexander, and guest Nic Tringali this week for some thoughts on Assassin's Creed: Origins, Opus Magnum, Divinity: Original Sin 2, Mario Odyssey. In Studio Happenings, it's the Nic Tringali iPad Porting show , and "Reader" Mail features a discussion on the application of game engines as filmmaking tools. 2:10 - Assassin's Creed: Origins 5:50 - Opus Magnum 10:00 - Divinity: Original Sin 2 15:37 - Mario Odyssey 20:56 - Studio Happenings: iPad Porting 35:54 - "Reader" Mail: Game Engine Rendered Filmmaking --SUBSURFACE CIRCULAR-- Steam: http://store.steampowered.com/app/676820/Subsurface_Circular "A detective stationed...
2017-11-13
48 min
One Life Left
One Life Left GDC Thursday 2nd March 2017
GDC X One Life Left presented by Gamasutra is joined by more brilliant guests for our show today. It’s Thursday, so the cracks are beginning to show, but we still managed some great networking. Tune in to find out which business deals we brokered on the sofa today. On the show today were: Mike Jungbluth, Volition Ryan James, Naughty Dog Rhodri Broadbent, Dakko Dakko Andrew Maximov, Naughty Dog Grace Carroll, Creative Assembly Matt Lees and Paul Dean, Shut Up and Sit Down Ni...
2017-03-03
1h 10
Bithell Games Podcast
Bithell Games Podcast: Episode 52 - Games of the Year 2016
Join Mike and Alexander, along with fellow Bithell Gamers Nic Tringali and Mike Futter, as they discuss their top 5 games from "2016." Producer Jonathan Downin also checks-in with his favorites. Thank you for a GREAT 2016. See you next year! 2:57 - Hitman 10:23 - Zero Time Dilemma 15:27 - Doom 23:45 - Stardew Valley 26:10 - Dungeon Crawl Classics 30:40 - Uncharted 4: A Thief's End 33:19 - Job Simulator --Jonathan's Picks-- 37:34 - Plants vs. Zombies: Heroes 40:30 - Kingdom: New Lands 42:34 - Deus Ex: Mankind Divided 44:17 - Stardew Valley 46:25 - Binding of Isaac: Rebirth
2016-12-26
1h 18
Bithell Games Podcast
Bithell Games Podcast: Episode 45 - Guest Nic Tringali
Join Mike and Alexander, along with new hire Nick Tringali, as they discuss Nick's history, role on EarthShape, and the latest prototype making the rounds at Bithell Games. "Reader" mail focuses on the importance (and expense) of soundtracks in games. 4:38 - Work on EarthShape 14:35 - Studio Happenings: Prototype Impressions & Approaches 27:39 - "Reader" Mail - Importance of Soundtracks --GUEST-- Nick Tringali - https://twitter.com/nictringali --LINKS-- Take This - http://www.takethis.org --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http...
2016-11-07
38 min