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Showing episodes and shows of
Peter Bottomley
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500 Year Diary: A Doctor Who Podcast
The Quintessential Crisis (The Five Doctors)
Wednesday 23 November 1983 The Five Doctors Well, our ridiculous show has just turned twenty, and so it’s time for everyone both alive and available to celebrate the occasion by reporting first to North Wales and then to the BBC Television Centre. But only one man can give them all exactly the right things to say and do — and that’s the man who knows what colour monsters are. Notes and links As Peter observes, 1983 was a big year for Australia’s Doctor Who fans. First of all, Peter Davison visited us for the...
2025-12-21
1h 16
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
500YD: The Quintessential Crisis (The Five Doctors)
Wednesday 23 November 1983 The Five Doctors Well, our ridiculous show has just turned twenty, and so it’s time for everyone both alive and available to celebrate the occasion by reporting first to North Wales and then to the BBC Television Centre. But only one man can give them all exactly the right things to say and do — and that’s the man who knows what colour monsters are. Notes and links As Peter observes, 1983 was a big year for Australia’s Doctor Who fans. First of all, Peter Davison visited us for the...
2025-12-21
1h 16
Flight Through Entirety: A Doctor Who Podcast
Well, That’s All the Time We Have for Now (The Capaldi–Moffat Retrospective)
The latest leg of our flight through entirety comes to a gentle landing this week, but before we all head off to collect our luggage, all seven of us take the opportunity to say goodbye to Peter Capaldi and Steven Moffat in one last retrospective. Notes and links Thank you to those of you who sent us questions: Kate Orman, Doctor What and General Witchfinders. In our discussion of Sleep No More, Brendan reaches for the name of Bethany Black’s love interest in the episode, but goes slightly astray. The name he’s af...
2025-01-01
1h 29
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Well, That’s All the Time We Have for Now (The Capaldi–Moffat Retrospective)
The latest leg of our flight through entirety comes to a gentle landing this week, but before we all head off to collect our luggage, all seven of us take the opportunity to say goodbye to Peter Capaldi and Steven Moffat in one last retrospective. Notes and links Thank you to those of you who sent us questions: Kate Orman, Doctor What and General Witchfinders. In our discussion of Sleep No More, Brendan reaches for the name of Bethany Black’s love interest in the episode, but goes slightly astray. The name he’s af...
2025-01-01
1h 29
Flight Through Entirety: A Doctor Who Podcast
Safe for Now (The Doctor Falls)
I’m not trying to win. I’m not doing this because I want to beat someone, or because I hate someone, or because I want to blame someone. It’s not because it’s fun and God knows it’s not because it’s easy. It’s not even because it works, because it hardly ever does. I do what I do because it’s right! Because it’s decent! And above all, it’s kind. It’s just that. Just kind. On a quiet farm on a distant spaceship, the Doctor makes his last stand. Because that’s what he...
2024-12-01
1h 05
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Safe for Now (The Doctor Falls)
I’m not trying to win. I’m not doing this because I want to beat someone, or because I hate someone, or because I want to blame someone. It’s not because it’s fun and God knows it’s not because it’s easy. It’s not even because it works, because it hardly ever does. I do what I do because it’s right! Because it’s decent! And above all, it’s kind. It’s just that. Just kind. On a quiet farm on a distant spaceship, the Doctor makes his last stand. Because that’s what he...
2024-12-01
1h 05
The Conversation Cabinet
Sir Peter Bottomley - Ex Father of the House
Join us for our first Interview Special as we open a new drawer of The Conversation Cabinet with Ex-Father of the House and Former MP of 49 years, Sir Peter Bottomley, where we receive an insight into the life as an MP.
2024-11-15
27 min
Iain Dale All Talk
287. Sir Peter Bottomley
Iain Dale interviews former Conservative MP and Father of the House of Commons Sir Peter Bottomley. They discuss his many years of service as an MP, doing battle with journalists and how politics has changed - and much more.
2024-11-06
54 min
Realtime Roots
Benni Hill - Creative Director at Bonsai Games on bootstrapping, building teams and creative direction
Benni Hill is the Creative Director at Bonsai Collective developing Luna Abyss.Benni and I had similar trajectories into the games industry, founding our first studio together over 12 years ago (as of recording in 2024) so this discussion focuses on early trials and tribulations of making a game over 4 years without income, how Benni thinks about Creative Direction, and building a new team in Bonsai Collective.About Benni HillStudio: https://www.bonsai-collective.com/X: https://x.com/Benni_HillAbout Peter BottomleyStudio: www.whitepapergames.com
2024-08-01
1h 06
Realtime Roots
Benni Hill - Creative Director at Bonsai Games on bootstrapping, building teams and creative direction
Benni Hill is the Creative Director at Bonsai Collective developing Luna Abyss.Benni and I had similar trajectories into the games industry, founding our first studio together over 12 years ago (as of recording in 2024) so this discussion focuses on early trials and tribulations of making a game over 4 years without income, how Benni thinks about Creative Direction, and building a new team in Bonsai Collective.About Benni HillStudio: https://www.bonsai-collective.com/X: https://x.com/Benni_HillAbout Peter BottomleyStudio: www.whitepapergames.com
2024-08-01
1h 06
Game Dev Unchained
0336: Navigating the Storms of Indie Publishing with Pete Bottomley
Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe About this episode: Dive into the fascinating world of game development with a returning guest Pete Bottomley, co-founder of White Paper Games, unravel the intricacies of crafting narrative-driven titles in the ever-evolving gaming industry. From the impacts of the pandemic on studio operations to the resurgence of single-player games, this episode offers a deep dive into the creative and operational shifts that are shaping the future of gaming. We discuss the delicate balance of bootstrapping versus seeking funding, th...
2023-11-28
1h 23
Game Dev Unchained
0336: Navigating the Storms of Indie Publishing with Pete Bottomley
Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe About this episode: Dive into the fascinating world of game development with a returning guest Pete Bottomley, co-founder of White Paper Games, unravel the intricacies of crafting narrative-driven titles in the ever-evolving gaming industry. From the impacts of the pandemic on studio operations to the resurgence of single-player games, this episode offers a deep dive into the creative and operational shifts that are shaping the future of gaming. We discuss the delicate balance of bootstrapping versus seeking funding, th...
2023-11-28
1h 23
Realtime Roots
Ian Forrester | Senior Firestarter at BBC R&D on creating tools for real-time industries to customise experiences to the audience
Ian Forrester is the Senior Firestarter at BBC R&DIan specialises in open innovation and identifying new disruptive opportunities through open engagement and collaborations with start-ups, universities and early adopters.In this episode we talk about the R&D happening outside of the real-time industries on how they're approaching linear content. My conversations with Ian are always facinating, and although we go deep into subject areas, I'd open by making an ask of you. Try to listen to what Ian is saying about media view the current landscape and how potential advances i...
2023-11-04
1h 03
Realtime Roots
Ian Forrester | Senior Firestarter at BBC R&D on creating tools for real-time industries to customise experiences to the audience
Ian Forrester is the Senior Firestarter at BBC R&DIan specialises in open innovation and identifying new disruptive opportunities through open engagement and collaborations with start-ups, universities and early adopters.In this episode we talk about the R&D happening outside of the real-time industries on how they're approaching linear content. My conversations with Ian are always facinating, and although we go deep into subject areas, I'd open by making an ask of you. Try to listen to what Ian is saying about media view the current landscape and how potential advances i...
2023-11-04
1h 03
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Scottish Reasons (Before the Flood)
This week, a bone Vervoid joins in the fun as we travel back in time to Wales in 2015 pretending to be Scotland in 1980 pretending to be somewhere in the Soviet Union. And it’s hard to say which time paradox is the most annoying, the bootstrap one or the predestination one. Thank goodness Frazer Gregory is here to help us sort it all out — it’s Before the Flood. Notes and links Like Steven B in our episode on Flatline, Frazer uses the Christopher Nolan film The Prestige (2006) as a way of understanding what Toby Whitho...
2023-10-08
55 min
Flight Through Entirety: A Doctor Who Podcast
Scottish Reasons (Before the Flood)
This week, a bone Vervoid joins in the fun as we travel back in time to Wales in 2015 pretending to be Scotland in 1980 pretending to be somewhere in the Soviet Union. And it’s hard to say which time paradox is the most annoying, the bootstrap one or the predestination one. Thank goodness Frazer Gregory is here to help us sort it all out — it’s Before the Flood. Notes and links Like Steven B in our episode on Flatline, Frazer uses the Christopher Nolan film The Prestige (2006) as a way of understanding what Toby Whitho...
2023-10-08
55 min
Cross Question with Iain Dale
Inaya Folarin Iman, Jamie Driscoll, Sir Peter Bottomley & Oliver Kamm
Joining Iain Dale on Cross Question this evening are broadcaster and free speech campaigner Inaya Folarin Iman, Labour's Mayor of North of Tyne Jamie Driscoll, Conservative MP and Father of the House Sir Peter Bottomley and journalist Oliver Kamm.
2023-05-03
52 min
Flight Through Entirety: A Doctor Who Podcast
A Peter Capaldi–Shaped Time Tunnel (Deep Breath)
After half a lifetime of waiting, the time has come for Peter Capaldi to finally take on the role he was born to play. But is twenty-first century Who ready for this spiky and unpredictable leading man and his sexy and unhinged mortal enemy? We’re about to find out — but first, let’s take a Deep Breath. Notes and links The new “bees in a theremin” theme music reminds Simon uncomfortably of the EP Doctor Who: Variations on a Theme, which was released in 1989 and contained four different versions of the Doctor Who theme: the Mood V...
2023-04-16
1h 05
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: A Peter Capaldi–Shaped Time Tunnel (Deep Breath)
After half a lifetime of waiting, the time has come for Peter Capaldi to finally take on the role he was born to play. But is twenty-first century Who ready for this spiky and unpredictable leading man and his sexy and unhinged mortal enemy? We’re about to find out — but first, let’s take a Deep Breath. Notes and links The new “bees in a theremin” theme music reminds Simon uncomfortably of the EP Doctor Who: Variations on a Theme, which was released in 1989 and contained four different versions of the Doctor Who theme: the Mood V...
2023-04-16
1h 05
Realtime Roots
Martin Bell | Writer / Director on his roots as a blockbuster film visualisation supervisor to creating solo animated films in real-time
Originally from a Yorkshire mining community, Martin moved to London and became an animator over 15 years ago. Now a film visualisation supervisor, he has helped create huge action sequences for blockbuster franchises such as Jurassic World, Marvel, Fast & Furious, James Bond, and the DC Universe. His credits also include THE LITTLE MERMAID, ALADDIN, 1917, and THE WHEEL OF TIME. He has recently completed production on his fifth - and most ambitious - solo CGI animated film, PRAZINBURK RIDGE, a 10-minute long sports-slash-war drama created in Unreal Engine using cutting-edge virtual production techniques.About Martin Bell...
2023-01-13
58 min
Realtime Roots
Martin Bell | Writer / Director on his roots as a blockbuster film visualisation supervisor to creating solo animated films in real-time
Originally from a Yorkshire mining community, Martin moved to London and became an animator over 15 years ago. Now a film visualisation supervisor, he has helped create huge action sequences for blockbuster franchises such as Jurassic World, Marvel, Fast & Furious, James Bond, and the DC Universe. His credits also include THE LITTLE MERMAID, ALADDIN, 1917, and THE WHEEL OF TIME. He has recently completed production on his fifth - and most ambitious - solo CGI animated film, PRAZINBURK RIDGE, a 10-minute long sports-slash-war drama created in Unreal Engine using cutting-edge virtual production techniques.About Martin Bell...
2023-01-13
58 min
Realtime Roots
Realtime Recap 2022 w/ Hasraf 'HaZ' Dulull
In today's episode, we review the shifts realtime industries experienced in 2023. We talk about how processes changed across the year, the exciting new opportunities along with technology adoptions we've taken on throughout the year. About Haz DulullWebsite: https://hazimation.com/LinkedIn: https://www.linkedin.com/in/hazfilm/About Peter BottomleyWebsite: www.whitepapergames.comX: x.com/pete_bottomley
2022-12-29
1h 04
Realtime Roots
Realtime Recap 2022 w/ Hasraf 'HaZ' Dulull
In today's episode, we review the shifts realtime industries experienced in 2023. We talk about how processes changed across the year, the exciting new opportunities along with technology adoptions we've taken on throughout the year. About Haz DulullWebsite: https://hazimation.com/LinkedIn: https://www.linkedin.com/in/hazfilm/About Peter BottomleyWebsite: www.whitepapergames.comX: x.com/pete_bottomley
2022-12-29
1h 04
Realtime Roots
Mo Davoudian | CEO & Creative Director of Brain Zoo Studios on his roots in storytelling and creating new experiences using the latest technology
Today's guest is Mo Davoudian, CEO & Creative Director of Brain Zoo Studios. Mo Davoudian is an Emmy Award-winning Executive Creative Director and CEO of Los Angeles-based Brain Zoo Studios, where he has overseen projects with partners such as Warner Bros., Disney, Marvel, Activision, Electronic Arts, Mattel, Hasbro, Microsoft, Lego, Sony and more. He’s been producing real-time animated productions for over 20 years and recently created Marvel’s first real-time animated production on Guardians of the Galaxy: Black vortex Series. Mo's extensive realtime experience has also been on other titles such as Call of Duty...
2022-12-13
1h 03
Realtime Roots
Mo Davoudian | CEO & Creative Director of Brain Zoo Studios on his roots in storytelling and creating new experiences using the latest technology
Today's guest is Mo Davoudian, CEO & Creative Director of Brain Zoo Studios. Mo Davoudian is an Emmy Award-winning Executive Creative Director and CEO of Los Angeles-based Brain Zoo Studios, where he has overseen projects with partners such as Warner Bros., Disney, Marvel, Activision, Electronic Arts, Mattel, Hasbro, Microsoft, Lego, Sony and more. He’s been producing real-time animated productions for over 20 years and recently created Marvel’s first real-time animated production on Guardians of the Galaxy: Black vortex Series. Mo's extensive realtime experience has also been on other titles such as Call of Duty...
2022-12-13
1h 03
Realtime Roots
Dan Pinchbeck | Creative Director of The Chinese Room on his roots in exploring the incredible and unique way you can tell stories and create worlds in games
Today's guest is Dan Pinchbeck, a founder and Creative Director of The Chinese RoomThe studio started it's journey publishing survival horror mods before releasing Dear Esther in 2012 which published to critical acclaim.Since then, The Chinese Room have released Amnesia: A Machine for Pigs, Everybody's Gone to the Rapture and Little Orpheus. In this discussion we talk about the creative process of working in video games alongside discussing the role of a creative director in a team that's gone from a handful of developers releasing walking sims, to a 120 person team working o...
2022-11-14
1h 01
Realtime Roots
Dan Pinchbeck | Creative Director of The Chinese Room on his roots in exploring the incredible and unique way you can tell stories and create worlds in games
Today's guest is Dan Pinchbeck, a founder and Creative Director of The Chinese RoomThe studio started it's journey publishing survival horror mods before releasing Dear Esther in 2012 which published to critical acclaim.Since then, The Chinese Room have released Amnesia: A Machine for Pigs, Everybody's Gone to the Rapture and Little Orpheus. In this discussion we talk about the creative process of working in video games alongside discussing the role of a creative director in a team that's gone from a handful of developers releasing walking sims, to a 120 person team working o...
2022-11-14
1h 01
Realtime Roots
Lina Halper | Principle Animation Engineer at NVIDIA on her roots in developing animation tools that have impacted some of the largest teams in the industry
Lina is a principle animation engineer at NVIDIA working on Omniverse, a real-time simulation and collaboration platform for 3D production pipelinesLina has over 20 years of experience from working on titles such as “Battlefield”, “Gears of War”, “Paragon”, and “Fortnite.” During her 12 years at Epic Games, she focused on motion and animations of characters. She led the Unreal Engine Animation System & Tools effort, developed the Facial Animation System (Pose Blending) and the ControlRig. She was also the tech lead for MetaHuman Creator and was also involved in many GDC special events which we chat about in this episode...
2022-11-03
58 min
Realtime Roots
Lina Halper | Principle Animation Engineer at NVIDIA on her roots in developing animation tools that have impacted some of the largest teams in the industry
Lina is a principle animation engineer at NVIDIA working on Omniverse, a real-time simulation and collaboration platform for 3D production pipelinesLina has over 20 years of experience from working on titles such as “Battlefield”, “Gears of War”, “Paragon”, and “Fortnite.” During her 12 years at Epic Games, she focused on motion and animations of characters. She led the Unreal Engine Animation System & Tools effort, developed the Facial Animation System (Pose Blending) and the ControlRig. She was also the tech lead for MetaHuman Creator and was also involved in many GDC special events which we chat about in this episode...
2022-11-03
58 min
Realtime Roots
Tim Repa-Davies | Group General Council at SUMO Digital on his roots in law and legal areas to consider on a studio's journey
Tim Repa-Davies is the General Counsel & CoSec at Sumo Digital Ltd which is part of the SumoGroup Ltd.He has an article series online called 'Contract Killers' which is definitely worth reading through. In today's talk, we break down a studio's journey into 3 sections: Years 1-4 - Shipping first projectsYears 5-7 - Creating a strategyYears 8-10 - Preparing for investment and long term projectsAbout Tim Repa-DaviesLinktree: https://linktr.ee/dontfeartherepaX: https://x.com/dontfeartherepaAbout Peter Bottomley
2022-10-17
1h 21
Realtime Roots
Tim Repa-Davies | Group General Council at SUMO Digital on his roots in law and legal areas to consider on a studio's journey
Tim Repa-Davies is the General Counsel & CoSec at Sumo Digital Ltd which is part of the SumoGroup Ltd.He has an article series online called 'Contract Killers' which is definitely worth reading through. In today's talk, we break down a studio's journey into 3 sections: Years 1-4 - Shipping first projectsYears 5-7 - Creating a strategyYears 8-10 - Preparing for investment and long term projectsAbout Tim Repa-DaviesLinktree: https://linktr.ee/dontfeartherepaX: https://x.com/dontfeartherepaAbout Peter Bottomley
2022-10-17
1h 21
Realtime Roots
Hasraf 'HaZ' Dulull | Founder & Direction at Hazimation on his roots in real time cinematics and interactive experiences through the route of Hollywood scale productions
HaZ is the co-founder of production company HaZimation producing animated feature films, series and video games based on their propriety pipeline utilising Unreal Engine. Currently the company is in post-production of RIFT (animated feature film) as well as several video games and metaverse projects. In today's episode, we discuss the use of Unreal Engine as both a Pre-production & Post Production tool, creative team dynamics when working across a range of industries, how not overmanaging and letting the developers guide their work fosters the strongest collaborations and then later in the discussion, we talk about the tools Haz u...
2022-10-06
1h 13
Realtime Roots
Hasraf 'HaZ' Dulull | Founder & Direction at Hazimation on his roots in real time cinematics and interactive experiences through the route of Hollywood scale productions
HaZ is the co-founder of production company HaZimation producing animated feature films, series and video games based on their propriety pipeline utilising Unreal Engine. Currently the company is in post-production of RIFT (animated feature film) as well as several video games and metaverse projects. In today's episode, we discuss the use of Unreal Engine as both a Pre-production & Post Production tool, creative team dynamics when working across a range of industries, how not overmanaging and letting the developers guide their work fosters the strongest collaborations and then later in the discussion, we talk about the tools Haz u...
2022-10-06
1h 13
Realtime Roots
Adam O'donnell | Senior Lighting Technical Director at Industrial Light & Magic on his roots in lighting and look dev at Industrial Light & Magic
Adam is a senior lighting technical director & Lighting Lead at Industrial Light & MagicHis work includes shot lighting and look dev across projects such as Transformers, Star Wars, Jurassic Park & Aladdin.Throughout our discussion we chat about how Adam thinks about real-time technology from a film, visual effects and lighting perspective.We talk about the tools and software he uses on a daily basis and also how he approached his career in becoming a lighting technical director. Later in the discussion, we chat about lighting principles and the mentoring he does both...
2022-09-04
58 min
Realtime Roots
Adam O'donnell | Senior Lighting Technical Director at Industrial Light & Magic on his roots in lighting and look dev at Industrial Light & Magic
Adam is a senior lighting technical director & Lighting Lead at Industrial Light & MagicHis work includes shot lighting and look dev across projects such as Transformers, Star Wars, Jurassic Park & Aladdin.Throughout our discussion we chat about how Adam thinks about real-time technology from a film, visual effects and lighting perspective.We talk about the tools and software he uses on a daily basis and also how he approached his career in becoming a lighting technical director. Later in the discussion, we chat about lighting principles and the mentoring he does both...
2022-09-04
58 min
Realtime Roots
Steve Lee | Level Designer [Irrational Games, Arkane Studios, Half Mermaid] on his Roots in approaching level design through a holistic lens
Steve is a level and game designer most noticeably known for his work on Dishonored 2, Bioshock Infinite, Alba & more recently Tactical Breach Wizards. Steve has spent most the last 15 years in the games industry as a level designer and has spoken about his work in various places including his 2017 GDC talk titled "An Approach to Holistic Level Design" which I'd highly recommend digging into.Steve also has a YouTube channel where he teaches level and game design principles that he believes every designer should know.About Steve LeeWebsite: http://d...
2022-08-23
37 min
Realtime Roots
Steve Lee | Level Designer [Irrational Games, Arkane Studios, Half Mermaid] on his Roots in approaching level design through a holistic lens
Steve is a level and game designer most noticeably known for his work on Dishonored 2, Bioshock Infinite, Alba & more recently Tactical Breach Wizards. Steve has spent most the last 15 years in the games industry as a level designer and has spoken about his work in various places including his 2017 GDC talk titled "An Approach to Holistic Level Design" which I'd highly recommend digging into.Steve also has a YouTube channel where he teaches level and game design principles that he believes every designer should know.About Steve LeeWebsite: http://d...
2022-08-23
37 min
Realtime Roots
Jamie Smith | Principal Game Designer at People Can Fly on working on AAA games whilst fostering a collaborative team culture
Jamie Smith is a Principal Game Designer at Sumo Digital with over 12 years of games industry experience.His experience has led him to work on Driver: San Francisco, The Crew, Tom Clancy’s The Division, FIFA, Hood Outlaws and more recetnly Call of Duty: Vanguard as a Campaign Systems DesignerJamie has judged multiple BAFTA games awards along with having experience as a Senior Lecturer in Games Design at Teeside and through all this experience, Jamie articulates his thoughts about Game Design in a really insightful way. In this episode, we discuss game de...
2022-08-15
1h 05
Realtime Roots
Jamie Smith | Principal Game Designer at People Can Fly on working on AAA games whilst fostering a collaborative team culture
Jamie Smith is a Principal Game Designer at Sumo Digital with over 12 years of games industry experience.His experience has led him to work on Driver: San Francisco, The Crew, Tom Clancy’s The Division, FIFA, Hood Outlaws and more recetnly Call of Duty: Vanguard as a Campaign Systems DesignerJamie has judged multiple BAFTA games awards along with having experience as a Senior Lecturer in Games Design at Teeside and through all this experience, Jamie articulates his thoughts about Game Design in a really insightful way. In this episode, we discuss game de...
2022-08-15
1h 05
Realtime Roots
Des Gayle | Studio Executive Production at Radical Forge on his roots in founding an omni-channel development studio with a focus on story, quality and accessibility
Des is the founder and CEO of Altered Gene, a remote games studio currently working on two unannounced titles for PC. Des has over 24 years experience starting in the games industry 1998 and has since won 2 Develop Awards and a BAFTA award. Des is also the GamesAid vice-chair, a board member UKIE and a founding member of POC in Play.We discuss omni-channel games and experiences and what current shifts the games industry is making. We tackle everything from process in storytelling down to financing and funding the projects. About Des GayleWebsite...
2022-08-02
1h 04
Realtime Roots
Des Gayle | Studio Executive Production at Radical Forge on his roots in founding an omni-channel development studio with a focus on story, quality and accessibility
Des is the founder and CEO of Altered Gene, a remote games studio currently working on two unannounced titles for PC. Des has over 24 years experience starting in the games industry 1998 and has since won 2 Develop Awards and a BAFTA award. Des is also the GamesAid vice-chair, a board member UKIE and a founding member of POC in Play.We discuss omni-channel games and experiences and what current shifts the games industry is making. We tackle everything from process in storytelling down to financing and funding the projects. About Des GayleWebsite...
2022-08-02
1h 04
Realtime Roots
Dan Da Rocha | Co-founder & Studio Head at Jaw Drop Games on his roots in starting companies, shipping critically acclaimed titles and being acquired
Today I'm speaking to Dan Da Rocha, a game creator who made QUBE, recently re-envisioned for its 10 year anniversary release.Dan has worked in the industry for over 12 years and has been named on the Forbes under 30 in 2019 as well as being an avid industry speaker whilst growing a strong network of collaborators. Dan currently runs Jaw Drop Games and has 2 projects being developed; Deathground, a dinosaur survival-horror game, and Gun Jam, a rhythm FPS game. Jaw Drop has over 40 team members and Dan talks us through his career of high highs and...
2022-06-24
50 min
Realtime Roots
Dan Da Rocha | Co-founder & Studio Head at Jaw Drop Games on his roots in starting companies, shipping critically acclaimed titles and being acquired
Today I'm speaking to Dan Da Rocha, a game creator who made QUBE, recently re-envisioned for its 10 year anniversary release.Dan has worked in the industry for over 12 years and has been named on the Forbes under 30 in 2019 as well as being an avid industry speaker whilst growing a strong network of collaborators. Dan currently runs Jaw Drop Games and has 2 projects being developed; Deathground, a dinosaur survival-horror game, and Gun Jam, a rhythm FPS game. Jaw Drop has over 40 team members and Dan talks us through his career of high highs and...
2022-06-24
50 min
Realtime Roots
Hannah Watts | Principle Environment Artist at Crop Circle Games on her roots in senior mentorship & the various forms her work and tools take depending on the realtime mediums
Hannah's work has ranged from AAA production at Ubisoft reflections to smaller, independent titles at Coatsink with many side projects and team collaborations along the journey. In this discussion, we talk about her approach to seniority and how Hannah's developed her approach to feedback over the years. We dive into what she looks for in studios and elements of company culture she believes all teams should have.Throughout her time in industry she's transitioned across multiple 3D roles and constantly looks to improve her techniques and processes whether it be through the latest...
2022-06-13
53 min
Realtime Roots
Hannah Watts | Principle Environment Artist at Crop Circle Games on her roots in senior mentorship & the various forms her work and tools take depending on the realtime mediums
Hannah's work has ranged from AAA production at Ubisoft reflections to smaller, independent titles at Coatsink with many side projects and team collaborations along the journey. In this discussion, we talk about her approach to seniority and how Hannah's developed her approach to feedback over the years. We dive into what she looks for in studios and elements of company culture she believes all teams should have.Throughout her time in industry she's transitioned across multiple 3D roles and constantly looks to improve her techniques and processes whether it be through the latest...
2022-06-13
53 min
The Open Podcasts
Qualifying for The Open with Peter Finch - Part 3 feat. Steven Bottomley and John Singleton
YouTube star and PGA Professional Peter Finch joins The Open Podcasts for a third and final special episode on Open Qualifying, as he embarks on a journey to discover more about Qualifying and the stories it has to offer, ahead of his own attempt to make it to St Andrews for The 150th Open. In Part 3, Pete talks to Steven Bottomley, who featured in Tales of The Open, about his 1995 heroics at St Andrews, as the pair look over some of Steven's shots from the final day. Producer Chris Lewis then catches up later on with John S...
2022-06-07
1h 05
Realtime Roots
Peter Harries | Senior Game Designer on his roots transitioning between independent and AAA game productions and his role as a senior designer
Today I speak to Peter Harries, a senior Game Designer on Wardogs at Bulkhead.Peter is credited on 8 game titles across his 10 career in the games industry. Peter's roles have seen him starting in a AAA game development environment before transitioning to smaller, independent games and then back up to AAA projects before coming to Bulkhead who are a 100 person independent developer in the UK. We discuss the role of a senior designer as Peter reflects on skills he's developed over the years and how you can approach mentoring and communicating your ideas...
2022-05-31
58 min
Realtime Roots
Peter Harries | Senior Game Designer on his roots transitioning between independent and AAA game productions and his role as a senior designer
Today I speak to Peter Harries, a senior Game Designer on Wardogs at Bulkhead.Peter is credited on 8 game titles across his 10 career in the games industry. Peter's roles have seen him starting in a AAA game development environment before transitioning to smaller, independent games and then back up to AAA projects before coming to Bulkhead who are a 100 person independent developer in the UK. We discuss the role of a senior designer as Peter reflects on skills he's developed over the years and how you can approach mentoring and communicating your ideas...
2022-05-31
58 min
Realtime Roots
Jared Thompson | North West Cyber Resilience Centre on thinking about keeping your studios secure in a digital environment
We're doing something slightly different today and chatting about real-time tools.Digital security is an important topic that I wanted to dig into for my own knowledge which I also hope benefits a lot of other creative studios who maybe don't have it on their list of priorities due to pending milestones and deadlines.We tried to keep the information concise and succinct to give you as much information as we could, but please also consider listening in chunks. You don't have to do everything at once, but even doing the steps 1 at...
2022-05-06
1h 05
Realtime Roots
Jared Thompson | North West Cyber Resilience Centre on thinking about keeping your studios secure in a digital environment
We're doing something slightly different today and chatting about real-time tools.Digital security is an important topic that I wanted to dig into for my own knowledge which I also hope benefits a lot of other creative studios who maybe don't have it on their list of priorities due to pending milestones and deadlines.We tried to keep the information concise and succinct to give you as much information as we could, but please also consider listening in chunks. You don't have to do everything at once, but even doing the steps 1 at...
2022-05-06
1h 05
Realtime Roots
Jon McKellan | Founder of No Code on his roots in growing and sustaining an award winning company working on new IP
This week I spoke to Jon McKellan - the founder, writer & director at No Code. No Code are best known for Observation & Stories Untold and Jon's background among other projects was the UI / VHS / DLC guy on Alien Isolation.He's a BAFTA award winning developer & No Code have been awarded one of the best places to work awards twice over among many others. We discuss No Code's trajectory from mobile games startup into the weirder, more narrative driven content they're now known for. No code are a scrappy, measure twice cut...
2022-04-13
1h 03
Realtime Roots
Jon McKellan | Founder of No Code on his roots in growing and sustaining an award winning company working on new IP
This week I spoke to Jon McKellan - the founder, writer & director at No Code. No Code are best known for Observation & Stories Untold and Jon's background among other projects was the UI / VHS / DLC guy on Alien Isolation.He's a BAFTA award winning developer & No Code have been awarded one of the best places to work awards twice over among many others. We discuss No Code's trajectory from mobile games startup into the weirder, more narrative driven content they're now known for. No code are a scrappy, measure twice cut...
2022-04-13
1h 03
Realtime Roots
Ryan Garry | Founder of Unlimited Motion on his roots in virtual production
Today I'm chatting to Ryan Garry, the founder of Unlimited Motion. Ryan works on a wide range of projects including performance capture, virtual production, 3D scanning & visual effects. Recently his work has been featured on the BBC show Strictley Come Dancing where he presented virtual dancers in real-time to dance alongside a real performance, live on national television with millions of viewers. We also explore what new capture techniques and approaching to creating interactive experiences. Ryan then breaks down the new technologies and interesting projects on the horizon.We discuss some...
2022-04-07
50 min
Realtime Roots
Ryan Garry | Founder of Unlimited Motion on his roots in virtual production
Today I'm chatting to Ryan Garry, the founder of Unlimited Motion. Ryan works on a wide range of projects including performance capture, virtual production, 3D scanning & visual effects. Recently his work has been featured on the BBC show Strictley Come Dancing where he presented virtual dancers in real-time to dance alongside a real performance, live on national television with millions of viewers. We also explore what new capture techniques and approaching to creating interactive experiences. Ryan then breaks down the new technologies and interesting projects on the horizon.We discuss some...
2022-04-07
50 min
Realtime Roots
Barry Meade | Co-founder & Director at Fireproof Games on his roots in putting players first
Barry Meade is a Co-founder & Director at Fireproof Games. In an industry where we can sometimes fall into the trap of believing the more followers and likes you get are the key to your projects success, Barry simplifies it down to key perspective: Great games are made my great teams. That's it.From starting as an art outsourcing company for the first 4 years and almost going out of business in the first year, Barry alongside the rest of his founding team have built Fireproof games into a company of over 20 people. ...
2022-03-23
1h 03
Realtime Roots
Barry Meade | Co-founder & Director at Fireproof Games on his roots in putting players first
Barry Meade is a Co-founder & Director at Fireproof Games. In an industry where we can sometimes fall into the trap of believing the more followers and likes you get are the key to your projects success, Barry simplifies it down to key perspective: Great games are made my great teams. That's it.From starting as an art outsourcing company for the first 4 years and almost going out of business in the first year, Barry alongside the rest of his founding team have built Fireproof games into a company of over 20 people. ...
2022-03-23
1h 03
Realtime Roots
Joe Brammer | Studio Head of Bulkhead on his roots in growing a 100 person team and the challenges faced with leadership
Joe Brammer is the Studio Head of Bulkhead, a game development studio with projects such as Wardogs, Promod, Battalion 1944 and The Turing Test under their belts. A lot of us can relate to the moment you have to step into a new role as a team grows, in Joe's case, this was a leadership position from being a 5 person startup and the trial by fire that came with it. Joe's candid nature and openness about the development at Bulkhead whilst growing a team that's over 100 people is inspiring to listen to.We dive...
2022-03-16
1h 01
Realtime Roots
Joe Brammer | Studio Head of Bulkhead on his roots in growing a 100 person team and the challenges faced with leadership
Joe Brammer is the Studio Head of Bulkhead, a game development studio with projects such as Wardogs, Promod, Battalion 1944 and The Turing Test under their belts. A lot of us can relate to the moment you have to step into a new role as a team grows, in Joe's case, this was a leadership position from being a 5 person startup and the trial by fire that came with it. Joe's candid nature and openness about the development at Bulkhead whilst growing a team that's over 100 people is inspiring to listen to.We dive...
2022-03-16
1h 01
Realtime Roots
Rachael Rose | Producer at Bithell Games on her roots in handling production from large scale projects to small teams
Rachael Rose a producer at Bithell Games where she works on titles such as the solitaire conspiracy & Archsmith.Rachael's roots are in production but go even further back to studying architecture for 7 years before making the leap into the games industry.Although she's mostly produced titles in the video game industry, we identify the comparison with other real-time industries where Rachael worked at Cubic Motion on multiple commercial titles.In this episode, how to balance multiple projects at once, working your way from QA to production, tools and tips Rachael uses to manage...
2022-03-09
1h 12
Realtime Roots
Rachael Rose | Producer at Bithell Games on her roots in handling production from large scale projects to small teams
Rachael Rose a producer at Bithell Games where she works on titles such as the solitaire conspiracy & Archsmith.Rachael's roots are in production but go even further back to studying architecture for 7 years before making the leap into the games industry.Although she's mostly produced titles in the video game industry, we identify the comparison with other real-time industries where Rachael worked at Cubic Motion on multiple commercial titles.In this episode, how to balance multiple projects at once, working your way from QA to production, tools and tips Rachael uses to manage...
2022-03-09
1h 12
Realtime Roots
John Tearle | CEO of Flix Interactive on his roots in growing a 100 person team with a focus on leadership and collaboration
John Tearle is the co-founder and CEO of Flix Interactive. John's grow a team from founding to over 100 people. Flix have supported the release of some large AAA titles such as Sea of Theaves, Zombie Army 4, Crackdown 3, Worms Rumble & more recently the first person shooter, Hell Let Loose. John thinks a lot about his team and how he can best support them. In this conversation we discuss how to support career development and maintain a strong team, trust and respect within a team along with a lot of discussion around finance, funding, how 'no' can...
2022-03-02
1h 12
Realtime Roots
John Tearle | CEO of Flix Interactive on his roots in growing a 100 person team with a focus on leadership and collaboration
John Tearle is the co-founder and CEO of Flix Interactive. John's grow a team from founding to over 100 people. Flix have supported the release of some large AAA titles such as Sea of Theaves, Zombie Army 4, Crackdown 3, Worms Rumble & more recently the first person shooter, Hell Let Loose. John thinks a lot about his team and how he can best support them. In this conversation we discuss how to support career development and maintain a strong team, trust and respect within a team along with a lot of discussion around finance, funding, how 'no' can...
2022-03-02
1h 12
Realtime Roots
Jonathan Burroughs | Co-founder of Variable State on his roots in taking a leap to create original narrative driven games
Today’s guest is Jonathan Burroughs, a co-founder of Variable State.I really enjoyed this conversation, Variable State are a peer of ours in the games industry and create narrative driven experiences heavy with great animation and strong voice acting.We open with talking about what the video game industry looked like in 2014 with the emergence of walking sims and transition into discussing the impact of long development cycles when you’re a small team.We then dive into how Variable State thinks about having a voice and confidence in the work they crea...
2022-02-23
1h 19
Realtime Roots
Jonathan Burroughs | Co-founder of Variable State on his roots in taking a leap to create original narrative driven games
Today’s guest is Jonathan Burroughs, a co-founder of Variable State.I really enjoyed this conversation, Variable State are a peer of ours in the games industry and create narrative driven experiences heavy with great animation and strong voice acting.We open with talking about what the video game industry looked like in 2014 with the emergence of walking sims and transition into discussing the impact of long development cycles when you’re a small team.We then dive into how Variable State thinks about having a voice and confidence in the work they crea...
2022-02-23
1h 19
Realtime Roots
Andrew Crawshaw | Founder of Thunk'd games on his roots in crafting evening-sized games
Today’s guest is Andrew Crawshaw, the found of Thunk’d. Thunk’d design evening sized games and this was a great opportunity to pick Andrew’s brains about the processes he has in place when designing these shorter, more narrative driven titles. With his 20 year history in the games industry, he's shipped titles at The Chinese Room such as Dear Esther, Everybody's Gone to the Rapture and Amnesia: A Machine for Pigs. Andrew’s recent release under Thunkd’d is called The Magnificent Truffle pigs We dive into many aspects of game development...
2022-02-16
54 min
Realtime Roots
Andrew Crawshaw | Founder of Thunk'd games on his roots in crafting evening-sized games
Today’s guest is Andrew Crawshaw, the found of Thunk’d. Thunk’d design evening sized games and this was a great opportunity to pick Andrew’s brains about the processes he has in place when designing these shorter, more narrative driven titles. With his 20 year history in the games industry, he's shipped titles at The Chinese Room such as Dear Esther, Everybody's Gone to the Rapture and Amnesia: A Machine for Pigs. Andrew’s recent release under Thunkd’d is called The Magnificent Truffle pigs We dive into many aspects of game development...
2022-02-16
54 min
Realtime Roots
Gemma Foster | Operations Director of Dlala on her roots in creating operating infrastructure in a growing team
In this week's episode, we deep dive into all things money and operations with Gemma Foster, the operations director at Dlala studios.It's a very practical podcast with a lot of great process tips about how to operate a growing team whilst keeping track of costs.We touch upon how to approach legal and other contractual situations that can arise when you’re small and have limited budgets. Towards the end, we also chat through the difficulties Dlala went through in surviving the loss of a $3million Disney deal. If you ha...
2022-02-08
1h 08
Realtime Roots
Gemma Foster | Operations Director of Dlala on her roots in creating operating infrastructure in a growing team
In this week's episode, we deep dive into all things money and operations with Gemma Foster, the operations director at Dlala studios.It's a very practical podcast with a lot of great process tips about how to operate a growing team whilst keeping track of costs.We touch upon how to approach legal and other contractual situations that can arise when you’re small and have limited budgets. Towards the end, we also chat through the difficulties Dlala went through in surviving the loss of a $3million Disney deal. If you ha...
2022-02-08
1h 08
Realtime Roots
Aj Grand-Scrutton | CEO of Dlala on his roots in building & growing a studio working on licensed IP
#1 Aj Grand-Scrutton - CEO of Dlala on his roots in building & growing a studio working on licensed IPAj has a wealth of knowledge about running a business in the creative industries. Alongside his team, he's grown Dlala studios to more than 25 people who work with large entertainment companies around the world to create video games. In this episode, Aj chats through the trials and challenges of starting a team independently and provides practical tips on how to overcome stressful situations that can arise.About DlalaWebsite: https...
2022-01-31
1h 12
Realtime Roots
Aj Grand-Scrutton | CEO of Dlala on his roots in building & growing a studio working on licensed IP
#1 Aj Grand-Scrutton - CEO of Dlala on his roots in building & growing a studio working on licensed IPAj has a wealth of knowledge about running a business in the creative industries. Alongside his team, he's grown Dlala studios to more than 25 people who work with large entertainment companies around the world to create video games. In this episode, Aj chats through the trials and challenges of starting a team independently and provides practical tips on how to overcome stressful situations that can arise.About DlalaWebsite: https...
2022-01-31
1h 12
Flight Through Entirety: A Doctor Who Podcast
Generic Potato Person (The Almost People)
This week, Nathan, Peter, Richard and Simon rise up against their more viscous oppressors, launching blistering attacks on their shot composition, plot conveniences and crimes against good taste. Because, in a very real sense, we are all The Almost People. Notes and links Once again, Richard refers to Walter Benjamin’s 1935 essay The Work of Art in the Age of Mechanical Reproduction, which we linked to last week. He also mentions a response to Benjamin by American philosopher Susan Buck-Morss, a book called The Dialectics of Seeing (1989). Picks of the week Si...
2021-10-17
1h 00
Flight Through Entirety: A Doctor Who Podcast
Spatial Relationships (Flesh and Stone)
This week, Nathan, James, Peter and Simon are all huddling terrified in a dark forest, waiting for the image of an angel to materialise and kill us all — but not before we finish our discussion of Flesh and Stone. Notes and links Peter mentions writing for Doctor Who Magazine, in particular “The First Fifty Years Poll”, published in Issue 474, July 2014. You can find the results helpfully listed here. Simon and Peter have a shared history with Remember Me, an episode of Star Trek: The Next Generation in which Beverly is horrified to find that h...
2021-04-11
54 min
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Spatial Relationships (Flesh and Stone)
This week, Nathan, James, Peter and Simon are all huddling terrified in a dark forest, waiting for the image of an angel to materialise and kill us all — but not before we finish our discussion of Flesh and Stone. Notes and links Peter mentions writing for Doctor Who Magazine, in particular “The First Fifty Years Poll”, published in Issue 474, July 2014. You can find the results helpfully listed here. Simon and Peter have a shared history with Remember Me, an episode of Star Trek: The Next Generation in which Beverly is horrified to find that h...
2021-04-11
54 min
Flight Through Entirety: A Doctor Who Podcast
Implacable and Completely Incomprehensible (The Time of Angels)
This week, we spend 45 minutes climbing a staircase in search of 2007’s most celebrated Doctor Who monster. Peter’s dreaming about the Aplan, James is wishing he hadn’t worn these heels, Nathan is wondering if he left the mortars in the nave or the vestry, and Simon is admiring the low lighting and the sombre vaulted ceilings. It turns out our dreams no longer need us, so this must be The Time of Angels. Notes and links Peter suggests that River might not be popular among Doctor Who fans who are “very gun”. To find out w...
2021-04-04
59 min
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Technical Virtuosity (The RTD Retrospective)
This week, we answer the most important questions about the latest leg of our flight — the Russell T Davies Era. What happened to Nerys during the Year of Hell? Which monsters would we most like to party with? Who is the best guest character, and why is it Ida Scott? And, finally, is this the best era in the show’s history? Notes and links Thank you to Pete Lambert, Steven Alexander, Bob Gilbey, Joe Ford, Simon Hart and Nathan Bottomley for supplying us with questions to answer on Twitter, and to Colin Neal for his...
2021-01-08
1h 32
Flight Through Entirety: A Doctor Who Podcast
Technical Virtuosity (The RTD Retrospective)
This week, we answer the most important questions about the latest leg of our flight — the Russell T Davies Era. What happened to Nerys during the Year of Hell? Which monsters would we most like to party with? Who is the best guest character, and why is it Ida Scott? And, finally, is this the best era in the show’s history? Notes and links Thank you to Pete Lambert, Steven Alexander, Bob Gilbey, Joe Ford, Simon Hart and Nathan Bottomley for supplying us with questions to answer on Twitter, and to Colin Neal for his...
2021-01-08
1h 32
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: A Great Release of Tension (The End of Time, Part Two)
This week, we’ve hastily convened an emergency meeting in our darkest conference room: Todd’s itching to try out his new glove, Nathan has some serious objections to make, James is here mostly for the exposition and Peter is hunched over the desk doing his best Dalek Caan impersonation. It’s the end of the David Tennant era — The End of Time, Part Two. Notes and links For the last time ever, the best source for background information about the development of this script is Russell T Davies’s The Writer’s Tale, particularly Chapters 23...
2021-01-01
1h 02
Flight Through Entirety: A Doctor Who Podcast
A Great Release of Tension (The End of Time, Part Two)
This week, we’ve hastily convened an emergency meeting in our darkest conference room: Todd’s itching to try out his new glove, Nathan has some serious objections to make, James is here mostly for the exposition and Peter is hunched over the desk doing his best Dalek Caan impersonation. It’s the end of the David Tennant era — The End of Time, Part Two. Notes and links For the last time ever, the best source for background information about the development of this script is Russell T Davies’s The Writer’s Tale, particularly Chapters 23...
2021-01-01
1h 02
Politics of Sound
Politics of Sound #16 Sir Peter Bottomley, Conservative Party
In this July edition of the Politics of Sound, Iain Carnegie invites the longest-serving Member of Parliament and Father of the House of Commons, Sir Peter Bottomley to pay his own visit to the Politics of Sound virtual Record Shop to select his three all-time favourite albums. Sir Peter emerges with an inspired and eclectic selection by Michael Flanders and Donald Swann, Dave Brubeck and Cecil Armstrong Gibbs and offers his fascinating insight into a life devoted to public service, his reasons for joining the...
2020-07-01
1h 01
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Dalek Caan Saves the Day (Series 4 Retrospective)
This week, we look back on Series 4 and consider some of the unanswered questions from the last thirteen weeks of Flight Through Entirety. Is Series 4 the best ever series of New Who? Sylvia Noble: threat or menace? What is the best story of the season, and why is it Midnight? And, as always, who or what should we snog, marry and avoid? Notes and links James mentions Donna’s solo return to the world of Doctor Who in the Big Finish box set Kidnapped!, which also stars Jacqueline King. Big Finish has also released an ad...
2020-06-14
1h 16
Flight Through Entirety: A Doctor Who Podcast
Dalek Caan Saves the Day (Series 4 Retrospective)
This week, we look back on Series 4 and consider some of the unanswered questions from the last thirteen weeks of Flight Through Entirety. Is Series 4 the best ever series of New Who? Sylvia Noble: threat or menace? What is the best story of the season, and why is it Midnight? And, as always, who or what should we snog, marry and avoid? Notes and links James mentions Donna’s solo return to the world of Doctor Who in the Big Finish box set Kidnapped!, which also stars Jacqueline King. Big Finish has also released an ad...
2020-06-14
1h 16
Flight Through Entirety: A Doctor Who Podcast
Why He Wins (Journey’s End)
This week, all four of us gather in the Console Room to tow the podcast home after a particularly trying week. It’s time for our journey to end, in — er — Journey’s End. Notes and links Perennial FTE punching bag Dodo Chaplet contracts syphilis — or at least an alien sex virus — in Daniel O’Mahony’s Virgin Missing Adventure The Man in the Velvet Mask. During the Doctor’s year off in 2009, the 456 arrive on Earth to kidnap millions of children and are thwarted by Torchwood, without the assistance of Martha or Mickey. Despite th...
2020-06-07
1h 05
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: This Soldier, This Soldier, This Soldier, This Soldier (The Poison Sky)
This week, Nathan is crushing on that nice Colonel, James is crushing on a cloned replica of himself, and Peter is crushing on that nice young man who runs the local startup cult academy. And all the time, Adam Richard is roaming this suburban street with an axe, looking for cars to attack. It’s the end of the world, as usual: it’s The Poison Sky. Notes and links Adam’s TV show Outland (2012) screened on ABC-TV and told the story of five queer science-fiction fans thrown together after the breakup of their local fan gr...
2020-04-12
54 min
Flight Through Entirety: A Doctor Who Podcast
This Soldier, This Soldier, This Soldier, This Soldier (The Poison Sky)
This week, Nathan is crushing on that nice Colonel, James is crushing on a cloned replica of himself, and Peter is crushing on that nice young man who runs the local startup cult academy. And all the time, Adam Richard is roaming this suburban street with an axe, looking for cars to attack. It’s the end of the world, as usual: it’s The Poison Sky. Notes and links Adam’s TV show Outland (2012) screened on ABC-TV and told the story of five queer science-fiction fans thrown together after the breakup of their local fan gr...
2020-04-12
54 min
Flight Through Entirety: A Doctor Who Podcast
A Long Tradition of Doctor Who Monsters That in Some Way Resemble Human Genitalia (Evolution of the Daleks)
This week, we discuss human nature, animatronic willies, easily avoidable deaths, and the ethics of cooking pork. Which is probably all just a way of distracting ourselves from the Evolution of the Daleks. Notes and links The script for this episode is clever enough to borrow from David Whitaker, the Doctor Who script editor who wrote the cleverest Dalek stories from the 1960s. To find out more about him, have a listen to our episode on Evil of the Daleks, which is Episode 13: Airwick Gatport. James identifies one of the influences on this...
2019-10-13
41 min
Flight Through Entirety: A Doctor Who Podcast
Some Vicars (The Satan Pit)
In this week’s earnest Radio National podcast episode, Nathan, Peter and Todd discuss religion, the concept of Satan, the nature of human evil, and a proposed Marxist reading of the plight of the Ood. Plus, an episode of a children’s science fiction series called The Satan Pit. Notes and links We mention a lot of tropes from the Hinchcliffe Era of Doctor Who, and so to brush up on this, you will probably want to listen to New to Who’s recent Hinchcliffe overview. Further Hinchcliffe tropes are discussed in our episod...
2019-05-12
50 min
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Some Vicars (The Satan Pit)
In this week’s earnest Radio National podcast episode, Nathan, Peter and Todd discuss religion, the concept of Satan, the nature of human evil, and a proposed Marxist reading of the plight of the Ood. Plus, an episode of a children’s science fiction series called The Satan Pit. Notes and links We mention a lot of tropes from the Hinchcliffe Era of Doctor Who, and so to brush up on this, you will probably want to listen to New to Who’s recent Hinchcliffe overview. Further Hinchcliffe tropes are discussed in our episod...
2019-05-12
50 min
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Material That Was Worthy of Him (The Peter Davison Retrospective)
For some people, small, beautiful events are what life is all about! Another era reaches its end, and somewhere, someone’s favourite television show is cancelled again. Perhaps Peter Davison’s years on the programme weren’t its heyday, but all four of us have found a new appreciation of his portrayal of the Doctor. Thanks, Peter. Time to say goodbye. Notes and links We have been unable to substantiate Brendan’s claim about Janet’s knickerlessness in Frontios Part 1, but brave souls wishing to assist us might try starting at timecode 23:10. Big Fini...
2017-01-15
1h 13
Flight Through Entirety: A Doctor Who Podcast
Material That Was Worthy of Him (The Peter Davison Retrospective)
For some people, small, beautiful events are what life is all about! Another era reaches its end, and somewhere, someone’s favourite television show is cancelled again. Perhaps Peter Davison’s years on the programme weren’t its heyday, but all four of us have found a new appreciation of his portrayal of the Doctor. Thanks, Peter. Time to say goodbye. Notes and links We have been unable to substantiate Brendan’s claim about Janet’s knickerlessness in Frontios Part 1, but brave souls wishing to assist us might try starting at timecode 23:10. Big Fini...
2017-01-15
1h 13
Flight Through Entirety: A Doctor Who Podcast
Sand in Your Parrinium (The Time Warrior, Invasion of the Dinosaurs, Death to the Daleks)
So, we’ve changed the desktop theme, and we’re ready to start on the delightful Jon Pertwee’s final year on Doctor Who, as we discuss the first three stories of Season 11: The Time Warrior, Invasion of the Dinosaurs and Death to the Daleks. Oh, beshrew me, but I grow fond of this fellow! Buy the stories! The Time Warrior was released on DVD in 2007/2008, including an option to watch a version of the story with acceptable special effects. (Amazon US) (Amazon UK) Invasion of the Dinosaurs, sadly, has no such option. It was...
2015-05-19
1h 49
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Sand in Your Parrinium (The Time Warrior, Invasion of the Dinosaurs, Death to the Daleks)
So, we’ve changed the desktop theme, and we’re ready to start on the delightful Jon Pertwee’s final year on Doctor Who, as we discuss the first three stories of Season 11: The Time Warrior, Invasion of the Dinosaurs and Death to the Daleks. Oh, beshrew me, but I grow fond of this fellow! Buy the stories! The Time Warrior was released on DVD in 2007/2008, including an option to watch a version of the story with acceptable special effects. (Amazon US) (Amazon UK) Invasion of the Dinosaurs, sadly, has no such option. It was...
2015-05-19
1h 49
Flight Through Entirety: A Doctor Who Podcast
Turducken (The Ambassadors of Death, Inferno)
As our flight through the first season of post–Doctor Who Doctor Who comes to a close, Brendan, Richard and Nathan discuss The Ambassadors of Death and fan-favourite Inferno. Hold on tight: there’s never been a bore like this one! Buy the stories! The Ambassadors of Death was released on DVD in 2012. (Amazon US) (Amazon UK) Inferno has had two DVD releases: the original in 2006, and a Special Edition in 2013. (Amazon US) (Amazon UK) The Ambassadors…of DEATH! We’ve mentioned The Ipcress File (1965) before as an inspiration for Doct...
2015-02-01
1h 25
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Turducken (The Ambassadors of Death, Inferno)
As our flight through the first season of post–Doctor Who Doctor Who comes to a close, Brendan, Richard and Nathan discuss The Ambassadors of Death and fan-favourite Inferno. Hold on tight: there’s never been a bore like this one! Buy the stories! The Ambassadors of Death was released on DVD in 2012. (Amazon US) (Amazon UK) Inferno has had two DVD releases: the original in 2006, and a Special Edition in 2013. (Amazon US) (Amazon UK) The Ambassadors…of DEATH! We’ve mentioned The Ipcress File (1965) before as an inspiration for Doct...
2015-02-01
1h 25
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Jill Curzon–Inspired Wallpaper (Dr Who and the Daleks, Daleks Invasion Earth 2150 AD)
And we’re back, now on the big screen in glorious Technicolor! This week, Brendan Who, Nathan Who and Richard Who discuss the two 1960s Peter Cushing films, Dr. Who and the Daleks and Daleks Invasion Earth 2150 A.D. Come with us into that strange new world. We cannot guarantee your safety. But I can promise you unimagined cakes! Buy the films! You can get lovely remastered Blu-ray versions of both films. Dr. Who and the Daleks (Amazon US) (Amazon UK) and Daleks Invasion Earth 2150 A.D. (Amazon US) (Amazon UK). Dr. Who an...
2014-10-11
1h 21
Flight Through Entirety: A Doctor Who Podcast
Jill Curzon–Inspired Wallpaper (Dr Who and the Daleks, Daleks Invasion Earth 2150 AD)
And we’re back, now on the big screen in glorious Technicolor! This week, Brendan Who, Nathan Who and Richard Who discuss the two 1960s Peter Cushing films, Dr. Who and the Daleks and Daleks Invasion Earth 2150 A.D. Come with us into that strange new world. We cannot guarantee your safety. But I can promise you unimagined cakes! Buy the films! You can get lovely remastered Blu-ray versions of both films. Dr. Who and the Daleks (Amazon US) (Amazon UK) and Daleks Invasion Earth 2150 A.D. (Amazon US) (Amazon UK). Dr. Who an...
2014-10-11
1h 21
The Entirety of Flight Through Entirety: A Doctor Who Podcast Collection
FTE: Tropes Tropes Tropes Tropes Tropes (The Gunfighters, The Savages, The War Machines)
We’ve finally reached the end of our flight through Doctor Who’s third season. It’s been a long and controversial journey, but happily it ends with The Gunfighters, The Savages and The War Machines. So have one on the house. It isn’t every day we get the over–twenties in this place. (Oh wait, it is.) Buy the stories! The Gunfighters exists in its entirety, and it’s unmissable. If you haven’t seen it yet, you must buy it at once. (Amazon US) (Amazon UK) (In the UK and Australia, it was inexplicab...
2014-09-13
1h 14
Flight Through Entirety: A Doctor Who Podcast
Tropes Tropes Tropes Tropes Tropes (The Gunfighters, The Savages, The War Machines)
We’ve finally reached the end of our flight through Doctor Who’s third season. It’s been a long and controversial journey, but happily it ends with The Gunfighters, The Savages and The War Machines. So have one on the house. It isn’t every day we get the over–twenties in this place. (Oh wait, it is.) Buy the stories! The Gunfighters exists in its entirety, and it’s unmissable. If you haven’t seen it yet, you must buy it at once. (Amazon US) (Amazon UK) (In the UK and Australia, it was inexplicab...
2014-09-13
1h 14
Flight Through Entirety: A Doctor Who Podcast
Someone Lost Their Beagle (The Massacre, The Ark, The Celestial Toymaker)
Our endless flight through Doctor Who’s third season chokes, stalls and crashes into The Massacre, The Ark and The Celestial Toymaker. And Nathan’s not at all happy. (Let’s put a cork on that, Nathan!) These are three controversial stories, and we’d like to know what you think. Do you hate The Massacre, or do you love it as much as all right-thinking Doctor Who commentators? Is The Ark racist? Is The Celestial Toymaker appalling or merely terrible? Please let us know what you think by leaving a comment on our website or on ou...
2014-09-07
1h 13
Flight Through Entirety: A Doctor Who Podcast
Nipples, Dear Listener (Galaxy 4, Mission to the Unknown, The Myth Makers)
Hold your breath, everyone! Brendan, Richard and Nathan besiege, invade and finally burn down the first three stories of Doctor Who’s highly controversial third season: Galaxy Four, Mission to the Unknown and The Myth Makers. Dusty Springfield wigs at the ready, girls! Buy the stories! Well, of the nine episodes we discuss this week, only one is known to exist. You can see episode 2 of Galaxy Four, Air Lock, as part of a reconstructed version of the entire story on The Aztecs: Special Edition DVD. (Amazon US) (Amazon UK) Galaxy Four audio, na...
2014-08-12
59 min
Front Row Weekly
FR: Tracey Emin; Deep Purple; Rene Burri
Front Row launches the Cultural Exchange project: Tracey Emin discusses her favourite painting - Vermeer's Lady Writing a Letter with her Maid. Nick Park, creator of Wallace & Gromit, invites Mark Lawson to his new ride at Blackpool Pleasure Beach. Hermione Lee assesses the new National Theatre production of Othello. Baroness Virginia Bottomley and Sir Peter Bottomley review The Politician's Husband. Photographer René Burri reflects on some of his most iconic images taken through the years. Ian Gillan and Ian Paice, of the band Deep Purple, discuss their new album Now What?!
2013-04-26
1h 00