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Showing episodes and shows of
Senscape
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Living Dead Cast
LDC - Magazin - Asylum
In dieser Episode taucht Spike tief in das Horror-Adventure Asylum ein, entwickelt von Senscape.Dieses Spiel ist der geistige Nachfolger des Kultklassikers Scratches und entführt die Spielerin die düsteren Hallen des Hanwell Mental Institute.In Asylum schlüpfen die Spieler in die Rolle eines ehemaligen Patienten, dervon bizarren Visionen heimgesucht wird. Das Ziel ist es, die labyrinthartigenGänge der Anstalt zu erkunden, ihre dunkle Vergangenheit zu erforschen undletztendlich eine schockierende Wahrheit aufzudecken. Das Spiel bietet einedichte Atmosphäre, die von Werken H. P. Lovecrafts und europäischenHorrorfilmen der 80er Jahre inspiriert ist. Scratches – Director...
2025-03-26
38 min
Senscape
Unreleased Scratches song
Agustin said "Thought this file was completely lost, but I casually stumbled upon it. There's a bit of history behind this: it's the original theme that was going to be played just before the shocking conclusion to Scratches. I particularly loved it because I felt it was super dark and moody, giving you the feeling that something truly sinister was just about to happen. However, Cellar of Rats decided that it didn't fit well with the rest of the soundtrack -- it was too synth-oriented, whereas the rest was definitely more orchestral. And that's why it was scrapped. Due to...
2022-09-20
04 min
Senscape
Asylum: Buried Secrets
Soundtrack from the upcoming ASYLUM video game, released as part of our weekly dev journal update on the Discord server. https://store.steampowered.com/app/230210/ASYLUM/
2022-08-30
03 min
DLC Podcast
45: ¿Cómo se desarrolla un videojuego?, entrevista a Agustín Cordés
¡Volvimos! Y volvimos con todo; arrancamos la cuarta temporada de DLC con una entrevista que teníamos ganas de hacer hace mucho tiempo. Conversamos con el fundador del estudio Senscape, creador de juegos como Scratches, Serena y su anticipadísimo ASYLUM. Nos cuenta cómo es desarrollar un videojuego desde Argentina con enfoque global; los riesgos, las complicaciones y la experiencia que requiere crear algo como ASYLUM desde el crowdfunding vía Kickstarter. Una charla interesantísima con un veterano de la industria nacional. No se lo pueden perder.
2022-01-05
1h 02
What Now with Simo
2.10 Asylum, the Perfect Set-Up, and More Driving
Many new developments — Joined the Senscape team to work under Agustín Cordes on writing and revisions for the horror adventure game Asylum — Worked previously together on the free horror adventure game Serena (available on Steam) — Fertile and enjoyable creative collaboration — That game was made from beginning to end in two months — A feeling of exhilaration — The Holodeck in the early episodes of Star Trek: The Next Generation — My first game writing in quite some years — Adventure games close to my heart — Let my voice get out of practice — Back to more regular podcasting — Freshness — This year’s virtual Finncon — “Froggering” — Fr...
2020-07-29
16 min
Adventure Games Podcast
Episode 35 – Interview with Agustin Cordes of Senscape
In this Halloween Special, Seoirse is joined by “Master of Horror” Agustin Cordes as he answers Seoirse’s unique and original questions such as “Why is Asylum is taking so long?” and “When will it be released?”. He also takes the time to discuss the game in detail such as what we can expect from this game, how long it should take us to finish it and he gives an update on how far along they are in development of the game. As well as that, Agustin also talks about just how he and several other developers managed to make the hit g...
2019-10-18
1h 15
Senscape
Scratches Live Interview 2019
Live interview between Agustín Cordes (Scratches), Jonathan Boakes (Dark Fall) and Matt Clark (Barrow Hill) recorded on Discord in October, 2019. The three developers discussed the circumstances that led to the creation of Scratches as well as many details about the project, while answering live questions.
2019-10-13
1h 23
Space Quest Historian Podcast by Troels Pleimert – Tech Jives Network
032 – Genesis of an Exodus – Space Quest Historian Podcast – S3E9
Cedric has a new calling in life and he’s not letting us hear the end of it. Thankfully, we have Serena Nelson and Jess Morrissette to keep us distracted, as well as Pete dealing with a VERY frustrated narrator. Not to mention a scintillating interview with horror master Agustín Cordes of Senscape, creator of Scratches, Serena and the upcoming Asylum!
2016-08-17
00 min
DOS Nostalgia Podcast
DOS Nostalgia Podcast #23: Spanish DOS games
Adventure game designer Agustín Cordes (Scratches, Asylum) joins your truly to point a spotlight at a rather obscure area of DOS gaming – Spanish language games. Lots of very difficult games in CGA colors are discussed, and some critique of obsolete design philosophies is present. Vamos a hacerlo! Download MP3: http://www.dosnostalgia.com/podcast/dosnostalgia_ep23.mp3 Follow Agustín on Twitter: https://twitter.com/AgustinCordes Senscape website: http://www.senscape.net Listen on YouTube: List of discussed games: La Abadía del Crimen (Opera Soft...
2016-07-29
00 min
Senscape
Fractured Memories
A lengthy preview of the original soundtrack for our upcoming horror game Asylum composed by Pablo Cordes. Visit us at http://www.senscape.net “I don’t know where I am. Decay surrounds me. The few accessible rooms are littered with splintered pieces of broken furniture, rusty contraptions of ungodly forms, hellish drawings from the sick minds of past inmates... I keep walking, delirious with fear.”
2014-12-24
05 min
Senscape
Recurring Dream
A lengthy preview of the original soundtrack for our upcoming horror game Asylum composed by Pablo Cordes. Visit us at http://www.senscape.net “The truth hits me. Like acting on a primitive instinct beyond my control, I know what I have to do. I hope it’s my salvation. One last desperate attempt to break free from the shadow of atrocities performed in this odious place. Is that what she meant? Why am I doing this?”
2014-12-24
03 min
Senscape
Unexpected Visitor
A lengthy preview of the original soundtrack for our upcoming horror game Asylum composed by Pablo Cordes. Visit us at http://www.senscape.net “As I cross the endless corridors infected with the unbearable smell of humidity and dirt, I reflect on the strange circumstances. How is it possible that they’re admitting patients under these conditions? This is beastly treatment of human beings.”
2014-12-24
04 min
Senscape
Undiagnosed Disease
A lengthy preview of the original soundtrack for our upcoming horror game Asylum composed by Pablo Cordes. Visit us at http://www.senscape.net “My heart pounds furiously as I realize that shortly after being exposed to these aberrations, patients would exhibit peculiar symptoms and an abnormal growth of tissue. Specifically, every member of therapy group E.”
2014-12-24
04 min
Senscape
Arrival
A lengthy preview of the original soundtrack for our upcoming horror game Asylum composed by Pablo Cordes. Visit us at http://www.senscape.net “The angular structure of the institute emerges in the distance, revealing itself through the tangled limbs of sickly trees, and I wonder what I may find inside. I’m confident there will be a clue, something to explain what’s happening to me.”
2014-12-24
02 min
c't zockt
c't zockt (Episode 30): Serena, Cyber Heist
Eine düstere, melancholische Atmosphäre erwartet den Spieler im dreidimensionalen Point&Click-Adventure "Serena " (Windows, Mac OS X, Linux), an dem mehrere Entwickler zusammengearbeitet haben, um die Fähigkeiten der Dagon Engine von Senscape zu demonstrieren. Als Spieler durchstöbert man das längst verlassene Elternhaus und muss ähnlich wie im Klassiker Myst Rätsel lösen. "Cyber Heist" (Windows) funktioniert nur zu zweit im LAN. Ein Spieler übernimmt dabei den Dieb, der in ein Haus eindringt, während der andere den Hacker spielt, der nur eine Übersichtskarte sieht und aus der Ferne elektronisch verriegelte Türen öffnet. Damit das klappt und de...
2014-02-07
00 min