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New Books in Politics and PolemicsNew Books in Politics and PolemicsRené Reinhold Schallegger, "A New Virtual Ethics: Interconnectedness and Interrelationality in Videogames" (McFarland, 2024)We are witnessing the collapse of the postwar consensus, the implosion of the caring society. In times of social, economic, and political insecurity, egotism spreads. Many popular videogames follow a logic of consumerist self-gratification and self-empowerment. Deeply political, videogames contribute to the transformation of players, causing a need for change in what game designers do and how and why they do it. Awareness of the socio-political and cultural contexts can be promoted by the mainstream videogame market for critical active participation.A New Virtual Ethics: Interconnectedness and Interrelationality in Videogames (McFarland, 2024) focuses on the need for individual se...2025-02-1440 minNew Books in Game StudiesNew Books in Game StudiesRené Reinhold Schallegger, "A New Virtual Ethics: Interconnectedness and Interrelationality in Videogames" (McFarland, 2024)We are witnessing the collapse of the postwar consensus, the implosion of the caring society. In times of social, economic, and political insecurity, egotism spreads. Many popular videogames follow a logic of consumerist self-gratification and self-empowerment. Deeply political, videogames contribute to the transformation of players, causing a need for change in what game designers do and how and why they do it. Awareness of the socio-political and cultural contexts can be promoted by the mainstream videogame market for critical active participation.A New Virtual Ethics: Interconnectedness and Interrelationality in Videogames (McFarland, 2024) focuses on the need for individual se...2025-02-1440 minThe Studies ShowThe Studies ShowEpisode 62: Violent videogamesBefore the panic over social media—but after the panic over “video nasties”—was the panic over violent videogames. Was Pac-Man causing little Johnny so much frustration that he’d take it out on his siblings with his fists? Was Doom secretly training little Timmy to be a school shooter?You don’t hear so much about videogames and violence any more, but if you look at the studies (and the critiques of those studies) there’s a lot to learn about where science can go wrong. In this episode of The Studies Show—in addition to, if we’re honest...2025-01-281h 04The GameCola PodcastThe GameCola PodcastGC Podcast #184: Playing Videogames IncorrectlyNo goody-two-shoes allowed, this time we're breaking all the rules! Join Joseph Martin, Blu Ryder, and John Rizzi as they discuss all the ways you can do videogames in ways that aren't the ways people think videogames should be done by people who do videogames for fun. These incorrect ways of videogames include - Playing videogames too fast - It sucks when someone plays a videogame wrong but then complains about it - Playing videogames for sport even when the developers don't want you to - Using achievements to encourage people to play videogames wrong - Using hacking to play...2024-12-021h 02New Books in American StudiesNew Books in American StudiesSören Schoppmeier, "Playing American: Open-World Videogames and the Reproduction of American Culture" (De Gruyter, 2023)Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-based understanding of both videogames and culture, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Playing American: Open-World Videogames and the Reproduction of American Culture (De Gruyter, 2023) proposes an analytic focus on open-world videogames' "ambient operations" and traces practices of "playing American" through the stages of videogame development, gameplay, and reception. Three case studies - concentrating on the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises, re...2024-07-1925 minNew Books in Popular CultureNew Books in Popular CultureSören Schoppmeier, "Playing American: Open-World Videogames and the Reproduction of American Culture" (De Gruyter, 2023)Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-based understanding of both videogames and culture, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Playing American: Open-World Videogames and the Reproduction of American Culture (De Gruyter, 2023) proposes an analytic focus on open-world videogames' "ambient operations" and traces practices of "playing American" through the stages of videogame development, gameplay, and reception. Three case studies - concentrating on the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises, re...2024-07-1925 minNew Books in Science, Technology, and SocietyNew Books in Science, Technology, and SocietySören Schoppmeier, "Playing American: Open-World Videogames and the Reproduction of American Culture" (De Gruyter, 2023)Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-based understanding of both videogames and culture, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Playing American: Open-World Videogames and the Reproduction of American Culture (De Gruyter, 2023) proposes an analytic focus on open-world videogames' "ambient operations" and traces practices of "playing American" through the stages of videogame development, gameplay, and reception. Three case studies - concentrating on the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises, re...2024-07-1925 minNew Books in CommunicationsNew Books in CommunicationsSören Schoppmeier, "Playing American: Open-World Videogames and the Reproduction of American Culture" (De Gruyter, 2023)Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-based understanding of both videogames and culture, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Playing American: Open-World Videogames and the Reproduction of American Culture (De Gruyter, 2023) proposes an analytic focus on open-world videogames' "ambient operations" and traces practices of "playing American" through the stages of videogame development, gameplay, and reception. Three case studies - concentrating on the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises, re...2024-07-1925 minNew Books in Game StudiesNew Books in Game StudiesSören Schoppmeier, "Playing American: Open-World Videogames and the Reproduction of American Culture" (De Gruyter, 2023)Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-based understanding of both videogames and culture, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Playing American: Open-World Videogames and the Reproduction of American Culture (De Gruyter, 2023) proposes an analytic focus on open-world videogames' "ambient operations" and traces practices of "playing American" through the stages of videogame development, gameplay, and reception. Three case studies - concentrating on the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises, re...2024-07-1925 minNew Books in SociologyNew Books in SociologySören Schoppmeier, "Playing American: Open-World Videogames and the Reproduction of American Culture" (De Gruyter, 2023)Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-based understanding of both videogames and culture, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Playing American: Open-World Videogames and the Reproduction of American Culture (De Gruyter, 2023) proposes an analytic focus on open-world videogames' "ambient operations" and traces practices of "playing American" through the stages of videogame development, gameplay, and reception. Three case studies - concentrating on the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises, re...2024-07-1925 minThe Nordic Asia PodcastThe Nordic Asia PodcastSouvik Mukherjee, "Videogames in the Indian Subcontinent: Development, Culture(s) and Representations" (Bloomsbury, 2022)While there has been considerable research on digital cultures in the Indian Subcontinent, video games have received scant attention so far. Yet, they are hugely influential. Globally, India is perceived as a ‘sleeping giant’ of the video game industry with immense untapped potential, and Bangladesh, Pakistan, Sri Lanka, Nepal and Bhutan also have developed significant gaming cultures. With the already immense and constantly burgeoning smartphone access, the Subcontinent potentially has the largest reach for video games across the world. But how have video games become a part of the culture of the region, keeping in mind its huge diversity and...2024-07-0125 minNew Books in Game StudiesNew Books in Game StudiesSouvik Mukherjee, "Videogames in the Indian Subcontinent: Development, Culture(s) and Representations" (Bloomsbury, 2022)While there has been considerable research on digital cultures in the Indian Subcontinent, video games have received scant attention so far. Yet, they are hugely influential. Globally, India is perceived as a ‘sleeping giant’ of the video game industry with immense untapped potential, and Bangladesh, Pakistan, Sri Lanka, Nepal and Bhutan also have developed significant gaming cultures. With the already immense and constantly burgeoning smartphone access, the Subcontinent potentially has the largest reach for video games across the world. But how have video games become a part of the culture of the region, keeping in mind its huge diversity and...2024-07-0125 minNew Books in CommunicationsNew Books in CommunicationsSouvik Mukherjee, "Videogames in the Indian Subcontinent: Development, Culture(s) and Representations" (Bloomsbury, 2022)While there has been considerable research on digital cultures in the Indian Subcontinent, video games have received scant attention so far. Yet, they are hugely influential. Globally, India is perceived as a ‘sleeping giant’ of the video game industry with immense untapped potential, and Bangladesh, Pakistan, Sri Lanka, Nepal and Bhutan also have developed significant gaming cultures. With the already immense and constantly burgeoning smartphone access, the Subcontinent potentially has the largest reach for video games across the world. But how have video games become a part of the culture of the region, keeping in mind its huge diversity and...2024-07-0125 minNew Books in South Asian StudiesNew Books in South Asian StudiesSouvik Mukherjee, "Videogames in the Indian Subcontinent: Development, Culture(s) and Representations" (Bloomsbury, 2022)While there has been considerable research on digital cultures in the Indian Subcontinent, video games have received scant attention so far. Yet, they are hugely influential. Globally, India is perceived as a ‘sleeping giant’ of the video game industry with immense untapped potential, and Bangladesh, Pakistan, Sri Lanka, Nepal and Bhutan also have developed significant gaming cultures. With the already immense and constantly burgeoning smartphone access, the Subcontinent potentially has the largest reach for video games across the world. But how have video games become a part of the culture of the region, keeping in mind its huge diversity and...2024-07-0125 minNew Books in SociologyNew Books in SociologySouvik Mukherjee, "Videogames in the Indian Subcontinent: Development, Culture(s) and Representations" (Bloomsbury, 2022)While there has been considerable research on digital cultures in the Indian Subcontinent, video games have received scant attention so far. Yet, they are hugely influential. Globally, India is perceived as a ‘sleeping giant’ of the video game industry with immense untapped potential, and Bangladesh, Pakistan, Sri Lanka, Nepal and Bhutan also have developed significant gaming cultures. With the already immense and constantly burgeoning smartphone access, the Subcontinent potentially has the largest reach for video games across the world. But how have video games become a part of the culture of the region, keeping in mind its huge diversity and...2024-07-0125 min99Vidas Podcast99Vidas Podcast99Vidas 615 – TOP10 Melhores Músicas dos VideogamesJurandir Filho, Felipe Mesquita, Coelho no Japão e Evandro de Freitas batem um papo sobre as melhores músicas da história dos videogames. É muito difícil escolher quais as melhores, mas ainda assim tentamos! As músicas nos videogames são muito mais do que apenas acompanhamentos sonoros – elas são peças fundamentais na experiência de jogo, muitas vezes desempenhando um papel crucial na imersão do jogador no mundo virtual. Desde os primeiros dias dos videogames até os títulos mais recentes, a música tem sido uma parte essencial da cultura dos jogos eletrônicos, mold...2024-04-261h 5199Vidas Podcast99Vidas Podcast99Vidas 613 – Os Dilemas de uma Geração que continua amando Videogames Jurandir Filho, Felipe Mesquita, Evandro de Freitas e Bruno Carvalho batem um papo sobre o dilema geracional relacionado ao universo que a gente ama: jogos. Houve um tempo em que os videogames eram vistos como uma mera distração juvenil, um passatempo passageiro que, eventualmente, seria deixado de lado conforme as responsabilidades da vida adulta surgissem. No entanto, para muitos de nós, que crescemos na era dos consoles de 8 e 16 bits, os videogames não eram apenas diversão momentânea; eram mundos onde podíamos escapar, desafiar nossos cérebros e nos conectar com amigos de maneiras inovadora...2024-04-131h 36The So... Videogames! PodcastThe So... Videogames! PodcastSo Videogames Episode 369: GOTY 2023This is it, folks! The So Videogames 2023 look-back, retrospective and wrapup! Carlos and Brad take the next two and a half hours to talk about the year's disappointments, honorable mentions, games they didn't get to, and of course, their top ten titles of 2023! After they run through the lists, they close out the show with an avalanche of listener picks and pans! Come join us as we close out the year past and welcome the year to come!!2024-01-012h 27New Books in SociologyNew Books in SociologyEmma Reay, "The Child in Videogames: From the Meek, to the Mighty, to the Monstrous" (Palgrave Macmillan, 2023)Drawing across Games Studies, Childhood Studies, and Children’s Literature Studies, Emma Reay's book The Child in Videogames: From the Meek, to the Mighty, to the Monstrous (Palgrave Macmillan, 2023) redirects critical conversations away from questions of whether videogames are ‘good’ or ‘bad’ for child-players and towards questions of how videogames produce childhood as a set of social roles and rules in contemporary Western contexts. It does so by cataloguing and critiquing representations of childhood across a corpus of over 500 contemporary videogames. While child-players are frequently the topic of academic debate – particularly within the fields of psychology, behavioural science, and ed...2023-12-2029 minNew Books in CommunicationsNew Books in CommunicationsEmma Reay, "The Child in Videogames: From the Meek, to the Mighty, to the Monstrous" (Palgrave Macmillan, 2023)Drawing across Games Studies, Childhood Studies, and Children’s Literature Studies, Emma Reay's book The Child in Videogames: From the Meek, to the Mighty, to the Monstrous (Palgrave Macmillan, 2023) redirects critical conversations away from questions of whether videogames are ‘good’ or ‘bad’ for child-players and towards questions of how videogames produce childhood as a set of social roles and rules in contemporary Western contexts. It does so by cataloguing and critiquing representations of childhood across a corpus of over 500 contemporary videogames. While child-players are frequently the topic of academic debate – particularly within the fields of psychology, behavioural science, and ed...2023-12-2029 minNew Books in Popular CultureNew Books in Popular CultureEmma Reay, "The Child in Videogames: From the Meek, to the Mighty, to the Monstrous" (Palgrave Macmillan, 2023)Drawing across Games Studies, Childhood Studies, and Children’s Literature Studies, Emma Reay's book The Child in Videogames: From the Meek, to the Mighty, to the Monstrous (Palgrave Macmillan, 2023) redirects critical conversations away from questions of whether videogames are ‘good’ or ‘bad’ for child-players and towards questions of how videogames produce childhood as a set of social roles and rules in contemporary Western contexts. It does so by cataloguing and critiquing representations of childhood across a corpus of over 500 contemporary videogames. While child-players are frequently the topic of academic debate – particularly within the fields of psychology, behavioural science, and ed...2023-12-2029 minNew Books in Game StudiesNew Books in Game StudiesEmma Reay, "The Child in Videogames: From the Meek, to the Mighty, to the Monstrous" (Palgrave Macmillan, 2023)Drawing across Games Studies, Childhood Studies, and Children’s Literature Studies, Emma Reay's book The Child in Videogames: From the Meek, to the Mighty, to the Monstrous (Palgrave Macmillan, 2023) redirects critical conversations away from questions of whether videogames are ‘good’ or ‘bad’ for child-players and towards questions of how videogames produce childhood as a set of social roles and rules in contemporary Western contexts. It does so by cataloguing and critiquing representations of childhood across a corpus of over 500 contemporary videogames. While child-players are frequently the topic of academic debate – particularly within the fields of psychology, behavioural science, and ed...2023-12-2029 minGaming Tech Brief By HackerNoonGaming Tech Brief By HackerNoon93 Stories To Learn About Videogames This story was originally published on HackerNoon at: https://hackernoon.com/93-stories-to-learn-about-videogames. Learn everything you need to know about Videogames via these 93 free HackerNoon stories. Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #videogames, #learn, #learn-videogames, #gaming, #video-games, #games, #gaming-industry, #blogging-fellowship, and more. This story was written by: @learn. Learn more about this writer by checking @learn's about page, and for more stories, please visit hackernoon.com. 2023-12-1023 min99Vidas Podcast99Vidas Podcast99Vidas 592 – Revistas de Videogames: Gamers (1995-2004)Jurandir Filho, Felipe Mesquita, Evandro de Freitas e Bruno Carvalho batem um papo sobre uma das revistas de videogames mais clássicas de todos os tempos: GAMERS. A revista lançada pela Editora Escala em 1995, representa um marco na história da cobertura de videogames no Brasil. Na época de seu lançamento, a indústria de jogos começava a ganhar força no país, e a revista desempenhou um papel fundamental ao trazer informações detalhadas, análises especializadas e notícias exclusivas para os entusiastas brasileiros. O seu grande diferencial era que os textos pareciam escritos por pessoa...2023-11-111h 4599Vidas Podcast99Vidas Podcast99Vidas 585 – Como Pac-Man mudou os videogames?Jurandir Filho, Felipe Mesquita, Evandro de Freitas e Bruno Carvalho conversam sobre um dos jogos arquitetos da história dos videogames: Pac-Man. Há mais de quatro décadas, um personagem amarelo redondo, sem braços nem pernas, de boca escancarada, entrou nas salas de fliperama e nos corações dos jogadores, tornando-se um ícone indiscutível da cultura pop e um símbolo duradouro da indústria de videogames. Pac-Man, criado por Toru Iwatani e lançado pela Namco em 1980, é uma das figuras mais icônicas e importantes da história. O Pac-Man trouxe uma abordagem inovadora para o design de...2023-09-231h 16dorophinebookdorophinebookReadOnline The 100 Greatest Retro Videogames E-books free download pdf**Download The 100 Greatest Retro Videogames Full Edition,Full Version,Full Book**by Future Publishing LimitedReading Now at : https://happyreadingebook.club/?book=1787393089ORDOWNLOAD EBOOK NOW![PDF] Download ReadOnline The 100 Greatest Retro Videogames E-books free download pdf Ebook | READ ONLINE Download ReadOnline The 100 Greatest Retro Videogames E-books free download pdf read ebook online PDF EPUB KINDLE Download ReadOnline The 100 Greatest Retro Videogames E-books free download pdf PDF - KINDLE - EPUB - MOBI - AUDIOBOOK2023-09-2200 min99Vidas - Nostalgia e Videogames99Vidas - Nostalgia e Videogames99Vidas 585 - Como Pac-Man mudou os videogames?Jurandir Filho, Felipe Mesquita, Evandro de Freitas e Bruno Carvalho conversam sobre um dos jogos arquitetos da história dos videogames: Pac-Man. Há mais de quatro décadas, um personagem amarelo redondo, sem braços nem pernas, de boca escancarada, entrou nas salas de fliperama e nos corações dos jogadores, tornando-se um ícone indiscutível da cultura pop e um símbolo duradouro da indústria de videogames. Pac-Man, criado por Toru Iwatani e lançado pela Namco em 1980, é uma das figuras mais icônicas e importantes da história. O Pac-Man trouxe uma abordagem inovadora para o design de jogos. Enquant...2023-09-221h 16rolabedropbookrolabedropbookReadOnline The 100 Greatest Retro Videogames E-books free download pdf**Download The 100 Greatest Retro Videogames Full Edition,Full Version,Full Book**by Future Publishing LimitedReading Now at : https://happyreadingebook.club/?book=1787393089ORDOWNLOAD EBOOK NOW![PDF] Download ReadOnline The 100 Greatest Retro Videogames E-books free download pdf Ebook | READ ONLINE Download ReadOnline The 100 Greatest Retro Videogames E-books free download pdf read ebook online PDF EPUB KINDLE Download ReadOnline The 100 Greatest Retro Videogames E-books free download pdf PDF - KINDLE - EPUB - MOBI - AUDIOBOOK2023-09-1600 minselaairwibookselaairwibookEBook PDF The 100 Greatest Retro Videogames Read *book $ePub**Download The 100 Greatest Retro Videogames Full Edition,Full Version,Full Book** by Future Publishing Limited Reading Now at : https://happyreadingebook.club/?book=1787393089 OR DOWNLOAD EBOOK NOW! [PDF] Download EBook PDF The 100 Greatest Retro Videogames Read *book $ePub Ebook | READ ONLINE Download EBook PDF The 100 Greatest Retro Videogames Read *book $ePub read ebook online PDF EPUB KINDLE Download EBook PDF The 100 Greatest Retro Videogames Read *book $ePub PDF - KINDLE - EPUB - MOBI - AUDIOBOOK2023-09-0600 minsnowflerbooksnowflerbook$READ$ EBOOK The 100 Greatest Retro Videogames ^DOWNLOAD-PDF)**Download The 100 Greatest Retro Videogames Full Edition,Full Version,Full Book** by Future Publishing Limited Reading Now at : https://happyreadingebook.club/?book=1787393089 OR DOWNLOAD EBOOK NOW! [PDF] Download $READ$ EBOOK The 100 Greatest Retro Videogames ) Ebook | READ ONLINE Download $READ$ EBOOK The 100 Greatest Retro Videogames ) read ebook online PDF EPUB KINDLE Download $READ$ EBOOK The 100 Greatest Retro Videogames ) PDF - KINDLE - EPUB - MOBI - AUDIOBOOK2023-09-0100 minlynaenoaudiobookzlynaenoaudiobookzPdf Read Free The 100 Greatest Retro Videogames DOWNLOAD @PDFDownload The 100 Greatest Retro Videogames Full Edition,Full Version,Full Book by Future Publishing LimitedReading Now at : https://happyreadingebook.club/?book=1787393089ORDOWNLOAD EBOOK NOW![PDF] Download Pdf Read Free The 100 Greatest Retro Videogames DOWNLOAD @PDF Ebook | READ ONLINE Download Pdf Read Free The 100 Greatest Retro Videogames DOWNLOAD @PDF read ebook online PDF EPUB KINDLE Download Pdf Read Free The 100 Greatest Retro Videogames DOWNLOAD @PDF PDF - KINDLE - EPUB - MOBI - AUDIOBOOK2023-08-0100 minNTGames: Pod + JogaNTGames: Pod + JogaPod + Joga - Temporada 1 - Muito Além dos Videogames (03/04/2021)E no episódio de hoje temos o Luis do Canal Muito Além dos Videogames. Um papo maravilhoso sobre o projeto dos livros e da revista independente mais reconhecida pela comunidade. Não perca e divulgue para quem e apaixonado por Retro Gaming.-------------------------------------------------------------------------------------------------------On today's episode we have Luis from "Muito Além dos Videogame" channel. Nice conversation about his projects that includes the books and the Magazines. Check it out and sent to all the Retro Gaming fans.Perfil do Muito Além dos Videogames: @muitoalemdosvideogamesMuito Além dos...2023-07-2540 minNew Books in Science, Technology, and SocietyNew Books in Science, Technology, and SocietyLars de Wildt, "The Pop Theology of Videogames: Producing and Playing with Religion" (Amsterdam UP, 2023)Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin’s Creed to find out how and why the Pop Theology of Videogames is so appealing to modern audiences.Based on extensive fieldwork, Lars de Wildt's book The Pop Theology of Videogames: Producing and Playing with Religion (Amsterdam UP, 2023) argues that developers of videogames and their players engage in a ‘Pop Theology’ through which laymen reconsider traditional questions of religion by playing with the...2023-06-2235 minNew Books in SociologyNew Books in SociologyLars de Wildt, "The Pop Theology of Videogames: Producing and Playing with Religion" (Amsterdam UP, 2023)Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin’s Creed to find out how and why the Pop Theology of Videogames is so appealing to modern audiences.Based on extensive fieldwork, Lars de Wildt's book The Pop Theology of Videogames: Producing and Playing with Religion (Amsterdam UP, 2023) argues that developers of videogames and their players engage in a ‘Pop Theology’ through which laymen reconsider traditional questions of religion by playing with the...2023-06-2235 minNew Books in ReligionNew Books in ReligionLars de Wildt, "The Pop Theology of Videogames: Producing and Playing with Religion" (Amsterdam UP, 2023)Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin’s Creed to find out how and why the Pop Theology of Videogames is so appealing to modern audiences.Based on extensive fieldwork, Lars de Wildt's book The Pop Theology of Videogames: Producing and Playing with Religion (Amsterdam UP, 2023) argues that developers of videogames and their players engage in a ‘Pop Theology’ through which laymen reconsider traditional questions of religion by playing with the...2023-06-2235 minNew Books in CommunicationsNew Books in CommunicationsLars de Wildt, "The Pop Theology of Videogames: Producing and Playing with Religion" (Amsterdam UP, 2023)Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin’s Creed to find out how and why the Pop Theology of Videogames is so appealing to modern audiences.Based on extensive fieldwork, Lars de Wildt's book The Pop Theology of Videogames: Producing and Playing with Religion (Amsterdam UP, 2023) argues that developers of videogames and their players engage in a ‘Pop Theology’ through which laymen reconsider traditional questions of religion by playing with the...2023-06-2235 minNew Books in TechnologyNew Books in TechnologyLars de Wildt, "The Pop Theology of Videogames: Producing and Playing with Religion" (Amsterdam UP, 2023)Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin’s Creed to find out how and why the Pop Theology of Videogames is so appealing to modern audiences.Based on extensive fieldwork, Lars de Wildt's book The Pop Theology of Videogames: Producing and Playing with Religion (Amsterdam UP, 2023) argues that developers of videogames and their players engage in a ‘Pop Theology’ through which laymen reconsider traditional questions of religion by playing with the...2023-06-2235 minNew Books in Popular CultureNew Books in Popular CultureLars de Wildt, "The Pop Theology of Videogames: Producing and Playing with Religion" (Amsterdam UP, 2023)Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin’s Creed to find out how and why the Pop Theology of Videogames is so appealing to modern audiences.Based on extensive fieldwork, Lars de Wildt's book The Pop Theology of Videogames: Producing and Playing with Religion (Amsterdam UP, 2023) argues that developers of videogames and their players engage in a ‘Pop Theology’ through which laymen reconsider traditional questions of religion by playing with the...2023-06-2235 minNew Books in Game StudiesNew Books in Game StudiesLars de Wildt, "The Pop Theology of Videogames: Producing and Playing with Religion" (Amsterdam UP, 2023)Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin’s Creed to find out how and why the Pop Theology of Videogames is so appealing to modern audiences.Based on extensive fieldwork, Lars de Wildt's book The Pop Theology of Videogames: Producing and Playing with Religion (Amsterdam UP, 2023) argues that developers of videogames and their players engage in a ‘Pop Theology’ through which laymen reconsider traditional questions of religion by playing with the...2023-06-2235 minlantaurweblantaurwebRead book The 100 Greatest Retro Videogames EBOOK pdfDownload The 100 Greatest Retro Videogames Full Edition,Full Version,Full Book by Future Publishing Limited Reading Now at : https://happyreadingebook.club/?book=1787393089 OR DOWNLOAD EBOOK NOW! [PDF] Download Read book The 100 Greatest Retro Videogames EBOOK pdf Ebook | READ ONLINE Download Read book The 100 Greatest Retro Videogames EBOOK pdf read ebook online PDF EPUB KINDLE Download Read book The 100 Greatest Retro Videogames EBOOK pdf PDF - KINDLE - EPUB - MOBI - AUDIOBOOK2023-06-0400 minclarissris bookclarissris book{epub download} The 100 Greatest Retro Videogames [K.I.N.D.L.E]Download The 100 Greatest Retro Videogames Full Edition,Full Version,Full Book by Future Publishing Limited Reading Now at : https://happyreadingebook.club/?book=1787393089 OR DOWNLOAD EBOOK NOW! [PDF] Download {epub download} The 100 Greatest Retro Videogames [K.I.N.D.L.E] Ebook | READ ONLINE Download {epub download} The 100 Greatest Retro Videogames [K.I.N.D.L.E] read ebook online PDF EPUB KINDLE Download {epub download} The 100 Greatest Retro Videogames [K.I.N.D.L.E] PDF - KINDLE - EPUB - MOBI - AUDIOBOOK2023-04-1500 minThe So... Videogames! PodcastThe So... Videogames! PodcastSo Videogames Episode 328: What About Marlene?Carlos is away this week, so Brad goes solo and brings you 100% of the show that he is 50% of! He covers: Perseverance: Complete Edition Pronty Defend the Rook ALSO! Brad has a "burner" day where he skates through a ton of stuff that may or may not be good! ALSO! In the "One More Thing" segment at the end, Brad explains why calling Joel the most evil character in videogames means that you're ignoring a lot of Hard Facts! Get all this AND MORE in this week's episode!2023-03-201h 34Notícias e Reportagens Especiais.Notícias e Reportagens Especiais.Câmara aprova estímulos para indústria de videogames, com redução de impostos e incentivo à formação profissionalA Câmara dos Deputados aprovou projeto (PL 2796/21) que cria um marco legal para incentivar a indústria de jogos eletrônicos no país, os populares videogames, com medidas como redução de tributos e incentivo à formação de mão de obra especializada, com a criação de cursos técnicos e universitários. O projeto regulamenta a fabricação, a importação, a comercialização e o desenvolvimento de jogos eletrônicos no país. O texto prevê que será livre a fabricação, a importação, a comercialização e o des...2022-10-2103 minSometimes VideogamesSometimes Videogames10% Luck, 20% Skill | Sometimes Videogames Episode #49On this week's episode we talk about Mike Shinoda, British TV and the state of MMORPGs.2022-10-171h 39Sometimes VideogamesSometimes VideogamesA Bone To Pick | Sometimes Videogames #48This week we have a bone to pick with Liz Truss, Podcasts and Destiny 2 while Charlie gets close and personal with the Disaster Report franchise!2022-10-101h 51Sometimes VideogamesSometimes VideogamesSuccess with James Michael Parry | Sometimes Videogames #47Charlie's away for this episode so filling in we have guest, Pass The Controller's James Michael Parry. On this episode Adam gives us a crash course in Persona 3, muses the meaning of success and James gives us the low down on this year's EGX London.2022-10-031h 32Sometimes VideogamesSometimes VideogamesFrom Andrew To Boner | Sometimes Videogames #46On this week's episode we catch up and talk a bit about some nonsense, as per usual.2022-09-271h 32Sometimes VideogamesSometimes VideogamesTurns Out We Need Water | Sometimes Videogames Episode 45On this episode Adam has had no water and Charlie has had no sleep. We talk about 90's wrestling, UK politics, Zack Braff and I guess a few video games maybe?2022-08-201h 02Sometimes VideogamesSometimes VideogamesWhy Did Crazy Frog Have A Dick? | Sometimes Videogames Episode 44On today's episode we get to grips with the obsession with Crazy Frog, Blackpool Grime Media and some video games too I suppose.2022-07-271h 29Sometimes VideogamesSometimes VideogamesShould Square Enix Have Sold Eidos? | Sometimes Videogames Podcast #42On this episode we talk about the recent sale of Eidos and Crystal Dynamics by Square Enix alongside the new Greggs Evening menu, what food we could live off and soup....ok food, we talk about food.2022-05-091h 1399Vidas Podcast99Vidas Podcast99Vidas 514 – Visão sobre os Videogames nos Anos 80/90 e hoje!Jurandir Filho, Felipe Mesquita, Rodrigo Cunha, Evandro de Freitas e Bruno Carvalho discutem sobre a visão que as pessoas tinham sobre videogames nas décadas de 70, 80 e 90 comparado com hoje em dia. O que mudou? Deixou de ser um “brinquedo de criança”? As lojas tratam de forma diferente? A geração 80 cresceu e transformou os videogames para jogos mais “adultos”? Quem joga mais videogames hoje em dia: crianças ou adultos? Qual videogame mudou o mercado? Bate a saudade das locadoras e fliperamas? O post 99Vidas 514 – Visão sobre os Videogames nos Anos 80/90 e hoje! apareceu primeiro...2022-05-071h 59Sometimes VideogamesSometimes VideogamesWas Balan Wonderworld Salvageable? | Sometimes Videogames Podcast #41On this week's episode we talk about the Balan Wonderworld drama surrounding Yuji Naka and Square Enix while Charlie and Louis experience immense pain.2022-05-0257 minPodcast do ViviPodcast do ViviEpisódio 14 - Auterismo e Videogames [MetaQuest]Este é o sétimo episódio do MetaQuest, quadro do MetaQuestCast sobre o que os videogames são e o que podem fazer. Com base em seu ensaio Auteur Theory and Video Games (2021), publicado originalmente na SUPERJUMP, Vítor "Vivi" Costa fala sobre a concepção de arte hegeliana e o conceito de "auteur", enquanto uma concepção de autoria originada da crítica de cinema e mais tarde empregada para outras mídias, entre as quais, a dos videogames.  Vivi aponta, então, quais os três requisitos para um diretor de videogames poder ser considerado um auteur, comenta alguma...2022-04-2445 minPediatracast - Pediatria & FilhosPediatracast - Pediatria & Filhos[Reprise] Videogames e crianças: sim ou não? | Pediatracast | #EP157Videogames ajudam no desenvovimento cerebral. Isto é comprovado cientificamente. Mas, há riscos para o cérebro da criança que joga videogames? Há risco de vício para quem joga videogames? As respostas para estas e outras perguntas estão neste episódio imperdível. Ainda tem uma entrevista com o youtuber Sharshock, que nos conta sua experiência com os videogames. Não perca! Quer se aprofundar nesse assunto? Acesse os links abaixo que compõem o conteúdo usado na pauta deste episódio. · https://www.health.harvard.edu/blog/protecting-children-dangers-virtual-violence-2016080210036 · https://www.nytimes.com...2021-12-2657 minThe So... Videogames! PodcastThe So... Videogames! PodcastSo Videogames Episode 262: All That RemainsApologies in advance -- in Ep. 262, Brad's PC crashed during recording. Unfortunately, most of the show was lost and unable to be recovered. However, we carried on and made the most of what was left. It's probably the shortest show So Videogames has ever recorded and it's just a shadow of its former self, but we didn't want to skip a week and let our faithful listeners down!! Covered (BRIEFLY!!!) on this week's show: Halo Infinite Loop Hero Shovel Knight Puzzle Dungeon The last Oricru (demo) Date Night Bowling Aluna: Sentinel of the Shards Heavenly Bodies Nobody Saves the World ...2021-12-1236 minSometimes VideogamesSometimes VideogamesFriends With Jude LawOn this episode we talk about some video games and football and Charlie discovers Neo Yokio.   Your Call by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5018-your-call License: https://filmmusic.io/standard-license   Our Twitch: https://www.twitch.tv/sometimesvideogames Our Shorts Channel: https://www.youtube.com/channel/UCulhRhX8xkSACJlOb51VlTg Our Twitter: https://twitter.com/SometimesVG Our Instagram: https://www.instagram.com/sometimesvideogames/ Our Facebook: https://www.facebook.com/SometimesVG/   Adam's Twitter: https://twitter.com/HurdANoise Charlie's Twitter: https://twitter.com/ATopLad Louis' Twitter: htt...2021-12-051h 36Sometimes VideogamesSometimes VideogamesUh, He's Doing A Funny FaceOn this week's episode we are joined by Cristina Alexander from The Gamer, Gamepur and Giant Freaking Robot. We get all serious about video game journalism, delays and stupid gamer discourse.   Theme Song: Your Call by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5018-your-call License: https://filmmusic.io/standard-license   Our Twitch: https://www.twitch.tv/sometimesvideogames Our Shorts Channel: https://www.youtube.com/channel/UCulhRhX8xkSACJlOb51VlTg Our Twitter: https://twitter.com/SometimesVG Our Instagram: https://www.instagram.com/sometimesvideogames/ Our Facebook: https://www.facebook.com/SometimesVG/   ...2021-11-141h 20Sometimes VideogamesSometimes VideogamesNight In The Woods | The Sometimes Videogames Book ClubThis is the first in our Book Club series, where we talk about a video game every month and see what happens. First up is Night In The Woods.2021-11-021h 22Sometimes VideogamesSometimes VideogamesThe Politics of Space Boat with Luis AlonsoThis is the politics of games, in our first interview we speak to Luis Alonso, the creator of Space Boat about his history with AAA games and the monetization practices of the industry.   Recombobulator Games: https://recombobulator.ca/ Twitter: https://twitter.com/recombobulatorg?lang=en Support Space Boat on Kickstarter: https://www.kickstarter.com/projects/spaceboat/space-boat-episode-1 Twitter: https://twitter.com/SpaceBoatGame Our Twitch: https://www.twitch.tv/sometimesvideogames Our Shorts Channel: https://www.youtube.com/channel/UCulhRhX8xkSACJlOb51VlTg Our Twitter: https://twitter.com/SometimesVG Our Instagram: h...2021-11-0227 minSometimes VideogamesSometimes VideogamesThe Music Of TOEM with Jamal Green and Launchable SocksThis is our interview with the creators of the soundtrack of TOEM, a delightful and wholesome game. Code provided to us by PopAgenda. Jamal Green's Twitter: https://twitter.com/JamalGreenMusic Website: https://www.jamalgreenmusic.com/music/ Joost's Twitter: https://twitter.com/launchablesocks Soundcloud: https://soundcloud.com/launchablesocks Something We Made: https://www.somethingwemade.se/ Twitter: https://twitter.com/SWMGames Facebook: https://www.facebook.com/SomethingWeMade YouTube: https://www.youtube.com/channel/UCpqWL9_kB0L0aV-UYs3Ssrw 2021-10-2529 minSometimes VideogamesSometimes VideogamesPiers Morgan Is Self HarmOn this episode we talk about trading card games and being bullied. We're also joined by guest SquireVWG.   Your Call by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5018-your-call License: https://filmmusic.io/standard-license Dis-Labelled: https://dislabelled.co.uk/ Petition: https://petition.parliament.uk/petitions/588786 Our Twitch: https://www.twitch.tv/sometimesvideogames Our Shorts Channel: https://www.youtube.com/channel/UCulhRhX8xkSACJlOb51VlTg Our Twitter: https://twitter.com/SometimesVG Our Instagram: https://www.instagram.com/sometimesvideogames/ Our Facebook: https://www.facebook.com/SometimesVG/ A...2021-10-181h 48Sometimes VideogamesSometimes VideogamesA Whole Toilet Lifted Out of The Stall featuring James Michael Parry and Cristina AlexanderA Whole Toilet Lifted Out of The Stall On this episode of Sometimes Videogames we are joined by James Michael Parry from Pass The Controller and Cristina Alexander from The Gamer. We take some time to talk about Sonic the Hedgehog, eFootball and what it was like in our school lives. James Michael Parry: https://twitter.com/James_Parry Cristina Alexander: https://twitter.com/SonicPrincess15 Pass The Controller: https://www.passthecontroller.co.uk/ Your Call by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5018...2021-09-191h 34Sometimes VideogamesSometimes VideogamesI, Charlie Walsh, Could, In Fact, Beat Up A Horse - Casual vs CompetitiveThis week on Sometimes Videogames; Louis ponders about the difference in mindset between casual players and those who play in a competitive environment while Charlie continues to insist he can beat up a horse. Theme Song: Your Call by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5018-your-call License: https://filmmusic.io/standard-license 2021-07-041h 13Sometimes VideogamesSometimes VideogamesWhite Boy Summer - Remake, Remaster, RereleaseOn this episode of Sometimes Videogames; Adam, Charlie and Louis talk about how old video games are dominating the new release schedule. Theme Song: Your Call by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5018-your-call License: https://filmmusic.io/standard-license 2021-07-041h 08Sometimes VideogamesSometimes VideogamesMayonnaise All Over - Communities In Gaming featuring ArxlynWelcome back to Sometimes Videogames, the podcast where we sometimes talk about videogames and sometimes not. On this episode we talk with our guest Alex founder of The Tangled Shire, a Destiny 2 clan with a focus on interaction and friendship. We talk about what it takes to build a community, how that affects the players within said community and disabilities within the gaming space. Theme Song: Your Call by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5018-your-call License: https://filmmusic.io/standard-license2021-06-201h 32Sometimes VideogamesSometimes VideogamesNo Criminal Implications - Pre-E3 SpeculationsWelcome back to Sometimes Videogames, the podcast where we sometimes talk about videogames and sometimes not. It's E3 season again so Adam, Charlie and Louis talk about what's coming, what we can expect and what they are excited about from Koch Media, Guerrilla Collective, Wholesome Direct, Ubisoft, Devolver Digital, Xbox, Bethesda, Square Enix, PC gaming, Capcom, Nintendo and Bandai Namco. There's a bit of a problem with Adam's audio in this episode but these teething issues will be sorted out by the next episode. Theme Song: Your Call by Kevin MacLeod ...2021-06-131h 39The So... Videogames! PodcastThe So... Videogames! PodcastSo Videogames Episode 231: Carlos is OVER videogamesIn this episode, any adults of legal age might want to crack open a cold one for the first-ever So Videogames "take a drink" game. That said, Carlos is OVER videogames, so if you play along, make sure you know when to say when! The titles covered are: Terminator: Resistance Second Extinction Returnal Monster Hunter Rise Protocol Smashing The Battle ...And more!2021-05-071h 47Supostamente um PodcastSupostamente um PodcastNÃO FAÇAM FILMES DE VIDEOGAMES - SUPER 21Filme de videogame bom é Mario Bros. É aquele que pega uma ideia diferente, única e que só videogames podiam ter feito de forma satisfatória e... Transforma em algo novo. Pegar um conceito quase que nada demais e fazer um filme é realmente interessante? É o melhor jeito de investir em filmes de videogames? Nesse SUPER, @MarquesZero e @EddyDerisio conversam das tretas--- NOTICIAS da semana. Coisas boas aconteceram, porém coisas ruins também. 00:00 - Abertura  00:55 - Eduardo fala sobre Xadrez 5D, Samba-Canção e Obesidade  04:45 - Podcast Triblocal: Notícias, suas mensagens e O RESTO que é...2021-04-011h 29Haymarket Books LiveHaymarket Books LiveThe Work of Videogames: Reflections on Game Worker Organizing (10-16-20)Key worker organizers from the videogames industry draw lessons from their struggle, all while collectively playing through Fall Guys. ———————————————— Since the beginning of 2018 there has been a wave of worker organizing in the videogames industry. While there is a longer history of resistance and struggle among game workers, the last two years have been the most visible and connected examples so far, with active campaigns stretched across several contingents. This interactive discussion will bring together key participants from the US and UK and ask them to reflect on the experience of organizing through worker networks, assess the efforts of their new trade union formations, and...2021-03-041h 31Supostamente um PodcastSupostamente um PodcastSUPER 17 - O FIM DOS VIDEOGAMESMarquesZero e EddyQuest (Eduardo Derísio) conversam sobre videogames. Quais? Todos. Principalmente os que estavam no State of Play, no evento do Pokémon e alguns da EA. Videogames são nota 12. Infelizmente a State of Play foi desastrosa, Pokémon não é mais o mesmo e a EA não sabe mais fazer videogames. Qual o resultado disso? Agora nenhum, mas daqui a 10 anos vai ser o fim dos videogames. 00:00 - Intro 02:30 - Teve uma State of Play... Eventos digitais são ruins 05:14 - Crash 05:43 - Returnal e o caos dos jogos de...2021-03-021h 45Supostamente um PodcastSupostamente um PodcastSUPER 15 - VIDEOGAMES JÁ MUDARAM!!!O que é MUDAR? Um Coach fala que é melhorar, o Eddy diria que é esperar 15 dias para reformar uma casa, o Marques diz que é algo envolvendo plantas.    Independente disso tudo, videogames estão mudando! Pro bem? Pro mal? Ninguém faz ideia. Vivemos um dos períodos mais caóticos da indústria dos videogames e o que vier é lucro!!   MarquesZero e EddyQuest, ainda caminhando para a normalidade, possuem opiniões diversas sobre videogames e não são especialistas de absolutamente nada (menos aquilo que você nos considera especialistas). 00:00 - Introdução 05:45 - Marques está frus...2021-02-171h 09Sugarpulp Podcast: raccontiamo un mondo fatto di libri, fumetti, eventi, serie tv, film e videogamesSugarpulp Podcast: raccontiamo un mondo fatto di libri, fumetti, eventi, serie tv, film e videogamesVideogames, la nuova frontiera della narrativa || SUGARCON17Podcast tratto dall'incontro "Videogames, la nuova frontiera della narrativa" che si è tenuta a Padova  il 22 settembre 2017 nell'ambito della settima edizione della SugarCON - Sugarpulp Convention. Ospiti dell'incontro: Alberto Belli, Ilaria De Togni, Alessia Padula, Marco Accordi Rickards (in collegamento da Tokyo), Francesca Noto e David Bowman (in collegamento da Los Angeles). Modera Matteo Strukul  [i primi 25 minuti dell'incontro sono prevalentemente in inglese] The Walking Dead è soltanto uno dei tanti universi narrativi che spaziano tra fumetti, romanzi, serie tv e videogames: pensiamo ad Assssin's Creed, a The Witcher o a The Games of Thrones, soltanto per citare alcuni dei...2020-12-161h 04Nautilus LinkNautilus LinkCafé com Videogames #10 - Videogames, Política e ImpostosEsse vídeo foi patrocinado pela Promobit, uma comunidade onde você pode encontrar ofertas e descontos em diversos produtos. Acesse o site do Promobit: http://bit.ly/Nautilus_Promo_BF20 Baixe o app do Promobit: https://bit.ly/Nautilus_App Esse podcast foi editado por André Morais. Sigam ele: twitter.com/Andre_smoorais Apoie o projeto e permita que ele continue: apoia.se/nautilus | picpay.me/canalnautilus No Café com Videogames, nosso podcast semanal sobre notícias, vamos falar sobre as novidades mais quentes da indústria, e no décimo episódio, trouxemos o convidado Ivan Mussa, professor na UFRN e p...2020-10-131h 57Pediatracast - Pediatria & FilhosPediatracast - Pediatria & FilhosVideogames e crianças: sim ou não? | Pediatracast | #EP93Videogames ajudam no desenvovimento cerebral. Isto é comprovado cientificamente. Mas, há riscos para o cérebro da criança que joga videogames? Há risco de vício para quem joga videogames? As respostas para estas e outras perguntas estão neste episódio imperdível. Ainda tem uma entrevista com o youtuber Sharshock, que nos conta sua experiência com os videogames. Não perca! Quer se aprofundar nesse assunto? Acesse os links abaixo que compõem o conteúdo usado na pauta deste episódio. · https://www.health.harvard.edu/blog/protecting-children-dangers-virtual-violence-2016080210036 · https://www.nytimes.com...2020-09-2757 miniTalkEnglishiTalkEnglishE04_VideoGames_level_intWe all play them , we all enjoy them , and no matter how old you are , we all love them. Hi everyone , Ali is here and welcome back to another episode of Italkenglish podcast and as you can see from the title of today’s episode , we’re gonna talk about video games. And here with me is a special friend , Carla . what’s up Carla ?- Hi Ali. Thank you so much. How about you ?- I’m fine as well. Thank you too. So Carla , You like videogames , right ?- Of cou...2020-09-0100 minParallax Views w/ J.G. MichaelParallax Views w/ J.G. MichaelIdeology and the Virtual City: Videogames, Power Fantasies, and Neoliberalism w/ Jon Bailes On this edition of Parallax Views, video games are a popular pastime at this point. From Halo to Super Mario Bros., video games have become become a juggernaut within the entertainment industry and remain hugely popular with people from various generations. As with other forms of entertainment it is possible to look at such video games as a reflecting pool for the culture from which they were produced. In Ideology and the Virtual City: Videogames, Power Fantasies, and Neoliberalism (Zero Books; 2019), Jon Bailes uses popular games to examine and interrogate the culture of neoliberalism. Specifically, Jon seeks...2020-08-031h 11Sometimes VideogamesSometimes VideogamesVisually AssaultedHello and welcome to Sometimes Videogames, this week's episode Adam, Charlie and Louis go over the Xbox Games Showcase, talk about the future of gaming and DLC practices in the industry. Theme Song: Your Call by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5018-your-call License: http://creativecommons.org/licenses/by/4.0/2020-07-241h 20Sometimes VideogamesSometimes VideogamesLouis Does PoliticsOn this episode of Sometimes Videogames we talk about The Last Of Us Part II, ludonarrative dissonance and Louis gives his thoughts on UK politicians. Theme Song: Your Call by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5018-your-call License: http://creativecommons.org/licenses/by/4.0/2020-06-291h 59Sometimes VideogamesSometimes VideogamesA Visual JokeThis time on Sometimes Videogames we talk about; the PlayStation 5 reveal event, the state of the games industry and Summer In Mara. Theme Song: Your Call by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5018-your-call License: http://creativecommons.org/licenses/by/4.0/2020-06-191h 39Sometimes VideogamesSometimes VideogamesJust Eating Bags Of SugarOn this week's episode of Sometimes Videogames we talk about; Valorant, KFC, Potata: Fairy Flower and Fifty Shades Of Grey If you would like to learn more about Black Lives Matter or how you can help you can find out here. https://blacklivesmatters.carrd.co/ Theme Song: Your Call by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5018-your-call License: http://creativecommons.org/licenses/by/4.0/2020-06-051h 48Sometimes VideogamesSometimes VideogamesFirst Look Xbox Series X Gameplay ReactionOn this week's episode we watch the First Look Xbox Series X Gameplay conference from Microsoft starring; Bright Memory Infinite, Dirt 5, Scorn, Chovs: Rise As One, Madden 21, Vampire the Masquerade: Bloodlines 2, Call of the Sea, The Ascent, The Medium, Scarlett Nexus, Second Extinction: Reclaim Earth, Yakuza: Like A Dragon and Assassin's Creed: Valhalla. Enjoy all the videogames talk.2020-05-071h 22Sometimes VideogamesSometimes VideogamesCooking Oil On My Ding-Dong LOLWelcome to Sometimes Videogames, this week we talk about; Freedom of speech, Fallout 76 and The Last Of Us Part II2020-04-282h 09Sometimes VideogamesSometimes VideogamesI Am Going To Do A CrimeWelcome to the latest episode of Sometimes Videogames starring Adam Hurd, Charlie Walsh and Louis Birtwistle. On this episode we talk about; Coronavirus, Doom, the Daily Mail and "uuuuuuhhhhhhhhhhhh"2020-04-072h 28The So... Videogames! PodcastThe So... Videogames! PodcastSo Videogames Episode 169 - Disaster Report 4 Demo MICRO-SODEIn a So Videogames first, Carlos & Brad turn in a "micro-sode" - it's a super short episode focusing on just one game. Look for more of these in the near future!2020-03-2127 minSometimes VideogamesSometimes VideogamesRavaging Thomas the Tank Engine's Greasy HoleWelcome to Sometimes Videogames and on today's episode we are lacking a Charlie! I'm joined by Louis Birtwistle and special guest Peter Simpkins. This week we talk about: Piss troughs, Magic orgies, religion, Naughty Dog, E3 and Thomas the Tank Engine2020-03-111h 37Sometimes VideogamesSometimes VideogamesYour Birth Months Reveals Who You Really Are 😯😯😯😯😯Welcome to this ABSURDLY LONG episode of Sometimes Videogames. On this week's episode we talk about; death, Dragonball Durag, Rick Lax, videogame assholes, The Last Of Us and a big long chat about the BAFTA Game Awards 2020 but you can skip that bit.2020-03-042h 54Sometimes VideogamesSometimes VideogamesSometimes Videogames (Trailer)2020-02-1900 minSometimes VideogamesSometimes VideogamesGarbo Is Hungry For Your FleshJoin Adam Hurd, Charlie Walsh and Louis Birtwistle on the very first episode of the new Sometimes Videogames. This week we talk about: Anchor, Amsterdam prostitutes, anime hair, 3D platformers, BioShock, Hitman and GDQ2020-02-192h 02The So... Videogames! PodcastThe So... Videogames! PodcastSo Videogames Episode 159 - GOTYIt’s that time again! So Videogames does its annual Game of the Year show! Carlos and Brad count down their individual Top 10s along with Honorable Mentions, their 2019 Disappointments, and picks from YOU, our listeners!2019-12-302h 18The So... Videogames! PodcastThe So... Videogames! PodcastThe So Videogames Podcast Episode 151Welcome to episode 151, the first episode starring new So Videogames co-host Carlos Rodela. This is where we usually have show notes and info, but things are a little fast and loose this week, so please bear with us while Brad learns the podcast uploading ropes. Specific show notes and timestamps will come next episode! Thanks for your patience! In the meantime, heeeeeeeeeere's Carlos! (And Brad!) Enjoy the show and we'll be back on track with Episode 152!2019-10-161h 54MPavilionMPavilionMTalks—'Curating Videogames in Museums' with the V&A's Marie FoulstonJoin Marie Foulston, the chief curator of videogames at London’s Victoria and Albert Museum, in this discussion about the current climate, challenges and changing conversations around exhibiting videogames in museum spaces. The lead curator of the V&A’s ambitious 2018/19 exhibition 'Videogames: Design/Play/Disrupt', Marie has championed the social and interactive nature of videogames, interrogating the medium through a design lens. In a feature in the New York Times, Marie said: “People still justify video games as having value because of the amount of money they make, but that’s been true for a long time. We don’t talk abo...2019-06-041h 03Le \Le "nostre" città invisibiliCITYGAMES – La città dei videogamesNella città Citygames i tetti sono piatti con sopra una tv piena di videogames. Per arrivarci usavano delle scale fatte di videogames e, una volta sopra il tetto potevi giocare fino all’infinito e, il videogames più usato era: super Mario oddisy I tetti delle scuole avevano un libro con su scritto tutti videogames. Per entrare … Leggi tutto "CITYGAMES – La città dei videogames"2018-06-0700 minMeiaLuaCastMeiaLuaCastMeiaLuaCast #168: 1983 O Ano dos Videogames no BrasilO ano de 1983 é marcante para os videogames, afinal é o ano marcado pela derrocada dos consoles caseiros no mercado dos Estados Unidos da América. No Brasil, os cenários políticos e econômicos não eram favoráveis para o desenvolvimento tecnológico, mas havia espaço e vontade em desenvolver essa indústria. Nos livros 1983: O Ano dos Videogames no Brasil e 1984: A Febre dos Videogames Continua, escritos por Marcus Vinícius Garrett Chiado, são descritos os cenários e movimentos feitos pelos diversos envolvidos no fenômeno comercial que foram os videogames no Brasil. Confira a entrevista com...2017-11-231h 15CIED 6123: SoundscapesCIED 6123: SoundscapesBridging Literacies with VideogamesBridging Literacies with Videogames, edited by Hannah R. Gerber and Sandra Schamroth Abrams, is a compilation of ten chapters written by various new literacies scholars, researchers, and educators. Drawing on the pioneering work of James Paul Gee, Henry Jenkins, and the New London Group, among others, this book explores various ways literacy educators can “bridge the gap” between the new literacies students are engaging with outside of school and the literacies they experience in academic contexts. Replete with a variety of videogame resources that have educational applications, this is a must-read for literacy educators everywhere.The book is divi...2016-10-1209 minNeo Player - Podcast, vídeos e reviews, tudo sobre videogamesNeo Player - Podcast, vídeos e reviews, tudo sobre videogamesNeo Player - 018 - Os Periféricos bizarros dos videogames Está no ar mais um Neo Player seu podcast quinzenal sobre videogames, e nesse episodio você vai escutar Dissection se lamentando por um jogo que talvez nunca veja a luz do dia, ainda vai se surpreender com o jogo em que Romulo anda jogando, ainda entram em uma discussão sobre os periféricos mais estranhos e bizarros do mundo dos videogames, onde eles comentam suas impressões e opiniões sobre os diversos tipos de periféricos que encontramos para os videogames, e ainda escutamos mais algumas das historias de Cisne_Negro e a grande historia de supe...2015-11-1700 minGameorama PodcastGameorama PodcastGameorama #40 – Coisas Que Odiamos Nos VideogamesBem vindos a mais um podcast do Gameorama! Neste episódio Luiz Ventura, Elber Nogueira, Everton Borges e Edielson Nicacio comentam sobre as coisas que mais odeiam dentro do universo dos videogames. Todos nós amamos os videogames, não é mesmo? Porém, como muitos dizem por ai, amor e ódio andam muito juntos... Como tudo nessa vida, nada é perfeito, por isso os participantes reúnem elementos comuns dentro dos videogames que os deixam mais irritados. Saiba porque os participantes odeiam tanto fases na água, cutscenes "mentirosas", DLCs no disco, entre outras coisas. Conheça também quem são os Hue Hue Br Br e p...2014-10-101h 22Threat Detection - The Irish Videogame PodcastThreat Detection - The Irish Videogame PodcastThreat Detection – Episode 19 – Sex in Videogames (Part 2)On this second part of our discussion of sex in videogames, we delve into gender, sexuality, and the auld ride in mainstream and indie videogames. How have videogames historically dealt with sex? Is it possible for such a mainstream medium to deal with sex in an adult way? Do we even want sex in our … Continue reading Threat Detection – Episode 19 – Sex in Videogames (Part 2) →2014-05-2733 minThreat Detection - The Irish Videogame PodcastThreat Detection - The Irish Videogame PodcastThreat Detection – Episode 18 – Sex in Videogames (Part 1)On this episode of our weekly videogame show Gareth & James discuss the steamy topic of sex in videogames. We delve into gender, sexuality, and the auld ride in mainstream and indie videogames. How have videogames historically dealt with sex? Is it possible for such a mainstream medium to deal with sex in an adult … Continue reading Threat Detection – Episode 18 – Sex in Videogames (Part 1) →2014-05-2033 minvgBRvgBRvgBR Cast 3: Halo Parte 1Novo Episódio do vgBR Cast! Neste novo episódio LOP, Azure e Night Warrior desdobram a maior franquia de ficção cientifica da atualidade nos videogames: Halo! – O surgimento da franquia Halo no primeiro Xbox. – A importância da franquia ... Read More2012-11-0200 minPodcast – NewsInside – Desde 2007!Podcast – NewsInside – Desde 2007!Podcast – #54 Videogames na mídiaAtrasou mas chegou! Essa semana, podcast MAROTO sobre como os videogames são vistos pela mídia. Nessa edição debatemos: – Os causos dos videogames na mídia; – Os hackers para a TV; – Programas sobre videogames; – Porque as pessoas ainda recorrem a TV? Participam Dudu Maroja, TioSolid e Shuberry. E é isso ae. Aproveitem enquanto … Continuar lendo Podcast – #54 Videogames na mídia Fonte2011-07-091h 07