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Stuart Lilford

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Games Every Designer Should PlayGames Every Designer Should PlayEP11: Resident Evil 2 (2019) - Games Every Designer Should PlayWelcome to Episode 11 of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Game Design lecturers Stuart Lilford, Adrian Mills, and David Grant as they navigate the dark corridors of Resident Evil 2 (2019) - a modern remake of a survival horror classic. 🚨 Spoiler alert for The Game! We STRONGLY advise you to play before listening. In this episode, we discuss how Resident Evil 2 (2019) delivers efficient, well-crafted level design: from its looping layout to its clever reuse of environments and...2025-07-171h 25Games Every Designer Should PlayGames Every Designer Should PlayEP10: Return of the Obra Dinn - Games Every Designer Should PlayWelcome to Episode 10 of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Game Design lecturers Stuart Lilford, Adrian Mills, and David Grant as they dive into Return of the Obra Dinn—a genre-defying deduction game that puts players in the role of a 19th-century insurance investigator aboard a ghost ship. Spoiler alert for The Game! 🚨 We STRONGLY advise you to play before listening. In this episode, we talk about Return of the Obra Dinn's distinctive and effec...2025-04-291h 15Games Every Designer Should PlayGames Every Designer Should PlayEP09: Subnautica - Games Every Designer Should PlayWelcome to Episode 09 of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Game Design lecturers Stuart Lilford, Adrian Mills, and David Grant as they dive into Subnautica—a survival game that blends mystery, exploration, and tension beneath the waves. Spoiler alert for The Game! 🚨 We STRONGLY advise you to play before listening. In this episode, we discuss how Subnautica creates an incredible sense of mystery and discovery, its immersive survival mechanics, and the brilliance of its envir...2025-04-031h 20Games Every Designer Should PlayGames Every Designer Should PlayEP08: Titanfall 2 - Games Every Designer Should PlayWelcome to Episode 08 of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Game Design lecturers Stuart Lilford, Adrian Mills, and David Grant as they dive into Titanfall 2—a masterclass in movement, pacing, and level design. Spoiler alert for The Game! 🚨 We STRONGLY advise you to play before listening. In this episode, we explore how Titanfall 2 blends fluid movement with tight gunplay, the brilliance of Effect and Cause, and how the game’s pacing keeps players constantly engaged...2025-02-251h 14Games Every Designer Should PlayGames Every Designer Should PlayBONUS 01: Tetris - Games Every Designer Should PlayWelcome to a Special Bonus Christmas Episode of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Game Design lecturers Stuart Lilford, Adrian Mills, and David Grant as they delve into Tetris, exploring its elegant simplicity, how it mastered the core gameplay loop, and the importance of player choice. Spoiler alert for The Game! 🚨 We STRONGLY advise you to play before listening—also Spoilers for The Witness, The Last of Us: Part 2, and Batman: Arkham Knight. In this...2024-12-2546 minGames Every Designer Should PlayGames Every Designer Should PlayEP07: Batman: Arkham Asylum - Games Every Designer Should PlayWelcome to Episode 07 of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Game Design lecturers Stuart Lilford, Adrian Mills, and David Grant as they delve into Batman: Arkham Asylum, exploring its groundbreaking Freeflow Combat, immersive environment, and how it set a new standard for superhero games. Spoiler alert for The Game! 🚨 We STRONGLY advise you to play before listening. In this episode, we dive into Batman: Arkham Asylum and examine its masterful world-building, from subtle nods to...2024-12-181h 34Games Every Designer Should PlayGames Every Designer Should PlayEP06: Vampire Survivors - Games Every Designer Should PlayWelcome to Episode 06 of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Lecturers in Game Design, Stuart Lilford, Adrian Mills, and David Grant as they navigate the reverse bullet-hell of VAMPIRE SURVIVORS, discussing its perfected core game loop and the beauty of its simplicity. Spoiler alert for The Game! 🚨 We STRONGLY advise you to play before listening. In this episode, we delve into the chaotic world of Vampire Survivors! We break down its brilliantly addictive core gam...2024-11-191h 12Games Every Designer Should PlayGames Every Designer Should PlayEP05: Thank Goodness You're Here! - Games Every Designer Should PlayWelcome to Episode 05 of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Lecturers in Game Design, Stuart Lilford, Adrian Mills, and David Grant as they delve into the absurd comedy slapformer THANK GOODNESS YOU'RE HERE!, exploring its blend of comedy and game design as well as it's approach to backtracking and reactions to the player Spoiler alert for The Game! 🚨 We STRONGLY advise you play before listening. In this episode, we dive into the delightfully quirky wor...2024-10-241h 11Games Every Designer Should PlayGames Every Designer Should PlayEP04: Bioshock - Games Every Designer Should PlayWelcome to Episode 04 of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Lecturers in Game Design, Stuart Lilford, Adrian Mills, and David Grant as they delve into the seminal first-person shooter BIOSHOCK, exploring its rich narrative and immersive world-building. Spoiler alert for Bioshock! 🚨 We STRONGLY advise you play before listening. In this episode, we explore how BioShock draws inspiration from art, philosophy, and history, while also breaking down its exceptional sound design and how it leverages the...2024-10-101h 21Games Every Designer Should PlayGames Every Designer Should PlayEP03: Inscryption - Games Every Designer Should PlayWelcome to Episode 03 of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Lecturers in Game Design, Stuart Lilford, Adrian Mills, and David Grant as they delve into the mysterious card-battler INSCRYPTION, exploring its emergent gameplay and ability to keep things fresh. Spoiler alert for Inscryption! 🚨 We STRONGLY advise you play before listening. You can grab it here. In this episode, we discuss emergent gameplay, subverting expectations and keeping things fresh, ARGs, using sound design and VFX to...2024-07-041h 15Games Every Designer Should PlayGames Every Designer Should PlayEP02: Cocoon - Games Every Designer Should PlayWelcome to Episode 02 of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Lecturers in Game Design, Stuart Lilford, Adrian Mills, and David Grant as they delve into the exceptional puzzle game COCOON, exploring its controlled design and simple player actions. Spoiler alert for Cocoon! 🚨 We advise you play before listening. You can grab it here. In this episode, we discuss the KISS rule, controlled design, restrictive level design, using sound design to reward the player, affordances, dem...2024-05-1759 minGames Every Designer Should PlayGames Every Designer Should PlayEP01: Portal - Games Every Designer Should PlayWelcome to Episode 01 of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Lecturers in Game Design, Stuart Lilford, Adrian Mills, and David Grant as they delve into the iconic game PORTAL, exploring its innovative mechanics and design insights. Spoiler alert for Portal! 🚨 We advise you play before listening. You can grab it here. In this episode, we discuss environmental storytelling, pacing and progression, the importance of playtesting and iterative design, and the debate of Cut scenes vs...2024-04-261h 09Games Every Designer Should PlayGames Every Designer Should PlayEP00: Games Every Designer Should Play - Episode ZeroWelcome to the debut episode of 'Games Every Designer Should Play,' the podcast that explores the world of game design by analysing some of the greatest games of all time. Join experienced Lecturers in Game Design, Stuart Lilford, Adrian Mills, and David Grant as they introduce the podcast's format, share their expertise, and tease the game up for discussion in the forthcoming Episode 1.   Music by Vasil Trofimov from Pixabay. 2024-03-2514 min