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Tom Honermann

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cpp.chatcpp.chatWe’re Not Going to Allow You to Throw 💩 AnymoreThis week we chat with five members of the SG16 Unicode Study Group, Zach Laine, Tom Honermann, Steve Downey, Peter Brett and Corentin Jabot. We talk about their efforts to get all things Unicode into the C++ standard in a tour that takes us from 5000 years ago, through the 80s and 90s up to the 2020s! We look at every known language, including a few dead ones - and some that are purely fictional. Do you know the difference between a code unit and code point? A glyph and a grapheme cluster? String a Text...2020-04-0259 mincpp.chatcpp.chatWe’re Not Going to Allow You to Throw 💩 AnymoreThis week we chat with five members of the SG16 Unicode Study Group, Zach Laine, Tom Honermann, Steve Downey, Peter Brett and Corentin Jabot. We talk about their efforts to get all things Unicode into the C++ standard in a tour that takes us from 5000 years ago, through the 80s and 90s up to the 2020s! We look at every known language, including a few dead ones - and some that are purely fictional. Do you know the difference between a code unit and code point? A glyph and a grapheme cluster? String a Text...2020-04-0259 minCppCastCppCastCologne Trip ReportRob and Jason are joined by Botond Ballo and Tom Honermann to discuss what features were added and removed from the C++20 draft paper at the ISO meeting in Cologne. Botond Ballo is a software engineer at Mozilla, where he has been working on the Firefox web browser's rendering engine for 6 years. He's been attending C++ standards meetings for about the same time, and blogging about them to keep the C++ user community informed about standardization progress. In the committee, his interests include general language evolution, reflection, and tooling. Botond likes to hack on IDEs and other developer tools...2019-07-251h 00