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Tomas Ramoska

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ByteActionByteActionDarius Misiukevicius & Honeygain: Unlocking the Power of Internet SharingIn this episode I’m joined by Darius Misiukevicius - Product Owner at Honeygain - the largest crowdsourced web-intelligence network.We talk about the the origins and evolution of HoneyGain, a platform that allows users to share their unused internet bandwidth for monetary rewards. Darius shares insights into the B2B model, user education, and the challenges faced during the company's growth, especially during the pandemic. Finally, we explore the importance of leadership, team dynamics, and the future of AI in business, while also touching on the startup culture in Lithuania and the values th...2025-07-3049 minByteActionByteActionRafał Bieniek - Lessons from Launching an Indie Game StudioIn this episode I’m joined by Rafał Bieniek - co-founder & CEO of Metashift Labs.We discuss Rafał’s journey in game development, the challenges of starting a studio, and the importance of community engagement. He shares insights on transitioning from a side project to a full-time endeavor, the dynamics of working with investors versus publishers, and the innovative concepts behind their upcoming game. The discussion also touches on the future of game development, the role of AI, and advice for aspiring developers.00:00 Introduction and Personal Background03:17 Journey...2025-07-2251 minByteActionByteActionAntek Krowicki & Zack Howe: Nyx Studios, building a tabletop game & Kickstarter successIn this episode I’m speaking to Antek Krowicki, and Zach Howe - the co-founders of Nyx Studios. Nyx Studios is a multimedia entertainment company. They’re currently promoting their first tabletop game Havoc: Gen Zero (The Nyxlands of Havoc), which just wrapped up its successful Kickstarter campaign after raising 572% of its goal.We talk about designing with storytelling at the core, building worlds inspired by literary sci-fi and strategy classics, and why community-driven creation is the future of indie games.We also discuss Antek’s and Zack’s journey from writers to worldbuilders, and how...2025-07-101h 14ByteActionByteActionHanin Fakhriddin: Deep Dive to Mobile Games MarketingIn this episode of ByteAction, I speak with Hanin Fakhriddin - a mobile marketing expert whose journey spans across Gameloft, Ubisoft, and beyond. From pre-smartphone gaming to leading high-impact launches like Hungry Dragon and Might and Magic: Elemental Guardians she shares her insights on how mobile games are brought to market, and what makes them thrive.We discuss the evolution of marketing in games, the role of community building, testing strategies before launch, and why data and psychology are at the heart of great marketing. Hanin also offers a candid look at her shift into freelancing and the...2025-06-2348 minByteActionByteActionNikita Krupitskas & Michal Buras: Behind The Code (The Hidden Heroes of Gamedev)In this episode, I’m speaking with two incredibly talented programmers, Nikita and Michal, who’ve worked on some of the most challenging aspects of game development, including networking, rendering, and creating multiplayer systems for AAA games like Six Days in Fallujah and Saints Row 3 Remastered. Together, we uncover the intricate craft of game programming and its pivotal role in shaping the experiences we all enjoy as gamers. They share insightful stories about overcoming "impossible" technical problems and what it truly means to succeed as a senior programmer in today’s fast-evolving gaming industry. Fina...2024-12-221h 13ByteActionByteActionGabriele Aimone: Inside the Gaming Industry - Growth, Burnout, and the Future of PlayIn this episode, I’m speaking with Gabriele Aimone - COO and Co-Founder of TIFO, a gaming startup focused on enhancing fans engagement, as well as a strategic advisor at Systems Heavy. We dive into his journey through the gaming industry, starting from his early days at Supercell, where he witnessed the rapid growth of mobile games like Clash of Clans. We also discuss his path from finance to gaming, the challenges he faced, and how he found his calling in team operations and company culture. He shares valuable insights into the process of raising funds, navigating to...2024-11-1351 minByteActionByteActionDino Patti: Limbo, Coherence & Keys to Building a Successful Game StudioIn this episode I'm speaking to Dino Patti - Founder @ Coherence - a network engine, platform and a series of tools to help anyone create a multiplayer game and a Co-Founder of Playdead. We talk about his journey in the gaming industry, the creation of Limbo. We also discuss Coherence, how the company powers the multiplayer gaming and the importance of creating experiences that last. Lastly we touch on the topic of raising money in the industry, the role of publishers, and the keys to launching a successful game. It was a great...2024-09-1854 minByteActionByteActionJesus Bosch: From Start-Up to Scale-Up, Building Gaming StudiosThis time I'm joined by Jesus Bosch. Jesus is a General Manager @ Product Madness, and previously a Founder & CEO at Starloop Studios. In the podcast we discuss Jesus experience of building a Starloop Studio from 0 to 70 people as well as his experience of growing Product Madness from 0 to 120 people, we also talk about today’s gamedev market, talk about the importance of choosing the right people for your company, and the definition of what makes a company successful. It was great meeting Jesus, and learning from him and his experience. Hope you will en...2024-09-0248 minByteActionByteActionPasqual Batalla: Barcelona Gamedev Scene, Sandsoft & Game PublishingThis time I'm joined by Pasqual Batalla. Pasqual is a COO @ Sandsoft, and previously he held a similar position at Socialpoint studio. In the podcast Pasqual talks about his experience with both studios, we also discuss Barcelona game development scene, scaling gaming studios and game publishing. Hope you’ll enjoy this one, and can take something from it. 00:00 Introduction & a bit about football 05:06 Let’s talk about video games 07:45 Why this industry in particular? 08:32 Startup vs Scaleup 10...2024-08-141h 18ByteActionByteActionAndrei Podoprigora: Systemic Games, VC Funding & Building Game StudiosThis time I'm joined by Andrei Podoprigora. Originally from Lithuania, Andrei currently runs Forklift Interactive - a video games publisher specializing in smart, systemic titles for PC & consoles. He's also a Venture Partner @ The Games Fund, and he was one of the first employees of tinyBuild, helping it transform itself from an indie games publisher to a huge global operation with 10+ internal studios. In the podcast Andrei discusses his experience with tinyBuild and Forklift Interactive, he also shares insights into the publishing and venture capital industries, including the changing landscape of project funding. We discuss...2024-08-051h 22ByteActionByteActionMathias Royer: Publishing, Team Building & Studio DevelopmentIn this episode, I'm joined by Mathias Royer - Chief Studios Officer and a founding member of Tilting Point Barcelona. We discuss the challenges of setting up a new studio, the importance of building a cohesive team and the significance of cultural fit in hiring. We also talk about the evolving landscape of mobile gaming, and how the industry looked like when Mathias was first starting out in games back in 2009. Hope you’ll enjoy this! 0.00 - 4:00 What brought you to Barcelona? 4:00 - 8:00 Growing up in France 8:00 - 12:00 First job in the industry 12:00 - 14:00 Benefits of living abroad 14:00 - 17:00 Favourite pr...2024-07-1957 minByteActionByteActionDima Pinchuk: Mobiles Games, Marketing & Emerging Trends in the IndustryIn this episode, I'm speaking with Dima Pinchuk, the former VP of Marketing at SocialPoint studio in Barcelona and the ex-Global Marketing Director at Wargaming. Dima joined Wargaming when it was a small studio of just 60 people and experienced firsthand its remarkable transformation into the global gaming powerhouse it is today. We delve into the challenges of Marketing in games, the strategies behind successful game launches, and the importance of building trust within a team. Dima also shares his experiences at PokerStars and SocialPoint, and we explore the future of marketing in the video game industry. Hope you’ll enjoy th...2024-07-0453 minByteActionByteActionElias Lozano Garcia: Pixel Art, Omnidrone & Making a lasting ImpactIn this episode, we dive into the inspiring story of a Barcelona-based game developer who transitioned from a childhood passion for drawing to founding successful video game companies. We discuss Elias's past of building, scaling and selling 2 game development studios and also his interest in Pixel Art - something he managed to turn into a successful social media venture.  Whether you're a game developer or someone who is just interested in learning about the behind-the-scenes of game creation, this episode offers a wealth of knowledge and inspiration. Hope you will enjoy it. 0.00 - 7:00 Early beginnings and Java games 7:00 - 13:00 Starting t...2024-06-241h 03ByteActionByteActionRich Barham: From Launching the Biggest Game on the Planet to Building and Scaling an Indie StudioIn this episode I'm speaking to Rich Barham - an experienced Studio Lead, Executive and a GM. We talk about his journey from helping to launch a wildly successful World of Warcraft franchise to his experience with building Antimatter Games and his impact in building studios for Riot Games and Zenimax. We also discuss the current state of the industry, the hoops that indie studios need to jump through in order to sign a publishing deal and the difficulties that the current generation of young developers is facing. 0.00 - 6:00 First encounters with video games 6:00 - 22:00 Blizzard days 22:00 - 29:00 What’s go...2024-06-191h 04ByteActionByteActionJoe Currivan: The Journey from Game Master to Lead ProducerIn this episode I'm speaking to Joe Currivan - an accomplished Producer within the gaming industry. We talk about the importance of building great teams, the future of the mobile games industry and his life and game development journey. The episode is full useful advices on hiring practices, team leadership, and cultivating a positive work environment. We also talk about nurturing innovation in teams, fostering risk-taking abilities, and staying consistent in your work. Lastly, we touch upon web3 technologies, and the effect of monetization protocols on player habits. 0.00 - 8:00 Barcelona, Austin & Family 8:00 - 16:00 How did you get started in the...2024-05-131h 26ByteActionByteActionAntti Makkonen: Mobile Games, Free2Play, Building Successful Teams & ProductsIn this episode I am speaking to Antti Makkonen. We discuss the future of the mobile games, f2p market, how to build great teams and Antti's game development journey. We also talk about his time working at companies like Rovio & SocialPoint, he shares his takes on the F2P industry and the challenges of building successful teams and products. The episode concludes with a peek into in-car gaming's potential and how it can enhance gaming experiences. Hope you will enjoy this one :)    0.00 - 13:00 Skiing, Finland, Schools & Barcelona 13:00 - 18:00 Career start, software engineering, and self awareness 18:00 - 21:00 Why the games in...2024-04-231h 19ByteActionByteActionJamie Smith: The Art & Science of Video Game DesignIn this episode I'm speaking to Jamie Smith - Principal Game Designer at People Can Fly studio. We talk about the art and science behind the world of video game design and discuss the delicate balance game designers strike between historical accuracy and immersive gameplay as they transform regular game design into an extraordinary experience. We also talk about the BAFTA academy, the selection process for the games, and the responsibility of being a jury member. Lastly Jamie offers practical advice for young game enthusiasts embarking on their journey in the games industry. Hope you'll enjoy it! 0.00 - 5:00 How you g...2024-04-0950 minByteActionByteActionVadym Syvolap: Game Design, F2P Games , Leadership & UkraineIn this week's episode of ByteAction Podcast I'm speaking to Vadym Syvolap - Game Director at Plarium. We talk about game design, f2p games, Ukraine, state of the games industry and Vadym's journey in game development.  Learn about Vadim's unique journey into the gaming world, the major trends affecting the industry, how the war in Ukraine affected his life and work, and his future aspirations. We also talk a lot about leadership, the fast-paced world of mobile gaming, the importance of user experience, and the potential losses incurred by poor design. 0.00 - 12:00 Growing up in Ukraine & how you got in...2024-04-021h 23ByteActionByteActionMaría Fernanda Díez Huerta - Games industry, Production , Leadership, Women in games & VRIn this episode of Byte Action Podcast I am joined by María Fernanda Díez Huerta to talk about her journey in video games, her path, career in various production roles, as well as her take on Women in games and everything that's happening in the games industry today. We discuss the indispensable role of women in the gaming industry and the importance of fostering an effective work culture. We touch issues such as visibility, diversity, and the impact of ‘culture fit'. María also shares her inspiring journey - from her early days in the industry to becoming a Hea...2024-03-191h 15ByteActionByteActionDaniel Rosga: Nujum, Kickstarter Successes and Game ProductionIn this episode we delve into the exciting world of game production, board games, and game industry market. I'm joined by Daniel Rosga - experienced Game Producer and Board Game Designer who turned his passion for playing board games into actually making one.  Listen to his journey of running a successful Kickstarter campaign as he recounts the challenges encountered and the steps one should take in order to successfully raise money on the platform. We also discuss the role of a Game Producer, financial aspects of game development, the value of junior talent, and the evolving tastes of game audiences. T...2024-03-071h 18ByteActionByteActionRomain Gauthier: Unveiling the Art of Video Game Music CompositionIn this episode, I explore the captivating world of video game sound design and music composition with Romain Gauthier. Tune in as Romain shares his journey from childhood passion to becoming the mastermind behind the soundtracks of globally renowned games. Focusing on the creation of emotional experiences within gaming, he talks about the real-life trials and triumphs of scoring for AAA titles, coping with market shifts, and maintaining resilience in a highly competitive environment. This episode is not just about music—it's about the art of blending passion, creativity, and commercial acumen to craft memorable gaming experiences. We also delve in...2024-03-021h 00ByteActionByteActionHugo Bastien: Audio Design, Audio Direction & LeadershipIn this episode I'm joined by Hugo Bastien - experienced Audio Designer and Audio Director. Hugo is currently leading audio team on Crysis 4 project at Crytek. Previously he led audio teams on Talking Tom and Rainbow Six: Siege IPs.    0.00 - 1.00 - Intro 1.00 - 3.00 - Why Barcelona?  3.00 - 7:00 - Outfit7 and Talking Tom 7:00 - 12:00 - Ubisoft & Child of Light 12:00 - 13:00 - Audio Designer role 13:00 - 16:00 - Game engines & middleware 16:00 - 18:00 - D-Box days 18:00 - 22:00 - Early Ubisoft days 22:00 - 28:00 - Giving back & advice to others 28:00 - 30:00 - What are you playing now?  30:00 - 34:00 - Psychoacoustics 34:00 - 38:00 - More about Child of Ligh...2024-02-2153 min