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Tyson Cazier
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The Video Game Composer Podcast
Creating Streams of Income As A Game Composer w/ Megan McDuffee
Megan is primarily a video game composer. She did the music for River City Girls 1 & 2, the Halloween and Ash vs Evil Dead games from Retro Realms, and I believe she composed most of the music for the Atari Recharged games.Not only does Megan do a ton of custom work for games, but she also earns income by licensing her music for TV and releasing her own music as an artist. I brought Megan on today to teach us how to create multiple streams of income using our musical talents.In addition to all the great...
2025-05-13
41 min
The Video Game Composer Podcast
Developing the MIndset of a Pioneering Game Composer w/ Olivier Deriviere
Today you’ll be listening in on a conversation with lifelong gamer, composer, and music designer Olivier Deriviere. He has created the music for games such as A Plague Tale: Innocence, A Plague Tale: Requiem, Dying Light 2, Streets of Rage 4, and, most recently, South of Midnight.Equally impressive to his composing skills are Olivier’s talents in music design. He is a leading voice in pushing the boundaries of what game music can do.In this interview, Olivier offers guidance on everything from mindset to the questions you should ask in meetings with developers, designing game musi...
2025-05-06
1h 07
The Video Game Composer Podcast
Becoming Known As A Composer with Tobi Weiss
Tobi Weiss is a video game composer who has amassed a following of over 120K on Instagram. He emphasizes the importance of being genuine with your audience and staying true to yourself while working hard to become known and find more work. This is a value-packed conversation for anyone looking to become more visible as a composer in a genuine and authentic way. Follow Tobi on Instagram:https://www.instagram.com/filmandgamemusic?igsh=ZGxmaDZtN3lqc3lt
2024-12-16
1h 08
The Video Game Composer Podcast
Two MUSTS If You Are Going To Make It As A Video Game Composer with Brendon Williams
There is a lot to do and learn as a freelance game composer and it can be hard to figure out what activities are most important to focus on, what skillsets are most important to develop, and how a composer needs to think to make this career happen. This episode will help you get inside the head of professional composer Brendon WIlliams. He has composed for major franchises such as League of Legends, Guild Wars, and Start Wars. He has worked both as an in-house composer and a freelance composer.
2024-12-11
45 min
The Video Game Composer Podcast
The Top Skills Composers Must Have with Robbie Dolan
Game composer, sound designer, and audio engineer Robbie Dolan talks about the top handful of skills that are essential for composers in order to carve out a career in today's marketplace. Robbie wasted no time establishing a strong career in the game industry and the knowledge and experience he shares are invaluable.
2024-07-23
1h 05
The Video Game Composer Podcast
7 Must Know Building Blocks of Interactive/Adaptive Music with Michael Sweet
Michael Sweet is a video game composer, sound designer, audio director, and all around audio pro. He has also been teaching game audio at two of the top music programs in the world. He has worked on over 100 award-winning games and has basically done it all in the world of game audio. In our conversation, we talk in-depth about what interactive or adaptive music is, the fundamental building blocks of interactive music, how and when to use it, and how to compose it. This conversation is a masterclass on how to plan and create adaptive...
2024-07-02
58 min
The Video Game Composer Podcast
How To Write Music That Gets You Gigs
Today's episode is taken from module 3 of the START course. Module 3 is all about how to write demos that can help you find video game scoring work. This episode discusses the how and why of creating targeted demo music, and how targeted music is different than making music as an artist in general. If you are interested in taking the START course head to thevideogamecomposerhq.com/start and join the waitlist. The course is completely free and you will be given access as soon as the course is launched.
2024-03-12
05 min
The Video Game Composer Podcast
How To Improve The Quality Of Your Game Music with Ryan Ike
Today’s Guest, Ryan Ike, is a very accomplished indie game composer and an all-around awesome dude. You can hear his music in indie game hits like Wizard With a Gun, Shadows Over Loathing, Where The Water Tastes Like Wine, Gunpoint, and more. We had a great conversation about Ryan's diligent method for becoming a strong game composer. I learned a lot from this conversation and had a lot of fun. To follow or reach out to Ryan Ike: Instagram: @ryanikeaudio Website: https://www.ryanike.com Ryan’s Microjams project that he sp...
2024-02-27
58 min
The Video Game Composer Podcast
How To Be a Freelance Composer with Jeff Broadbent
Jeff Broadbent is an award-winning game composer who has worked on many of the industry's largest franchises, including Diablo, Apex Legends, Call of Duty, Assassins Creed, and many more. Not only is Jeff a talented composer but he is an effective networker and strategic business person. He has so much great information to share. I hope you are ready to take notes and implement some ideas. We talk about how to improve the quality of your music, the importance of networking, and why you should study freelance business strategies as much as you can.
2024-02-20
57 min
The Video Game Composer Podcast
How To Break Into Game Composing In 2024
This episode discusses three areas of focus that can help you make great progress in your video game composing career. Having a system and goals for music creation, building up a team of people around you, and tracking your progress are all powerful tools to help you achieve and succeed in this competitive and exciting journey. For even more detailed and hands-on help to kickstart your composing career and land your first gigs, sign up for my FREE Start Course (Start Your Composer Career). The course is expected to be released in late February or March 2024. Use...
2024-02-13
21 min
The Video Game Composer Podcast
Emotional Composing with AAA Composer Jeff Kurtenacker
Today’s guest is Jeff Kurtenacker, an amazing composer and sound designer for AAA games. He is currently the audio director for Deck Nine Games, and has also worked as a senior composer for Blizzard and worked on a ton of projects as a freelancer before that. Jeff wrote over 14 hours of absolutely killer music for a game called WildStar that got canceled before it ever saw the light of day. Check out that music. Jeff has a great depth of musical knowledge, a mastery over expressing complex emotions through music and also teaches private composition students on the side. Le...
2024-02-05
1h 20
The Video Game Composer Podcast
Hogwartz Legacy Composer J Scott Rakozy
Grammy-nominated composer J Scott Rakozy talks to us about his background in music, his process for creating convincing midi mach-ups, how he got to do the music for Hogwarts Legacy and much more! Check out more about Scott at his website and Instagram: https://www.jscottrakozy.com https://www.instagram.com/rockinrakozy/ Emerging and Mid-career composers for film and games: check out this Masterclass in Soundtrack Analysis and Media scoring. The class is presented by the Hollywood studio composer and orchestrator Penka Kouneva. 10 weeks of intense study (weekly co...
2024-01-30
55 min
The Video Game Composer Podcast
5 Year Career Anniversary
Enjoy this special edition episode celebrating my 5-year anniversary as a video game composer. I give career highlights and share the big lessons I learned each year. If this episode is helpful or inspiring please share it with another game audio person you know. If you don't know any, meet someone. You can start with me, shoot me an email at thevideogamecomposerpodcast@gmail.com
2023-09-01
18 min
The Video Game Composer Podcast
Fresh Composition Career Ideas with Vinicius Barbosa
Vinicius is an LA-based composer for film, tv and video games. He was nominated for an Emmy with his music editor work on Go Go Cory Carson. Vinicius reveals what he did to build connections and start working with well-established composers on major projects. There are a lot of invaluable and fresh ideas shared in this episode. Listen carefully and be ready to take notes and then take action! Be sure to reach out with questions or episode ideas thevideogamecomposerpodcast@gmail.com
2023-08-21
52 min
The Video Game Composer Podcast
From Elementary Educator to Video Game Composer with Nate Madsen
Nate Madsen is a long time veteran composer in the video game industry, with extensive experience as a freelance and in-house game composer. Nate shares really great insights and personal experiences on networking, prospecting for projects, personal improvement and so much more. Follow Nate at his website https://madsenstudios.com
2023-04-10
47 min
The Video Game Composer Podcast
The Creators Journey: Interview with Composer David Fairfield
In today's episode, composer David Fairfield talks about what he calls the creator's journey. Going from hobbyist, to time liberated, to mastery. David is a Music Composer, Sound Designer, and Audio Director who has worked in the gaming industry for 15 years. He has worked with some of the world's top companies and brands including Disney, Microsoft, Warner Brothers, and the Olympics. Most notably, David has worked with the Harry Potter, Minecraft, Disney Mirrorverse, and Club Penguin franchises. You connect with David through his LinkedIn https://www.linkedin.com/in/davefairfield/ or visit him at his website: https://fairfieldaudio.ca
2023-03-20
55 min
The Video Game Composer Podcast
Musical Storytelling with Elias CEO and It Takes Two composer Kristofer Eng
Today's guest is Kristofer Eng who is an award-winning composer for his work on the game It Takes Two. He is also the CEO of Elias software, which is audio middleware initially designed exclusively for video game music (sound design capabilities were added later). Kristopher talks about his musical upbringing, his entrepreneurial spirit from a young age, and how game composing led him to create his own audio middleware company. Kris is a big proponent of musical storytelling and using technology to aid, rather than get in the way of that process.
2023-03-06
1h 03
The Video Game Composer Podcast
Music of Guild Wars 2 with Maclain Diemer
Maclain Diemer of Guild Wars 2, Salt and Sacrifice, and other great games joins us to share his valuable perspectives and experience on being a full-time composer for games.
2022-12-19
1h 06
The Video Game Composer Podcast
3 Tips To Help Networking Become More Comfortable and Genuine
Building strong relationships is crucial to any creative career, and it is especially true for game composers. A majority of the opportunities for game composers are freelance. With most of us working outside the "in-house" or company setting, having a robust network with solid relationships is essential. (It is also very essential to those wanting to work in a company setting as well). This is not an easy task; for most of us (myself included), it can feel unnatural, uncomfortable, and awkward. In this episode, I share 3 tips that have helped my networking feel more comfortable and genuine. I h...
2022-12-05
06 min
The Video Game Composer Podcast
Growing Your Game Audio Career Through Omnipresent Visibility
In this episode, I share where I am focusing and what I am currently doing to grow my business. As video game composers our biggest problem, and the reason we don't have more work, is visibility. If every game developer on the planet knew who you were and was familiar with your music you would have more paid work than you could ever handle. Becoming less and less obscure, and more and more known should be the top priority to any of us that are a household - or at least an industry-hold - name.
2022-11-17
12 min
The Video Game Composer Podcast
Procrastination, the right running shoes, and your game career.
Many good activities can be excuses that slow our progress toward great things. Forever tweaking tracks, learning more before you take the next step, doing it 'one day' after you update or buy this or that, on and on. Practicing, buying new gear, learning about the industry, and more can all be good things but sometimes we use them as crutches not to take the right actions. As you transition to doing these 'preperatory' activities AS you move forward, instead of 'before' you move forward you will make much better progress in your career. Reach out to me at th...
2022-11-10
11 min
The Video Game Composer Podcast
Most People Don't Do This: But it's Great For Your Career
A great way to make more meaningful connections with video game industry leaders, add value, and have a lot of fun is by volunteering at industry events. This podcast tells a simple story of how volunteering can open doors and help boost your game composition career.
2022-11-01
04 min
The Video Game Composer Podcast
Killer Testimonials: How to get testimonials that build trust
Well-crafted testimonials build trust. Trust is essential for having a solid video game composition business. The more people trust you, the quicker you will get deals and the more money your clients will be willing to pay you. In this episode, I break down six steps you can use to get killer testimonials of your own!
2022-10-15
21 min
The Video Game Composer Podcast
Networking: Friend or Foe?
For many, networking is a word that induces stress and anxiety. A necessary evil that must be suffered through in order to find work. If only there was another way! There isn't. But an adjustment in how networking is approached could make all the difference. This episode will look at another way to think about networking that could turn it from foe to friend.
2022-08-19
04 min
The Video Game Composer Podcast
CMFG - Music Enhances the Aesthetic
One role of music in media is to enhance the aesthetic appeal and goals of the project it is attached to. Our job as video game composers is to understand what the aesthetic of the game is and work to support it, as opposed to undermining or supplanting it. Reach out with episode ideas, comments, questions and so on at thevideogamecomposerpodcast@gmail.com
2022-05-11
05 min
The Video Game Composer Podcast
CMFG - Using Your Music to Give Context
One fundamental role that music plays in video games as well as other media is through providing context. This is a very important role to understand and for composers to effectively use. This discussion comes out of chapter one of Chance Thomas' Composing Music For Games book, as a part of our CMFG study series. thevideogamecomposerpodcast@gmail.com
2022-04-19
04 min
The Video Game Composer Podcast
CMFG Propelling Action Foward With Music
One of the six most common roles of music in media is for music to propel the action forward. Understanding the essential role of music can inform a composer's craft and improve their ability to create effective and artful music for the media. Send an email with your ideas for future episodes to thevideogamecomposerpodcast@gmail.com
2022-04-16
04 min
The Video Game Composer Podcast
Game Developers Conference Post Mortem: a composers take away from GDC
In this episode I share some of the things I learned at my first year going to the Game Developers Conference, GDC, in San Francisco. I got to meet a lot of artists, designers, programmers and fellow game audio folks. I made a lot of friends and it was a really valuable experience and I hope to share a little of that value with you. Please reach out to me with any suggestions for future episodes at thevideogamecomposerpodcast@gmail.com
2022-04-05
08 min
The Video Game Composer Podcast
CMFG - Music Heightens Emotions
Music has a powerful ability to heighten our emotions. Experienced directors and game producers take advantage of this by creating great relationships with composers and getting the right kind of music in their media. Knowing about this important characteristic of music can help you when you speak with potential clients and can also help you pay more attention as you work on and develop your craft. Be sure to check out other episodes of the Video Game Composer Podcast and let me know what kind of content is most helpful to you! thevideogamecomposerpodcast@gmail.com
2022-03-09
04 min
Sound Business with Akash Thakkar
How to Prepare For GDC (And Any Other Networking Event) - The Video Game Composer Podcast
There's a lot that goes into preparing for a video game conference... but most composers and sound designers totally miss the mark when it comes to making the most of a networking event. So, in this episode, host of The Video Game Composer Podcast, Tyson Cazier, and I sit down to discuss how to prep for a video game conference - whether it be online or off. A huge thank you to Tyson for giving permission to post this episode of his podcast on my feed. Check out t...
2022-03-09
42 min
The Video Game Composer Podcast
Network like a pro with Akash Thakkar: How to prepare for GDC and other Game Developer Conferences
In this interview, music business and networking master Akash Thakkar shares powerful tools on how to cut through the noise and build genuine relationships and connections. Use these strategies to prepare for big conferences like Game Developers Conference, GDC, or even local meetups or zoom conversations. Learn How to ask the right questions, give better answers, have better mindsets to adopt, and much more! Send in your comments, stories, questions, and episode suggestions to thevideogamecomposerpodcast@gmail.com
2022-03-02
43 min
The Video Game Composer Podcast
Inside the music of Gigasword with Jack Breen
In this episode, we are talking with solo dev Jack Breen of Hybrid Studios who is the creator of Gigasword. Not only has Jack done all of the art, design, and coding but he is also the composer for Gigasword. In this interview, Jack gets into his influences, workflow, and philosophy on music and games. He also talks about what he does to cut through the noise in a crowded market. Connect with Jack, follow what he is doing, and support Gigasword: Kickstarter: https://www.kickstarter.com/projects/726600008/gigasword-an-action-puzzle-metroidvania Twitter: https://twitter.com/Hybrid_Games_ ...
2022-02-28
47 min
The Video Game Composer Podcast
CMFG - Set the mood...with a little music!
There are 6 important roles that music can fill in media. The first of these six, setting the mood, is what we will be discussing today. Knowing the purpose of your music within a game will help immensely when digging into the planning and composition processes and help you to be a much better composer and asset to the game team.
2022-02-21
06 min
The Video Game Composer Podcast
CMFG - Music Term of the Day: Diegetic?
Quick episode defining the term "Diegetic." Knowing the lingo in an industry is important, especially when you are new and you don't know as much.
2022-02-16
03 min
The Video Game Composer Podcast
CMFG - Tips on developing the scoring language
In this episode Tyson Cazier gives 5 exercises you can practice to improve your effectiveness at using the scoring language. These exercises can help you to understand harmony on an emotional level and use chords with more sophistication, write melodies that can better express complex emotions, and know how to write music that directly speaks to the emotions of others. Send examples of your exercises to thevideogamecompserpodcast@gmail.com to share what you have been working on. Remember to go out and make it happen!
2022-02-10
05 min
The Video Game Composer Podcast
CMFG - Music Scoring Grammar
Imagine being able to captivate audiences' imaginations and emotions with your music just like a great novelist can do with their words. Mastery of the rules and grammar of the scoring language can help you achieve those ends.
2022-02-08
08 min
The Video Game Composer Podcast
CMFG - You Are Already Fluent in the Music Scoring Language
Music scoring is a language that you are already fluent in, this episode explains how. This is a very exciting and freeing concept for those of us that are struggling to become full-time video game music composers and sometimes wonder if we have what it takes. I love to hear if this message resonates with you or not, if you have questions, or requests for episodes. Shoot me an email at thevideogamecomposerpodcast@gmail.com
2022-02-03
16 min
The Video Game Composer Podcast
Study Series Intro: Composing Music for Games (CMFG)
Introducing a new study series! When I first got started composing for games, and knew basically nothing, I had the great opportunity to meet game composer icon Chance Thomas. He told me about the text book he wrote to help young composers like me and recommended I study as if I were getting a Master's Degree in game composition. I read through the book back then and it was very helpful, if you've listened to earlier episodes you've heard me talk about it. I have decided to start the book again and do an even deeper dive and share my...
2022-01-24
04 min
The Video Game Composer Podcast
Quick Composing Tip: overcoming writers block
Writers block is super frustrating!!! In this episode I share one strategy I use to get my ideas flowing.
2021-06-01
05 min
The Video Game Composer Podcast
Three Production Tips To Immediately Improve Your Music
I share 3 production tips to start doing (if you're not) to immediately improve your music production quality. Layering samples, automation curves, and recording live instruments are three no excuses techniques that can really improve your sound.
2021-05-25
06 min
The Video Game Composer Podcast
Staying Organized And On Top Of Your Business
In this episode I share four tips on how to stay organized and on top of your business. It is far too easy to get unbalanced and give to much focus on one are of your business at the expense of other areas. This episode offers some ideas to help get your composition business back in balance while maximizing productivity.
2021-05-18
13 min
The Video Game Composer Podcast
April 2021 Business Report plus Special Announcement
The monthly report! This is my first monthly report episode. In my monthly reports I report on how my business is performing and progressing in the four core areas of my business: Learning, Producing, Networking, and Visibility. Starting in June 2021 the monthly report will happen the first episode of each month and report on the previous months efforts. These reports are a great way to take a peek inside my business, see what is and isn't working, track my progress over time and apply what you learn to your business. Shoot me an email at thevideogamecomposerpodcast@gmail.com and let me k...
2021-05-11
10 min
The Video Game Composer Podcast
April 2021 Business Report plus Special Announcement
The monthly report! This is my first monthly report episode. In my monthly reports I report on how my business is performing and progressing in the four core areas of my business: Learning, Producing, Networking, and Visibility. Starting in June 2021 the monthly report will happen the first episode of each month and report on the previous months efforts. These reports are a great way to take a peek inside my business, see what is and isn't working, track my progress over time and apply what you learn to your business. Shoot me an email at...
2021-05-10
12 min
The Video Game Composer Podcast
Interview with Chance Thomas: Composer for DOTA 2 and Lord of the Rings Online
In this episode I had a great conversation with Chance Thomas. Chance has been entrusted with prestigious titles and high-value entertainment properties again and again in his career - The Lord of the Rings, Avatar, Warhammer, Marvel, King Kong, Dungeons & Dragons, DOTA 2, Star Wars, Monopoly, Heroes of Might & Magic, Left Behind, Jumanji and many more. Follow chance by visiting his website https://hugesoundrecords.com
2021-05-03
30 min
The Video Game Composer Podcast
How much to charge as a composer and why you should charge for your services
It is very important to value your work as a video game composer. This episode talks about how you can do that by discussing how much to charge and why you should charge your clients.
2021-04-26
21 min
The Video Game Composer Podcast
Not Enough Money, Not Enough Time
The two common shortages are money and time. Most of us are often looking for more of these two things. In this episode I talk about how to find more of both of those. This is one of the small and simple principles, that most people don't take the time to do, that can be a big game changer in your personal life and career path. I would love to hear your experience trying this challenge, shoot me an email at thevideocomposerpodcast@gmail.com
2021-04-19
15 min
The Video Game Composer Podcast
3 Tips To Getting Your First Game Composition Gig
Getting your first gig is so important! It's your initial 'foot in the door' experience to the game industry. Once you get your first video game composition gig you can officially call yourself a video game composer. Use these 3 suggestions to make it happen and get your start in the industry. If you have tried these and haven't gotten your first gig yet, feel free to reach out to me and I would love to troubleshoot, problem solve and strategize with you. Send me an email at thevideogamecomposerpodcast@gmail.com
2021-04-13
11 min
The Video Game Composer Podcast
Prospecting: If you don't have clients, you didn't do this 3 months ago
If you don't have clients, you probably weren't doing enough prospecting 3 to 6 months ago. In this episode I will give a couple tip on how to use prospecting to get video game clients. I would love to hear what has worked or hasn't worked for you with prospecting. Send me an email at thevideogamecomposerpodcast@gmail.com
2021-04-05
17 min
The Video Game Composer Podcast
The Four Pillars of a Video Game Composition Career
In this episode I share the four pillars or cornerstones that I've found that you can use to build a successful video game composition career (or any career for that matter). The four pillars are 1) Learnung 2) Producing 3) Networking and 4) Visibility. I hope some of these ideas will be valuable to you and help you achieve your dreams faster! I would love to hear how you are implementing these ideas, send me an email at thevideogamecomposerpodcast@gmail.com
2021-03-29
17 min
The Video Game Composer Podcast
From Age of Empires to Halo Wars and beyond: Interview with composer Stephen Rippy
Invterview with accomplished composer Stephen RIppy. Stephen is currently the audio director for Boss Fight Entertainment. He has composed for many projects including Age of Empires, Age of Empires II, Age of Empires III, Age of Mythology, Halo Wars, CastleVille, Dungeon Boss and many more. He shares his experience and knowledge that he has acquired from over 25 years as a full time video game composer. Check out Stephen Rippy at his website: https://www.stephenrippy.com/index.html As always, I would love to hear from you. Shoot me an email at thevideogamecomposerpodcast@gmail.com
2021-03-22
41 min
The Video Game Composer Podcast
Networking and Omnipresence: Interview with Rachel Robison
In this episode we have special guest Rachel Robison. Rachel is a composer for games, film and visual media. She also has this magic about her where she seems to know everyone. I brought her onto the podcast to share with us her experiences and journey with building a strong network within the gamine and game audio community. Follow and connect with Rachel via her social media channels: https://twitter.com/robel_rachison https://www.instagram.com/robel_rachison/ https://www.facebook.com/robelrachison I would love to hear from you! Send me an email at thevideogamecomposerpodcast@gmail.com
2021-03-15
44 min
The Video Game Composer Podcast
Scarcity vs Abundance Mindset
In this episode I share my thoughts about scarcity versus abundance mentality. I don't talk too much about music in this episode but I think the principle is very worth listening to and exploring, especially when trying to carve out a place for yourself in our competitive game audio landscape.
2021-03-08
23 min
Arts Management and Technology Laboratory
Tyson Cazier: Tech Tools for Adaptive Music Composition in Gaming and Film
In this interview episode, summer podcast lead Michael Butler speaks with composer Tyson Cazier about the field of adaptive music, rising technologies in the field, and Tyson’s approach to storytelling in soundtrack composition. Cazier composes for video games and film and is a guitar professor at Utah State University.
2021-01-07
20 min
The Video Game Composer Podcast
Take Care of Your Money Tree: Allow yourself to sharpen the saw
Sometimes I focus too much on growing my business and don't allow myself to practice and improve on skills that I need to work on. In this episode I share a story that was shared with me to help put things in perspective and bring more balance to life.
2020-11-09
10 min
The Video Game Composer Podcast
Atomic Composer: Improving productivity with the Atomic Habits contract
In this episode I will talk about a principle I use from Atomic Habits by James Clear, called a habit contract, to get more done and be a better version of myself. This has been a powerful strategy in my life and I hope you will find great use for it in yours as well. I would love to hear from you about your experiences trying the habit contract. Email me at thevideogamecomposerpodcast@gmail.com
2020-11-02
24 min
The Video Game Composer Podcast
The Morning Routine: Starting with Success!
In this episode we will talk about the why and what of a morning routine. Why they are important as well as what to include to help get your day off to a powerful start.
2020-09-07
12 min
The Video Game Composer Podcast
music BUSINESS
This episodes is starting the conversation about the business side of composing. Sales, prospecting, strategy, all the good stuff will be talked about! Take care of your business so your business will take care of you!
2020-08-31
31 min
The Video Game Composer Podcast
Getting Your First Gig!!!
This is what it's all about! This episode discusses strategies for getting your first gig(s) doing music for an actual video game. It also talks about what you need to look for and why you need to be choosey and particular in accepting your first project with a video game developer. This step will help you launch your career and give you an outlet for your passion
2020-08-24
22 min
The Video Game Composer Podcast
Creating Your Demo
Creating a solid demo is essential for launching your career as a video game composer. This episode discusses actionable strategies you can use to et your demo made quickly and effectively. I'd love to hear what you create or suggestion on what you would like to hear in future episodes. Email me at thevideogamecomposerpodcast@gmail.com
2020-08-17
26 min
The Video Game Composer Podcast
First steps to starting your video game composer career
Learn about four action steps you can take that will get you started strong in becoming a video game music composer. These are not the only steps you can take when getting started but all four ideas presented are powerful and can help you yield great results.
2020-07-07
23 min
The Video Game Composer Podcast
Have Vision and Start! Step zero to become a video game composer
This episode is step zero to becoming a full time video game composer. Step zero talks about helpful mindsets to have before you take your first steps to become a full-time composer. Thus, step zero!
2020-06-30
20 min
The Video Game Composer Podcast
Introducing The Video Game Composer Podcast
The Video Game Composer Podcast is a discussion on how to become a full-time video game composer. Strategies, tips and even some interviews all aimed at helping you in your journey to become a full-time video game composer.
2020-06-30
01 min