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IAnimate.net
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Doodles to Downloads: A Game Art Podcast
'The Game Animator's Playbook' with Lluis Danti
Today, we are in for a visual treat, as our guest is Lluis Danti, a highly accomplished animator who has worked on games like Horizon Zero Dawn, Call of Duty: Modern Warfare III, Tearaway, Farm Heroes Super Saga, and more. In this episode, we will learn from Lluis about what a day in the life of a game animator looks like. Some of the topics covered include: - What does the typical workflow look like for a game animator? - Do animators influence other aspects of the art pipeline? - What...
2024-03-08
40 min
The iAnimate.net Podcast
Interview with Animation Director - Harvey Newman
In our 92nd podcast we interview Animation Director, and iAnimate Games instructor, Harvey Newman. As of this podcast Harvey is working at Build a Rocket Boy on an exciting AAA title. He has worked in the games industry for nearly 18 years and has helped publish such games as Battlefield, Battlefront, Horizon Zero Dawn, Crysis, Total War Warhammer and a few more.
2022-06-22
1h 10
The iAnimate.net Podcast
Interview with Destiny 2 Senior Sandbox Character Animator - Mike Walling
In our 89th podcast we interview Bungie Senior Sandbox Character Animator, Mike Walling. Before Mike joined Bungie back in 2016, he was an animator at Dreamworks Feature Animation on Kung Fu Panda 2, and Croods. Before coming to Dreamworks Mike worked at Blue Sky Studios on the feature films, Robots, Horton Hears a Who, and Ice Age 3. In 2005 Mike took an opportunity to work at Sony Imageworks as a senior character animator on Open Season and Surf’s Up.
2021-12-11
1h 20
The iAnimate.net Podcast
Interview with Insomniac Games Sr. Animator - Lindsay Thompson
In our 88th podcast we interview Insomniac Games Senor Animator, Lindsay Thompson. Lindsay is an accomplished animator who has worked in VFX, feature film, and in video games. She has worked for such companies as ILM, Weta, Animal Logic, Walt Disney Animation Studios, and Sony Animation. She has worked on such titles as Transformers: Dark of the Moon, The Avengers, Legend of the Guardians: The Owls of Ga'Hoole, and Wreck-It Ralph. While at Insomniac Games, she has worked both in cinematic and in-game animation, where she has animated and lead teams on such titles as Sunset Overdrive, Spider-Man, and the...
2021-12-11
1h 11
Rozmowy z Mistrzem
#19 Sebastian Kalemba | Rozmowy z Mistrzem
W 19 odcinku Rozmów z Mistrzem odwiedzi nas Sebastian Kalemba.Niektórzy o nim mówią, że jest wiedźminem cechu niedźwiedzia, niektórzy, że jest ripperdociem, czyli Viktorem Vectorem, najlepszym fixerem w mieście w świecie Cyberpunka.Natomiast sam o sobie mówi, że jest tylko animatorem. Zawsze lubił pracwoać z ludźmi i nimi kierować. Daje mu to ogromną satysfakcję. Kierował drużyną i tworzył animacje do gier takich jak Cyberpunk 2077 czy Wiedźmin 3: Dziki Gon. Pracuje teraz w CD Project RED, a wcześniej w takich firmach jak: Platige Image, iAnimate, Realtime UK, GustoGames...
2021-07-31
1h 15
The iAnimate.net Podcast
Interview with Blizzard Animator Justin Rasch
In our 87th podcast we interview Blizzard animator, Justin Rasch. Justin has been working as a professional animator for over two decades, which has ranged from video games, to stop motion feature film, to cinematics on such IP's as World of WarCraft, Overwatch, and Hearth Stone. While at Laika, Justin put his stop motion skills to use on two of their features films, ParaNorman and Kubo. It was a treat getting to talk with Justin and hear how he uses reference, the magic and workflow of stop motion, and how that translates to CG.
2021-07-29
58 min
The iAnimate.net Podcast
Interview with Blizzard Animator Brad Faucheux
n our 86th podcast we interview Blizzard animator, Brad Faucheux. Brad has been working as a professional animator for 10 years, ranging from film, television, VR, web series, cinematics, and now in video games. A past student of iAnimate and he believes always learning is the ultimate key to being an animator. He spent 2 years at Reel FX working on Free Birds and The Book of Life, then headed to Kelowna, Canada for work on Tales of the teenage mutant ninja turtles TV show. Now at Blizzard he has worked on Cinematic shorts such as Hearth is Home, Honor and Glory...
2021-07-01
1h 03
The iAnimate.net Podcast
Interview with Storyboard and Layout Artist Rod Douglas
In our 85th podcast we interview Reel FX Storyboard and Layout Artist, Rod Douglas. Rod is a very talented artist with almost two decades of experience in the animation industry, dating back to 2002 at DNA Productions on such shows as "The Adventures of Jimmy Neutron: Boy Genius" and "The Ant Bully." After DNA Productions, Rod went to Reel FX, where he has spent the majority of his near two decades. At Reel FX, Rod has had the opportunity to work on such shows as 'The Book of Life', 'Looney Tunes' shorts, 'Ugly Dolls', 'Rock Dog', and numerous 'Best Fiends' shorts...
2021-05-27
1h 11
The iAnimate.net Podcast
Interview with Lead Animator Roy Stein
In our 84th podcast we interview Lead Animator, and iAnimate Alumni, Roy Stein. Roy has animated and lead teams at such studios as Blue Sky Studios, Bron Animation, and currently CineSite; and has worked on such films as Ferdinand, Leap, Little Prince, and The Willoughbys. Roy is also an inspiring Filmmaker, and with the help of many artist, released a short thriller, titled Too Late. It was great speaking with one of our alumni and seeing their experience and growth in the industry, working at large studios like Blue Sky Animation, as well as leading animation teams for the first...
2021-05-13
1h 09
The iAnimate.net Podcast
Interview with Writer, Director, and Animator Kirby Atkins
In our 83rd podcast we interview writer, director, and animator Kirby Atkins. Kirby has been animating in the early years of CG, cutting his teeth on the TV show Jimmy Neutron: Boy Genius. Since that time he has worked at such studios as Weta Digital, Sony Pictures, and ReelFX, and animated on such shows as SCOOB, Alvin and the Chipmunks, and The BFG. Last year he had the opportunity direct his first feature animated film, Mosley; something he had written over a decade earlier. It was a treat to speak with Kirby and hear from someone who has over two...
2021-04-29
1h 09
Career Chat
ANIMATOR: Seth Hippen
Seth Hippen has spent his career working in character animation for some big-name studios, including Sony Pictures, Warner Brothers, and Big Sky Studios. In this episode, Seth explains the difference between 2D and 3D animation, why specializing is important, and the names of some of his favorite projects, including movies and video games. We’ll discuss his experience in BYU’s animation program, which included an internship on The Simpsons that he found himself. With 20+ years of experience in the business, Seth talks candidly about the pros and cons of moving from studio work to freelancing and how Covid might prov...
2021-04-19
52 min
The iAnimate.net Podcast
Interview with Animator & animBot developer Alan Camilo
In our 82nd podcast we interview animator & animBot developer Alan Camilo. Alan is originally from Brazil where he started as a 2D animator. He eventually made his way to Canada and has worked at such studios as Reel FX, Sony Animation, and Method Studios. During his time at Sony he worked on such films as Storks and Hotel Transylvania 2, and developed such such tools as aTools. This aTools would eventually launch him out on his own where he would create the amazing animBot for Maya! Listen to his story, his time on some amazing films, and how he came to...
2021-03-25
1h 53
The iAnimate.net Podcast
Interview with Principal Animator Kyle Kenworthy
In our 81th podcast we interview Schell Games Principal Animator and iAnimate.net instructor, Kyle Kenworthy. Kyle has been working professionally since 2006 and most recently was the Lead Animator on Star Wars Jedi Challenges & Until You Fall. Past projects also include working for clients such as Marvel, Pixar, & Walt Disney Imagineering.
2021-01-21
1h 01
Motion Hatch: Helping Motion Designers Do Better Business
080: How to Become a Feature Film Animator w/ Nikki Braine
✨🗺️ Learn more about Creative & Coin here: https://link.motionhatch.com/coin Get 25% off for life when you join before midnight PST on the 26th of August. Finding work with a major studio making feature films can seem daunting. You may wonder if your work is good enough. But what if it’s not your work that ultimately gets you hired but something else entirely? If you’ve ever wondered how animators get to work on huge films, today’s guest is going to tell you how she did it. About Nikki Braine Nikki has been...
2021-01-19
49 min
The iAnimate.net Podcast
Interview with Directing Animator Omar Morsy
In our 80th podcast we interview directing animator, Omar Morsy. For over 20 years Omar has been Directing, Heading, Supervising, Animating, and working in both the VFX and Gaming industry. He has worked on projects such as Assassin's Creed, Paddington, Wonder Woman, Jumanji, and the Call of the Wild. Over the past 23 years, Omar found a second passion for teaching and inspiring artists to pursue their dreams. In this interview Omar shares his passion for animation and how he had to be resilient in achieving his dream of working in the animation industry.
2020-12-22
59 min
The iAnimate.net Podcast
Interview with Animator Tara Donovan
In our 79th podcast we interview animator Tara Donovan. Tara's animated journey spans many styles from Richard Williams’ meticulously hand-drawn 'Thief & the Cobbler' to the VFX blockbuster Godzilla vs King Kong. Balancing teaching and freelancing with family life, Tara gravitated towards leadership roles, directing animation on the TV series Dot for CBC/Sprout at Industrial Brothers, directing a series of shorts for History/SyFy at Chuck Gammage Animation, and leading animation on an Ice Age short for Blue Sky at Arc Productions, Detective Pikachu at MPC and A Babysitters Guide to Monster Hunting at Method Studios. She recently joined the Mo...
2020-12-22
55 min
The iAnimate.net Podcast
Interview with Animator Patrick Giusiano
In our 78th podcast we interview Dreamworks animator, Patrick Giusiano. Patrick has been working in animation for over 20 years. His passion for visual effects pushed him to move to London with his wife and three daughters, where he worked on heavy keyframe-oriented movies such as "John Carter," "Paul," "Scott Pilgrim," and more at Double Negative Studio. From there, Patrick moved to New York to become a lead animator for BlueSky Studios. Throughout the eight years he worked there, he experimented with more cartoon-like movies such as "Rio," "Ice Age," "Peanuts," "Ferdinand," "Epic," etc. Attracted by the palm trees and constant...
2020-12-10
1h 13
The iAnimate.net Podcast
Interview with Animation Supervisor Wes Mandell
In our 77th podcast we interview animation supervisor, Wes Mandell. Wes has worked in the animation industry for over a decade and a half and has worked on and lead some amazing shows. Wes was a senior animator on Spider-Man: Far from Home, head of animation on The Book of Life, senior animator on Madagascar 3, and most recently an animation supervisor on the unique Netflix original The Willoughbys. It was a pleasure to sit down and talk about animation with someone who has worked in both VFX and feature animation at the highest levels.
2020-10-27
1h 14
The iAnimate.net Podcast
Interview with Animator Victor Chavez
In our 76th podcast we interview Amazon Game Studios Animator, Victor Chavez. Victor has been a professional animator in games since 2011 and has worked on such titles as Halo 4, Destiny, Call of Duty: Advanced Warfare, and Rise of the Tomb Raider. He is currently working at Amazon Game Studios in Orange County on the new IP - New World. It was great to hear how Victor had a complete career change from a Lead Operations Engineer at Microsoft to a professional animator working on AAA titles.
2020-07-31
1h 09
Dark Starts Backcountry Splitboard Podcast
Planning your next mission with Sean Callan | Jackson Hole Splitboarder and world Traveler
Episode 7Dark Starts backcountry splitboarding podcast presents Sean Callan of Jackson Hole Wyoming.- 3D animation instructor that works to fuel his passion to travel and snowboarding more than 150 days a year- Discovered back/side country riding while living abroad in Switzerland then met his future housemates while Heli Skiing in Alaska- Learn about avalanche training around the world, avi etiquette and timing snow conditions- Great tips on getting gear cheap and networking in the communityIf you’re anything like Sean, you find a...
2020-07-28
1h 13
The iAnimate.net Podcast
Interview with Lead Animation Michael Cuevas
In our 75th podcast we interview Blizzard Entertianment Lead Animator, Michael Cuevas. Michael has spent 25 years in video game development. He has been specializing in character and creature animation; and has six years of animation instruction experience. Before working at Blizzard Entertainment, Michael's previous companies included Sony Santa Monica Studios, Obsidian Entertainment and Midway Games.
2020-06-25
1h 10
The iAnimate.net Podcast
Interview with Head of Feature Animation Andrew Gordon
In our 74th podcast we interview long time Pixar animator/ Andrew Gordon. After 21 years at Pixar and having worked on such beloved films as Monsters Inc., Incredibles 1 & 2, and Ratatouille, Andrew left Pixar to explore new options. It didn't take too long before he found himself at DNEG in London, taking on the role of Head of Feature Animation in their newly formed feature animation division. Having started at Pixar in their early days, A Bug's Life, Andrew has worked as an animator, supervising animator, character developer, and directing animator, as well as having worked with some of the best in...
2020-06-25
1h 12
The iAnimate.net Podcast
Interview with Animation Supervisor Scott Holmes
In our 73rd podcast we interview iAnimate creature instructor and animation supervisor at Cinesite VFX in Montreal, Scott Holmes. As a kid, Scott fell in love with creature animation when he stumbled upon Jason and the Argonauts on TV one Saturday morning. Scott’s professional feature film credits include “Monster House,” “Narnia: The Lion, The Witch, And The Wardrobe,” “Lord of the Rings, The Two Towers,” “Hellboy II,” “Paul, “Pacific Rim: Uprising,” ”Antman and Wasp,” and “Pokemon Detective Pikachu.”
2020-05-19
1h 16
The iAnimate.net Podcast
Interview with Principal Animator Ricky Wood
In our 72nd podcast we interviewed Ricky Wood who is currently a Principal Animator at the newly formed, People Can Fly NY. Ricky has been animating games since 2003 and has helped ship 5 action packed titles - Heavenly Sword, Enslaved: Odyssey To The West, DmC: Devil May Cry, Just Cause 3 and Just Cause 4. He got his start in games at Ninja Theory, during the pre-production phase of Heavenly Sword. Ricky's work quickly became the benchmark of quality within the company, where he spent over 10 years honing his skill as a combat, creature and action cinematic animator. Creating high quality content was...
2020-05-19
1h 21
The iAnimate.net Podcast
Interview with Pixar Animator Andrew Atteberry
In our 71th podcast we interviewed Pixar animator and iAnimate alumni, Andrew Atteberry. Before joining Pixar Animation Studios Andrew got his start at Magnetic Dreams, a small studio in Tennessee where he learned many portions of the pipeline. Wanting to grow in his animation skills he joined iAnimate. After graduating iAnimate he went on to Walt Disney and joined their talent development program, Blue Sky Studios, and MPC. He's worked on such films as Rio 2, The Peanuts Movie, Coco, Toy Story 4, and most recently Pixar's Onward. Being somewhat newer to the industry, it was great to hear Andrew's journey from...
2020-05-19
1h 09
The iAnimate.net Podcast
Interview with Pixar Animator Tal Shwarzman
In our 70th podcast we interviewed Pixar animator and iAnimate feature animation instructor, Tal Shwarzman. Before joining Pixar Animation Studios Tal spent over seven years at DreamWorks Animation were he animated on such films as Kung Fu Panda, Monsters Vs. Aliens, Shrek Forever After, Kung Fu Panda 2, Rise of the Guardians, and How to Train Your Dragon 2. Since joining Pixar he's worked on the short Piper, Finding Dori, Incredibles 2, and Toy Story 4. His interest in animation started while watching animated TV shows of the mid 80's and films like The Fox and The Hound and The Land Before Time. He...
2020-05-19
1h 42
The iAnimate.net Podcast
Interview with Animation Supervisor Jim van der Keyl
In our 69th podcast we interviewed industry veteran and iAnimate feature animation instructor, Jim van der Keyl. Jim has been in the animation industry since 1989, getting his start as an inbetweener on the Little Mermaid at Walt Disney Animation Studios. He later worked at Warner Brothers where he was nominated for an 'Annie Award' as best animator for his work on Brad Bird's 'Iron Giant'. Jim made the transition to CG animation early on during Osmosis Jones and later worked for such companies as Sony Imageworks, Dreamworks Animation, and Blue Sky. He's worked on such films as Shark Tale, Over...
2020-05-19
1h 11
The iAnimate.net Podcast
Interview with Animation Director Keith Lango
In our 68th podcast we interviewed industry veteran, and newest iAnimate Game instructor, Keith Lango. Keith is an award winning animator & animation director with over 20 years of experience. He's worked on AAA titles such as HALO, Portal, Team Fortress 2, DOTA 2, and Counterstrike, in addition to various commercials, interactive, and VR projects. Keith has been fortunate enough to work at some of the most recognized studios like Valve, Blur, ReelFX, Sony, EA, Blue Sky, Warner Brothers, Take 2 and Disney to name a few... Keith is recognized as one of the first early pioneers in training up the next generation of animators...
2019-12-18
1h 11
The iAnimate.net Podcast
Interview with Dreamworks Supervising Animator Ravi Kamble Govind
In our 67th podcast we interviewed iAnimate Feature animation alumni and DreamWorks Animation Supervising Animator, Ravi Kamble Govind. Ravi was one of our first students to attend iAnimate and one of our first graduating classes. It has been remarkable to follow his growth and success since graduating. Since graduating, Ravi has worked on many feature films and commercials. Ravi worked on the feature film 'The Penguins of Madagascar' where he was promoted as character lead on the octopus villain "Dave" and was nominated for an Annie. He served as a character developer on the 'Detective Pikachu' movie, and has acted...
2019-12-18
1h 20
The iAnimate.net Podcast
Interview with Blizzard Sr Animator Casey McDermott
In our 66th podcast we interviewed iAnimate game instructor and Senior Animator at Blizzard, Casey McDermott. Casey has animated professionally since 2008 for film, commercials, music videos, R&D, pre-viz, cinematics, and most recently, in games. Since working at Blizzard from 2012 he has been an animator for incubation teams, World of Warcraft, a lead animator in cinematics and is now a Senior Animator/Game Developer for the Overwatch team. He has also taught at several schools and has mentored students for the better part of the last decade, a good handful of those students currently work alongside him at Blizzard. Having...
2019-12-18
1h 03
The iAnimate.net Podcast
Interview with industry Veteran Conan Low
In our 65th podcast we interviewed industry veteran and our Pre-Viz instructor, Conan Low. Conan is a 20 year veteran of the film entertainment industry and has worked on a wide range of projects from groundbreaking television, beginning with the pioneering computer generated animated series Reboot to box office movie hits like Madagascar 3 and Rogue One. After working on the first four seasons of Futurama and the first season of Genndy Tartakovsky’s Star Wars: Clone Wars with Rough Draft Studios, Conan joined the CGI pioneers in Northern California at PDI/Dreamworks where he supervised teams in their pre-visualization department. Anytime yo...
2019-12-18
1h 03
まるちゃんトーク
S1:E17【アニメーション】CG業界の職種の話と日米3Dアニメーターキャリアの話
今回は何とアニメーションの話!またもや大きな話題すぎてどうしたらいいかどぎまぎしてます! The Illusion of Life 生命を吹き込む魔法 https://www.amazon.co.jp/dp/4198615004/ref=cm_sw_r_tw_dp_U_x_e-7IDbYPYPRFG PIXARのひみつ展 https://www.disney.co.jp/eventlive/sciencebehindpixar.html アニメーションスクール達↓ Animation Mentor https://www.animationmentor.com/ iAnimate https://ianimate.net/ AnimSchool https://www.animschool.com/ AnimSquad https://www.animsquad.com/ Animation Aid アニメーションエイド(日本語スクール) https://animationaid.com Animation Collaborative(オンラインではない、ピクサーの目の前!) https://animc.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/miyuki-maru/message
2019-09-29
20 min
The iAnimate.net Podcast
Interview with Blizzard Entertainment Sr. Animator Lana Bachynski
In our 64th podcast we interviewed game animator Lana Bachynski. Lana is currently a Senior Animator at Blizzard Entertainment and has been working on Heroes of the Storm where she was instrumental in bringing the original character Orphea life. In addition to animating at Blizzard, Lana also has taken up the gauntlet of running the Animation Boot Camp held each year at GDC. Lana had some great insight to working in this industry as well as a genuine enthusiastic attitude that made this interview a lot of fun.
2019-08-21
1h 00
The iAnimate.net Podcast
Interview with ILM Sr. Animator Erik Morgansen
For our 63rd interview we spoke with ILM Senior Animator, Erik Morgansen. Erik has been working as an animator for more than 20 years. Erik's film career began upon completing the Animating Assistant Training Program at the Disney Feature Studio with work on 'Meet the Robinsons'. Previous to that he'd worked at a number of studios doing real-time animation, game cinematics, location-based entertainment and commercials. As a senior animator at ILM he's worked on such films as 'Rango', 'Ready Player One', 'Bumble Bee', 'Jurassic World', and 'Pacific Rim'. Erik's excitement for animation bleeds throughout this interview.
2019-08-21
1h 27
3DMeetup Podcast
Brian Horgan - Freelance Animator - Graphite9
Website: http://www.graphite9.com/Vimeo: https://vimeo.com/brianhorganYoutube: https://www.youtube.com/channel/UCbgMKxlzQ-05-TA8ywyXT1QGumroad: https://gumroad.com/graphite9Twitch: https://www.twitch.tv/brian_horgan_animationKeith Langohttps://www.youtube.com/channel/UCp8-RuUuqWRnkEGKxgbDvKQTween Machine - Justin Barretthttps://justinsbarrett.com/tweenmachine/Brian’s video showing how his tween machine workshttps://vimeo.com/119641189Animator Friendly Rigginghttp://jasonschleifer.com/afr/Gnoman - Mel 101https://www.thegnomonworkshop.com/tutorials/mel-101-fundamentals...
2019-07-04
59 min
The iAnimate.net Podcast
Interview with Pixar animator Frank Abney
In our 62nd podcast we interviewed past iAnimate feature student and current Pixar animator, Frank Abney. In addition to Pixar Animation, Frank has had the opportunity to work for Dreamworks Animation and the Walt Disney Animation Studio. During his time at three of the top studios he has been able to work on such films as Kung Fu Panda 3, Coco, Incredibles 2, Frozen, and most recently Toy Story 4. With a resume like that and Frank's own personal project 'Canvas', this made for a great animation conversation.
2019-05-28
00 min
The iAnimate.net Podcast
Interview with Cuphead 2D animator Tina Nawrocki
In our 61st podcast we interview Tina Nawrocki. Tina is a 2D animator and worked on the critically acclaimed game Cuphead! Tina's passion for animation and art shined in this interview and made for some great conversation.
2019-04-30
00 min
The iAnimate.net Podcast
Inteview with Spider-Man: Into The Spider-Verse Animators
In this podcast we interviewed two iAnimate feature animation alumni, Steven Johnson and Humberto Rosa, who worked on the critically acclaimed Spider-Man: Into The Spider-Verse. This was Steven's first animated feature and a first for Humberto as a lead animator. So it was a great opportunity to catch up with some of our alumni, talk about an amazing film, and from unique perspectives.
2019-04-30
1h 15
The iAnimate.net Podcast
Interview with industry veteran - Simon Otto
In our 59th podcast we interview animation veteran, Simon Otto. Simon has been working in the industry for over two decades, and the majority of that time at Dreamworks Animation. He joined the studio in 1997 to work on their first animated film, The Prince of Egypt and most recently finished as the Head of Character Animation on the third installment of the How to Train Your Dragon franchise. Last month, Simon decided to leave the comforts of Dreamworks Animation to pursue personal goals. It was a real unique opportunity and pleasure to get him in on this interview.
2019-04-30
00 min
Animation Industry Podcast
Episode 8: Into the Spider-Verse Humberto Rosa On Being A Lead Animator At Sony Pictures
This episode of the Animation Industry Podcast features Humberto Rosa on how he became a lead animator on Spider-Man: Into the Spider-Verse at Sony Pictures Imageworks. You will also learn: *Why positive reinforcement nearly led him down the wrong career path (and what it took to set his path straight) *The skill he picked up after animation school that changed his career for the better *How anyone can produce their best work possible Humberto Rosa is originally from Buenos Aires, Argentina, where he studied animation in his home town and completed the feature animation program at iAnimate.net. While he’s...
2019-03-06
1h 35
Press Start To
PST-Cast #25 | Animação
Programa #25 do Press Start To, um podcast que fala sobre jogos do ponto de vista do desenvolvedor. Neste programa, falamos sobre animação, passando pelos princípios básicos feitos pelos animadores da Disney e indo até qual é o papel da animação, fazendo algumas comparações com animações para industria do cinema. Links citados no programa e mais sobre o assunto: How Animation for Games is Different from Animation for Movies https://www.pluralsight.com/blog/film-games/how-animation-for-games-is-different-from-animation-for-moviesAnimation in Games: Function and Automation https://80.lv/articles/animation-in-games-function-and-automation/Overview Between Game Animation and Feature Animation https://ianimate.net/overview-between-game-and-feature-animationThe Role of Animation...
2019-02-18
00 min
The iAnimate.net Podcast
Interview with Tech Animator Andy Kephalidis
In our 58th podcast we interview technical animator Andy Kephalidis. Andy's career began 6 years ago at Ubisoft on the Watchdogs series and a Farcry title. While working on his yet to be announced project at Eidos Montreal, he has also taken up the hobby of Unreal Engine 4, which has quickly become his obsession. With the knowledge he has gained working in the Unreal engine, he'll be teaching our brand new workshop titled, 'Animation Integration in Unreal'. Andy's passion for the Unreal engine and the game industry as a whole is evident in this interview.
2018-12-19
50 min
The iAnimate.net Podcast
Interview with Animator Brendan Body
In our 57th podcast we interview animator Brendan Body. Brendan has worked around the world, switching between animated features and Visual Effects. Some of his film credits include four of the Harry Potter films, Hellboy 2, Pacific Rim, and Legend of The Guardians. The theme of flight has run throughout his career, having brought to life various birds, pixies, dragons, a Hippogryph, and giant flying kaju. Brendan will be teaching in our Creature animation workshop 3, Flight School and Fantasy Creatures. This along with his love of animation made this a fantastic interview!
2018-12-19
1h 08
しらいしわたるのMake Sphere
Episode #008 AnimationAidの教育と学習のススメ
@shiraishi_unso @Norizgroove @Ryowaks わかすぎものがたり http://ryowaks.com/ AnimationAid http://animation-aid.com/ iAnimate https://www.ianimate.net/ https://www.ianimate.net/pricing-dates/pricing-dates.html ポーズに困っている人必見!ジェスチャードローイングのススメ https://oekaki-zukan.com/articles/4184 Yui Kurita 栗田唯 https://twitter.com/yui_kurita ストーリーを語るトレーニングとしてのジェスチャードローイング https://cgworld.jp/special/cgwcc2018/schedule/liveup-2/ #エイド宿題 https://twitter.com/hashtag/%E3%82%A8%E3%82%A4%E3%83%89%E5%AE%BF%E9%A1%8C 映画「スモールフット」公式サイト http://wwws.warnerbros.co.jp/smallfoot/ 映画『スパイダーマン:スパイダーバース』 | オフィシャルサイト http://www.spider-verse.jp/site/ Frame by Frame Animation https://www.facebook.com/framebf/ VRで振り返る原爆投下の惨状 高校生がコンテンツ作成 https://www.moguravr.com/hiroshima-atomic-bomb-vr/
2018-10-23
1h 42
The iAnimate.net Podcast
Interview with Animator Jason Keane
In our 56th podcast episode, we interview animator Jason Keane. Jason is a Calarts Alum who got his start in animation learning how to draw and traditionally animate from his uncle, Glen Keane, a long time Disney veteran. Jason is an animator currently directing an independent short film. He recently left Blue Sky Studios after 5 years, animating on such films as: Epic, Rio 2, The Peanuts Movie, Ice age 5, and Ferdinand. It was great to hear Jason's insight about the industry, how he got into animation, and his excitement to be teaching here at iAnimate.net. Listen and share the podcast.
2018-08-30
00 min
The iAnimate.net Podcast
Interview with Supervising Animator Bruce W. Smith
In our 55th podcast we interviewed Bruce W. Smith. Bruce has worked in the animation industry for for over two decades, is the creator of Proud Family, worked at at such studios as Walt Disney Animation Studio, Don Bluth, and currently at Warner Bros. He's been a character designer, viz dev, director, and supervising animator. He helped in the character design of Dr. Facilier for The Princes and the Frog, a character he also was the supervising animator on. This is a podcast we won't want to miss.
2018-03-14
00 min
The iAnimate.net Podcast
Roundtable Interview with Animation Speakers of Promised Land
In our 54th podcast we did a roundtable interview with four artist, three of whom are iAnimate.net instructors, about an art festival that took place a couple months back in Łódź, Poland called Promised Land. Promised Land was the brain child of Sebastian Kalemba & Paweł Mielniczuk, two talented artist at CD PROJEKT RED. This art festival brought speakers from around the world from such studios as Guerrilla Games, Platige Image, Blizzard Entertainment, Industrial Light & Magic, Ubisoft, and CD PROJEKT RED. It looked like a great event, full of creativity, and at a beautiful location. Because it included a handful of s...
2018-03-13
00 min
The iAnimate.net Podcast
Interview with Brazen Animation Co-Founder & CEO Bryan Engram
In our 53rd podcast we interview Bryan Engram. Bryan is the Co-Founder and CEO of Brazen Animation in Dallas, Texas. Prior to Brazen Animation, Bryan enjoyed many years as an animator & director of studio animation at Reel FX. Brazen Animation recently made a big splash in the animation community with their 'Tempest' teaser. It was a great demonstration of the studios artistic and technical skills, as well as it's ability at story telling. It was great to speak with Bryan about his career and philosophy, and how it has shaped what he wants to do there at Brazen.
2017-12-12
00 min
The iAnimate.net Podcast
Interview with Animation Supervisor Bill Haller
In our 52nd podcast we interview Reel FX Animation Supervisor, Bill Haller. He's worked on and lead teams on such films as Surf's Up, Hotel Transylvania, Cloudy with a Chance of Meatballs, and The Book of Life. Bill lead the animation team at Reel FX on Rock Dog, where he worked with long time friend and director Ash Brannon. Bill has been working in the industry for two decades and had plenty of insight to share. Enjoy!
2017-07-24
1h 49
The iAnimate.net Podcast
Interview with Sr Animator Jason Shum
In our 51st podcast we interview Riot Games Sr. Animator, Jason Shum. You can also find Jason teaching in our Games animation workshops. Before working on Riot Games' League of Legends, Jason worked at Ready At Dawn on their PS4 AAA title The Order: 1886. Through out Jason's career, he's worked at such studios as Blur Studio, EA, and Pandemic Studios. Jason has a love for animation, and it showed in this podcast as we discussed his career, which spans games, cinematics, and TV.
2017-05-31
1h 08
The iAnimate.net Podcast
Interview with Ubisoft Quebec game animator Sebastien Dussault
In our 50th podcast we interview Ubisoft Quebec game animator Sebastien Dussault. One of the things that made this podcast unique is Sebastien is also one of our first Game animation alumni. So it was great catching up with him and hearing about his experience as a student and his transition to a professional animator at one of the largest gaming studios in the world. Sebastien has worked on three Assassin's Creed titles (Freedom Cry, Rogue, and Syndicate), and most recently Ubisoft's For Honor.
2017-05-01
53 min
The iAnimate.net Podcast
Interview with Veteran Animator Tim Ingersoll
In this episode, we have long time animator Tim Ingersoll. He's been one of feature instructors since we started iAnimate.net and has been in the industry for about 31 years. He's made the transition for 2D to 3D, he started out early on at Walt Disney Animation Studios, as well as at Dreamworks Animation when they first opened their doors. He's worked on such films as The Little Mermaid, Prince of Egypt, How to Train Your Dragon, and Kung Fu Panda 3. Tim also pitched, created, and animated in the short film at DreamWorks, on how DREAMWORKS makes our movies. With...
2017-04-04
1h 15
The iAnimate.net Podcast
Interview with Ballerina Animation Director and Animators
In our 48th podcast we talk with Ted Ty, India Barnardo, and Martyn Smith. Ted has over 24 years of experience at the feature animation level, has animated on 20 feature films, and has been teaching in our feature animation workshops from day one. What made this podcast so fun and interesting was hearing about Ted Ty's new role as Animation Director, but als hearing from two of the many iAnimate studios he hired for Ballerina, India Barnardo and Martyn Smith.
2017-03-01
1h 52
The iAnimate.net Podcast
Interview with Angry Birds Director Clay Kaytis
In our 47th episode we interviewed former long time Walt Disney animator and co-director of the summer hit Angry Birds, Clay Kaytis. Before directing Angry Birds, Clay spent almost two decades at the mouse house were he worked on many of their hits, such as Tangled, Wreck-it Ralph & Frozen. He got his break in to WDAS as an intern in the Talent Developent Program in 1994 where he animated on hand-drawn films like Pocahontas, Tarzan, and The Emperor's New Groove. After making the transition to CG on Chicken Little and Meet the Robinsons, he was quickly promoted to Supervising Animator on...
2017-01-13
1h 14
The iAnimate.net Podcast
Interview with Sr Animator Kevin Rucker
In our 46th podcast we catch up with with Blizzard Entertainment senior animator and iAnimate game instructor, Kevin Rucker. Before coming to Blizzard, Kevin animated on Ice Age 3 at Blue Sky Studios, shipped multiple God of War games while at Ready At Dawn, and was a Cinematic Lead on Ready At Dawn's multi-award winning game The Order: 1886. This all added up to some great discussion about animation, VR, and industry advice.
2016-07-28
1h 05
The iAnimate.net Podcast
Interview with Animator and Director Patrick Osborne
In our 45th podcast we interview animator & director Patrick Osborne. Patrick has worked for such companies as Sony Animation and Walt Disney Animation Studios. While at those studios, he's worked on such films as Surfs Up, Tangled, and Wreck-it Ralph. He's probably most known for his work in shorts. He was an Animation Supervisor on Paperman, and directed the much loved short Feast. He's recently released his next short for Google Spotlights, Pearl. This is his first foray in to the realm of VR. It was great to talk about his animation journey as well as working in this medium.
2016-06-30
1h 57
The iAnimate.net Podcast
Interview with Sr Animator Jeremy Collins
In our 44th podcast we geek out with Blizzard senior animator, Jeremy Collins. Prior to animating for video games, Jeremy worked as a character animator on a number of animated features & VFX films such as Tangled, Alice in Wonderland, Narnia, Cloudy With A Chance of Meatballs, and I Am Legend. We spoke with him about his time at Disney working with Glen Keane, working on fan favorite game World of Warcraft, and advice having worked in multiple areas of the animation field.
2016-05-31
1h 13
The iAnimate.net Podcast
Interview with Lead Animator Sebastian Kalemba
In our 43rd episode, we interview Sebastian Kalemba who is currently a Lead Animator at CD Projekt RED in Poland. Sebastian (Seb) is not only one of the first students to grace iAnimate, later he became a feature alumni, and now you can find him teaching in our game workshops. Seb lead the animation team on CD Projekt's critically acclaimed The Witcher 3 Wild Hunt. In this interview we discuss his role as a lead on the project, his journey to get there, and tips for working in a creative, yet busy, industry.
2016-04-28
46 min
The iAnimate.net Podcast
Pre-Visualization Interview with Animator James Bennett
We have returning guest, James Bennett. James has been working in the animation industry for over 15 years and has worked at some of the top studios and blockbuster films during that time. He has worked on such films as Godzilla, The Hobbit, Avatar, King Kong, Tin Tin, How To Train your Dragon 2, & Madagascar 3. James has been teaching in our Creature workshop division helping students achieve the amazing quality found in our recent creature student show reel, but will also now taking on a new workshop here, Pre-Visualization. In this podcast we talk to James about his experience working in pre-viz...
2016-03-14
47 min
The iAnimate.net Podcast
Interview with Mila creator Cinzia Angelini
n this episode we interview Cinzia Angelini. Cinzia has an extensive background in the animation industry having worked both in 2D as well as CG, and now currently a story artist for Illumination Pictures having recently worked on the Minions movie. She's worked on such films as Prince of Egypt, The Road to El Dorado, and Balto. And such CG films as Meet the Robinsons, Bolt, and Spider-Man 2. She's currently working on her own short with hundreds of artist around the work titled Mila. The short is a film about war, but taken from a unique perspective, a little girl...
2016-03-14
58 min
The iAnimate.net Podcast
Rise of the Tomb Raider Interview - David Hubert and Darryl Purdy
Rise of the Tomb Raider is a recently release game and was greeted with raving reviews. Many of our instructors and previous students contributed to the 80 minutes of cinematics found in the game.
2016-03-14
1h 17
The iAnimate.net Podcast
Interview with animator - Jamie Titera
In our 39th podcast, we interview game animator Jamie Titera. Jamie is currently a Lead Animator at Disney Interactive Studios working on their popular Disney Infinity franchise. As the combat animation lead at Disney Interactive his favorite part of the job is animating Disney, Pixar, and Marvel characters beating up on each other. In this interview Jamie shared about his workflow, working with multiple unique characters from vastly different universes, and some of the ins and outs of working in a game environment. Watch his reel below to get a taste of some fun combat animation.
2015-11-25
1h 08
The iAnimate.net Podcast
Interview with animator - Ben Rush
In our 38th podcast we speak with long time animator, Ben Rush. Ben's career started as far back on Square Enix's 'Final Fantasy: The Spirits Within' on the beautiful island of Hawaii. He then spent most of his time at Dreamworks Glendale studio working on fan favorites such as Megamind, both Kung Fu Panda's, and most recently Home. Ben is currently an animator at Pixar Animation Studios working on their 2016 release Finding Dory. Ben shared some great insight, the unique studio vibes of Dreamworks and Pixar, as well as his own animated film he's been working on using the talented...
2015-10-30
51 min
The iAnimate.net Podcast
Interview with animator - David Gibson
In our 37th episode we talk with feature film, game, vfx animator, and iAnimate creature instructor, David Gibson. David has been animating professionally for 12 years. He most recently shipped Evolve as Supervising Animator before joining Blizzard to animate on Overwatch. Prior to working in games, David animated on Feature and VFX films such as Cloudy With A Chance Of Meatballs, Enchanted, Charlotte's Web, Arthur Christmas, Spider Wick Chronicles, oh...and Beverly Hills Chihuahua!
2015-08-30
1h 09
The Flipped Podcast
Flipped Podcast #13: Jason Ryan
Welcome to Episode 13 of Flipped with CG animation director, animator and teacher, Jason Ryan. Jason is a multi-talented Irish animator whose career has spanned the last 20 years on such films as Fantasia 2000, Chicken Little, Meet the Robinsons, Kung Fu Panda 2, The Croods and most recently Big Hero Six (to name a few). Alongside to his film work Jason also teaches animation online through his own site and iAnimate which I can personally recommend as a great way to learn character animation and productive workflow through traditionally-based methods, mentor-supported training sessions and clearly explained online tutorials. If you would...
2015-08-26
1h 13
The iAnimate.net Podcast
Interview with Pixar Animator and 'Book of Mojo' Creator - Everett Downing
In our 36th episode we talk with the creator of The Book of Mojo and long time Pixar animator, Everett Downing. We talk about his time at studies like Blue Sky, Pixar, & DreamWorks, and what animation nuggets of wisdom he's picked up through out his years.
2015-06-09
50 min
The iAnimate.net Podcast
Interview with Animation Veteran Steve Cunningham pt2
In our 35th episode, there was so much Steve Cunningham goodness that we had to split it up in to two podcasts! With 20 years in the industry, he had some great insight and practical wisdom to share. Having worked in both 2D & CG animation, he's worked on such films as Anastasia, The Croods, Frozen, Kung Fu Panda 2, and most recently The Book of Life.
2015-04-24
42 min
The iAnimate.net Podcast
Interview with Animation Veteran Steve Cunningham pt1
In our 35th episode, there was so much Steve Cunningham goodness that we had to split it up in to two podcasts! With 20 years in the industry, he had some great insight and practical wisdom to share. Having worked in both 2D & CG animation, he's worked on such films as Anastasia, The Croods, Frozen, Kung Fu Panda 2, and most recently The Book of Life.
2015-04-24
50 min
The iAnimate.net Podcast
Interview with animator Johnny Spinelli
In our 34 episode, we speak with talented animator & iAnimate creature instructor, Johnny Spinelli. Johnny is a proud Montrealer, and has worked in just about every aspect of CG animation from, feature animation, VFX, and video games (both in-game & cinematic), as well as realistic, cartoony, and creatures. He's worked on the award winning Rango from ILM, and is currently working on the highly anticipated Jurassic World movie. This was a great casual discussion with some practical insight.
2015-03-30
1h 04
The iAnimate.net Podcast
Lune Project Student Interview
In our last podcast for 2014, we interview three iAnimate students who had the opportunity to work on a very unique and exciting project here in our Game animation workshops title Lune. What is Lune? Take a listen.
2015-02-16
45 min
The iAnimate.net Podcast
Interview with Artist - LeSean Thomas
In episode 32 we speak with 2D artist LeSean Thomas. LeSean has "worn many hats" in his 10+ year career while working on such series as The Boondocks, The Legend of Korra, and most recently Black Dynamite. He's also spent several years working abroad in South Korea as an animation production/storyboard artist. While in South Korea, in addition to lending his talent to hit shows, he spent time honing his skills and developing his own personal project, Cannon Busters!
2014-12-22
1h 01
The iAnimate.net Podcast
Interview with Bungie Principal Animator - Richard Lico
In our 31st podcast, we interviewed Bungie Principal Animator, Richard Lico. Richard was a Sr. Art Lead on Bungie’s recently anticipated title Destiny. This was Bungie’s first mutli-platform title release since having been exclusive with the Halo franchise, and Richard was a part of the project from its infancy. He was responsible for the overall character animation technology and working with the art director to set the animation vision on Destiny. He’s been in the game industry since 1999, and has a passion for animation and game design that definitely showed in the podcast!
2014-11-24
56 min
The iAnimate.net Podcast
Interview with Sr. Animator James Bennett
In our 29th episode, we speak with witty Senior Animator James Bennett. This guy has over 15 years experience animating creatures for such blockbusters as The Hobbit, Godzilla, Avatar, King Kong, How To Train Your Dragon 2, Madagascar 3, and Iron Man 2. Having worked in the business for this length and at top studios like Dreamworks & Weta, this made for a great podcast full of insight & entertainment.
2014-08-22
1h 01
The iAnimate.net Podcast
Interview with animator Ken Fountain
We interview feature film animator, and iAnimate instructor, Ken Fountain. Ken is an independent animator, who recently worked for DreamWorks. He has been acting since he was little and much of that theater and acting knowledge shows in his animation as well as his lectures.
2014-04-22
1h 04
The iAnimate.net Podcast
Interview with Lead Animator of The Lego Movie - Mathieu Dimuro
We get to discuss the very funny film, The Lego Movie, with Lead Animator Mathieu Dimuro! The Lego Movie is definitly a unique flick and it was great to be able to hear Mathieu's experience on the show as well as the challenges and joys working with these characters.
2014-03-06
1h 00
The iAnimate.net Podcast
Interview with Animator Ted Ty
We speak with iAnimate Instructor, & amazing animator, Ted Ty. There is a unique perspective one has having worked at such a high level in both 2D and CG for so long, and we are pleased get some of his time to discuss this craft we all enjoy!
2014-02-28
49 min
The iAnimate.net Podcast
Interview with Animation Veterian, Eamonn Butler
In our 25th podcast, and first of 2014, we speak with animation veteran Eamonn Butler. Eamonn kicked off his feature career at Walt Disney Animation Studios in their earlier stages of CG. There he worked on Fantasia 2000, Dinosaur, and was an Animation Supervisor on Chicken Little. Eammon has sinced moved over to the VFX arena and has been an Animation Supervisior on such movies as Iron Man 2, Harry Potter and the Order of the Phoenix, Hellboy 2, and John Carter where he worked very closely with director Andrew Stanton. You can see his most recent work in Cinesite's first in-house short Beans...
2014-02-11
1h 23
The iAnimate.net Podcast
Interview with Technical Animation Director at EA - Brett Pascal
In our last podcast for 2013 we speak with iAnimate Games instructor and EA Technical Animation Director, Brett Pascal. You may remember him from his MasterClass lecture at Pixel on camera work, which we speak with him about, as well as his creature work on Turok.
2014-01-20
56 min
The iAnimate.net Podcast
Interview with Lead Animator Simon Unger
In this episode we talk with Simon Unger, lead animator at Robotoki. We talk about his experience in the game industry, the differences of working on a franchise like Hitman versus a brand new IP, and the purpose of motion-capture as a tool rather and end product.
2013-12-31
49 min
The iAnimate.net Podcast
Interview with Cloudy With A Chance of Meatballs 2 Animators
n our 22nd podcast, we interview 3 animators who worked on Sony's Cloudy With A Chance of Meatballs sequel. Each of the guests come from varied years in the industry and talk about their unique time on this very fun and cartoony film.
2013-12-06
53 min
The iAnimate.net Podcast
Turbo interview with DreamWorks animators
In our 21st podcast, we get not one, not two, but three DreamWorks animators to discuss their work on DreamWorks' latest release, Turbo. They share some great insight on the challenges of animating charaters without appendages and many of the other attributes animators would normally use for acting. And how they adjust their workflow under crunch, and different types of directors.
2013-10-09
1h 09
The iAnimate.net Podcast
Interview with DreamWorks & Weta animator Jalil Sadool
In our 20th podcast, we snag some time with Weta and DreamWorks animator, as well as an iAnimate creature workshop lecturer, Jalil Sadool. Jalil is a very talented artist who has animated heavy acting scenes with Jack on Rise of the Guardians, and a whole host of creatures from Aslan on the Chronicles of Narnia, apes on Rise of the Planet of the Apes, and banshees on Avatar. He's currently working on How To Train Your Dragon 2 at DreamWorks. This was recorded shortly after his GDC lecture back in April, which was titled "Making it Believeable."
2013-09-24
52 min
The iAnimate.net Podcast
Interview with WDAS Animators & iAnimate Alumni
In our 19th episode, we interview three iAnimate alumni turned Walt Disney Animatio Studios animators. You'll hear how each one of them uniquely came to work at WDAS, their time on their first big feature (Wreck-it Ralph), and what it has been like working at a studio with such a rich history.
2013-09-11
1h 07
The iAnimate.net Podcast
Interview with animation veteran Brent George
In our 18th podcast we talk with animator Brent George, who will be heading up or new motion-capture workshop starting in September. Having spent time in Commercials, Television, Film and more recently Video Games, he has gotten a pretty good taste of what animation has to offer.
2013-08-05
51 min
The iAnimate.net Podcast
Interview with The Last of Us lead cinematic animator David Lam
In this podcast we talk with animator David Lam, who was a lead cinematic animator at Naughty Dog, on their most recent released game The Last of Us. He talks about the game, how it developed, and his workflow on both in-game & cinematic animation.
2013-07-02
1h 06
The iAnimate.net Podcast
Interview with Animator John Paul Rhinemiller
In this interview we get to talk with industry professional, John Paul Rhinemiller, who's worked in both feature animation as well as now game animation. JP has also been an iAnimate student, so we get to hear from him on animation from multiple different perspectives.
2013-06-11
50 min
The iAnimate.net Podcast
Interview with Animators Cameron Fielding and David Hubert
David Hubert and Cameron Fielding both come from the Feature animation side as well as the Game animation side, and in this interview they share their experience with creature animation on production such as The Croods, Madagascar 3, How to train Your Dragon and Turok.
2013-05-17
1h 12
The iAnimate.net Podcast
Interview with DreamWorks animator Bill Tessier
Bill Tessier has been teaching at iAnimate.net since we opened our doors and is an accomplished animator. He's worked on such VFX movies as 'Matrix Revolutions' and 'Harry Potter and the Sorcerer's Stone'; and during his time at Dreamworks, Bill worked on "Flushed Away", "Bee Movie", "Monsters vs. Aliens", "How To Train Your Dragon", "Kung-Fu Panda 2", and the up coming Turbo. He's currently work on Reel FX's new feature 'Free Birds'.
2013-04-29
1h 01
The iAnimate.net Podcast
Croods interview with seasoned animators Jason Ryan & Mike Walling
In our 13th podcast episode, we get iAnimate's very own Head of Character animation, Jason Ryan as a guest, as well as long time animator and instructor Mike Walling. Both of these gentlemen are seasoned in animation as well as teaching. We get to talk about working with James Baxter, Chris Sanders, and their experience on DreamWorks recently released animated film Croods! Get ready for a an enteraining, and wealth of animation knowledge in this podcast interview.
2013-04-12
1h 17
The iAnimate.net Podcast
Interview with animation veteran Jason Anastas
In our 12 podcast we chat with seasoned animator and iAnimate feature instructor, Jason Anastas. Having worked for both Walt Disney Animation Studios & DreamWorks Animation SKG, on such films as "Bolt", "Tangled", "Kung Fu Panda 2", "Puss And Boots", "Rise Of The Guardians", "The Croods" and "Peabody And Sherman" this makes for a great podcast.
2013-03-21
57 min
The iAnimate.net Podcast
Interview with Senior Animator Michael Jungbluth
In our 11th podcast, we get some time to chat with Michael Jungbluth who is a Senior Animator at ZeniMax Online Studios and also heading up the first ever Animation Bootcamp at GDC! Listen to his thoughts on animation, the gaming industry, and GDC.
2013-03-10
1h 04
The iAnimate.net Podcast
Interview with Assassin's Creed 3 animation director Jonathan Cooper
In our 10th podcast we speak with Assassin's Creed 3 Animation director, Jonathan Cooper. Jonathan talks about the ins and outs of animation as it pertains to today's gaming industry and his roll in this triple A title.
2013-02-24
52 min
The iAnimate.net Podcast
Interview with DreamWorks animators Jacob Gardner and Ben Willis
In this first podcast for 2013 we get to talk with, not one, but two character animators from DreamWorks; Ben Willis and Jacob Gardner. These guys share their growing pains of animation, their work on the Jack team for Rise of the Guardians, how they seek to grow as artist, and alot more.
2013-01-30
1h 16
The iAnimate.net Podcast
Interview with DreamWorks Sr Animator Tal Shwarzman
In this last podcast for 2012, we speak with DreamWorks Sr. Animator Tal Shwarzman. We talk about his work on Rise of the Guardians, Kung Fu Panda, his workflow, and a lot more.
2012-12-31
55 min
The iAnimate.net Podcast
Interview with animation director Darryl Purdy
We speak with industry vet. and Animation Director, Darryl Purdy, about his experience and thoughts about animation and his work in video games. He's worked for such studios as Bungie, Lucas Arts, and most recently Ubisoft in Montreal on the game Far Cry.
2012-12-21
1h 08
The iAnimate.net Podcast
Interview with Insomniac animators Darrell Vasquez and Jeff Williams
In this, our fifth podcast, we speak with iAnimate alumni Darrell Vasquez, and working professional Jeff Williams. Both guest work currently at Insomniac Games, and give this fun interview a different perspective from some of the past guest, since both have or are also students at iAnimate.net. Join us in this informative & entertaining podcast.
2012-12-17
59 min
The iAnimate.net Podcast
Interview with DreamWorks animator Alexis Wanneroy
In this our forth podcast, we catch up with DreamWorks animator and iAnimate instructor, Alexis Wanneroy to discuss his recent work on Rise of the Guardians. Alexis was a Character Lead animator on the Toothfairy character.
2012-12-11
1h 02
The iAnimate.net Podcast
The Art of Rigging and Animation with Jonah Austin
We wanted to slightly change gears here for this podcast and was able to do so with some time with our new WS1 rigging instructor Jonah Austin. Jonah discuss rigging from a unique perspective due to the fact that he is also an animator. Joined in the interview is one of our Feature Animation instructors and manager of our Games division, David Hubert. Later in the show, we talk about our recent experience at CTN, and some of our upcoming podcasts.
2012-11-30
1h 07
The iAnimate.net Podcast
Interview with Disney Supervising Animator Doug Bennett
Here in our second podcast we interview one of our instructor and Walt Disney Animation Studios Supervising Animator, Doug Bennett. This is right on the heels of 'Wreck-it Ralph' (great movie, go check it out!). We had a great time in the interview and hope you do to as you listen. Big thanks to Doug for taking the time with us. This interview was done by myself (Larry Vasquez) and Ric Arroyo.
2012-11-13
45 min
The iAnimate.net Podcast
Introduction
In an effort to keep the communication coming, we've decided to invade the air waves! We are going to start doing this thing called...wait, let me find the terminology..."podcasts". Every heard of it? :) There are some great animation podcasts out there already, but with all that's going here at iAnimate and the amount of talent we have available (instructors, students, and co-workers), we figured who wouldn't like to hear more. This one is more or less a short introduction and what we'll be doing.
2012-11-09
18 min