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Dan Saffer
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UNIQUEWAYS WITH THOMAS GIRARD
251 Dan Saffer, Product design leader
I’m a product design leader and the author of four books: Designing Devices (2011), Designing Gestural Interfaces (2008), Designing for Interaction (2006, 2009) and Microinteractions (2013). I’m currently an Assistant Professor of The Practice at CMU Human-Computer Interaction Institute.
2025-04-11
52 min
Impact Ready
91. The Power of Moments (and MRIs)
In this episode, Steph discusses the power of moments. She reflects on the concept of 'pit moments' and how they can be transformed into more positive experiences. Through the story from a book by Dan Heath about a GE designer Doug Dietz and his innovative approach to redesigning MRI experiences for children, she emphasizes how we as humans have the ability to reimagine difficult situations and change someone's entire experience. Steph talks candidly about how it can be challenging to accept help from other during low times, but encourages listeners to embrace both giving and receiving support, highlighting the...
2025-03-31
12 min
UXLx Talks
AI by Design by Dan Saffer
Most AI projects fail. Some fail quietly before launch; some fail spectacularly publicly, becoming another media horror story about AI. Why does this happen? Because the current process for designing AI products and services is broken, especially when it comes to product strategy—what projects to pursue. But a new approach to designing AI is possible, one that instills more cooperation between designers, PMs, data scientists, and engineers.This talk walks through a new method that has been developed over many years at Carnegie Mellon University's Human-Computer Interaction Institute. This method uses elements of user-centered design and technology capabilities to...
2025-02-19
38 min
UXLx Talks
Microinteractions: Design with Details with Dan Saffer
“The details are not the details. They make the design.” — Charles Eames The difference between a good product and a great one are its details: the microinteractions that make up the small moments inside and around features. How do you turn on mute on your phone? How do you know you have a new email message? How can you change a setting? All these little moments–which are typically not on any feature list and often ignored–can change a product from one that is tolerated to one that’s beloved. This talk provides a new way of thinking...
2024-12-11
34 min
UXLx Talks
Designing for (and with) New Technologies with Dan Saffer
New technologies, whether they are fancy, high-concept gestural interfaces or something as behind-the-scenes as a new algorithm, require some extra care when they're first being utilized in a new product. This care extends not only in the design process, but also to its introduction and explanation to users. This talk will cover, via case studies from Kicker Studio, what pitfalls to look out for, as well as what opportunities exist in introducing a new technology. We'll discuss how to design so that Raymond Loewy's MAYA (Most Advanced, Yet Acceptable) principle is put to its best use.
2024-12-11
34 min
Experience Designed
Ep12. Design for AI with Dan Saffer
Dan Saffer is a UX design leader, author and assistant professor at CMU Human-Computer Interaction Institute. Dan's work has directly influenced my career development as such this conversation will also be extremely valuable to buddying and leading user researchers, designers and product managers. We discuss everything AI: the industry, the good and not-so-great examples, principles that UXers and product folk should keep in mind and much more.
2024-01-30
57 min
Shift by In The Pocket
Our Heroes: Dan Saffer
Our Heroes: Dan Saffer by Shift by In The Pocket
2021-10-20
1h 07
UX Like Us
Navigating the Post-Pandemic UX Job Market - UX Like Us - S2E29
As the pandemic recedes, unprecedented numbers of employees seek new jobs that better suit the new reality of work-from-anywhere. And as the economy recovers, companies need to fill roles put on hold or eliminated during the COVID-19 crisis. The result is frenetic UX jobs market as pent-up demand for talent meets workers ready to find their next gig. But despite lots of opportunities, locking in the perfect role remains a challenge even for UX-famous designers. In our season 2 finale, Larry and Roman discuss the Great Resignation and expand on thoughts Dan Saffer recently shared about...
2021-07-07
44 min
Designdrives
#36 | Dan Saffer | Driving product strategy and interaction design
“How do we take things that are very inhuman by nature and make them more human. Tweak algorithms to make them seem more human, more interesting, more weird.” - Dan on designing with AI and robotics.In episode #36 we talk with Dan Saffer, Product Design Leader and Author of 4 influential design books.He gained work experience as a Senior Staff Designer at Twitter, Creative Director at Jawbone, Smart Design and AdaptivePath.He also gained experience leading larger product initiatives as VP of Product at Mayfield Robotics.As an accomplished author; his insi...
2020-10-09
00 min
Craft Comics!
Craft Comics #25: i pooped myself
Dan is in France, so things are about to get strange. Jerott attempts to juggle two podcast guests (Zeke Witter and Daniel Saffer) while also revealing to the world, at long last, that he's actually a weeaboo. Things get a little off the rails here, but the important thing is that Daniel never actually gets a chance to defend himself after last week's roast. We drink a blueberry Saison and a double... HaZy... IPA, baby. Pull up a chair, pour out some beer and join us for some (sort of) comic book nonsense.
2019-11-19
2h 14
The UX Hustle
Episode 2 - Do the UX Chillhop with your Customer Service Team
Havana Nguyen, a UX designer at Commissions Inc, first experienced the magical power of the Internet at age 12 when her Sonic the Hedgehog website became one of the top fan sites for this speedy creature. From there, her path to UX took many twists and turns, all of which have influenced how she works today. For example, after working as a customer service representative, she has a unique view on how to involve these roles in the design process. We also have a ton to learn from Havana when it comes to managing our creative impulses and boundless curiosity (the...
2018-10-22
42 min
Kthehu te Zoti yt Bujar
Episode 2 - Do the UX Chillhop with your Customer Service Team
Havana Nguyen, a UX designer at Commissions Inc, first experienced the magical power of the Internet at age 12 when her Sonic the Hedgehog website became one of the top fan sites for this speedy creature. From there, her path to UX took many twists and turns, all of which have influenced how she works today. For example, after working as a customer service representative, she has a unique view on how to involve these roles in the design process. We also have a ton to learn from Havana when it comes to managing our creative impulses and boundless curiosity (the...
2018-10-22
42 min
Official UEFA Champions League Podcast
Podcast: Quarter-final review featuring Ancelotti and Pjanić
The Matchday Live team of Dan Roebuck, Paul Saffer, Adam Summerton and Rob Daly look back at the UEFA Champions League quarter-final first legs and we hear from Miralem Pjanić, Thomas Tuchel, Carlo Ancelotti and Craig Shakespeare.
2017-04-13
30 min
Official UEFA Champions League Podcast
Podcast: Quarter-final review featuring Ancelotti and Pjanić
The Matchday Live team of Dan Roebuck, Paul Saffer, Adam Summerton and Rob Daly look back at the UEFA Champions League quarter-final first legs and we hear from Miralem Pjanić, Thomas Tuchel, Carlo Ancelotti and Craig Shakespeare.
2017-04-13
30 min
Official UEFA Champions League Podcast
Podcast: Monaco knock-out Manchester City and Atlético complete the quarter-final lineup
Matchday Live host Rob Daly is joined by Paul Saffer, Adam Summerton and Dan Roebuck to review the drama from Monaco as the Ligue 1 leaders defeat Manchester City, while Atlético ease past Bayer Leverkusen in the UEFA Champions League. Hear from Jan Oblak, Aleksandr Kolarov, Pep Guardiola, Max Allegri and Craig Shakespeare as we discuss the complete quarter-final lineup.
2017-03-15
31 min
Official UEFA Champions League Podcast
Podcast: Monaco knock-out Manchester City and Atlético complete the quarter-final lineup
Matchday Live host Rob Daly is joined by Paul Saffer, Adam Summerton and Dan Roebuck to review the drama from Monaco as the Ligue 1 leaders defeat Manchester City, while Atlético ease past Bayer Leverkusen in the UEFA Champions League. Hear from Jan Oblak, Aleksandr Kolarov, Pep Guardiola, Max Allegri and Craig Shakespeare as we discuss the complete quarter-final lineup.
2017-03-15
31 min
Official UEFA Champions League Podcast
Team of the Year podcast special: 40 nominees in 40 minutes
Chris Parrott is joined by a trio of UEFA.com journalists to discuss the 40-man shortlist for the 2016 Team of the Year. Tom Kell argues that Lionel Messi should be in it ahead of Antoine Griezmann, Paul Saffer thinks N’Golo Kante is must pick and Dan Ross gives you the lowdown on the four goalkeepers. Hear from Patrice Evra, Mats Hummels and Mario Götze in this special podcast. Vote for your team here: http://en.toty.uefa.com/
2016-11-21
39 min
Official UEFA Champions League Podcast
Team of the Year podcast special: 40 nominees in 40 minutes
Chris Parrott is joined by a trio of UEFA.com journalists to discuss the 40-man shortlist for the 2016 Team of the Year. Tom Kell argues that Lionel Messi should be in it ahead of Antoine Griezmann, Paul Saffer thinks N’Golo Kante is must pick and Dan Ross gives you the lowdown on the four goalkeepers. Hear from Patrice Evra, Mats Hummels and Mario Götze in this special podcast. Vote for your team here: http://en.toty.uefa.com/
2016-11-21
39 min
Movimento UX
UX e empreendedorismo com Karine Drumond - Episódio 09
No 9º episódio do Movimento UX eu conversei com o Karine Drumond, Designer de Interação e fundadora da Negócio de Mulher. As dicas da Karine são: Design for Interactions Dan Saffer http://amzn.to/28OwnuV Business Model You. O Modelo De Negócios Pessoal http://amzn.to/28OsjP7 Livro: A Startup de $100 http://amzn.to/28Q27Vy Se você gostou desse episódio, conte pro Karine e pra mim pelo Twitter: https://twitter.com/karinedrumond https://twitter.com/izabeladefatima :D Se você quiser receber os próximos podcasts assim que forem lançados, junte-se à lista de e-mail do Movimento...
2016-06-23
00 min
The SpoolCast
Dan Saffer - Practical Creativity Live!
Creativity isn’t just about expressing yourself. It’s also about solving problems by putting disparate pieces together to form a new, unique whole. Practical Creativity fuels the everyday work and once-in-a-lifetime breakthroughs of designers, engineers, and scientists.
2016-06-10
46 min
The eLearning Coach Podcast
ELC 027: Microinteractions: Designing The Small Details
When designing interactions, attending to the small details can make a big difference. Listen to Dan Saffer talk about microinteractions.
2015-09-09
25 min
Adventures in Angular
052 AiA Web-Based Animations with Jack Doyle of GreenSock
Check out RailsClips and RemoteConfs! 02:53 - Jack Doyle IntroductionGreenSock@greensockGreenSock Blog 03:53 - GSAP (GreenSock’s Animation Platform) 04:05 - GreenSock: The Name05:01 - GreenSock: The Inception09:13 - Transitions & CSS Animations10:32 - Who is GreenSock aimed at? / What kind of applications use it?15:01 - Lukas and GreenSock Lukas Reubbelke: Build a Sweet AngularJS Photo Slider Pt 2 with ngTouch 16:50 - Angular + GreenSock + CSS Animations (GreenSock Under The Hood)jQuery“tweens”ngAnimate 27:44 - Using GreenSock Outside of Angular29:20 - Getting Started With Animations, Learning CurveGetting Started with GSAP (GreenSock Animation Platform)Sarah Drasner39:13 - When To Use Animations (User Experience)MicroactionsUsing Animations to Help WorkflowngFx ...
2015-07-23
59 min
Adventures in Angular
052 AiA Web-Based Animations with Jack Doyle of GreenSock
Check out RailsClips and RemoteConfs! 02:53 - Jack Doyle IntroductionGreenSock@greensockGreenSock Blog 03:53 - GSAP (GreenSock’s Animation Platform) 04:05 - GreenSock: The Name05:01 - GreenSock: The Inception09:13 - Transitions & CSS Animations10:32 - Who is GreenSock aimed at? / What kind of applications use it?15:01 - Lukas and GreenSock Lukas Reubbelke: Build a Sweet AngularJS Photo Slider Pt 2 with ngTouch 16:50 - Angular + GreenSock + CSS Animations (GreenSock Under The Hood)jQuery“tweens”ngAnimate 27:44 - Using GreenSock Outside of Angular29:20 - Getting Started With Animations, Learning CurveGetting Started with GSAP (GreenSock Animation Platform)Sarah Drasner39:13 - When To Use Animations (User Experience)MicroactionsUsing Animations to Help WorkflowngFx ...
2015-07-23
59 min
The SpoolCast
Dan Saffer - Big Considerations from Microinteractions
User Experience is really all about delighting your users. You want them to accomplish tasks with ease and not encounter any roadblocks that are a direct result of your design. Many of the delightful things about an app or interface go unnoticed because they are the tiniest of features. These microinteractions can set the tone for your users and dictate the feel and performance of your design.
2014-08-01
32 min
UX Discovery Session Podcast
DS033 :: Dan Saffer of Smart Design
Subscribe to the podcast using: iTunes | Stitcher | SoundCloud https://soundcloud.com/uxdiscoverysession/ds033-dan-saffer-of-smart-design This episode features an interview with Dan Saffer of Smart Design. Brought to you by our sponsor: MarksAndLogos.com 00:00 Intro Theme 00:11 Introductions/Interview with Dan Saffer of Smart Design. Links / topics mentioned: Carnegie Mellon University Adaptive Path Physical computing Internet of Things Web 2.0 Facebook Web 3.0 Strava Little Big Details Microinteractions Designing with Details dweet Pixate Steal Like an Artist The Accidental Creative The Creative Habit: Learn It and Use It fo...
2014-07-06
29 min
UXpod - User Experience Podcast
Microinteractions: An interview with Dan Saffer
Dan Saffer talks about microinteractions, signature moments, and the importance of detail. For a transcript of this and other episodes, visit www.uxpod.com.
2014-04-19
31 min
UXLx: User Experience Lisbon
Microinteractions: Design with Details
Speaker: Dan SafferThe difference between a good product and a great one are its details: the microinteractions that make up the small moments inside and around features. How do you turn on mute on your phone? How do you know you have a new email message? How can you change a setting? All these little moments–which are typically not on any feature list and often ignored–can change a product from one that is tolerated to one that’s beloved. This talk provides a new way of thinking about designing digital products: as a series of mic...
2014-01-22
00 min
UX Discovery Session Podcast
DS003 :: Interview with Steve Baty
DiscoverySession.ca UX Podcast: This episode features an interview with Steve Baty of Meld Studios Brought to you by our sponsor: MarksAndLogos.com 00:00 Intro Theme 00:11 Introductions/Interview with Steve Baty. Links to books mentioned: Microinteractions: Designing with Details by Dan Saffer Service Design: From Insight to Implementation by Andy Polaine, Lavrans Løvlie, & Ben Reason Fluxible.ca Discount Offer Code: Discovery Session Listeners can receive a $200 discount on the Fluxible 2013 Registration by using the discount code: DS002. This offer is valid until September 14, 2013. 21:35 End Contact Infor...
2013-09-08
21 min
The SpoolCast
Dan Saffer - Designing Microinteractions
Do you think about the ringer on your phone and the ability to turn it off? Dan Saffer uses this example to kick off his book Microinteractions. Silencing the ringer on your phone is a common feature. If that feature is clunky or hard to find it interferes with needing to silence it quickly, in a crowded movie theatre for example. These tiny interactions that surround the main functionality are integral to rounding out the entire experience.
2013-06-14
28 min
Complete Service-First Unitarian Universalist Society of San Francisco
3rd Grade Rites of Passage
The 3rd Grade Rites of Passage service where four young theologians pose their BIG QUESTIONS to Revs. Furrer and Jacks. The 3rd grade Rites of Passage class and the culminating service has been part of our church community since 1993 and is a highlight of the church year. The ROP program was created to strengthen our children's relationship to their church and honor their ongoing religious development. Join us for this special Sunday service. There's a good chance that the questions we'll consider this Sunday are your questions too. Under the direction of Music Director Dr. Mark Sumner and Bell Choir Dire...
2013-06-03
1h 03
Sermons-First Unitarian Universalist Society of San Francisco
3rd Grade Rites of Passage
The 3rd Grade Rites of Passage service where four young theologians pose their BIG QUESTIONS to Revs. Furrer and Jacks. The 3rd grade Rites of Passage class and the culminating service has been part of our church community since 1993 and is a highlight of the church year. The ROP program was created to strengthen our children's relationship to their church and honor their ongoing religious development. Join us for this special Sunday service. There's a good chance that the questions we'll consider this Sunday are your questions too. Under the direction of Music Director Dr. Mark Sumner and Bell Choir Dire...
2013-06-03
1h 03
Web Directions Podcast
Dan Saffer - Top Ten Things To Tackle Touchscreens
The average size of an adult human’s finger pad is 10-14mm. The average size of a cursor or stylus tip is 1-2mm. That fact alone means that designing native touchscreen apps is an entirely different thing than designing web, desktop, or even traditional mobile apps. This talk outlines the most important concepts, guidelines, and practices to keep in mind when designing with fingers and hands in mind. We’ll cover interaction zones (where it’s easiest for fingers to reach), touch targets (size and distance apart), kinesiology (how fingers can bend, move, and stretch), and signaling (how users can beco...
2011-05-29
00 min
UXLx: User Experience Lisbon
Designing for (and with) New Technologies
Speaker: Dan Saffer New technologies, whether they are fancy, high-concept gestural interfaces or something as behind-the-scenes as a new algorithm, require some extra care when they're first being utilized in a new product. This care extends not only in the design process, but also to its introduction and explanation to users. This talk will cover, via case studies from Kicker Studio, what pitfalls to look out for, as well as what opportunities exist in introducing a new technology. We'll discuss how to design so that Raymond Loewy's MAYA (Most Advanced, Yet Acceptable) principle is put to its...
2011-04-15
00 min
Usabilidoido: Podcast
Surrealidade e Realidade Aumentada
Minha terceira aula de Fundamentos em Design de Interação foi profunda. Começamos com o problema básico da Filosofia: a relação entre o homem e o mundo. Existem basicamente três explicações possíveis: a realidade são as idéias (idealismo), a realidade é a matéria (materialismo) ou a realidade é um produto da interação entre o homem e o mundo (fenomenologia). Seguindo essa terceira via, distinguimos diferentes tipos de mediações que os artefatos podem desempenhar, transformando a percepção do mundo (realidade subjetiva). A base é o livro What Things Do, indicado pelo Dan Saffer como uma in...
2008-08-01
00 min
UX Week 2007
New Sources of Inspiration for Interaction Design
Too often in the field of interaction design, designers only look at other digital products for inspiration. But this narrow stance soon leaves designers devoid of any fresh ideas. If we were to look at the physical world around us, there are sources of inspiration that interaction designers have barely tapped. We should examine mechanical objects and observe their workings. We should look to nature, with its variety of forms and its intricate ecologies. And we should incorporate lessons from other applied arts such as architecture and film into our designs, drawing from their rich histories and products. Let’s tu...
2008-03-25
55 min
Adaptive Path Podcast
UX Week 2007 | New Sources of Inspiration for Interaction Design
Too often in the field of interaction design, designers only look at other digital products for inspiration. But this narrow stance soon leaves designers devoid of any fresh ideas. If we were to look at the physical world around us, there are sources of inspiration that interaction designers have barely tapped. We should examine mechanical objects and observe their workings. We should look to nature, with its variety of forms and its intricate ecologies. And we should incorporate lessons from other applied arts such as architecture and film into our designs, drawing from their rich histories and products. Let’s tu...
2008-03-25
00 min
Adaptive Path Podcast
UX Week 2006 | What is Interaction Design?
If you ask Dan's parents what they think their son does for a living, they might say he's in advertising or that he's a computer programmer. Pressed further, they develop somewhat of a blank staring response when asked what their son does as an Interaction Designer. With that type of response in mind, both from his parents and from many people outside of the Interaction Design community, Dan Saffer presents a definition of his trade.<br /> <br /> From the highest level, Interaction Design is all about communication. Dan's presentation starts from there and further breaks the...
2008-02-23
00 min